thanks for the game GL HF
BM4 fasthard(X) vs Oskar2KX(L+25) - alternate bidding
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Korea 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Persia to India 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 2 mech_infantrys moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 artillery and 6 infantry moved from Szechwan to Kweichow 2 artilleries and 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 2/12 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Kansu Place Units - Chinese 4 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 7 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports EDIT: Adding units owned by Americans to United Kingdom: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Egypt to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Persia to 97 Sea Zone 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Ceylon 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - British Battle in Belgian Congo British attack with 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ceylon British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 marine British roll dice for 2 fighters and 1 tactical_bomber in Ceylon, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 marine in Ceylon, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Ceylon British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines Italians defend with 1 battleship, 2 cruisers and 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber, 1 carrier, 3 cruisers, 3 destroyers and 4 fighters in 97 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 46 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - British 2 fighters moved from 97 Sea Zone to Syria 1 armour moved from Iraq to Syria 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Persia to India 2 fighters and 1 tactical_bomber moved from Ceylon to India 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from 92 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 97 Sea Zone to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Szechwan to Kweichow Place Units - British 1 fighter and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,4,1,4,2,4,5,5,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -0,67 Italians regular : -0,67 Japanese regular : -0,67 British regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Korea 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Persia to India 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 2 mech_infantrys moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 artillery and 6 infantry moved from Szechwan to Kweichow 2 artilleries and 2 infantry moved from Shensi to Kweichow 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 9 infantry in Kweichow, round 2 : 2/12 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Kansu Place Units - Chinese 4 infantry placed in Kweichow Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 7 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports EDIT: Adding units owned by Americans to United Kingdom: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Egypt to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 bomber and 1 fighter moved from Persia to 97 Sea Zone 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Ceylon 1 fighter moved from 92 Sea Zone to 97 Sea Zone Combat - British Battle in Belgian Congo British attack with 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belgian Congo British roll dice for 1 infantry and 2 mech_infantrys in Belgian Congo, round 3 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ceylon British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 marine British roll dice for 2 fighters and 1 tactical_bomber in Ceylon, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 marine in Ceylon, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Ceylon British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 2 submarines Italians defend with 1 battleship, 2 cruisers and 1 destroyer British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber, 1 carrier, 3 cruisers, 3 destroyers and 4 fighters in 97 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 46 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Non Combat Move - British 2 fighters moved from 97 Sea Zone to Syria 1 armour moved from Iraq to Syria 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Persia to India 2 fighters and 1 tactical_bomber moved from Ceylon to India 1 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from 92 Sea Zone to United Kingdom 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 97 Sea Zone to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Szechwan to Kweichow Place Units - British 1 fighter and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,4,1,4,2,4,5,5,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -0,67 Italians regular : -0,67 Japanese regular : -0,67 British regular : 0,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Nigeria to French Central Africa Italians take French Central Africa from French 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 aaGun owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 4 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 5 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 armour moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 2 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 artilleries and 1 fighter placed in Northern Italy Italians undo move 1. 3 artilleries placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,2,6,1,6,5,2,3,2 Italians collect 11 PUs (10 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Italians regular : -1,33 British AA : -0,17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@Oskar2KX 2 french inf on 1 US TT
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 bombers moved from Western Germany to Russia 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun, 3 artilleries and 7 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 11 armour, 5 artilleries, 25 infantry and 10 mech_infantrys moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 2 bombers moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Eastern Poland to Novgorod 5 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 3 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in France Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,6,2,2,5,2,5,1,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Germans regular : 0,33 Russians AA : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 3 artilleries and 26 infantry moved from Russia to Samara 1 aaGun, 5 artilleries and 32 infantry moved from Tambov to Samara 2 infantry moved from Volgograd to Samara 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 aaGun moved from Rostov to Tambov 1 mech_infantry moved from Sikang to Kweichow 1 armour moved from Szechwan to Kweichow 2 fighters and 1 tactical_bomber moved from India to Kweichow Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 aaGun EDIT: Adding units owned by Russians to Volgograd: 1 aaGun EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Samara: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 aaGun EDIT: Adding units owned by Russians to Tambov: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6 Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from 39 Sea Zone to India 1 bomber moved from French Indo China to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from French Indo China to Yunnan 4 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from 39 Sea Zone to Yunnan Combat - Japanese Air Battle in IndiaCombat Hit Differential Summary :
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@fasthard air battle?
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from 39 Sea Zone to India 1 bomber moved from French Indo China to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 infantry moved from French Indo China to Yunnan 4 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from 39 Sea Zone to Yunnan Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in Yunnan Japanese attack with 2 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/7 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 bomber moved from India to French Indo China 1 mech_infantry moved from Hunan to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 8 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 8 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 5 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Yunnan to French Indo China 3 fighters moved from India to French Indo China 1 infantry moved from Shan State to Burma 4 infantry moved from French Indo China to Shan State 4 artilleries moved from French Indo China to Shan State Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 bomber, 1 infantry and 1 mech_infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 2,17 UK_Pacific AA : -0,17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to Caroline Islands 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 23 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 aaGun and 2 mech_infantrys moved from Algeria to Tunisia 1 aaGun moved from Western United States to Central United States 1 fighter moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 artillery and 2 fighters placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 3 artilleries and 13 infantry moved from Kweichow to Anhwe 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 3/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 25 PUs; British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 mech_infantry moved from Belgian Congo to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Belgian Congo to Tanganyika Territory 1 fighter moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Nigeria Combat - British Battle in Nigeria Battle in Yunnan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Nigeria from Italians, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Tanganyika Territory British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from Syria to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 carrier, 3 cruisers and 3 destroyers moved from 97 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 1 fighter moved from Egypt to 94 Sea Zone 1 fighter moved from Syria to 94 Sea Zone 1 infantry moved from Syria to Iraq 1 armour moved from Syria to Persia 1 mech_infantry moved from Eastern Persia to India 2 fighters and 2 tactical_bombers moved from Yunnan to India 1 fighter moved from Syria to Tunisia 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 2 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Chinese regular : -1,33 Americans regular : 1,67 Italians regular : -0,33 Japanese regular : 2,67 Japanese AA : -0,17 Germans regular : -0,33 British regular : -0,50





