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Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round


  • 1d6<=1: 5; Hits: 0
    1d6<=2: 2; Hits: 1
    1d6<=4: 3; Hits: 1

  • 2026 25

    Well at least I destroyed something lol.

    This attack could really have gone either way.

    The probabilities I calculated:
    UK:
    0 hits - 22.2%
    1 hit - 55.6%
    2 hits - 22.2%

    G:
    0 hits - 18.5%
    1 hit - 50%
    2 hits - 27.8%
    3 hits - 3.7%

    So your most likely result was getting 1 hit, where I would have a bomber left that would have a 66.6% chance to kill either the transport or the battleship. That would have really helped me.

    I tested this battle 5 times which is not a lot, but in three cases I destroyed the transport. In one case I destroyed everything and had a bomber left, and in the last case you had a battleship and a transport remaining just like now. The four battles that went well made me do this attack.

  • 2026 25

    Lol if only I got the result when rolling the battle in TripleA so that I could edit it afterwards!

    23b3f0b5-4312-496f-b396-0ee720d017dd-image.png

  • 2026 25

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Purchase Units - British
            British buy nothing; Remaining resources: 30 PUs; 
    
        Combat Move - British
            1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone
            1 bomber moved from United Kingdom to West Mediteranean Sea Zone
    
        Combat - British
            Battle in West Mediteranean Sea Zone
                British attack with 1 bomber and 1 submarine
                Germans defend with 1 battleship, 1 submarine and 1 transport
                    British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in West Mediteranean Sea Zone
                    British roll dice for 1 bomber in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 transport owned by the Germans lost in West Mediteranean Sea Zone
                    British roll dice for 1 submarine in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in West Mediteranean Sea Zone
                British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 40
                Casualties for Germans: 1 battleship, 1 submarine and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from West Mediteranean Sea Zone: 1 bomber and 1 submarine
            EDIT: Adding units owned by Germans to West Mediteranean Sea Zone: 1 battleship and 1 transport
            EDIT: Turning off Edit Mode
            1 fighter and 2 infantry moved from India to Sinkiang
            1 infantry moved from Syria Jordan to Persia
            1 armour moved from Anglo Sudan Egypt to Persia
            1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
            1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
            1 infantry moved from Red Sea Zone to Persia
            1 infantry moved from South Africa to Kenya-Rhodesia
    
        Turn Complete - British
            British collect 28 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from East Canada: 1 armour
            EDIT: Adding units owned by British to West Canada: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1,50
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
            1 battleship and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
            1 fighter moved from Philippines to Hawaii Sea Zone
            1 fighter moved from Japan to Hawaii Sea Zone
            1 fighter moved from Manchuria to China
            1 fighter moved from French Indo China to China
            1 bomber moved from Japan to China
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Kwangtung to China
            3 infantry moved from French Indo China to China
            1 infantry moved from Kwangtung to China
    
        Combat - Japanese
            Battle in China
                Japanese attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
                Americans defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in China, round 2 : 3/8 hits, 2.83 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in China
                    1 fighter owned by the Americans and 2 infantry owned by the Americans lost in China
                Japanese win, taking China from Americans with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Hawaii Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport
                Americans defend with 1 carrier, 1 fighter and 1 submarine
                    Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in Hawaii Sea Zone
                    Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 1 transport in Hawaii Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
                Japanese win with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38
                Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from Hawaii Sea Zone to Wake Island
            1 infantry moved from Manchuria to China
            1 infantry moved from Kwangtung to French Indo China
            2 fighters moved from China to Kwangtung
            1 transport moved from Philippines Sea Zone to Japan Sea Zone
            1 aaGun moved from Japan to Japan Sea Zone
            1 aaGun and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone
            1 aaGun moved from Kwangtung Sea Zone to Kwangtung
            1 bomber moved from China to Kwangtung
    
        Place Units - Japanese
            1 aaGun and 1 infantry placed in Japan
            2 transports placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.17
    

    Savegame

  • 2026 25

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs; 
    
        Non Combat Move - Americans
            1 fighter moved from West US to Brazil
            1 fighter moved from East US to Brazil
            1 bomber moved from East US to Brazil
            1 infantry moved from Alaska to West Canada
            1 transport moved from West US Sea Zone to Midway Sea Zone
            1 infantry moved from Midway to Midway Sea Zone
            1 infantry and 1 transport moved from Midway Sea Zone to West Canada Sea Zone
            1 infantry moved from West Canada Sea Zone to West Canada
            1 battleship moved from West US Sea Zone to West Panama Sea Zone
            2 infantry moved from West US to West Canada
            1 aaGun moved from West US to West Canada
            1 aaGun moved from East US to West US
            1 armour moved from East US to West Canada
    
        Place Units - Americans
            1 carrier and 2 transports placed in East US Sea Zone
    
        Turn Complete - Americans
            Americans collect 34 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: Classic League

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Yakut S.S.R. to Manchuria
            1 infantry moved from Caucasus to Ukraine S.S.R.
                  Russians take Ukraine S.S.R. from Germans
            1 armour, 2 fighters and 3 infantry moved from Karelia S.S.R. to Finland Norway
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Finland Norway
                Russians attack with 1 armour, 2 fighters and 3 infantry
                Germans defend with 1 armour and 3 infantry
                    Russians roll dice for 1 armour, 2 fighters and 3 infantry in Finland Norway, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians lost in Finland Norway
                    1 infantry owned by the Germans lost in Finland Norway
                    Russians roll dice for 1 armour, 2 fighters and 1 infantry in Finland Norway, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Finland Norway, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Finland Norway
                    1 infantry owned by the Germans lost in Finland Norway
                    Russians roll dice for 1 armour and 2 fighters in Finland Norway, round 4 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Finland Norway
                2 fighters owned by the Russians retreated
                1 armour owned by the Russians retreated to Karelia S.S.R.
                Germans win with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland Norway to Karelia S.S.R.
            3 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Yakut S.S.R. to Sinkiang
            1 aaGun moved from Russia to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Karelia S.S.R.
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : 0,00
    Russians regular : -1,83
    

    Savegame

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