We are underway!
Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
2 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from Kwangtung to Anhwe
3 fighters moved from 6 Sea Zone to Anhwe
2 tactical_bombers moved from 6 Sea Zone to Anhwe
2 tactical_bombers moved from French Indo China to Anhwe
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Amur to Ulaanbaatar
1 armour moved from Korea to Ulaanbaatar
1 armour moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Korea to Ulaanbaatar
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Japan to Manchuria
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
8 armour moved from French Indo China to Yunnan
4 armour moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Jehol
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Jehol from Chinese, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 12 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 12 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 9/16 hits, 7.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 12 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 25 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the Russians lost in Shan State
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Shan State
1 armour owned by the Russians lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 4 fighters, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 2 artilleries and 6 infantry
Japanese roll dice for 2 armour, 4 fighters, 1 mech_infantry and 6 tactical_bombers in Anhwe, round 2 : 6/13 hits, 7.17 expected hits
Chinese roll dice for 2 artilleries and 6 infantry in Anhwe, round 2 : 1/8 hits, 2.67 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
6 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 armour, 4 fighters and 6 tactical_bombers in Anhwe, round 3 : 7/12 hits, 7.00 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
2 armour owned by the Japanese lost in Anhwe
2 artilleries owned by the Chinese lost in Anhwe
Japanese win with 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Chinese: 2 artilleries and 6 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kwangsi to 33 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Shan State to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsi
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
2 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.67
Japanese regular : -0.17
UK_Pacific regular : 0.67
Russians regular : -0.67
@VictoryFirst Yes it doesn’t matter to me how it goes down on the stat sheet so we can let gamerman know if the game concludes with a different result, however I am fairly confident that I should be able to pull this one through, very interesting and fun game though!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Shan State
Combat - Americans
Battle in Morocco
Battle in Java
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Shan State
1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Morocco from Italians, taking Java from Japanese with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 infantry moved from Victoria to New South Wales
2 carriers, 4 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
6 fighters moved from Sumatra to India
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 5 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from Central America to Gibraltar
Place Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Hunan to Kweichow
Place Units - Chinese
1 infantry placed in Szechwan
5 infantry placed in Hopei
Chinese undo move 2.
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from Russians
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 3 submarines
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
2 submarines owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Rostov
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to United Kingdom
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Western Germany
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 infantry
EDIT: Adding units owned by Italians to Archangel: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Lol apparently I am not able to place fighters directly on other power’s carriers. I will take another look at the rules but I suspect the engine is correct and I assumed something incorrectly.
The odds of the Japanese attacking the American fleet in SZ 62 is now 80% instead of 30%
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Poland to Germany
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 bomber moved from Vologda to Slovakia Hungary
3 bombers moved from Smolensk to Eastern Poland
3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 8 mech_infantrys moved from Bryansk to Rostov
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Ukraine to Rostov
3 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter placed in Western Germany
1 fighter and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
Germans undo move 6.
Germans undo move 5.
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
Germans undo move 1.
Germans undo move 1.
Germans undo move 1.
2 fighters and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 112 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.67
Germans regular : 0.33
@VictoryFirst thats too bad, is there anything you would’ve done different like leave a blocker or something? I can let you go back and change it if you want since you weren’t aware of the rule, maybe leave a blocker? What do you think?
I think I will move to SZ 66 with the Americans and also buy three infantry as ANZAC instead of a fighter.
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Changing PUs for ANZAC from 15 to 16
EDIT: Turning off Edit Mode
EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
20 infantry moved from Russia to Bryansk
1 armour moved from Kazakhstan to Volgograd
3 armour moved from Kazakhstan to Tambov
1 bomber moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Volgograd to Russia
1 armour moved from Samara to Bryansk
4 aaGuns moved from Russia to Bryansk
13 infantry moved from Russia to Bryansk
13 infantry moved from Burma to India
4 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Russians
5 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Changing PUs for ANZAC from 15 to 16
EDIT: Turning off Edit Mode
EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
20 infantry moved from Russia to Bryansk
1 armour moved from Kazakhstan to Volgograd
3 armour moved from Kazakhstan to Tambov
1 bomber moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Volgograd to Russia
1 armour moved from Samara to Bryansk
4 aaGuns moved from Russia to Bryansk
13 infantry moved from Russia to Bryansk
13 infantry moved from Burma to India
4 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Russians
5 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 4 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Finland: 4 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,17
Small NCM edit
@Jacob16 said in L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50):
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
Thanks! You are the best!
Moving into Bryansk will either be brilliant or a complete blunder. We’ll find out! :) I am coming up with as many creative moves as possible to try to stay in the game. You definitely have deserved the win here at this point imo. I don’t think I reacted properly to the Sea Lion (which I have never faced before, I have exclusively played solo before this game and did tinker with Sea Lion but I always managed to stop it or not be as much affected by it as the Allies).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Dzavhan
1 armour moved from Buyant-Uhaa to Dzavhan
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Java
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Malaya
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans roll AA dice in Hawaiian Islands : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 aaGuns and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
Casualties for Americans: 2 aaGuns and 3 infantry
Battle in Malaya
Japanese attack with 2 armour and 1 fighter
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 1 fighter in Malaya, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Malaya
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Dzavhan
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Dzavhan, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Central Mongolia
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 26 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to French Indo China
2 carriers moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 armour, 3 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.67
Japanese regular : 0.33
Americans AA : -0.17
UK_Pacific regular : 1.83
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
scramble in SZ 110?
@VictoryFirst no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans submerged
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 4 destroyers and 1 submarine moved from 66 Sea Zone to 84 Sea Zone
1 infantry moved from New South Wales to Queensland
6 fighters moved from India to Eastern Persia
Place Units - Americans
2 artilleries and 6 infantry placed in Central United States
2 bombers placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Bryansk
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 2,00
Japanese regular : 0,50
Italians regular : -0,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
Combat - Italians
Non Combat Move - Italians
3 fighters moved from Southern Italy to United Kingdom
2 infantry moved from Southern France to Northern Italy
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Tunisia to Libya
3 infantry moved from Rostov to Ukraine
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :