@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
L26 PTV Mikawagunichi (X+14) vs Surfer
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Honan 6 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shansi, round 2 : 3/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 aaGun owned by the Japanese lost in Hopei Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 5 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Burma to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shansi Chinese undo move 2. 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 122 Sea Zone to 115 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 marine moved from Solomon Islands to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Gilbert Islands 3 fighters moved from 55 Sea Zone to Gilbert Islands 1 tactical_bomber moved from Queensland to Gilbert Islands 1 marine moved from United Kingdom to 113 Sea Zone 1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from 115 Sea Zone to Norway 1 bomber moved from Gibraltar to 115 Sea Zone Combat - Americans Battle in Norway Battle in Gilbert Islands Americans attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Gilbert Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gilbert Islands 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Gilbert Islands Americans win, taking Norway from Germans, taking Gilbert Islands from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Gilbert Islands to 49 Sea Zone 3 carriers and 2 fighters moved from 55 Sea Zone to 49 Sea Zone 3 destroyers moved from 55 Sea Zone to 49 Sea Zone 4 submarines moved from 55 Sea Zone to 49 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Queensland to 27 Sea Zone 1 destroyer moved from 28 Sea Zone to 49 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 28 Sea Zone to 27 Sea Zone 1 carrier moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns and 2 infantry moved from Eastern United States to 104 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 126 Sea Zone to Iceland 1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Norway 1 bomber moved from 115 Sea Zone to United Kingdom 1 carrier moved from 93 Sea Zone to 115 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Hopei 2 infantry moved from Tsinghai to Honan 6 infantry moved from Inner Mongolia to Shansi 3 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Shansi, round 2 : 3/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 aaGun owned by the Japanese lost in Hopei Chinese roll dice for 5 infantry in Hopei, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Hopei, round 5 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Honan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Honan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 4 infantry in Honan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Burma to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shansi Chinese undo move 2. 1 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from 82 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone 1 bomber moved from Gibraltar to Trans-Jordan 1 fighter moved from French Equatorial Africa to Trans-Jordan Combat - British Battle in 40 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone British win, taking 40 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Trans-Jordan British attack with 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/11 hits, 3.33 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 aaGun and 5 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Trans-Jordan to Egypt 2 transports moved from 82 Sea Zone to 74 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from French Equatorial Africa to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from 40 Sea Zone to Eastern India 2 aaGuns, 3 artilleries and 13 infantry moved from Burma to Eastern India 1 carrier and 1 cruiser moved from 82 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from 40 Sea Zone to Eastern India 1 fighter moved from Trans-Jordan to 78 Sea Zone 1 battleship and 1 cruiser moved from 55 Sea Zone to 49 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Norway 1 aaGun moved from 115 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 2 submarines placed in 113 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.83 British regular : -0.83 -
TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 infantry moved from Ukraine to Kursk 1 armour moved from Northern Caucasus to Southern Caucasus Italians take Southern Caucasus from Russians 1 armour moved from Southern Caucasus to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Leningrad to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 2 fighters moved from 101 Sea Zone to 94 Sea Zone 1 infantry moved from Syria to Iraq Italians take Iraq from British Combat - Italians Battle in Kursk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 4/9 hits, 3.00 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern France 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 carrier moved from 101 Sea Zone to 96 Sea Zone 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 battleship and 3 transports moved from 101 Sea Zone to 99 Sea Zone 1 aaGun and 3 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 1 aaGun, 1 battleship, 5 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone 1 aaGun and 5 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Kursk to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6 Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.33 British regular : -0.67 -
@surfer Assumed no scramble to 94
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transportCombat Hit Differential Summary :
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@surfer Submerge sub or fight to save transport?
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@surfer submerge
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 submarine moved from 55 Sea Zone to 49 Sea Zone 1 aaGun, 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 64 Sea Zone to 50 Sea Zone 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 78 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Northern Caucasus to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Syria 2 aaGuns, 5 artilleries and 24 infantry moved from Northern Caucasus to Southern Caucasus 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from France to Southern France 1 fighter moved from France to Western Germany 10 infantry moved from Germany to Poland 2 tactical_bombers moved from France to Germany 2 infantry moved from Vyborg to Finland 7 armour and 7 mech_infantrys moved from Leningrad to Vyborg 4 infantry moved from Western Germany to France Place Units - Germans 3 fighters placed in Western Germany 1 artillery and 9 infantry placed in Germany 1 artillery placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 5 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Italians 1 infantry moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Italians 1 tactical_bomber moved from Russia to Kursk 1 fighter moved from Russia to Kursk 1 fighter moved from Russia to Kursk Combat - Russians Battle in Kursk Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Kursk, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Italians lost in Kursk Russians win, taking Kursk from Italians with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Kursk to Russia 1 tactical_bomber moved from Kursk to Russia 2 aaGuns, 1 armour, 3 artilleries, 29 infantry and 1 mech_infantry moved from Smolensk to Novgorod 1 aaGun moved from Bryansk to Kursk 4 infantry moved from Stalingrad to Rostov 8 artilleries and 34 infantry moved from Stalingrad to Northern Caucasus 9 infantry moved from Samara to Stalingrad 8 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Samara to Smolensk 1 aaGun and 4 infantry moved from Yaroslavl to Novgorod Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 1 armour and 3 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.50 -
@mikawagunichi This is an interesting choice. Neglect the Russians to take US + Egypt. Building up the home front with lots of inf. I’m not seeing how this will work out.
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 armour, 2 carriers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buryatia 1 submarine moved from 43 Sea Zone to 40 Sea Zone 2 bombers moved from French Indo China to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 40 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in 40 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits British roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone 1 destroyer owned by the British lost in 40 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Hunan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 2 transports moved from 7 Sea Zone to 6 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 21 Sea Zone 8 infantry moved from 21 Sea Zone to Kwangtung 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 2 carriers and 1 destroyer moved from 7 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 3 infantry and 1 marine moved from Java to 43 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Davao to 21 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Caroline Islands 2 bombers, 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone 4 infantry moved from Korea to Southern Manchuria 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 2 carriers and 2 transports placed in 6 Sea Zone 2 armour, 3 infantry and 1 mech_infantry placed in Japan 2 armour placed in French Indo China Japanese undo move 2. 1 armour, 3 infantry and 1 mech_infantry placed in Japan 1 armour placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Japanese regular : -4.50 ANZAC regular : -0.17 British regular : 0.67 -
@surfer I was wondering if you’d take the opening to push toward Romania or try to chase down army group south. Should be interesting
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PTV rule: I scramble a ftr from CV to SZ that is adjacent to my territory. Let’s say the ftr lives. At the end of the battle, TripleA gives me the option of landing either on CV or on land.
I don’t think this is correct. As long as the CV is undamaged, I would think you have to go back to the CV.What is the rule here?
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@surfer - Return of Scrambled Planes: A scrambling plane must return to the place from which it scrambled, unless that place is no longer a viable landing spot (either because the territory was taken, or the scrambling carrier was damaged/destroyed). If the place from which the plane scrambled is no longer a viable landing spot, the plane may land in any available spot that is adjacent to or in the battle zone itself. Note: Per the foregoing rule, scrambled planes may land in eligible Friendly-Neutral territories that have already been attacked by the other side (play enforced)
Copied from rules thread
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 3 infantry moved from Norway to Finland 2 fighters moved from 115 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 destroyer moved from 11 Sea Zone to 26 Sea Zone Combat - Americans Battle in Midway Battle in Finland Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 4 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Finland 2 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Finland, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Finland, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland 1 infantry owned by the Germans lost in Finland Americans win, taking Midway from Japanese, taking Finland from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Finland to Norway 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to Norway 1 fighter moved from Eastern United States to 112 Sea Zone 1 fighter moved from Eastern United States to 112 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Iceland to 126 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 126 Sea Zone to 112 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to United Kingdom 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 2 fighters moved from 27 Sea Zone to New Zealand 1 destroyer moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine, 4 submarines and 1 transport moved from 49 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 93 Sea Zone to 108 Sea Zone 3 fighters moved from 49 Sea Zone to New South Wales 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Germans regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 artillery and 3 infantry moved from Norway to Finland 2 fighters moved from 115 Sea Zone to Finland 1 bomber moved from United Kingdom to Finland 1 destroyer moved from 11 Sea Zone to 26 Sea Zone Combat - Americans Battle in Midway Battle in Finland Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 4 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Finland 2 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Finland, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Finland, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland 1 infantry owned by the Germans lost in Finland Americans win, taking Midway from Japanese, taking Finland from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber and 2 fighters moved from Finland to Norway 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to Norway 1 fighter moved from Eastern United States to 112 Sea Zone 1 fighter moved from Eastern United States to 112 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Iceland to 126 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 126 Sea Zone to 112 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to United Kingdom 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 2 fighters moved from 27 Sea Zone to New Zealand 1 destroyer moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine, 4 submarines and 1 transport moved from 49 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 93 Sea Zone to 108 Sea Zone 3 fighters moved from 49 Sea Zone to New South Wales 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Shansi to Chahar 5 infantry moved from Honan to Anhwe 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Hopei to Anhwe 3 infantry moved from Hopei to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 7 infantry in Anhwe, round 3 : 3/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Honan Place Units - Chinese 1 infantry placed in Honan 1 infantry placed in Tsinghai 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Burma from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 infantry moved from Eastern India to Burma 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 carrier, 1 cruiser and 1 fighter moved from 78 Sea Zone to 83 Sea Zone 1 fighter moved from Iraq to 83 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Eastern India 1 fighter moved from Gibraltar to Norway 2 fighters moved from 115 Sea Zone to Norway 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone 6 infantry moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 2 transports moved from 74 Sea Zone to 73 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 battleship and 1 cruiser moved from 49 Sea Zone to 27 Sea Zone Place Units - British 3 infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter placed in United Kingdom 2 transports placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -1.83 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.67 British regular : 0.00 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 1 harbour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 11 infantry moved from Syria to Iraq 1 armour moved from Northwest Persia to Southern Persia Italians take Southern Persia from British 1 armour moved from Southern Persia to Northeast Persia Italians take Northeast Persia from British Combat - Italians Battle in Morocco Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 armour; Americans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Morocco, round 2 : 3/9 hits, 3.00 expected hits Americans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Italians lost in Morocco 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/6 hits, 2.17 expected hits Americans roll dice for 2 armour in Morocco, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Morocco, round 4 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 armour in Morocco, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians lost in Morocco 1 armour owned by the Americans and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 4 infantry Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Iraq Italians attack with 1 artillery and 11 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 11 infantry in Iraq, round 2 : 3/12 hits, 2.33 expected hits British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 11 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun moved from Syria to Iraq 3 transports moved from 101 Sea Zone to 99 Sea Zone 3 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from Romania to Bessarabia 1 aaGun and 4 infantry moved from Ukraine to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from Northern Italy to Yugoslavia 6 infantry and 3 transports moved from 99 Sea Zone to 101 Sea Zone 6 infantry moved from 101 Sea Zone to Syria 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 101 Sea Zone 1 carrier moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy Place Units - Italians 1 harbour placed in Greece 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Italians regular : -1.33 British regular : -0.67 -
@surfer Please note how you have chosen to distribute the UK inf across TPs in 112
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@mikawagunichi Sorry, I should have mentioned that. All 6 are in 3 US transports.





