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World at War captain walker (axis) vs Entek

  • 20 19 18 17 16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Fighter moved from Shensi to Yunnan
            3 Infantrys moved from Shensi to Shansi
            1 Tank moved from Ningsia to Shansi
            1 Infantry moved from Anhwei to Shantung
                  Chinese take Shantung from Hisaichi
            1 Tank moved from Khobdo to Ningsia
            1 Tank moved from Gobi Altai to Ningsia
            2 Infantrys moved from Gobi Altai to Ningsia
            1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to Gobi Altai
            1 Infantry moved from N.French Indochina to Yunnan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Infantry and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Chinese attack with 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits
                    Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Yunnan
                Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Yunnan to Hupeh
            1 Infantry moved from Hunan to Anhwei
            1 Infantry moved from Kweichow to Hunan
            1 Infantry moved from Hupeh to Kweichow
            1 AAGun moved from E.Qinghai to Ningsia
            1 AAGun moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank placed in Hsining
            4 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Thai regular : -0.33
    Hisaichi regular : -1.00
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            2 Infantrys moved from Kirin to Vladivostok
            2 Tanks moved from Khabarovsk to Vladivostok
            2 Fighters moved from Heilungchiang to Vladivostok
            2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Artillerys, 2 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Bomber moved from Bangkok to Banjarmasin
            1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
            1 Infantry, 1 Tank and 2 Transports moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Infantry moved from Chahar to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Artillery moved from Chahar to Shantung
            1 Tank moved from Chahar to Shantung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Elites, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Vladivostok
                Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Shantung
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shantung, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks
                Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/15 hits, 5.67 expected hits
                    Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits
                    5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
                    6 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 4 Tanks in Banjarmasin, round 3 : 2/9 hits, 4.00 expected hits
                    Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/6 hits, 2.67 expected hits
                    1 Tank owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Banjarmasin
                    2 Infantrys owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/6 hits, 2.83 expected hits
                    Dutch roll dice for 2 Fighters and 2 Tanks in Banjarmasin, round 4 : 3/4 hits, 2.00 expected hits
                    2 Tanks owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Banjarmasin
                    1 Fighter owned by the Americans, 1 Fighter owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                Hisaichi captures 27PUs while taking Dutch capital
                Hisaichi win, taking Banjarmasin from Dutch with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Hisaichi: 3 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Bomber moved from Banjarmasin to Bangkok
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
            1 Submarine moved from 93 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 2 Tanks moved from Chita to Heilungchiang
            1 Tank moved from Ayan to Heilungchiang
            1 Infantry moved from Chita to Ayan
            2 Infantrys moved from Khabarovsk to Heilungchiang
            2 Fighters moved from Vladivostok to Heilungchiang
            1 AAGun moved from Kirin to Heilungchiang
            2 Artillerys and 3 Infantrys moved from Changchun to Kirin
    
        Place Units - Hisaichi
            1 Elite and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Changchun
            1 Cruiser and 1 Transport placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Dutch AA : -0.50
    Russians regular : 0.50
    Dutch regular : 2.67
    Hisaichi regular : 1.67
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - British
            2 Infantrys moved from Greenland to 8 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Iceland
            1 Fighter moved from Montreal to Greenland
            2 Artillerys moved from Italian East Africa to Kordofan
            1 Infantry moved from Equatoria to Kordofan
            3 Infantrys and 1 Tank moved from Nubia to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Artillery and 2 Infantrys moved from Cairo to 56 Sea Zone
            1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from Cyprus to 55 Sea Zone
            1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            3 Infantrys moved from 56 Sea Zone to Crete
            1 Artillery moved from 56 Sea Zone to Crete
            1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            1 Infantry moved from Lower Egypt to New Valley
            3 Fighters moved from Cairo to Lower Egypt
            3 Fighters moved from Lower Egypt to New Valley
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            1 Artillery and 2 Infantrys moved from Burma to S.Thailand
            2 Tanks moved from Assam to S.Thailand
            1 Infantry moved from Assam to Burma
            1 Infantry moved from Bihar to Assam
            1 Infantry moved from Hyderabad to Calcutta
            2 Artillerys and 2 Infantrys moved from Rajputana to Baluchistan
            1 Infantry moved from Punjab to Baluchistan
            1 Infantry moved from Yukon to Alaska
            1 Artillery and 1 Infantry moved from West Borneo to Banjarmasin
    
        Purchase Units - British
            British buy 2 ArmoredCars, 6 Artillerys, 1 Carrier, 2 Destroyers, 6 Infantrys, 1 Tank and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 1 Artillery and 3 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 2 Cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in New Valley
                British attack with 3 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 3 Fighters and 1 Infantry in New Valley, round 2 : 3/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in New Valley
                British win, taking New Valley from Germans with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Kordofan
                British attack with 2 Artillerys and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 2 Artillerys and 1 Infantry in Kordofan, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                British win, taking Kordofan from Italians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in S.Thailand
                British attack with 3 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks
                Thai defend with 1 Infantry
                    British roll dice for 3 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/10 hits, 3.50 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 3 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Banjarmasin
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 AAGun, 1 Factory and 1 Tank
                    British roll dice for 1 Artillery and 1 Infantry in Banjarmasin, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in Banjarmasin
                    British roll dice for 1 Artillery in Banjarmasin, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the British lost in Banjarmasin
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Darfur
                British attack with 4 Infantrys and 1 Tank
                Italians defend with 1 Infantry
                    British roll dice for 4 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Iceland
                British attack with 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 2 Infantrys in Iceland, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Infantrys in Iceland, round 3 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iceland
                    British roll dice for 1 Infantry in Iceland, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Iceland
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
    
        Non Combat Move - British
            1 Fighter moved from New Valley to 56 Sea Zone
            1 Fighter moved from New Valley to 56 Sea Zone
            1 Fighter moved from New Valley to Cairo
            1 Tank moved from Palestine to Lower Egypt
            1 Infantry moved from Palestine to Lower Egypt
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from Scotland to Manchester
            1 Artillery and 3 Infantrys moved from Wales to Manchester
            1 Infantry moved from French Sudan to Mauritania
            1 Infantry moved from Ontario to Quebec
            1 Infantry moved from Kenya to Italian East Africa
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Fighter moved from Malta to E.Morocco
            1 Fighter moved from Gibraltar to E.Morocco
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - British
            1 Carrier and 1 Destroyer placed in 56 Sea Zone
            2 Artillerys and 2 Infantrys placed in Cairo
            2 Transports placed in 2 Sea Zone
            1 Destroyer and 1 Transport placed in 21 Sea Zone
            2 Infantrys placed in Manchester
            2 ArmoredCars placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Madras
            2 Artillerys and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 0.67
    Germans regular : -0.33
    Neutral regular : 1.00
    British regular : 1.33
    Hisaichi regular : 1.00
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Transport moved from 122 Sea Zone to 120 Sea Zone
            1 Artillery and 1 Infantry moved from Wellington to 120 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 120 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
            1 Infantry and 1 Tank moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok
            2 Fighters moved from 67 Sea Zone to Lombok
            1 Submarine moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to Western Australia
            4 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to West Papua
            1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer, 1 Elite, 1 Factory, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Fighters, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 2 Fighters, 1 Infantry and 1 Tank in Lombok, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lombok
                Anzac win, taking Lombok from Yamamoto with 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
    
        Place Units - Anzac
            1 Factory placed in Western Australia
            1 Destroyer and 1 Transport placed in 67 Sea Zone
            Anzac undo move 2.
            1 Elite and 2 Infantrys placed in Broome
            1 Destroyer and 1 Transport placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : -0.33
    

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Artillery moved from Java to Sumatra
            1 Destroyer and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Finns
            2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Tank moved from Tampere to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Lapland to Tampere
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 1 Elite placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Infantry moved from E.Romania to Odessa
                  Romanians take Odessa from Russians
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
    
        Non Combat Move - Romanians
            1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from N.Thailand to N.French Indochina
                  Thai take N.French Indochina from French
            1 Infantry moved from East And South Borneo to British Borneo
                  Thai take British Borneo from British
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
                  Thai take West Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19 18 17 16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Americans
            3 Infantrys moved from Central America to Colombia
            1 Infantry and 1 Tank moved from Bahia to Amazon
            1 Bomber and 1 Fighter moved from French Guiana to Amazon
            2 Infantrys and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery, 2 Infantrys and 3 Tanks moved from W.Mexico to E.Mexico
            1 Fighter moved from San Francisco to Midway
            1 Tank moved from Pearl Harbor to 91 Sea Zone
            1 Artillery moved from Oahu to 91 Sea Zone
            1 Artillery moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            4 Infantrys moved from Pearl Harbor to 91 Sea Zone
            2 Artillerys, 1 Battleship, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 1 Submarine, 1 Tank and 4 Transports moved from 91 Sea Zone to 88 Sea Zone
            2 Artillerys, 5 Fighters, 5 Infantrys and 1 Tank moved from 88 Sea Zone to Wake
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Destroyer, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            1 Fighter moved from Johnston to Wake
            1 Infantry moved from Northeast USA to South Atlantic USA
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in E.Mexico
                Americans attack with 1 Artillery, 4 Infantrys and 4 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in E.Mexico, round 2 : 5/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in E.Mexico
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Amazon
                Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Amazon, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Amazon
                Americans loses 0 PUs for violating Amazons neutrality.
                Americans win, taking Amazon from Neutral with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Wake
                Americans attack with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank in Wake, round 2 : 3/15 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 2 Artillerys, 6 Fighters, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Artillery
    
        Non Combat Move - Americans
            6 Fighters moved from Wake to 88 Sea Zone
            2 Bombers moved from Pearl Harbor to Midway
            1 Bomber moved from Amazon to Bahia
            1 Fighter moved from Amazon to Bahia
            1 Destroyer and 2 Transports moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 Elites placed in South Atlantic USA
            1 Cruiser, 1 Destroyer and 1 Submarine placed in 91 Sea Zone
            1 B.Transport and 1 Carrier placed in 83 Sea Zone
            2 Adv.Fighters placed in 83 Sea Zone
            2 Artillerys and 1 Elite placed in San Francisco
            2 ArmoredCars and 1 Infantry placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 96 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -1.00
    Neutral regular : 0.33
    

    Savegame

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Infantry moved from Orleanais to Paris
            4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks moved from Burgundy to Paris
            2 Mech.Infs moved from Bavaria to Paris
            1 Tank moved from Orleanais to Paris
            4 Infantrys moved from Belgium to Picardy
            2 Stukas moved from Hamburg to Picardy
            4 Infantrys moved from Rhine to Netherlands
            1 Bomber moved from Hamburg to Netherlands
            2 Adv.Fighters moved from 22 Sea Zone to Netherlands
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            1 Artillery moved from Vinnytsia to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Krakow to Kiev
            2 Artillerys and 3 Infantrys moved from Warsaw to Brest
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Danzig to Brest
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 14 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 4 Infantrys and 2 Stukas
                French defend with 1 Bunker
                    Germans roll dice for 4 Infantrys and 2 Stukas in Picardy, round 2 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 4 Infantrys in Netherlands, round 2 : 3/8 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys in Netherlands, round 3 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery and 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 5 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Latvia, round 8 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery in Latvia, round 8 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys and 5 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 5 Infantrys in Brest, round 2 : 0/7 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys and 4 Infantrys in Brest, round 3 : 2/6 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Brest, round 4 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 5 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Brest, round 6 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    Germans roll dice for 2 Artillerys in Brest, round 7 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 7 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Brest
                    Germans roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 8 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery in Brest, round 9 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 9 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 1 Artillery remaining. Battle score for attacker is -6
                Casualties for Germans: 1 Artillery and 5 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Paris
                Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks
                British defend with 2 Fighters; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 20 Infantrys
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 2 : 12/27 hits, 10.50 expected hits
                    French roll dice for 1 Artillery, 3 Fighters and 20 Infantrys in Paris, round 2 : 4/24 hits, 8.50 expected hits
                    4 Infantrys owned by the Germans lost in Paris
                    12 Infantrys owned by the French lost in Paris
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 12 Tanks in Paris, round 3 : 8/23 hits, 9.67 expected hits
                    French roll dice for 1 Artillery, 3 Fighters and 8 Infantrys in Paris, round 3 : 8/12 hits, 4.50 expected hits
                    4 ArmoredCars owned by the Germans, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Paris
                    8 Infantrys owned by the French lost in Paris
                    Germans roll dice for 1 Artillery, 2 Mech.Infs and 12 Tanks in Paris, round 4 : 4/15 hits, 7.00 expected hits
                    French roll dice for 1 Artillery and 3 Fighters in Paris, round 4 : 1/4 hits, 1.83 expected hits
                    1 Artillery owned by the Germans lost in Paris
                    2 Fighters owned by the British, 1 Fighter owned by the French and 1 Artillery owned by the French lost in Paris
                Germans captures 40PUs while taking French capital
                Germans win, taking Paris from French with 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 30
                Casualties for Germans: 4 ArmoredCars, 2 Artillerys and 7 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 20 Infantrys
                Casualties for British: 2 Fighters
    
        Non Combat Move - Germans
            2 Stukas moved from Picardy to Lorraine
            2 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
            1 Bomber moved from Netherlands to Hamburg
            2 Fighters moved from Danzig to Hamburg
            2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia
            1 AAGun moved from Krakow to Vinnytsia
            2 Tanks moved from Warsaw to Vinnytsia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to East Prussia
            2 Tanks moved from Hun to Kufra
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            1 Factory placed in Vinnytsia
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            1 Infantry, 1 Mech.Inf and 1 Tank placed in Bavaria
            2 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 108 PUs; end with 148 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.33
    Russians regular : -0.67
    Germans regular : -11.33
    Neutral regular : 3.33
    

    Savegame

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