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crocket36 (Allies+39) vs Simon33 (X) OOB

  • 2026 25 24 23 22 19 18

    @simon33 I will try to get to this weekend. After that, I need a week’s break. I’m retiring, and I want to do some UPS videos as advice or stories or best practices.

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery moved from Jehol to Anhwe
            4 fighters moved from 6 Sea Zone to Kiangsu
            1 mech_infantry moved from Amur to Jehol
            1 infantry moved from Siberia to Amur
            1 mech_infantry moved from Soviet Far East to Amur
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from French Guiana to Brazil
    
        Combat - Americans
            Battle in Kiangsu
                Americans attack with 4 fighters
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 4 fighters in Kiangsu, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    2 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 3 fighters in Kiangsu, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    1 artillery owned by the Japanese lost in Kiangsu
                Americans win with 2 fighters remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Anhwe
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Anhwe
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Kiangsu to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Korea
            1 carrier, 2 destroyers and 1 fighter placed in 101 Sea Zone
            Americans undo move 1.
            2 fighters placed in 6 Sea Zone
            Americans undo move 2.
            2 fighters placed in Korea
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : 1.33
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Hopei
            4 infantry moved from Shensi to Tsinghai
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
            1 infantry placed in Jehol
            1 infantry placed in Chahar
            1 infantry placed in Sikang
            Chinese undo move 3.
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.67
    

    Savegame

  • 2026 25 24 23 22 19 18

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery moved from Jehol to Anhwe
            4 fighters moved from 6 Sea Zone to Kiangsu
            1 mech_infantry moved from Amur to Jehol
            1 infantry moved from Siberia to Amur
            1 mech_infantry moved from Soviet Far East to Amur
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 mech_infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from French Guiana to Brazil
    
        Combat - Americans
            Battle in Kiangsu
                Americans attack with 4 fighters
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 4 fighters in Kiangsu, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    2 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 3 fighters in Kiangsu, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    1 artillery owned by the Japanese lost in Kiangsu
                Americans win with 2 fighters remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in Anhwe
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Anhwe
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Kiangsu to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Korea
            1 carrier, 2 destroyers and 1 fighter placed in 101 Sea Zone
            Americans undo move 1.
            2 fighters placed in 6 Sea Zone
            Americans undo move 2.
            2 fighters placed in Korea
            1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Hopei
            4 infantry moved from Shensi to Tsinghai
            1 fighter moved from Tsinghai to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shantung
            1 infantry placed in Jehol
            1 infantry placed in Chahar
            1 infantry placed in Sikang
            Chinese undo move 3.
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            2 infantry moved from Persia to Northwest Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            7 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Western Ukraine
            1 fighter moved from United Kingdom to 101 Sea Zone
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Strategic bombing raid in Western Ukraine
                    Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Ukraine causes 6 damage total. 
            Battle in Shan State
                British attack with 9 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    British roll dice for 9 infantry in Shan State, round 2 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 9 infantry in Shan State, round 3 : 1/9 hits, 1.50 expected hits
                    Japanese roll dice for 3 artilleries in Shan State, round 3 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                    British roll dice for 9 infantry in Shan State, round 4 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 2 artilleries in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Shan State
                    2 artilleries owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 8 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 artilleries and 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Yunnan
            2 aaGuns moved from Burma to India
            1 infantry moved from Burma to India
            1 bomber moved from Ukraine to Persia
            2 armour moved from Iraq to Persia
            1 bomber moved from Western Ukraine to Persia
            4 mech_infantrys moved from Iraq to Persia
    
        Place Units - British
            2 armour and 1 fighter placed in Persia
            1 armour and 2 infantry placed in Union of South Africa
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.17
    Japanese regular : 0.00
    Germans AA : -0.33
    British regular : -0.50
    

    Savegame

  • 2026 25 24 23 22 19 18

    I’m going to resign. I’ve got to work on the beginning and the division of labour a little rather than end game staving off the gradual loss. good game. I’m going to take a week or two break. After that, I’d be up for another game where I definitely do Taranto.

  • C crockett36 referenced this topic
  • 19 17 16

    @crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:

    I’m going to resign. I’ve got to work on the beginning and the division of labour a little rather than end game staving off the gradual loss. good game. I’m going to take a week or two break. After that, I’d be up for another game where I definitely do Taranto.

    Wasn’t expecting this but I am inclined to agree. I don’t think you can prevent Germany from taking Persia and the combination of Italy and Germany will take out Egypt shortly afterwards. Alternatively, Germany could not worry so much about that and go after Moscow first. Either way, the allies are in trouble in Europe. For all the trouble Japan is in.

    I think you have built too many planes as UK.

  • 2026 25 24 23 22 19 18

    @simon33 Well, cudos to you for doing it all. Egypt, Gibraltar, a strong navy in the Med & the Atlantic and enough to shield Bryansk and drive into Caucasus. Obviously, the Atlantic had almost no help from the Americans. I have to dial it back in the Pac. And never let you have an Italian navy!

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