@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
L26 PTV Mikawagunichi (X+14) vs Surfer
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan 12 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 42 Sea Zone to 59 Sea Zone 1 destroyer moved from 55 Sea Zone to 63 Sea Zone Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 submarine placed in 11 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 fighter placed in Eastern United States Americans undo move 3. Americans undo move 1. 1 submarine placed in 11 Sea Zone 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan 12 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 1 mech_infantry moved from Syria to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 4 infantry and 1 mech_infantry moved from Eastern India to Burma 4 infantry moved from Shan State to Burma 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 battleship and 1 cruiser moved from 40 Sea Zone to 58 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Western India 1 fighter moved from Eastern India to 74 Sea Zone 1 bomber moved from Quebec to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,5,1 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,5 British collect 22 PUs (6 lost to blockades); end with 22 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.00 -
@mikawagunichi Edit on US turn to NCM inf to W. USA





