I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
2 infantry moved from Baltic States to Belorussia
4 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Poland to East Poland
4 armour moved from Bulgaria Romania to East Poland
4 fighters moved from 5 Sea Zone to Belorussia
2 fighters moved from 5 Sea Zone to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in East Poland
Germans attack with 8 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria Romania to East Poland
4 infantry moved from Germany to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Belorussia to 5 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Norway to Germany
1 artillery moved from Germany to Poland
1 aaGun moved from Northwestern Europe to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 7 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.50
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
2 infantry moved from Baltic States to Belorussia
4 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Poland to East Poland
4 armour moved from Bulgaria Romania to East Poland
4 fighters moved from 5 Sea Zone to Belorussia
2 fighters moved from 5 Sea Zone to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in East Poland
Germans attack with 8 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria Romania to East Poland
4 infantry moved from Germany to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Belorussia to 5 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Norway to Germany
1 artillery moved from Germany to Poland
1 aaGun moved from Northwestern Europe to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 7 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.50
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports moved from 6 Sea Zone to 7 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
3 fighters moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 2 artilleries, 3 fighters and 6 infantry
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 fighters and 6 infantry in Northwestern Europe, round 2 : 1/11 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Northwestern Europe
1 infantry owned by the Italians lost in Northwestern Europe
British roll dice for 2 artilleries, 3 fighters and 4 infantry in Northwestern Europe, round 3 : 7/9 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - British
3 fighters moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Russia to Caucasus
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
4 infantry moved from Italy to France
2 infantry moved from Bulgaria Romania to East Poland
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Morocco Algeria to Libya
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
2 fighters moved from 7 Sea Zone to France
Place Units - Italians
2 artilleries and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 submarine moved from 51 Sea Zone to 50 Sea Zone
8 fighters moved from 51 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters in 50 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
8 fighters moved from 50 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 8 submarines moved from 51 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to Solomon Islands
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
6 artilleries and 6 infantry moved from Eastern Canada to 1 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 1 Sea Zone to 7 Sea Zone
6 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
5 destroyers moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
6 artilleries and 6 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
15 armour, 7 artilleries and 8 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Kazakh S.S.R.
2 bombers moved from India to Novosibirsk
3 armour moved from India to Kazakh S.S.R.
1 armour moved from Belgian Congo to French West Africa
Japanese take French Equatorial Africa from British
Japanese take French West Africa from British
1 infantry moved from Brazil to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to West Indies
Japanese take West Indies from Americans
1 armour moved from Italian Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Italian Africa
1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 18 armour, 7 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 18 armour, 7 artilleries and 9 infantry in Kazakh S.S.R., round 2 : 13/34 hits, 14.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 18 armour, 7 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
2 bombers moved from Novosibirsk to Yunnan
2 infantry moved from Burma to 37 Sea Zone
1 carrier, 2 fighters, 2 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters and 10 submarines moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from French Indo-China Thailand to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
8 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in India
2 armour placed in Egypt
2 armour placed in Burma
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo-China Thailand
1 infantry placed in Manchuria
2 destroyers and 2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Caucasus to Russia
2 artilleries and 8 infantry moved from Ukraine to Caucasus
1 infantry moved from Archangel to Russia
1 infantry moved from Urals to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
7 infantry moved from Germany to Northwestern Europe
2 fighters and 6 infantry moved from France to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 artillery moved from Poland to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe
6 fighters moved from 5 Sea Zone to Northwestern Europe
2 bombers moved from Germany to United Kingdom
2 fighters moved from Germany to Northwestern Europe
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 4 destroyers and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 1 cruiser, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Germans win with 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwestern Europe
Germans attack with 1 armour, 1 artillery, 10 fighters and 16 infantry
British defend with 2 artilleries and 3 infantry; Americans defend with 6 artilleries and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 10 fighters and 16 infantry in Northwestern Europe, round 2 : 11/28 hits, 8.67 expected hits
British roll dice for 8 artilleries and 9 infantry in Northwestern Europe, round 2 : 3/17 hits, 5.67 expected hits
3 infantry owned by the Germans lost in Northwestern Europe
6 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 1 armour, 1 artillery, 10 fighters and 13 infantry in Northwestern Europe, round 3 : 8/25 hits, 8.17 expected hits
British roll dice for 6 artilleries in Northwestern Europe, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
4 artilleries owned by the Americans and 2 artilleries owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour, 1 artillery, 10 fighters and 11 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 5 infantry
Casualties for Americans: 6 artilleries and 6 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Germans
5 fighters moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
3 carriers moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from United Kingdom to Germany
4 fighters moved from Northwestern Europe to 7 Sea Zone
2 infantry moved from Belorussia to East Poland
4 fighters moved from 7 Sea Zone to France
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 destroyer and 2 submarines placed in 6 Sea Zone
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 1.33
British regular : -2.67
Dice Statistics:
Total
1 was rolled 409 times
2 was rolled 461 times
3 was rolled 422 times
4 was rolled 478 times
5 was rolled 487 times
6 was rolled 481 times
Average roll : 3.590
Median : 4.000
Variance : 1.995
Standard Deviation : 1.412
Total rolls : 2738
Null / Other
1 was rolled 93 times
2 was rolled 119 times
3 was rolled 103 times
4 was rolled 120 times
5 was rolled 120 times
6 was rolled 116 times
Average roll : 3.601
Median : 4.000
Variance : 0.948
Standard Deviation : 0.973
Total rolls : 671
Germans Combat
1 was rolled 93 times
2 was rolled 119 times
3 was rolled 103 times
4 was rolled 120 times
5 was rolled 120 times
6 was rolled 116 times
Average roll : 3.601
Median : 4.000
Variance : 0.948
Standard Deviation : 0.973
Total rolls : 671
British Combat
1 was rolled 57 times
2 was rolled 50 times
3 was rolled 44 times
4 was rolled 60 times
5 was rolled 56 times
6 was rolled 56 times
Average roll : 3.545
Median : 4.000
Variance : 0.524
Standard Deviation : 0.724
Total rolls : 323
Italians Combat
1 was rolled 22 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 21 times
6 was rolled 24 times
Average roll : 3.525
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 118
Americans Combat
1 was rolled 24 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 26 times
6 was rolled 33 times
Average roll : 3.579
Median : 3.000
Variance : 0.622
Standard Deviation : 0.788
Total rolls : 164
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.651
Median : 4.000
Variance : 0.210
Standard Deviation : 0.459
Total rolls : 43
Russians Combat
1 was rolled 59 times
2 was rolled 61 times
3 was rolled 76 times
4 was rolled 79 times
5 was rolled 73 times
6 was rolled 85 times
Average roll : 3.695
Median : 4.000
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 433
Japanese Combat
1 was rolled 54 times
2 was rolled 53 times
3 was rolled 47 times
4 was rolled 56 times
5 was rolled 62 times
6 was rolled 43 times
Average roll : 3.470
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 315
TripleA Manual Gamesave Post for game: World War II v3 1942
Game History
Round: 1
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Karl7 Logged in and test posting.
Test summary from TripleA, engine version: 2.6.14470, time: 9:10:29 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Fukien
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Kiangsu to Hupeh
Combat - Japanese
Battle in Hupeh
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters in Yunnan, round 5 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 bomber moved from 53 Sea Zone to Caroline Islands
1 battleship moved from 62 Sea Zone to 51 Sea Zone
1 cruiser moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Kiangsu to Manchuria
1 fighter moved from 35 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
Place Units - Japanese
1 destroyer and 2 transports placed in 62 Sea Zone
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.67
Japanese regular : 3.50
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Eastern Ukraine
3 infantry moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Eastern Ukraine
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
1 bomber moved from Belorussia to Russia
1 fighter moved from Belorussia to Caucasus
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Changing ownership of Caucasus from Russians to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Eastern Ukraine
3 infantry moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Eastern Ukraine
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
1 bomber moved from Belorussia to Russia
1 fighter moved from Belorussia to Caucasus
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Changing ownership of Caucasus from Russians to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 2 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from East Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
1 artillery moved from East Poland to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Germany to 12 Sea Zone
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belorussia
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 12 Sea Zone
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British and 1 battleship owned by the British lost in 2 Sea Zone
2 submarines owned by the Germans submerged
1 submarine owned by the Russians submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 transport in 2 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
2 fighters moved from Belorussia to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from Northwestern Europe to France
2 infantry moved from Germany to France
1 infantry moved from Baltic States to East Poland
1 armour moved from Poland to East Poland
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 armour moved from Bulgaria Romania to East Poland
2 armour moved from Germany to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Poland to East Poland
1 infantry moved from Libya to Morocco Algeria
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
Place Units - Germans
1 carrier placed in 5 Sea Zone
2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
British regular : -2.50
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - British
British buy 2 factories; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 12 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from India to Burma
British take Burma from Japanese
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 12 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 12 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 12 Sea Zone to French West Africa
1 fighter moved from 12 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
2 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Australia to India
1 cruiser and 1 transport moved from 1 Sea Zone to 9 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 factory placed in Egypt
1 factory placed in India
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 1.00
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 31 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 18 times
Average roll : 3.409
Median : 3.000
Variance : 0.855
Standard Deviation : 0.925
Total rolls : 132
Null / Other
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.344
Median : 3.000
Variance : 1.914
Standard Deviation : 1.383
Total rolls : 32
British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Americans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 4.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 37
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.963
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 15 Sea Zone to Libya
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
2 armour moved from Italy to Czechoslovakia Hungary
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to East Poland
1 infantry moved from Italy to France
Place Units - Italians
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 12 to 17
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Americans buy 2 bombers and 1 carrier; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Western United States
1 bomber moved from Eastern United States to Western United States
1 destroyer moved from 20 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to Western United States
2 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to Western Canada
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 bombers placed in Western United States
Combat Move - Chinese
2 infantry moved from Suiyuan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hupeh to Sikang
1 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to Sikang
Place Units - Chinese
3 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 2 factories and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Fukien to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo-China Thailand
1 infantry moved from Fukien to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
2 infantry moved from Manchuria to Kiangsu
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from French Indo-China Thailand to Kiangsu
1 bomber moved from Caroline Islands to Kiangsu
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Kiangsu, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsu to French Indo-China Thailand
1 fighter moved from Kiangsu to 62 Sea Zone
1 fighter moved from 51 Sea Zone to French Indo-China Thailand
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 51 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 51 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 factory placed in French Indo-China Thailand
1 factory placed in Manchuria
1 artillery placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.83
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Belorussia
1 bomber moved from Russia to Belorussia
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 submarine moved from 2 Sea Zone to 8 Sea Zone
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Russia to Eastern Ukraine
2 artilleries moved from Russia to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
1 fighter moved from Ukraine to Russia
1 bomber moved from Belorussia to Russia
1 aaGun moved from Archangel to Russia
1 aaGun moved from Russia to Eastern Ukraine
1 infantry moved from Urals to Russia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Eastern Ukraine
Place Units - Russians
1 artillery and 5 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.17