good luck my friend.
well I’m the one who needs luck
Lol
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs;
Germans buy 1 armour, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Novgorod to Volgograd
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
59 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys in Rostov, round 2 : 24/92 hits, 30.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Volgograd to Ukraine
6 artilleries and 5 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
5 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Southern Italy to Western Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 aaGun, 4 artilleries and 3 infantry moved from France to Southern France
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Southern France to Southern Italy
Place Units - Germans
3 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Ukraine
9 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,6,5,4,6,5,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
2 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns, 14 artilleries and 75 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Mozambique to Rhodesia
Japanese take Rhodesia from British
1 artillery and 2 infantry moved from Mozambique to Union of South Africa
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Union of South Africa
2 bombers moved from India to Union of South Africa
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
7 fighters moved from 35 Sea Zone to Guam
1 artillery moved from India to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
5 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese lost in Java
1 armour owned by the ANZAC lost in Java
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour
Battle in Union of South Africa
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry; Americans defend with 2 fighters
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 5/9 hits, 4.00 expected hits
British roll dice for 1 artillery, 4 fighters and 2 infantry in Union of South Africa, round 2 : 4/7 hits, 3.67 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Union of South Africa
1 artillery owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in Union of South Africa
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Union of South Africa, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 2 fighters in Union of South Africa, round 3 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Japanese lost in Union of South Africa
2 fighters owned by the Americans lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry
Casualties for British: 1 artillery, 2 fighters and 2 infantry
Casualties for Americans: 2 fighters
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 6/12 hits, 6.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
1 artillery owned by the Russians lost in Kazakhstan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter could not land in 35 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Szechwan
8 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone
1 bomber moved from Union of South Africa to Mozambique
1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone
1 carrier and 1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 fighter moved from India to Eastern Persia
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Szechwan
Place Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 carrier and 2 destroyers placed in 37 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 2.33
ANZAC regular : 0.83
Russians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
@Karl7 edit coming
hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 5 fighters
EDIT: Adding units owned by Americans to Kansu: 5 fighters
EDIT: Removing units owned by Americans from Tambov: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 5 fighters, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Marianas to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Turkey to Caucasus
1 fighter moved from Turkey to Caucasus
1 fighter moved from Iraq to Caucasus
5 fighters moved from Persia to Caucasus
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Spain to Holland Belgium
Combat - Americans
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Caucasus
Americans attack with 7 fighters and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 7 fighters and 2 infantry in Caucasus, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 7 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
7 fighters moved from Caucasus to Tambov
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Greece to Turkey
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Holland Belgium to Spain
2 infantry moved from Spain to Normandy Bordeaux
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Guam to Marianas
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Turkey
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
3 artilleries placed in Spain
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 3.
2 artilleries and 1 fighter placed in Spain
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Egypt to Rhodesia
3 infantry moved from Egypt to 98 Sea Zone
3 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 72 Sea Zone
3 infantry and 1 mech_infantry moved from 72 Sea Zone to Mozambique
1 fighter moved from Egypt to Mozambique
1 fighter moved from Egypt to Rhodesia
1 battleship and 4 cruisers moved from 98 Sea Zone to 72 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rhodesia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Rhodesia
British win, taking Rhodesia from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Mozambique
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Japanese defend with 1 bomber
British roll dice for 1 battleship and 3 cruisers in Mozambique, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Mozambique, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Mozambique
British win, taking Mozambique from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 bomber
Non Combat Move - British
2 carriers and 1 destroyer moved from 98 Sea Zone to 72 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 98 Sea Zone to 72 Sea Zone
1 fighter moved from Mozambique to 72 Sea Zone
2 fighters moved from Rhodesia to 72 Sea Zone
1 armour moved from Iraq to Persia
2 mech_infantrys moved from Saudi Arabia to Persia
5 fighters moved from Kansu to Russia
3 fighters moved from Kansu to Tambov
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Saudi Arabia
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1,3,4,2
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 5 fighters
EDIT: Adding units owned by Americans to Kansu: 5 fighters
EDIT: Removing units owned by Americans from Tambov: 3 fighters
EDIT: Adding units owned by Americans to Kansu: 3 fighters
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to Tambov: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Tambov: 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Removing units owned by British from 72 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Tambov: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.00
Italians regular : 0.67
Japanese regular : -1.50
Germans regular : 0.67
British regular : 1.17
Dice Statistics:
Total
1 was rolled 437 times
2 was rolled 453 times
3 was rolled 505 times
4 was rolled 426 times
5 was rolled 503 times
6 was rolled 472 times
Average roll : 3.544
Median : 4.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 2796
Null / Other
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
Germans Combat
1 was rolled 111 times
2 was rolled 113 times
3 was rolled 142 times
4 was rolled 120 times
5 was rolled 144 times
6 was rolled 125 times
Average roll : 3.593
Median : 4.000
Variance : 1.341
Standard Deviation : 1.158
Total rolls : 755
British Combat
1 was rolled 59 times
2 was rolled 53 times
3 was rolled 59 times
4 was rolled 56 times
5 was rolled 66 times
6 was rolled 52 times
Average roll : 3.501
Median : 4.000
Variance : 0.376
Standard Deviation : 0.614
Total rolls : 345
Italians Combat
1 was rolled 27 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 26 times
5 was rolled 23 times
6 was rolled 27 times
Average roll : 3.475
Median : 3.000
Variance : 0.251
Standard Deviation : 0.501
Total rolls : 158
Americans Combat
1 was rolled 28 times
2 was rolled 24 times
3 was rolled 31 times
4 was rolled 24 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.634
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 175
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 75 times
2 was rolled 81 times
3 was rolled 77 times
4 was rolled 64 times
5 was rolled 84 times
6 was rolled 84 times
Average roll : 3.544
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 465
French Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.139
Median : 3.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
ANZAC Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.200
Median : 3.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 50
Neutral_True Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 4.045
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 22
Neutral_Allies Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 10
Chinese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.704
Median : 4.000
Variance : 1.019
Standard Deviation : 1.009
Total rolls : 54
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 3.500
Median : 3.500
Variance : 1.156
Standard Deviation : 1.075
Total rolls : 16
Russians Combat
1 was rolled 31 times
2 was rolled 47 times
3 was rolled 45 times
4 was rolled 42 times
5 was rolled 42 times
6 was rolled 35 times
Average roll : 3.504
Median : 3.000
Variance : 0.777
Standard Deviation : 0.882
Total rolls : 242
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Sikang to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
1 infantry owned by the Americans lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern France to Greater Southern Germany
1 artillery and 2 infantry moved from Romania to Bulgaria
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
2 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,1,4,6,2,6,5
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Combat Move - French
I concede. The Axis can only defend here. Will post. Bid for a rematch for the decider?
I think the biggest problem was not noticing that USA could open the suez and allow more attackers to Persia.
intense game! Yeah, the US got a little bit of a march there.
Sure, you can start bidding if you like.