@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
crocket36 (Allies+39) vs Simon33 (X) OOB
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didn’t see the italians in bel
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Rostov Italians take Rostov from Russians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from French 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 harbour; Americans defend with 1 artillery, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Italians roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Gibraltar 1 fighter owned by the Italians retreated British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.33 -
TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 57 Sea Zone to 60 Sea Zone 3 artilleries and 3 infantry moved from Queensland to New South Wales 1 fighter moved from Hawaiian Islands to 6 Sea Zone Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 9 armour and 9 mech_infantrys moved from Bryansk to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Volgograd Germans attack with 3 mech_infantrys Russians defend with 2 aaGuns and 1 factory_minor 2 aaGuns owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Non Combat Move - Germans 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 5 artilleries, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk 4 armour moved from Novgorod to Bryansk 4 mech_infantrys moved from Poland to Novgorod 2 mech_infantrys moved from Ukraine to Bryansk 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Finland to Norway 1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to Greece 2 bombers, 1 fighter and 3 tactical_bombers moved from Novgorod to Greece 2 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery and 2 infantry moved from Germany to Poland 1 tactical_bomber moved from Southern France to Western Germany 1 mech_infantry moved from Southern France to Yugoslavia Place Units - Germans 1 factory_minor placed in Western Ukraine 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 4. 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Jehol to Shantung 7 infantry moved from Jehol to Chahar 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 fighter moved from Russia to Persia Combat - Russians Battle in Shantung Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Russians win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Jehol to Chahar Place Units - Russians 2 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : 0.33 -
Whenever I play you going forward, I am doing Taranto. Losing Egypt early really put me behind. And you seem very skilled at dominating the Med.
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@simon33 If you’re in a Christmas mood, you could let me land my units off SFE.
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Hey, I’d like to add that Russian fighter back to Moscow please. Thank you.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Jehol 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Anhwe 1 bomber moved from Japan to Manchuria 1 bomber moved from Japan to Shantung 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Shensi to Szechwan Japanese take Sikang from Chinese 3 artilleries and 1 mech_infantry moved from Szechwan to Yunnan 2 mech_infantrys moved from Shensi to Yunnan 2 artilleries moved from Shensi to Szechwan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 artillery and 2 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in Jehol Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Jehol from Chinese with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Shantung Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shantung, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria 1 bomber owned by the Japanese retreated Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 4 artilleries, 2 infantry and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 artilleries, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from Manchuria to Japan 1 bomber moved from Shantung to Japan 1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 45 Sea Zone to 19 Sea Zone 1 carrier and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 19 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 2 fighters placed in 19 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,4,6,6,6,2,2,5 Japanese collect 46 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.33 -
@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
Whenever I play you going forward, I am doing Taranto. Losing Egypt early really put me behind. And you seem very skilled at dominating the Med.
There are other options. Gibastion and the CV-less Taranto, the latter being my preferred one.
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@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@simon33 If you’re in a Christmas mood, you could let me land my units off SFE.
Ok, only just read this and the other one. You can edit both on USA.





