@JohnnyCat
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https://forums.triplea-game.org/topic/4074/north-africa-triplea-module
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from France to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to France 5 armour moved from Belorussia to Eastern Ukraine 2 armour moved from Bulgaria Romania to Eastern Ukraine 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.00 British regular : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 fighter moved from France to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to France 5 armour moved from Belorussia to Eastern Ukraine 2 armour moved from Bulgaria Romania to Eastern Ukraine 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0.00 British regular : -0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 destroyer moved from 18 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands 2 destroyers moved from 51 Sea Zone to 50 Sea Zone 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 1 bomber moved from Caroline Islands to Philippine Islands 4 fighters moved from 51 Sea Zone to India Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 50 Sea Zone Americans attack with 3 destroyers and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 3 destroyers and 1 transport in 50 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 3 destroyers and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Philippine Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 56 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 56 Sea Zone to 51 Sea Zone 2 artilleries and 2 infantry moved from 51 Sea Zone to Caroline Islands 1 bomber moved from Gibraltar to United Kingdom 1 bomber moved from Philippine Islands to Caroline Islands Place Units - Americans 1 destroyer and 1 transport placed in 56 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Chinese take Ningxia from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.67 Italians regular : -1.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 armour moved from French Indo-China Thailand to India 7 armour, 3 artilleries, 2 fighters and 7 infantry moved from Burma to India 1 armour moved from Yunnan to India 1 bomber and 3 fighters moved from French Indo-China Thailand to India 1 fighter moved from 36 Sea Zone to India 2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 carriers, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from 35 Sea Zone to India 2 infantry moved from Sikang to Hupeh 1 armour moved from Manchuria to Hupeh 2 infantry moved from Suiyuan to Manchuria Combat - Japanese Battle in India Japanese attack with 11 armour, 3 artilleries, 1 bomber, 6 fighters and 10 infantry British defend with 1 aaGun, 8 armour, 1 artillery, 1 factory, 3 fighters and 7 infantry; Americans defend with 4 fighters; Russians defend with 3 armour British roll AA dice in India : 1/7 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 11 armour, 3 artilleries, 1 bomber, 5 fighters and 10 infantry in India, round 2 : 14/30 hits, 11.83 expected hits British roll dice for 11 armour, 1 artillery, 7 fighters and 7 infantry in India, round 2 : 13/26 hits, 12.83 expected hits 10 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in India 2 armour owned by the Russians, 1 artillery owned by the British, 7 infantry owned by the British and 6 armour owned by the British lost in India Japanese roll dice for 11 armour, 1 bomber and 5 fighters in India, round 3 : 9/17 hits, 8.67 expected hits British roll dice for 3 armour and 7 fighters in India, round 3 : 7/10 hits, 6.17 expected hits 7 armour owned by the Japanese lost in India 1 armour owned by the Russians, 3 fighters owned by the Americans, 3 fighters owned by the British and 2 armour owned by the British lost in India Japanese roll dice for 4 armour, 1 bomber and 5 fighters in India, round 4 : 4/10 hits, 5.17 expected hits British roll dice for 1 fighter in India, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in India 1 fighter owned by the Americans lost in India Japanese win, taking India from British with 3 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 58 Casualties for Japanese: 8 armour, 3 artilleries, 1 fighter and 10 infantry Casualties for British: 8 armour, 1 artillery, 3 fighters and 7 infantry Casualties for Russians: 3 armour Casualties for Americans: 4 fighters Battle in Hupeh Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 fighters moved from India to 35 Sea Zone 1 fighter moved from India to Yunnan 1 bomber moved from India to Yunnan Place Units - Japanese 2 infantry placed in Burma 2 infantry placed in French Indo-China Thailand 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67 British AA : -0.17 British regular : 1.33Dice Statistics:
Total 1 was rolled 80 times 2 was rolled 95 times 3 was rolled 105 times 4 was rolled 91 times 5 was rolled 83 times 6 was rolled 97 times Average roll : 3.532 Median : 3.000 Variance : 0.780 Standard Deviation : 0.883 Total rolls : 551 Germans Combat 1 was rolled 25 times 2 was rolled 24 times 3 was rolled 28 times 4 was rolled 18 times 5 was rolled 21 times 6 was rolled 26 times Average roll : 3.451 Median : 3.000 Variance : 0.463 Standard Deviation : 0.681 Total rolls : 142 British Combat 1 was rolled 7 times 2 was rolled 13 times 3 was rolled 15 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.514 Median : 3.500 Variance : 0.976 Standard Deviation : 0.988 Total rolls : 70 Italians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.857 Median : 4.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 14 Americans Combat 1 was rolled 4 times 2 was rolled 10 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 6 times 6 was rolled 11 times Average roll : 3.750 Median : 4.000 Variance : 0.928 Standard Deviation : 0.963 Total rolls : 52 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.533 Median : 3.500 Variance : 0.276 Standard Deviation : 0.525 Total rolls : 30 Russians Combat 1 was rolled 11 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 21 times Average roll : 3.842 Median : 4.000 Variance : 1.244 Standard Deviation : 1.116 Total rolls : 76 Japanese Combat 1 was rolled 27 times 2 was rolled 32 times 3 was rolled 31 times 4 was rolled 29 times 5 was rolled 25 times 6 was rolled 23 times Average roll : 3.371 Median : 3.000 Variance : 0.366 Standard Deviation : 0.605 Total rolls : 167 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 28 PUs; Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 bomber moved from Russia to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 bomber and 1 fighter in Archangel, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Russians: 1 bomber and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 3 infantry moved from Caucasus to Russia 1 aaGun moved from Caucasus to Russia Place Units - Russians 1 armour, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 52 PUs; Germans buy 4 armour, 1 carrier and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Archangel 10 armour, 2 artilleries and 15 infantry moved from Eastern Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 fighter moved from Poland to Northwestern Europe 1 bomber moved from Karelia S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Archangel 1 infantry moved from Finland to 5 Sea Zone 1 infantry moved from Karelia S.S.R. to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 fighters moved from 5 Sea Zone to Norway Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Russia causes 1 damage total. Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Norway Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 6 armour moved from East Poland to Caucasus 2 infantry moved from Ukraine to Caucasus 2 fighters moved from Archangel to 5 Sea Zone 2 fighters moved from Norway to 5 Sea Zone 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from East Poland to Eastern Ukraine 6 armour moved from Germany to East Poland 1 fighter moved from Northwestern Europe to Germany 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 carrier placed in 5 Sea Zone 2 infantry placed in Karelia S.S.R. 4 armour and 2 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 British regular : 0.33 Russians AA : -0.17 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - British British buy 4 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Norway 2 fighters moved from 6 Sea Zone to Northwestern Europe 2 fighters moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway Combat - British Battle in Northwestern Europe British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British roll dice for 1 armour, 1 bomber and 2 fighters in Norway, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Norway to 6 Sea Zone 1 bomber moved from Norway to United Kingdom 2 fighters moved from Northwestern Europe to 6 Sea Zone Place Units - British 1 transport placed in 6 Sea Zone 3 armour and 3 infantry placed in United Kingdom 1 armour and 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 0.83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from France to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar 1 infantry owned by the Americans lost in Gibraltar 1 fighter owned by the Italians retreated British win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Gibraltar to France 4 infantry moved from Italy to France 7 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Caucasus Place Units - Italians 2 artilleries and 1 fighter placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies 2 artilleries and 2 infantry moved from Caroline Islands to 51 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea 1 destroyer moved from 50 Sea Zone to 37 Sea Zone 1 bomber moved from United Kingdom to Germany 1 bomber moved from Caroline Islands to New Guinea Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Americans roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in New Guinea Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Americans roll dice for 1 artillery and 1 bomber in New Guinea, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 bomber in New Guinea, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 1 infantry Battle in East Indies Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in East Indies 1 infantry owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery moved from Gibraltar to 12 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 1 fighter moved from United Kingdom to Russia 1 bomber moved from Germany to United Kingdom 2 fighters moved from Western United States to 51 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 fighters moved from 51 Sea Zone to 50 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 fighter placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Ningxia Chinese undo move 1. 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Eastern United States: 1 artillery EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 2.00 Germans AA : -0.17 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 7 infantry moved from Manchuria to Buryatia S.S.R. 3 fighters moved from Japan to Buryatia S.S.R. 1 bomber moved from Yunnan to Buryatia S.S.R. 1 armour moved from Hupeh to Ningxia Japanese take Ningxia from Chinese 1 armour moved from Ningxia to Sikang 2 infantry moved from Hupeh to Sikang 1 armour moved from India to Persia Japanese take Persia from British 1 armour moved from Persia to India 1 fighter moved from Yunnan to 49 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from 35 Sea Zone to 48 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 bomber, 3 fighters and 7 infantry Russians defend with 8 infantry Japanese roll dice for 1 bomber, 3 fighters and 7 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.33 expected hits Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 3 : 3/9 hits, 3.00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 4 : 2/8 hits, 2.83 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 infantry Casualties for Russians: 8 infantry Battle in Sikang Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from 48 Sea Zone to 36 Sea Zone 3 fighters moved from Buryatia S.S.R. to Japan 1 bomber moved from Buryatia S.S.R. to Japan 2 infantry moved from Burma to French Indo-China Thailand 1 armour moved from India to Yunnan Place Units - Japanese 1 carrier and 1 fighter placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 35 Sea Zone 1 armour and 2 infantry placed in Manchuria 1 infantry placed in India Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -0.00 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 7 infantry moved from Manchuria to Buryatia S.S.R. 3 fighters moved from Japan to Buryatia S.S.R. 1 bomber moved from Yunnan to Buryatia S.S.R. 1 armour moved from Hupeh to Ningxia Japanese take Ningxia from Chinese 1 armour moved from Ningxia to Sikang 2 infantry moved from Hupeh to Sikang 1 armour moved from India to Persia Japanese take Persia from British 1 armour moved from Persia to India 1 fighter moved from Yunnan to 49 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from 35 Sea Zone to 48 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 bomber, 3 fighters and 7 infantry Russians defend with 8 infantry Japanese roll dice for 1 bomber, 3 fighters and 7 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.33 expected hits Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Buryatia S.S.R. 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 3 fighters and 5 infantry in Buryatia S.S.R., round 3 : 3/9 hits, 3.00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in Buryatia S.S.R., round 4 : 2/8 hits, 2.83 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 3 infantry Casualties for Russians: 8 infantry Battle in Sikang Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 battleships, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 49 Sea Zone to 36 Sea Zone 1 fighter moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from 48 Sea Zone to 36 Sea Zone 3 fighters moved from Buryatia S.S.R. to Japan 1 bomber moved from Buryatia S.S.R. to Japan 2 infantry moved from Burma to French Indo-China Thailand 1 armour moved from India to Yunnan Place Units - Japanese 1 carrier and 1 fighter placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 35 Sea Zone 1 armour and 2 infantry placed in Manchuria 1 infantry placed in India Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -0.00 Russians regular : -2.00Dice Statistics:
Total 1 was rolled 94 times 2 was rolled 117 times 3 was rolled 123 times 4 was rolled 108 times 5 was rolled 98 times 6 was rolled 126 times Average roll : 3.566 Median : 3.000 Variance : 1.311 Standard Deviation : 1.145 Total rolls : 666 Germans Combat 1 was rolled 28 times 2 was rolled 26 times 3 was rolled 30 times 4 was rolled 20 times 5 was rolled 24 times 6 was rolled 30 times Average roll : 3.481 Median : 3.000 Variance : 0.480 Standard Deviation : 0.693 Total rolls : 158 British Combat 1 was rolled 11 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 9 times Average roll : 3.437 Median : 3.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 87 Italians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 4.000 Median : 4.000 Variance : 0.713 Standard Deviation : 0.844 Total rolls : 19 Americans Combat 1 was rolled 5 times 2 was rolled 13 times 3 was rolled 9 times 4 was rolled 14 times 5 was rolled 8 times 6 was rolled 16 times Average roll : 3.846 Median : 4.000 Variance : 1.357 Standard Deviation : 1.165 Total rolls : 65 Chinese Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.452 Median : 3.000 Variance : 0.294 Standard Deviation : 0.543 Total rolls : 31 Russians Combat 1 was rolled 13 times 2 was rolled 14 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 16 times 6 was rolled 28 times Average roll : 3.890 Median : 4.000 Variance : 1.650 Standard Deviation : 1.284 Total rolls : 100 Japanese Combat 1 was rolled 30 times 2 was rolled 41 times 3 was rolled 41 times 4 was rolled 33 times 5 was rolled 29 times 6 was rolled 32 times Average roll : 3.417 Median : 3.000 Variance : 0.699 Standard Deviation : 0.836 Total rolls : 206 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 27 PUs; Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 artillery and 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Belorussia 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Archangel 1 fighter moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 infantry moved from Russia to Archangel Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 1 infantry moved from Russia to Kazakh S.S.R. Place Units - Russians 1 armour, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.83 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 55 PUs; Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 16 armour moved from Caucasus to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from Finland to Norway 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 3 infantry moved from France to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 2 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Eastern Ukraine 1 artillery moved from East Poland to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from 5 Sea Zone to Norway 1 fighter moved from 5 Sea Zone to Belorussia 1 bomber moved from Karelia S.S.R. to Eastern Ukraine 2 fighters moved from 5 Sea Zone to Archangel Combat - Germans Battle in Eastern Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine 1 artillery owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Northwestern Europe Germans attack with 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Norway Germans attack with 1 fighter and 3 infantry British defend with 1 armour; Americans defend with 1 artillery Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Norway, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Norway 1 artillery owned by the Americans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Casualties for British: 1 armour Battle in Archangel Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 fighters and 2 infantry in Archangel, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 fighters moved from Archangel to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 1 bomber moved from Eastern Ukraine to Caucasus 6 armour moved from East Poland to Caucasus 4 armour moved from Germany to East Poland 1 fighter moved from Northwestern Europe to Germany Place Units - Germans 3 armour and 1 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 fighter and 6 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.67 British regular : 0.50 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - British British buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Finland 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Finland Combat - British Battle in Finland British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland 1 artillery owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Archangel 2 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry Germans roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Archangel to 4 Sea Zone 1 fighter moved from Karelia S.S.R. to 4 Sea Zone 1 fighter moved from Finland to 4 Sea Zone 2 carriers moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Egypt to Gibraltar Place Units - British 3 armour and 3 infantry placed in United Kingdom 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.33 British regular : 2.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - British British buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Archangel 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Finland 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone 1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Karelia S.S.R. 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Finland Combat - British Battle in Finland British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland 1 artillery owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in Archangel British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Archangel 2 infantry owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia S.S.R. British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 aaGun, 1 factory and 2 infantry Germans roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Archangel to 4 Sea Zone 1 fighter moved from Karelia S.S.R. to 4 Sea Zone 1 fighter moved from Finland to 4 Sea Zone 2 carriers moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Egypt to Gibraltar Place Units - British 3 armour and 3 infantry placed in United Kingdom 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by British from 6 Sea Zone: 1 submarine EDIT: Adding units owned by British to 4 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans AA : -0.33 Germans regular : 0.33 British regular : 2.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar 1 fighter moved from France to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Gibraltar to 14 Sea Zone 1 fighter moved from Italy to 14 Sea Zone Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33





