Scramble to 113, 114, and/or Normandy?
Karl7 (Allies+18) vs Simon33 (Axis) BM rematch
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter, 1 submarine and 2 transports Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 2.33 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers and 1 infantry moved from Novgorod to Archangel 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 3 artilleries, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Greece to Normandy Bordeaux Combat - Germans Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 3 infantry Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.83 expected hits French roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux 1 mech_infantry owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France French win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Northern Italy to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 8 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Archangel to Novgorod 3 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 2 mech_infantrys moved from Northern Italy to Romania Place Units - Germans 2 artilleries and 1 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 fighter and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.67 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India 2 fighters moved from 37 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 11 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 11 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Buryatia 1 fighter moved from India to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Java to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Yunnan 2 artilleries moved from Szechwan to Shensi 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi 4 infantry moved from India to West India Place Units - Japanese 1 destroyer and 1 transport placed in 39 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 1 artillery placed in India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5 Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.83 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Anhwe to Jehol Japanese take Jehol from Chinese 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India 2 fighters moved from 37 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 11 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 11 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Buryatia 1 fighter moved from India to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Java to 37 Sea Zone 2 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Yunnan 2 artilleries moved from Szechwan to Shensi 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi 4 infantry moved from India to West India Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone 1 carrier and 1 destroyer placed in 39 Sea Zone 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.83 ANZAC regular : -0.33 -
Edit to NCM & Place. Convoy came out the same.
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries, 3 fighters and 10 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Spain 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone 6 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 8 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Iraq to Turkey 1 armour moved from Persia to Turkey 6 fighters moved from Cyprus to Turkey 1 bomber moved from Northern Territory to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 7 infantry moved from 91 Sea Zone to Spain 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Turkey Americans attack with 1 armour, 1 artillery, 6 fighters and 3 infantry Neutral_True defend with 8 infantry Americans roll dice for 1 armour, 1 artillery, 6 fighters and 3 infantry in Turkey, round 2 : 4/11 hits, 4.50 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Americans lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Turkey, round 3 : 5/10 hits, 4.33 expected hits Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Spain Americans attack with 3 artilleries, 5 fighters and 17 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 5 fighters and 17 infantry in Spain, round 2 : 7/25 hits, 6.83 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 5 fighters and 14 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Southern France Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from Cyprus to Russia 6 fighters moved from Turkey to Persia 1 aaGun moved from Iraq to Turkey 1 submarine moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Spain to 98 Sea Zone 2 fighters moved from Spain to Gibraltar 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 42 Sea Zone to Northern Territory Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 6 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports EDIT: Turning off Edit Mode 1 airfield and 3 fighters placed in Iraq 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 1 artillery and 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Russia to Ukraine 1 tactical_bomber moved from 98 Sea Zone to Caucasus 2 fighters moved from Egypt to Caucasus 5 submarines moved from 98 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from United Kingdom to Portugal 3 fighters moved from Russia to Kansu 1 fighter moved from Russia to Kansu 1 mech_infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Saudi Arabia 2 armour moved from Persia to Saudi Arabia 2 fighters moved from Persia to Russia Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Saudi Arabia British attack with 2 armour, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Portugal British attack with 1 artillery, 1 fighter and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Portugal, round 2 : 2/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Caucasus British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 mech_infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 3 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Turkey 8 armour moved from Persia to Turkey 1 fighter moved from Portugal to Spain 1 bomber moved from Ukraine to Russia Place Units - British 1 armour and 2 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.33 Italians regular : 0.00 Germans AA : -0.17 Neutral_True regular : -1.33 British regular : 1.33Dice Statistics:
Total 1 was rolled 308 times 2 was rolled 286 times 3 was rolled 345 times 4 was rolled 274 times 5 was rolled 350 times 6 was rolled 312 times Average roll : 3.538 Median : 3.000 Variance : 2.491 Standard Deviation : 1.578 Total rolls : 1875 Null / Other 1 was rolled 45 times 2 was rolled 43 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 42 times 6 was rolled 35 times Average roll : 3.381 Median : 3.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 239 Germans Combat 1 was rolled 71 times 2 was rolled 64 times 3 was rolled 95 times 4 was rolled 69 times 5 was rolled 95 times 6 was rolled 84 times Average roll : 3.638 Median : 4.000 Variance : 1.936 Standard Deviation : 1.391 Total rolls : 478 British Combat 1 was rolled 45 times 2 was rolled 43 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 42 times 6 was rolled 35 times Average roll : 3.381 Median : 3.000 Variance : 0.373 Standard Deviation : 0.611 Total rolls : 239 Italians Combat 1 was rolled 24 times 2 was rolled 19 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.437 Median : 3.500 Variance : 0.176 Standard Deviation : 0.420 Total rolls : 126 Americans Combat 1 was rolled 23 times 2 was rolled 16 times 3 was rolled 26 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 24 times Average roll : 3.628 Median : 4.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 137 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 55 times 2 was rolled 60 times 3 was rolled 60 times 4 was rolled 46 times 5 was rolled 69 times 6 was rolled 63 times Average roll : 3.575 Median : 4.000 Variance : 0.860 Standard Deviation : 0.928 Total rolls : 353 French Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.139 Median : 3.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 ANZAC Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 3.353 Median : 3.000 Variance : 0.707 Standard Deviation : 0.841 Total rolls : 34 Neutral_True Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 4.045 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 22 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 2.148 Standard Deviation : 1.466 Total rolls : 10 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.769 Median : 4.000 Variance : 1.516 Standard Deviation : 1.231 Total rolls : 52 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times Average roll : 3.500 Median : 3.500 Variance : 1.156 Standard Deviation : 1.075 Total rolls : 16 Russians Combat 1 was rolled 16 times 2 was rolled 17 times 3 was rolled 28 times 4 was rolled 20 times 5 was rolled 31 times 6 was rolled 18 times Average roll : 3.669 Median : 4.000 Variance : 1.530 Standard Deviation : 1.237 Total rolls : 130 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 fighter moved from Southern Italy to Holland Belgium 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 5 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 artillery and 4 infantry moved from Greece to Bulgaria 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 4 fighters moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Western Germany to France 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,5,5,5,2,5,6,4 Italians collect 9 PUs (7 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Iraq to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.00 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 infantry moved from Iraq to Persia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs; Germans buy 10 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 5 armour and 11 mech_infantrys moved from Volgograd to Caucasus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Bryansk to Belarus Germans take Smolensk from Russians 5 armour and 10 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 10 armour and 21 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 10 armour and 21 mech_infantrys in Caucasus, round 2 : 11/31 hits, 8.50 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 20 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Afghanistan Germans take Afghanistan from Neutral_True 1 aaGun moved from Bryansk to Western Ukraine 3 artilleries, 3 infantry and 3 mech_infantrys moved from Novgorod to Belarus 2 bombers moved from Novgorod to Ukraine 2 mech_infantrys moved from Romania to Ukraine 8 mech_infantrys moved from Poland to Belarus 1 aaGun moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 artillery moved from Finland to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Finland to Karelia 3 infantry moved from Finland to Karelia 2 infantry moved from Finland to Sweden 8 mech_infantrys moved from Western Germany to Southern France 1 aaGun, 2 artilleries and 1 mech_infantry moved from France to Southern France 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 aaGun moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 2 fighters and 1 tactical_bomber moved from Greece to Southern France 1 fighter and 1 tactical_bomber moved from Greece to Southern France 6 infantry moved from Bryansk to Western Ukraine 10 infantry moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Ukraine 10 artilleries moved from Bryansk to Western Ukraine 10 artilleries moved from Bryansk to Ukraine 29 artilleries moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Greece to Rostov Place Units - Germans 3 infantry placed in Western Ukraine 2 artilleries and 1 infantry placed in France 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 mech_infantrys placed in Western Germany 1 artillery and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,3,1,4,6,3,5,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Bryansk 14 artilleries and 71 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 14 artilleries and 71 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 71 infantry in Tambov, round 2 : 17/85 hits, 18.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 14 artilleries and 71 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 tactical_bomber moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Urals to Kansu Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -0.67 Russians regular : -2.83 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 armour moved from West India to Afghanistan Japanese take Eastern Persia from British 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Java to 37 Sea Zone 1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from West India to Afghanistan 5 infantry moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Yunnan to Sikang 1 aaGun moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsagaan Olom to Suiyuyan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Manchuria to Amur 1 armour moved from Central Mongolia to Shensi 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Yunnan 2 bombers moved from French Indo China to India 1 artillery moved from West India to India 1 infantry moved from India to West India 1 fighter moved from 19 Sea Zone to Kiangsu 2 infantry moved from Shensi to Sikang Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 1 destroyer and 1 transport placed in 37 Sea Zone 1 artillery placed in Malaya 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1 Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Greece from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from 42 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to Spain 5 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to 91 Sea Zone 1 infantry moved from Turkey to Greece 3 fighters moved from Persia to Kansu 2 fighters moved from Persia to Russia 3 fighters moved from 81 Sea Zone to Persia 3 transports moved from 101 Sea Zone to 11 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Northern Territory to Queensland Place Units - Americans 1 factory_minor placed in Turkey 1 airfield and 1 factory_minor placed in Spain 3 mech_infantrys placed in Iraq 4 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus 7 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 5 fighters moved from Kansu to Caucasus 2 armour and 2 fighters moved from Persia to Caucasus 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour moved from Saudi Arabia to 81 Sea Zone 2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone 2 armour and 1 infantry moved from 100 Sea Zone to Caucasus Combat - British Battle in Caucasus British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 10 armour and 20 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus 14 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits 7 armour owned by the British lost in Caucasus 5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits 2 fighters owned by the British and 1 armour owned by the British lost in Caucasus 5 armour owned by the Germans lost in Caucasus British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Casualties for Germans: 10 armour and 20 mech_infantrys Non Combat Move - British 4 fighters moved from Caucasus to 100 Sea Zone 1 bomber moved from Caucasus to Turkey 1 artillery and 2 infantry moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Saudi Arabia to Persia 1 fighter moved from Caucasus to Saudi Arabia 2 mech_infantrys moved from Egypt to Saudi Arabia 1 fighter moved from Caucasus to Saudi Arabia 8 fighters and 2 tactical_bombers moved from Caucasus to Turkey Place Units - British 3 infantry placed in Persia 1 factory_minor placed in Saudi Arabia 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Russia: 1 armour EDIT: Adding units owned by British to Urals: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Germans regular : 1.83 British regular : -9.67Dice Statistics:
Total 1 was rolled 306 times 2 was rolled 301 times 3 was rolled 359 times 4 was rolled 293 times 5 was rolled 356 times 6 was rolled 328 times Average roll : 3.554 Median : 4.000 Variance : 2.100 Standard Deviation : 1.449 Total rolls : 1943 Germans Combat 1 was rolled 83 times 2 was rolled 82 times 3 was rolled 108 times 4 was rolled 84 times 5 was rolled 109 times 6 was rolled 96 times Average roll : 3.609 Median : 4.000 Variance : 1.407 Standard Deviation : 1.186 Total rolls : 562 British Combat 1 was rolled 57 times 2 was rolled 51 times 3 was rolled 54 times 4 was rolled 54 times 5 was rolled 64 times 6 was rolled 48 times Average roll : 3.491 Median : 4.000 Variance : 0.463 Standard Deviation : 0.680 Total rolls : 328 Italians Combat 1 was rolled 26 times 2 was rolled 20 times 3 was rolled 22 times 4 was rolled 24 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.463 Median : 3.500 Variance : 0.173 Standard Deviation : 0.416 Total rolls : 136 Americans Combat 1 was rolled 23 times 2 was rolled 17 times 3 was rolled 27 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 25 times Average roll : 3.629 Median : 4.000 Variance : 0.643 Standard Deviation : 0.802 Total rolls : 140 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 59 times 2 was rolled 61 times 3 was rolled 64 times 4 was rolled 47 times 5 was rolled 71 times 6 was rolled 68 times Average roll : 3.578 Median : 4.000 Variance : 0.963 Standard Deviation : 0.981 Total rolls : 370 French Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.139 Median : 3.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 ANZAC Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 3.195 Median : 3.000 Variance : 0.871 Standard Deviation : 0.933 Total rolls : 41 Neutral_True Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 4.045 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 22 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 2.148 Standard Deviation : 1.466 Total rolls : 10 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.769 Median : 4.000 Variance : 1.516 Standard Deviation : 1.231 Total rolls : 52 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times Average roll : 3.500 Median : 3.500 Variance : 1.156 Standard Deviation : 1.075 Total rolls : 16 Russians Combat 1 was rolled 27 times 2 was rolled 45 times 3 was rolled 43 times 4 was rolled 37 times 5 was rolled 41 times 6 was rolled 34 times Average roll : 3.537 Median : 3.000 Variance : 0.977 Standard Deviation : 0.989 Total rolls : 227 -
going to make some NCMs, hold on
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 bomber moved from Northern Territory to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 19 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Greece from Italians to Americans EDIT: Turning off Edit Mode 1 bomber moved from 42 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to Spain 5 transports moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Western United States to 91 Sea Zone 1 infantry moved from Turkey to Greece 3 fighters moved from Persia to Kansu 2 fighters moved from Persia to Russia 3 fighters moved from 81 Sea Zone to Persia 3 transports moved from 101 Sea Zone to 11 Sea Zone 5 transports moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 infantry moved from Northern Territory to Queensland Place Units - Americans 1 factory_minor placed in Turkey 1 airfield and 1 factory_minor placed in Spain 3 mech_infantrys placed in Iraq 4 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus 7 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 bomber moved from Russia to Caucasus 5 fighters moved from Kansu to Caucasus 2 armour and 2 fighters moved from Persia to Caucasus 1 infantry moved from Saudi Arabia to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 1 armour moved from Saudi Arabia to 81 Sea Zone 2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone 2 armour and 1 infantry moved from 100 Sea Zone to Caucasus Combat - British Battle in Caucasus British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 10 armour and 20 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits 1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus 14 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits 7 armour owned by the British lost in Caucasus 5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits 2 fighters owned by the British and 1 armour owned by the British lost in Caucasus 5 armour owned by the Germans lost in Caucasus British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Casualties for Germans: 10 armour and 20 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 fighters EDIT: Adding units owned by Americans to Eastern United States: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Volgograd from Germans to British EDIT: Changing ownership of Volgograd from British to Russians EDIT: Turning off Edit Mode 4 fighters moved from Caucasus to 100 Sea Zone 1 bomber moved from Caucasus to Turkey 1 artillery and 2 infantry moved from Portugal to Spain 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Saudi Arabia to Persia 1 fighter moved from Caucasus to Saudi Arabia 2 mech_infantrys moved from Egypt to Saudi Arabia 1 fighter moved from Caucasus to Saudi Arabia 8 fighters and 2 tactical_bombers moved from Caucasus to Turkey 6 artilleries and 9 infantry moved from Persia to Northwest Persia 1 fighter moved from Spain to Gibraltar 1 armour moved from Russia to Volgograd Place Units - British 3 infantry placed in Persia 1 factory_minor placed in Saudi Arabia 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Quebec Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to Spain: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Germans regular : 1.83 British regular : -9.67Dice Statistics:
Total 1 was rolled 306 times 2 was rolled 301 times 3 was rolled 359 times 4 was rolled 293 times 5 was rolled 356 times 6 was rolled 328 times Average roll : 3.554 Median : 4.000 Variance : 2.100 Standard Deviation : 1.449 Total rolls : 1943 Germans Combat 1 was rolled 83 times 2 was rolled 82 times 3 was rolled 108 times 4 was rolled 84 times 5 was rolled 109 times 6 was rolled 96 times Average roll : 3.609 Median : 4.000 Variance : 1.407 Standard Deviation : 1.186 Total rolls : 562 British Combat 1 was rolled 57 times 2 was rolled 51 times 3 was rolled 54 times 4 was rolled 54 times 5 was rolled 64 times 6 was rolled 48 times Average roll : 3.491 Median : 4.000 Variance : 0.463 Standard Deviation : 0.680 Total rolls : 328 Italians Combat 1 was rolled 26 times 2 was rolled 20 times 3 was rolled 22 times 4 was rolled 24 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.463 Median : 3.500 Variance : 0.173 Standard Deviation : 0.416 Total rolls : 136 Americans Combat 1 was rolled 23 times 2 was rolled 17 times 3 was rolled 27 times 4 was rolled 20 times 5 was rolled 28 times 6 was rolled 25 times Average roll : 3.629 Median : 4.000 Variance : 0.643 Standard Deviation : 0.802 Total rolls : 140 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 59 times 2 was rolled 61 times 3 was rolled 64 times 4 was rolled 47 times 5 was rolled 71 times 6 was rolled 68 times Average roll : 3.578 Median : 4.000 Variance : 0.963 Standard Deviation : 0.981 Total rolls : 370 French Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.139 Median : 3.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 ANZAC Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 3.195 Median : 3.000 Variance : 0.871 Standard Deviation : 0.933 Total rolls : 41 Neutral_True Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 8 times Average roll : 4.045 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 22 Neutral_Allies Combat 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 5 times 6 was rolled 1 times Average roll : 3.500 Median : 4.000 Variance : 2.148 Standard Deviation : 1.466 Total rolls : 10 Chinese Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.769 Median : 4.000 Variance : 1.516 Standard Deviation : 1.231 Total rolls : 52 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 5 times Average roll : 3.500 Median : 3.500 Variance : 1.156 Standard Deviation : 1.075 Total rolls : 16 Russians Combat 1 was rolled 27 times 2 was rolled 45 times 3 was rolled 43 times 4 was rolled 37 times 5 was rolled 41 times 6 was rolled 34 times Average roll : 3.537 Median : 3.000 Variance : 0.977 Standard Deviation : 0.989 Total rolls : 227 -
I forgot to take Volgagrad w/UK tank, so I edited, if ok. It was a walk in





