TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Germans
1 Submarine moved from 3 Sea Zone to 5 Sea Zone
1 Submarine moved from 4 Sea Zone to 5 Sea Zone
1 Battleship, 1 Destroyer and 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
2 Infantrys moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Danzig
1 Artillery and 4 Infantrys moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Silesia to Krakow
2 Tanks moved from Pomerania to Krakow
2 Artillerys and 4 Infantrys moved from Austria to Croatia
1 Artillery and 4 Infantrys moved from Bohemia to Hungary
2 Infantrys moved from Bohemia to Krakow
2 Tanks moved from Silesia to Hungary
1 Fighter moved from Bohemia to Croatia
6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
2 Tanks moved from Saxony to Lorraine
2 Tanks moved from Hamburg to Lorraine
1 Tank moved from Brandenburg to Lorraine
1 Tank moved from Austria to Lorraine
2 Tanks moved from Bohemia to Lorraine
1 Bomber moved from Berlin to 24 Sea Zone
2 Fighters moved from Hamburg to 24 Sea Zone
2 Infantrys moved from Saxony to Pomerania
3 Infantrys moved from Hamburg to Pomerania
6 Infantrys moved from Brandenburg to Silesia
2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
1 Stuka moved from Berlin to Danzig
1 Tank moved from Berlin to Silesia
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 36 Sea Zone to 31 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
1 Submarine moved from 28 Sea Zone to 8 Sea Zone
1 Submarine moved from 15 Sea Zone to 8 Sea Zone
1 Submarine moved from 16 Sea Zone to 8 Sea Zone
1 Submarine moved from 27 Sea Zone to 25 Sea Zone
2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
2 Infantrys moved from El Agheila to Kufra
2 Tanks moved from El Agheila to Darfur
1 Stuka moved from Berlin to Tuscany
Purchase Units - Germans
Germans buy 10 ArmoredCars and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Danzig
Germans attack with 3 Artillerys, 7 Infantrys and 1 Stuka
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 3 Artillerys, 7 Infantrys and 1 Stuka in Danzig, round 2 : 3/1 hits, 3.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/1 hits, 1.67 expected hits
1 Infantry owned by the Germans lost in Danzig
2 Infantrys owned by the Neutral lost in Danzig
Germans roll dice for 3 Artillerys, 6 Infantrys and 1 Stuka in Danzig, round 3 : 3/1 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Danzig
1 Bunker owned by the Neutral and 1 Tank owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 3 Artillerys, 5 Infantrys and 1 Stuka remaining. Battle score for attacker is 11
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Krakow
Germans attack with 2 Artillerys, 5 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Krakow, round 2 : 3/1 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Krakow
1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Darfur
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Darfur, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lorraine
Germans attack with 2 Artillerys, 12 Infantrys and 11 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys, 12 Infantrys and 11 Tanks in Lorraine, round 2 : 8/1 hits, 8.50 expected hits
Units damaged: 2 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/0 hits, 3.00 expected hits
3 Infantrys owned by the Germans lost in Lorraine
1 Bunker owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
Germans roll dice for 2 Artillerys, 9 Infantrys and 11 Tanks in Lorraine, round 3 : 8/0 hits, 8.00 expected hits
French roll dice for 2 Bunkers in Lorraine, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Lorraine
2 Bunkers owned by the French lost in Lorraine
Germans win, taking Lorraine from French with 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 21
Casualties for Germans: 4 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in Croatia
Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Croatia, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Croatia
2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Croatia, round 3 : 2/1 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Croatia
1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Germans
2 Submarines owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 24 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 24 Sea Zone
1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 21
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Germans: 1 Submarine
Battle in Hungary
Germans attack with 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Hungary, round 2 : 2/1 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Hungary
2 Infantrys owned by the Neutral lost in Hungary
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Hungary, round 3 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 31 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Cruiser
Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Cruiser owned by the British lost in 31 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in 34 Sea Zone
Germans attack with 1 Submarine
French defend with 1 Transport
Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
French win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in 8 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
1 Transport owned by the British lost in 8 Sea Zone
Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 8 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Battle in 25 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 25 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Non Combat Move - Germans
2 Fighters moved from 24 Sea Zone to East Prussia
1 Stuka moved from Danzig to East Prussia
1 Bomber moved from 24 Sea Zone to East Prussia
1 AAGun moved from Bohemia to Krakow
1 AAGun moved from Berlin to Brandenburg
1 Fighter moved from Croatia to Campania
1 AAGun moved from Bavaria to Lorraine
Place Units - Germans
3 ArmoredCars placed in Rhine
3 ArmoredCars placed in Bavaria
4 ArmoredCars and 1 Tank placed in Bohemia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bohemia: 2 ArmoredCars
EDIT: Removing units owned by Germans from Bohemia: 1 Tank
EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
French regular : 0.67
Russians regular : 0.33
Germans regular : -2.17
British regular : -0.17
Neutral regular : -0.50
Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Russians
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan
1 Tank moved from Georgia to Azerbaijan
1 Artillery moved from Crimea to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania
1 Infantry moved from S.Karelia to Vyborg
1 Tank moved from Arkhangelsk to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
1 Tank moved from Irkutsk to Khobdo
1 Infantry moved from Krasnoyarsk to Khobdo
1 Infantry moved from Semipalatinsk to Khobdo
1 Tank moved from Karaganda to Khobdo
1 Bomber moved from Sverdlovsk to Khobdo
Purchase Units - Russians
Russians buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Azerbaijan
Russians attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azerbaijan
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Khobdo
Russians attack with 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 1 Bomber, 2 Infantrys and 2 Tanks in Khobdo, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Khobdo
2 Infantrys owned by the Neutral lost in Khobdo
Russians loses 0 PUs for violating Khobdos neutrality.
Russians win, taking Khobdo from Neutral with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in E.Romania
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.67 expected hits
Romanians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in E.Romania
1 Infantry owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Non Combat Move - Russians
1 Infantry moved from Estonia to Leningrad
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from Vologda to S.Karelia
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Tank moved from Moscow to S.Karelia
1 Infantry moved from Yaroslavl to Kursk
1 Infantry moved from Tula to Kursk
1 Tank moved from Rostov to Kursk
1 AAGun and 3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Saratov to Rostov
1 Tank moved from Penza to Kursk
1 Tank moved from Moscow to Kursk
1 Artillery and 2 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Gorky to Yaroslavl
1 Infantry moved from Kirov to Arkhangelsk
1 Infantry moved from Komi to Arkhangelsk
1 Infantry moved from Perm to Kirov
1 Artillery moved from Kuybyshev to Saratov
1 AAGun and 1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from Zhigansk to Yakutsk
1 Artillery moved from Bulun to Zhigansk
1 Infantry moved from Okhotsk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Kamchatka to Koryakia
1 Infantry moved from Evenkia to Olyokminsk
1 Infantry moved from Khatanga to Olyokminsk
1 Infantry moved from Bratsk to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Fighter moved from Sibirsky to N.Buryat Mongolia
1 AAGun and 1 Infantry moved from Sibirsky to Khatanga
1 Infantry moved from Yeniseysk to Evenkia
1 Infantry moved from Salekhard to Khatanga
1 Bomber moved from Khobdo to Chimkent
1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Surgut to Yeniseysk
1 Infantry moved from Ufa to Novosibirsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Tank moved from Sverdlovsk to Krasnoyarsk
1 Fighter moved from Sverdlovsk to S.Karelia
Place Units - Russians
4 Infantrys placed in Leningrad
2 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Finns regular : 0.67
Russians regular : -0.00
Neutral regular : 0.00
@cds I prefer that you not do edits on builds. Thanks!
Ah, no problem. Think I misunderstood your message earlier about edit then. You mentioned placement, which I assumed was purchase. Perhaps you only meant where its build only.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Italians
1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
1 Destroyer moved from 46 Sea Zone to 47 Sea Zone
1 Battleship and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
2 Tanks moved from Rome to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Artillery moved from Tuscany to 50 Sea Zone
2 Infantrys moved from Venetia to 50 Sea Zone
2 Tanks moved from Venetia to Provence
2 Artillerys and 2 Infantrys moved from Lombardy to Provence
2 Fighters moved from Lombardy to 47 Sea Zone
2 Fighters moved from Rome to 47 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
1 Infantry moved from Ghadames to S.Tunisia
1 Infantry moved from Hun to Kufra
2 Infantrys moved from Kufra to New Valley
1 Tank moved from Tobruk to New Valley
1 Fighter moved from Italian East Africa to New Valley
2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Infantry and 1 Tank moved from Albania to 49 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
1 Artillery, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 49 Sea Zone
1 Artillery moved from Albania to 49 Sea Zone
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 1 Bomber, 1 Carrier and 1 Transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in 57 Sea Zone
Italians attack with 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Transport owned by the British lost in 57 Sea Zone
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Italians lost in 57 Sea Zone
British win with 1 Destroyer remaining. Battle score for attacker is -1
Casualties for British: 1 Transport
Casualties for Italians: 1 Submarine
Battle in 47 Sea Zone
Italians attack with 2 Destroyers, 4 Fighters and 3 Transports
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 2 Destroyers, 4 Fighters and 3 Transports in 47 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Italians lost in 47 Sea Zone
1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 2 Destroyers, 3 Fighters and 3 Transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 Fighter
Casualties for French: 1 Cruiser and 1 Transport
Battle in Provence
Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/1 hits, 2.33 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Italians lost in Provence
2 Infantrys owned by the French lost in Provence
Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 1/1 hits, 1.67 expected hits
French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 0/1 hits, 0.83 expected hits
1 Infantry owned by the French lost in Provence
Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 4 : 2/1 hits, 1.67 expected hits
French roll dice for 1 Tank in Provence, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Provence
Italians win, taking Provence from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for French: 3 Infantrys and 1 Tank
Battle in Kordofan
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Kordofan
1 Tank owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in New Valley
Italians attack with 1 Fighter, 2 Infantrys and 1 Tank
British defend with 2 Infantrys
Italians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 Infantrys in New Valley, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in New Valley
1 Infantry owned by the British lost in New Valley
Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in New Valley, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Nubia
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Tank
Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 0/1 hits, 0.83 expected hits
British roll dice for 1 Tank in Nubia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Nubia
Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Tank in Nubia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Nubia
1 Tank owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Tank
Battle in Tunis
Italians attack with 3 Infantrys and 3 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
Italians roll dice for 3 Infantrys and 3 Tanks in Tunis, round 2 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Italians lost in Tunis
2 Infantrys owned by the French lost in Tunis
Italians roll dice for 1 Infantry and 3 Tanks in Tunis, round 3 : 2/1 hits, 1.67 expected hits
French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Italians lost in Tunis
1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
Italians win, taking Tunis from French with 3 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 3 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in S.Tunisia
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Tunisia
1 Infantry owned by the French lost in S.Tunisia
Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from 47 Sea Zone to Tobruk
1 Fighter moved from New Valley to Tobruk
1 Fighter moved from 47 Sea Zone to 46 Sea Zone
Place Units - Italians
1 Carrier and 1 Transport placed in 46 Sea Zone
1 Bomber placed in Rome
Turn Complete - Italians
Italians collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : -0.50
British regular : 2.67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - French
French loses 0 PUs for violating Greenlands neutrality.
1 Artillery moved from Churchill to 1 Sea Zone
1 Infantry moved from Keewatin to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland
French take Greenland from Neutral
1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand
Purchase Units - French
French buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in S.Thailand
French attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Thailand
French roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in S.Thailand, round 5 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in S.Thailand
Thai win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for French: 1 Artillery and 1 Infantry
Non Combat Move - French
1 Infantry moved from N.French Indochina to S.French Indochina
1 Submarine moved from 55 Sea Zone to 51 Sea Zone
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Tangier to E.Morocco
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Mauritania to French Sudan
1 Infantry moved from Burgundy to Paris
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
Place Units - French
3 Infantrys placed in E.Morocco
2 Infantrys placed in Syria
Turn Complete - French
French collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -1.67
Thai regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Yamamoto
2 Tanks moved from Kwangsi to S.French Indochina
Yamamoto take N.French Indochina from French
1 Infantry moved from Kwangsi to 92 Sea Zone
1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Panay
Yamamoto take Panay from Americans
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Mindoro
2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from 106 Sea Zone to West Borneo
1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Bomber moved from Tokyo to 108 Sea Zone
1 Fighter moved from Rongelap to 108 Sea Zone
1 Fighter moved from Minamitori to 108 Sea Zone
1 Fighter moved from Tokyo to 85 Sea Zone
1 Fighter moved from 85 Sea Zone to 106 Sea Zone
1 Destroyer moved from 92 Sea Zone to 106 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry moved from Eniwetok to 103 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
2 Infantrys moved from 104 Sea Zone to Tarawa
1 Artillery moved from Kwajalein to Jaluit
1 Bomber moved from Jaluit to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Battleship and 2 Carriers moved from 88 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
2 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Shikoku to Kyushu
1 Tank moved from Shikoku to Kyushu
1 Artillery and 2 Infantrys moved from Tokyo to Tohoku
Purchase Units - Yamamoto
Yamamoto buy 2 Bombers and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 107 Sea Zone
Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Yamamoto lost in 107 Sea Zone
1 Transport owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 3 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
2 Submarines owned by the Americans lost in 107 Sea Zone
Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Fighters and 3 Transports in 107 Sea Zone, round 4 : 1/1 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in 107 Sea Zone
1 Destroyer owned by the Americans lost in 107 Sea Zone
Yamamoto win with 1 Battleship, 1 Carrier, 1 Fighter and 3 Transports remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer, 1 Fighter and 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in 91 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 2/1 hits, 2.83 expected hits
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
1 Battleship owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
Americans roll dice for 2 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
1 Destroyer owned by the Americans and 2 Battleships owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Battle in 106 Sea Zone
Yamamoto attack with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports
British defend with 1 Submarine
British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Destroyer owned by the Yamamoto lost in 106 Sea Zone
1 Submarine owned by the British lost in 106 Sea Zone
Yamamoto win with 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Destroyer
Casualties for British: 1 Submarine
Battle in 108 Sea Zone
Yamamoto attack with 1 Bomber and 2 Fighters
Dutch defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 108 Sea Zone
Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 3 : 2/1 hits, 1.33 expected hits
Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in 108 Sea Zone
1 Destroyer owned by the Dutch lost in 108 Sea Zone
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Destroyer and 1 Transport
Casualties for Yamamoto: 1 Fighter
Battle in Davao
Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/0 hits, 2.00 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Yamamoto lost in Davao
2 Infantrys owned by the Americans lost in Davao
Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 2/1 hits, 1.67 expected hits
Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Davao
1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 11
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in Tarawa
Yamamoto attack with 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Tarawa, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Tarawa
Yamamoto win, taking Tarawa from British with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in West Borneo
Yamamoto attack with 2 Artillerys and 2 Infantrys
Dutch defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
1 Infantry owned by the Dutch lost in West Borneo
Yamamoto roll dice for 2 Artillerys and 1 Infantry in West Borneo, round 3 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Borneo
1 Infantry owned by the Dutch lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Dutch: 2 Infantrys
Battle in Mindoro
Battle in S.French Indochina
Yamamoto attack with 2 Tanks
French defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.French Indochina
Yamamoto win, taking Mindoro from Americans, taking S.French Indochina from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from 108 Sea Zone to Peleliu
1 Bomber moved from 108 Sea Zone to Peleliu
1 Fighter moved from 106 Sea Zone to Bangkok
1 Bomber moved from 91 Sea Zone to Jaluit
4 Fighters moved from 91 Sea Zone to 104 Sea Zone
Place Units - Yamamoto
2 Transports placed in 85 Sea Zone
2 Bombers placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Yamamoto regular : -0.17
Americans regular : 2.33
French regular : -0.33
Dutch regular : 1.17
British regular : 0.67
Had the worst dice ever I believe, so I was kinda upset about it. Hadnt post it after I played it because I was angry :) Oh well its gonna be one of those games I guess.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Chinese
1 Infantry and 1 Tank moved from Yunnan to N.Thailand
1 Tank moved from Szechwan to N.Thailand
1 Artillery and 1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from W.Qinghai to Gobi Altai
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Tank moved from C.Sinkiang to Gobi Altai
1 Tank moved from Hsining to Gobi Altai
1 Fighter moved from Hsining to Gobi Altai
Purchase Units - Chinese
Chinese buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Thailand
Chinese attack with 1 Infantry and 2 Tanks
Thai defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/1 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in N.Thailand
Chinese roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 3 : 1/1 hits, 1.17 expected hits
Thai roll dice for 1 Artillery in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in N.Thailand
Chinese win, taking N.Thailand from Thai with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery and 1 Infantry
Battle in Gobi Altai
Chinese attack with 1 Fighter, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Kwangsi
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Tank moved from Shanghai to Hupeh
1 Infantry moved from Anhwei to Hunan
1 Artillery moved from Shensi to Suiyuan
2 Infantrys moved from Lanchow to Szechwan
1 Tank moved from Ningsia to Hupeh
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from E.Qinghai to Lanchow
1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai
1 Fighter moved from Gobi Altai to Shensi
1 AAGun and 2 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
6 Infantrys placed in Hsining
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : 0.33
Thai regular : -1.00
Neutral regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to East And South Borneo
1 Bomber moved from Changchun to 110 Sea Zone
2 Fighters moved from 84 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Hong Kong
2 Artillerys moved from 92 Sea Zone to Hong Kong
3 Infantrys moved from Korea to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hong Kong
2 Infantrys and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
2 Infantrys moved from 93 Sea Zone to Mindanao
1 Fighter moved from Peking to Mindanao
1 Fighter moved from Changchun to Mindanao
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Peking to Chahar
2 Tanks moved from Peking to Chita
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
1 Tank moved from Liaoning to Chita
2 Tanks moved from Liaoning to Khabarovsk
3 Infantrys and 1 Tank moved from Heilungchiang to Khabarovsk
1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
2 Infantrys and 1 Tank moved from Shantung to Shanghai
1 Tank moved from Shantung to Shanghai
1 Infantry moved from Peking to Shantung
1 Infantry moved from Shantung to Shanghai
3 Infantrys moved from Liaoning to Peking
Purchase Units - Hisaichi
Hisaichi buy 1 Factory and 7 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Anhwei
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shanghai
Hisaichi attack with 3 Infantrys and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 2 Tanks in Shanghai, round 2 : 2/1 hits, 1.50 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Hisaichi attack with 4 Artillerys and 5 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Hisaichi roll dice for 4 Artillerys and 5 Infantrys in Hong Kong, round 2 : 3/1 hits, 2.83 expected hits
British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits
2 Infantrys owned by the Hisaichi lost in Hong Kong
3 Infantrys owned by the British lost in Hong Kong
Hisaichi roll dice for 4 Artillerys and 3 Infantrys in Hong Kong, round 3 : 3/1 hits, 2.33 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/1 hits, 0.83 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong
Hisaichi win, taking Hong Kong from British with 4 Artillerys and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in 111 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
Dutch defend with 1 Destroyer
Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 111 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in 110 Sea Zone
Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Hisaichi lost in 110 Sea Zone
1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone
Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 110 Sea Zone
Hisaichi win with 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Bomber
Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Khabarovsk
Hisaichi attack with 3 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Mindanao
Hisaichi attack with 2 Fighters and 2 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Mindanao, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Hisaichi win, taking Mindanao from Americans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in East And South Borneo
Hisaichi attack with 2 Infantrys and 2 Tanks
Dutch defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 1/1 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in East And South Borneo
1 Infantry owned by the Dutch lost in East And South Borneo
Hisaichi roll dice for 1 Infantry and 2 Tanks in East And South Borneo, round 3 : 1/1 hits, 1.17 expected hits
Dutch roll dice for 1 Tank in East And South Borneo, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in East And South Borneo
1 Tank owned by the Dutch lost in East And South Borneo
Hisaichi win, taking East And South Borneo from Dutch with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Dutch: 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
2 Fighters moved from 110 Sea Zone to West Borneo
2 Fighters moved from Mindanao to 111 Sea Zone
Place Units - Hisaichi
1 Factory placed in Heilungchiang
7 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.33
Russians regular : -1.00
Dutch regular : 0.17
British regular : -0.67
Hisaichi regular : -2.17
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - British
1 Bomber moved from London to 8 Sea Zone
1 Fighter moved from Montreal to 8 Sea Zone
1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys and 1 Tank moved from 18 Sea Zone to Dublin
1 Infantry moved from Northern Ireland to Dublin
1 Fighter moved from Wales to Dublin
2 Fighters moved from London to Dublin
1 Fighter moved from Gibraltar to 31 Sea Zone
1 Infantry moved from British Somaliland to Italian East Africa
British take Italian East Africa from Italians
1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry and 1 Tank moved from Iraq to W.Iran
1 Tank moved from Palestine to W.Iran
1 Fighter moved from Trucial Coast to W.Iran
1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran
1 Infantry moved from Palestine to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to W.Iran
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Infantry moved from Lower Egypt to New Valley
1 Tank moved from Cairo to New Valley
1 Tank moved from Cairo to Nubia
1 Fighter moved from Lower Egypt to New Valley
1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo
Purchase Units - British
British buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 31 Sea Zone
British attack with 1 Fighter
Germans defend with 3 Submarines
British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 31 Sea Zone
1 Fighter owned by the British retreated
Germans win with 2 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 8 Sea Zone
British attack with 1 Bomber and 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
1 Bomber owned by the British and 1 Fighter owned by the British retreated
Germans win with 1 Submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Iran
British attack with 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
Neutral roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits
British roll dice for 2 Cruisers in W.Iran, round 2 : 1/0 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
British roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in W.Iran, round 2 : 3/1 hits, 2.50 expected hits
Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 2/1 hits, 1.83 expected hits
2 Infantrys owned by the British lost in W.Iran
3 Infantrys owned by the Neutral lost in W.Iran
British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 2/1 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the British lost in W.Iran
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran
British loses 0 PUs for violating W.Irans neutrality.
British win, taking W.Iran from Neutral with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Bunker and 4 Infantrys
Battle in East And South Borneo
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 2 Tanks
British roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Tanks in East And South Borneo, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the British lost in East And South Borneo
British roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Tanks in East And South Borneo, round 3 : 1/0 hits, 1.00 expected hits
1 Artillery owned by the British lost in East And South Borneo
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Dublin
British attack with 3 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Battleship in Dublin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 3 Fighters, 3 Infantrys and 1 Tank in Dublin, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Infantry
Battle in New Valley
British attack with 1 Fighter, 1 Infantry and 1 Tank
Italians defend with 1 Tank
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in New Valley, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 Tank in New Valley, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in New Valley
British win, taking New Valley from Italians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Battle in Nubia
British attack with 1 Infantry and 1 Tank
Italians defend with 1 Artillery
British roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Infantry and 1 Tank in Nubia, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 Artillery in Nubia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nubia
1 Artillery owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery
Non Combat Move - British
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
1 Fighter moved from Cyprus to Cairo
1 Transport moved from 56 Sea Zone to 58 Sea Zone
1 Submarine moved from 59 Sea Zone to 57 Sea Zone
1 Fighter moved from W.Iran to Syria
1 Fighter moved from New Valley to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Artillery moved from Kenya to Italian East Africa
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from South Africa to Rhodesia
1 AAGun and 1 Infantry moved from Cape Town to South Africa
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Gold Coast to French Sudan
1 Fighter moved from 31 Sea Zone to E.Morocco
1 Fighter moved from Dublin to Manchester
2 Fighters moved from Dublin to Northern Ireland
1 Tank moved from Manchester to Northern Ireland
1 Tank moved from London to Manchester
3 Infantrys moved from London to Manchester
2 Infantrys moved from London to Wales
1 Bomber and 1 Fighter moved from 8 Sea Zone to Greenland
2 Infantrys moved from Vancouver to 80 Sea Zone
1 Infantry moved from Yukon to Alaska
1 Infantry moved from British Columbia to Yukon
1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from 71 Sea Zone to Attu
1 Infantry and 1 Tank moved from Quebec to Montreal
1 Tank moved from Ontario to Montreal
1 Infantry moved from Canadian Prairies to British Columbia
1 Submarine moved from 115 Sea Zone to 114 Sea Zone
1 Artillery moved from Madras to 60 Sea Zone
1 Tank moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Andaman to 60 Sea Zone
1 Infantry moved from Ceylon to 60 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 65 Sea Zone to Malaya
1 Fighter moved from Madras to Malaya
1 Infantry moved from Burma to N.Thailand
1 Artillery and 1 Infantry moved from Assam to Burma
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Bihar to Assam
1 Infantry moved from Punjab to Bihar
1 Tank moved from Delhi to Assam
1 AAGun and 1 Infantry moved from Delhi to Bihar
1 Infantry moved from Rajputana to Hyderabad
1 Infantry moved from Mysore to Hyderabad
Place Units - British
6 Infantrys placed in Cairo
2 Infantrys placed in Bombay
2 Infantrys placed in Madras
Turn Complete - British
British collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Neutral AA : -0.17
Neutral regular : 0.67
British regular : 0.00
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 1
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Transport moved from 114 Sea Zone to 120 Sea Zone
1 Infantry moved from North New Zealand to 120 Sea Zone
1 Infantry moved from South New Zealand to Wellington
1 Infantry moved from Queensland to 120 Sea Zone
2 Infantrys and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
1 AAGun, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Milne Bay to West Papua
2 Infantrys moved from 114 Sea Zone to West Papua
1 Submarine moved from 113 Sea Zone to 114 Sea Zone
1 Fighter moved from Townsville to 114 Sea Zone
1 Tank moved from Townsville to Western Australia
1 Infantry moved from Northern Territory to Western Australia
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 114 Sea Zone
1 Submarine moved from 123 Sea Zone to 120 Sea Zone
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 1
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Artillery moved from Java to Sumatra
1 Submarine moved from 67 Sea Zone to 114 Sea Zone
1 Infantry and 1 Tank moved from Merauke to West Papua
1 Artillery and 1 Infantry moved from Hollandia to West Papua
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Finns
1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Lapland to Murmansk
1 Infantry moved from Oulu to Lapland
1 Infantry moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
1 Tank moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Murmansk
Finns attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Murmansk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Murmansk
Finns win, taking Murmansk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
1 Infantry and 1 Tank moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in E.Romania, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
Place Units - Romanians
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Thai
1 Tank moved from Bangkok to 105 Sea Zone
1 Fighter moved from Bangkok to Manila
1 Artillery moved from Bangkok to 105 Sea Zone
3 Infantrys moved from Bangkok to 105 Sea Zone
1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 106 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 106 Sea Zone to Manila
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from S.Thailand to Bangkok
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in Manila
Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 2/1 hits, 1.83 expected hits
Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Thai lost in Manila
2 Infantrys owned by the Americans lost in Manila
Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Thai lost in Manila
1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Manila
Thai win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10
Casualties for Thai: 3 Infantrys
Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from Manila to Mindoro
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Thai regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 8 Sea Zone
1 Bomber moved from South Central USA to 8 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Bomber moved from North Central USA to 25 Sea Zone
1 Tank moved from South Atlantic USA to E.Mexico
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Central America
1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru
2 Infantrys moved from Colombia to Peru
1 Infantry moved from Colombia to Central America
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Infantry moved from San Francisco to W.Mexico
1 Artillery moved from San Francisco to W.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Tank moved from San Francisco to E.Mexico
Purchase Units - Americans
Americans buy 1 Battleship, 2 Cruisers and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 91 Sea Zone
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 2 Carriers, 3 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in 25 Sea Zone
Americans attack with 1 Bomber
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 8 Sea Zone
Americans attack with 1 Bomber and 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Bomber and 1 Fighter in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the Germans lost in 8 Sea Zone
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/1 hits, 2.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in W.Mexico
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Peru
Americans attack with 1 Artillery and 3 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 2 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 1 Artillery and 3 Infantrys in Peru, round 3 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in E.Mexico
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantrys and 1 Tank in Central America, round 2 : 1/1 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Central America
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Bomber moved from 25 Sea Zone to Colombia
1 Infantry moved from North Central USA to Southwest USA
1 Infantry moved from Northeast USA to South Atlantic USA
1 Bomber and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 99 Sea Zone to 98 Sea Zone
1 Infantry moved from Christmas to 98 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry moved from Johnston to 98 Sea Zone
3 Infantrys and 2 Transports moved from 98 Sea Zone to 91 Sea Zone
1 Artillery moved from Oahu to Pearl Harbor
3 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Destroyer and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
1 Fighter moved from 8 Sea Zone to Greenland
1 Bomber moved from 8 Sea Zone to South Atlantic USA
Place Units - Americans
1 Battleship and 1 Cruiser placed in 91 Sea Zone
1 Cruiser placed in 13 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Infantry placed in San Francisco
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Americans regular : 2.00
Neutral regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
2 Submarines moved from 31 Sea Zone to 34 Sea Zone
2 Tanks moved from Darfur to Nubia
2 Infantrys moved from Kufra to New Valley
1 Tank moved from Tobruk to New Valley
2 Infantrys moved from Tobruk to Mersa Matruh
1 Tank moved from Tobruk to New Valley
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Campania to 51 Sea Zone
1 Stuka moved from Tuscany to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from Croatia to Serbia
2 Tanks moved from Hungary to Serbia
1 Artillery and 3 Infantrys moved from Hungary to Krakow
2 Infantrys moved from Krakow to Vinnytsia
1 Stuka moved from East Prussia to Vinnytsia
2 Artillerys and 2 Infantrys moved from Krakow to Brest
2 Tanks moved from Krakow to Warsaw
2 Infantrys moved from East Prussia to Lithuania
2 Fighters moved from East Prussia to Lithuania
1 Bomber moved from East Prussia to Estonia
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
1 Destroyer and 2 Submarines moved from 5 Sea Zone to 22 Sea Zone
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
2 ArmoredCars moved from Bohemia to Warsaw
1 Tank moved from East Prussia to Warsaw
1 Tank moved from Silesia to Warsaw
1 Artillery and 1 Infantry moved from Danzig to Warsaw
1 Artillery and 2 Infantrys moved from Danzig to Brest
2 Infantrys moved from Danzig to East Prussia
3 Infantrys moved from Pomerania to Danzig
6 Infantrys moved from Silesia to Krakow
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
3 ArmoredCars moved from Rhine to Burgundy
3 ArmoredCars moved from Bavaria to Burgundy
2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
Purchase Units - Germans
Germans buy 1 Factory, 5 Infantrys, 2 Stukas and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vinnytsia
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Vinnytsia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Serbia
Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Serbia, round 2 : 2/1 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Serbia
2 Infantrys owned by the Neutral lost in Serbia
Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Serbia, round 3 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Serbia
Germans loses 0 PUs for violating Serbias neutrality.
Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Brest
Germans attack with 3 Artillerys and 4 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 3/1 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Brest
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Nubia
Germans attack with 2 Tanks
British defend with 1 Tank
Germans roll dice for 2 Tanks in Nubia, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Nubia
Germans win, taking Nubia from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Lithuania
Germans attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Fighters and 2 Infantrys in Lithuania, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Lithuania
1 Infantry owned by the Russians lost in Lithuania
Germans roll dice for 2 Fighters and 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Estonia
Germans attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Bomber and 1 Infantry in Estonia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
1 Infantry owned by the Russians lost in Estonia
Germans win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Warsaw
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Warsaw, round 2 : 4/1 hits, 3.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Warsaw
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Burgundy
Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks
French defend with 1 Infantry
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 10/1 hits, 9.83 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in New Valley
Germans attack with 2 Infantrys and 2 Tanks
British defend with 1 Infantry and 1 Tank
Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Germans lost in New Valley
1 Infantry owned by the British lost in New Valley
Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in New Valley
Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry and 1 Tank
Battle in Mersa Matruh
Germans attack with 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Germans win, taking Mersa Matruh from British with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 34 Sea Zone
Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for French: 1 Transport
Battle in 51 Sea Zone
Germans attack with 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports; Italians loiter and taunt
British defend with 1 Destroyer; French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Germans lost in 51 Sea Zone
1 Submarine owned by the French lost in 51 Sea Zone
Germans roll dice for 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Germans lost in 51 Sea Zone
1 Destroyer owned by the British lost in 51 Sea Zone
Germans win with 1 Stuka and 2 Transports remaining. Battle score for attacker is -1
Casualties for Germans: 1 Destroyer and 1 Fighter
Casualties for French: 1 Submarine
Casualties for British: 1 Destroyer
Non Combat Move - Germans
1 Stuka moved from 51 Sea Zone to Tobruk
1 Stuka moved from Vinnytsia to Krakow
2 Fighters moved from Lithuania to East Prussia
1 Bomber moved from Estonia to Brandenburg
1 AAGun moved from Brandenburg to Pomerania
1 AAGun moved from Krakow to Brest
1 AAGun moved from Lorraine to Burgundy
Place Units - Germans
1 Factory placed in Danzig
5 Tanks placed in Bohemia
5 Infantrys placed in Hamburg
2 Stukas placed in Bavaria
Turn Complete - Germans
Germans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : 1.17
Russians regular : 0.00
Germans regular : 0.17
British regular : -1.17
Neutral regular : -0.33
Pretty lucky in Mersa Matuh, thought I had send 1 arm 2 inf there, but it were only 2 inf. Lucky they hit immediately.