Sigh - looking at this I see, even though I thought about it while determining my Turn, I forgot to post the Combat Move. I guess it is going to take me some time to get that habit ingrained. Luckily no game freezes so no edits.
2025 BM4 Playoff Adam514 (Axis) vs axis-dominion (Allies+19)
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turn complete
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 0/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated French win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 infantry moved from Tobruk to Libya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 16 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
French regular : 1.83 Italians regular : -3.50 Neutral_Allies regular : -0.67 -
Turn complete.
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 aaGuns moved from New South Wales to Queensland 1 fighter moved from New Zealand to 26 Sea Zone 1 fighter moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Iceland 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Turn complete
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 2 artilleries moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries, 3 fighters and 3 tactical_bombers French defend with 1 infantry Germans roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 4.17 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the French lost in Normandy Bordeaux Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for French: 1 artillery Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 6 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Yugoslavia to 97 Sea Zone 5 infantry moved from Bulgaria to Romania 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 3 armour moved from Yugoslavia to Poland 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Norway 1 infantry moved from Finland to Norway 6 armour and 4 mech_infantrys moved from France to Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
French regular : 1.33 Germans regular : -1.00 -
Turn complete.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Dzavhan 3 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 2 fighters moved from Russia to Novgorod 1 aaGun moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Belarus 1 submarine moved from 111 Sea Zone to 125 Sea Zone 3 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
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turn complete
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 7 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 3 fighters and 3 tactical_bombers moved from Jehol to Manchuria 1 infantry moved from Chahar to Central Mongolia 2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia 2 bombers moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from Japan to 36 Sea Zone Combat - Japanese Battle in Borneo Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kwangsi Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Central Mongolia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 1/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Japan to 43 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 4 infantry moved from Amur to Ulaanbaatar 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Anhwe 2 fighters and 2 tactical_bombers moved from Central Mongolia to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Japan to Caroline Islands 2 bombers moved from Kwangsi to Anhwe 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Anhwe 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 bombers EDIT: Adding units owned by Japanese to Kiangsi: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -3.17 ANZAC regular : -0.67 Russians regular : -0.33 -
Turn complete.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 54 Sea Zone 1 bomber moved from New Zealand to India 2 fighters moved from Queensland to Malaya 1 mech_infantry moved from Western United States to Central United States 1 artillery moved from Morocco to Algeria Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Yunnan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 14 infantry moved from Yunnan to Hunan 1 fighter moved from Hopei to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 destroyer, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from Burma to Siam 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to Iraq Combat - British Battle in Siam British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from Iraq to Persia 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Iceland to Gibraltar 1 battleship and 1 cruiser moved from 123 Sea Zone to 108 Sea Zone 1 destroyer moved from 116 Sea Zone to 108 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Siam to Malaya 1 infantry moved from Shan State to Malaya 2 infantry moved from Yunnan to Hunan 1 aaGun moved from Burma to Yunnan 1 artillery and 6 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 destroyer moved from 58 Sea Zone to 77 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Egypt 1 destroyer placed in 106 Sea Zone 1 mech_infantry placed in Union of South Africa 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -0.67 Neutral_Axis regular : -1.00 British regular : 2.33 -
complete
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 artillery and 2 infantry moved from Kenya to Ethiopia 1 infantry moved from British Somaliland to Ethiopia 3 infantry moved from Libya to Tunisia 1 fighter moved from Southern Italy to Tunisia 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Southern France to France 2 infantry moved from Northern Italy to France 1 aaGun moved from Southern France to France 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 armour moved from Greece to Romania 1 infantry moved from Greece to Albania 1 infantry moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to Bulgaria 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 1. 1 infantry placed in Northern Italy 1 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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Turn complete.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Malaya 1 fighter moved from 54 Sea Zone to Malaya 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 58 Sea Zone to 79 Sea Zone 1 fighter moved from Iceland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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complete
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Non Combat Move - Germans 8 armour and 12 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 6 artilleries and 4 infantry moved from Poland to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun, 5 artilleries and 24 infantry moved from Romania to Bessarabia 6 mech_infantrys moved from Western Germany to Poland 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 4 infantry moved from Finland to Karelia 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 artillery moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans 1 destroyer placed in 112 Sea Zone 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 41 PUs (1 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
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Turn complete.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya 1 infantry moved from Dzavhan to Yenisey 5 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 8 infantry moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novosibirsk to Kansu 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 2 aaGuns, 2 artilleries and 22 infantry moved from Belarus to Bryansk 2 fighters moved from Novgorod to Russia 1 infantry moved from Novgorod to Belarus 1 aaGun and 2 infantry moved from Novgorod to Archangel Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :





