@Witt Fine with me
World at War game 23
-
2ebbac65-d146-4438-8511-92d6d1a3ab0d-triplea_42206_13Fre.tsvg
Game History
Round: 13 Combat Move - French 2 Infantrys moved from French Equatorial Africa to Darfur 2 Fighters moved from French Equatorial Africa to Darfur 1 Infantry moved from Madagascar to 68 Sea Zone 1 Infantry and 1 Transport moved from 68 Sea Zone to 62 Sea Zone 1 ArmoredCar moved from Italian East Africa to 62 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 1 ArmoredCar and 1 Infantry moved from 58 Sea Zone to Aden 1 ArmoredCar moved from Italian East Africa to New Valley Purchase Units - French French buy 2 ArmoredCars, 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Darfur French attack with 2 Fighters and 2 Infantrys Italians defend with 1 Infantry French roll dice for 2 Fighters and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Fighters and 2 Infantrys in Darfur, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Fighters and 2 Infantrys in Darfur, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur French win, taking Darfur from Italians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 6 Tanks moved from French Equatorial Africa to New Valley 2 Fighters moved from Darfur to French Equatorial Africa Place Units - French 2 Artillerys and 1 Infantry placed in French Equatorial Africa French undo move 1. 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Italian East Africa 1 ArmoredCar, 1 Artillery and 1 Infantry placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -1.00 French regular : -1.00 -
@Karl7 Yam is up
-
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 1 Bomber moved from Davao to 108 Sea Zone 1 Bomber moved from Davao to 93 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Iwo Jima 9 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker, 2 Destroyers, 2 Fighters, 5 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 93 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer Americans defend with 1 Destroyer Yamamoto roll dice for 1 Bomber and 1 Destroyer in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone 1 Destroyer owned by the Americans lost in 93 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in 102 Sea Zone Yamamoto attack with 9 Adv.Fighters and 7 Fighters Americans defend with 1 Battleship, 1 Carrier and 1 Destroyer Yamamoto roll dice for 9 Adv.Fighters and 7 Fighters in 102 Sea Zone, round 2 : 6/16 hits, 6.83 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in 102 Sea Zone 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 1 Battleship owned by the Americans lost in 102 Sea Zone Yamamoto win with 9 Adv.Fighters and 6 Fighters remaining. Battle score for attacker is 34 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Battleship, 1 Carrier and 1 Destroyer Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iwo Jima, round 2 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iwo Jima, round 3 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 94 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 94 Sea Zone 1 Destroyer owned by the Americans lost in 94 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 108 Sea Zone Yamamoto attack with 1 Bomber and 1 T.Boat Anzac defend with 1 Transport Yamamoto roll dice for 1 Bomber and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 108 Sea Zone Yamamoto win with 1 Bomber and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 6 Adv.Fighters and 6 Fighters moved from 102 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Bomber moved from 93 Sea Zone to Tokyo 1 Bomber moved from 108 Sea Zone to Davao 1 Battleship, 1 Carrier and 3 Transports moved from 112 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine moved from Flores to Soembawa 1 Fighter moved from Iwo Jima to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 3 Adv.Fighters moved from 102 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 2 Destroyers, 2 Fighters and 2 Submarines placed in 85 Sea Zone Yamamoto undo move 1. 1 Destroyer, 2 Fighters and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.50 Anzac regular : -0.17Dice Statistics:
Total 1 was rolled 1012 times 2 was rolled 1062 times 3 was rolled 1047 times 4 was rolled 1022 times 5 was rolled 1018 times 6 was rolled 1092 times Average roll : 3.519 Median : 4.000 Variance : 0.768 Standard Deviation : 0.876 Total rolls : 6253 Germans Combat 1 was rolled 171 times 2 was rolled 179 times 3 was rolled 183 times 4 was rolled 170 times 5 was rolled 171 times 6 was rolled 176 times Average roll : 3.494 Median : 3.000 Variance : 0.132 Standard Deviation : 0.363 Total rolls : 1050 Romanians Combat 1 was rolled 23 times 2 was rolled 18 times 3 was rolled 21 times 4 was rolled 33 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3.629 Median : 4.000 Variance : 0.907 Standard Deviation : 0.953 Total rolls : 143 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 36 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 34 times Average roll : 3.447 Median : 4.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 215 British Combat 1 was rolled 125 times 2 was rolled 120 times 3 was rolled 137 times 4 was rolled 117 times 5 was rolled 139 times 6 was rolled 144 times Average roll : 3.584 Median : 4.000 Variance : 0.793 Standard Deviation : 0.891 Total rolls : 782 Italians Combat 1 was rolled 56 times 2 was rolled 61 times 3 was rolled 56 times 4 was rolled 41 times 5 was rolled 44 times 6 was rolled 52 times Average roll : 3.361 Median : 3.000 Variance : 0.962 Standard Deviation : 0.981 Total rolls : 310 Hisaichi Combat 1 was rolled 116 times 2 was rolled 123 times 3 was rolled 102 times 4 was rolled 121 times 5 was rolled 116 times 6 was rolled 119 times Average roll : 3.509 Median : 4.000 Variance : 0.401 Standard Deviation : 0.633 Total rolls : 697 Americans Combat 1 was rolled 58 times 2 was rolled 79 times 3 was rolled 74 times 4 was rolled 73 times 5 was rolled 68 times 6 was rolled 64 times Average roll : 3.495 Median : 3.000 Variance : 0.692 Standard Deviation : 0.832 Total rolls : 416 Anzac Combat 1 was rolled 24 times 2 was rolled 25 times 3 was rolled 30 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 20 times Average roll : 3.487 Median : 3.000 Variance : 0.606 Standard Deviation : 0.779 Total rolls : 156 French Combat 1 was rolled 35 times 2 was rolled 26 times 3 was rolled 35 times 4 was rolled 38 times 5 was rolled 22 times 6 was rolled 53 times Average roll : 3.694 Median : 4.000 Variance : 2.802 Standard Deviation : 1.674 Total rolls : 209 Yamamoto Combat 1 was rolled 109 times 2 was rolled 140 times 3 was rolled 128 times 4 was rolled 115 times 5 was rolled 119 times 6 was rolled 135 times Average roll : 3.536 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 746 Chinese Combat 1 was rolled 45 times 2 was rolled 39 times 3 was rolled 52 times 4 was rolled 45 times 5 was rolled 42 times 6 was rolled 46 times Average roll : 3.513 Median : 3.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 269 Finns Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.398 Median : 3.000 Variance : 0.327 Standard Deviation : 0.572 Total rolls : 83 Thai Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 18 times Average roll : 3.410 Median : 3.500 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 134 Russians Combat 1 was rolled 141 times 2 was rolled 159 times 3 was rolled 134 times 4 was rolled 151 times 5 was rolled 141 times 6 was rolled 160 times Average roll : 3.533 Median : 4.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 886 Dutch Combat 1 was rolled 24 times 2 was rolled 28 times 3 was rolled 26 times 4 was rolled 19 times 5 was rolled 29 times 6 was rolled 31 times Average roll : 3.599 Median : 4.000 Variance : 0.582 Standard Deviation : 0.763 Total rolls : 157 -
TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone 1 Bomber moved from Davao to 108 Sea Zone 1 Bomber moved from Davao to 93 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Iwo Jima 9 Adv.Fighters and 7 Fighters moved from 85 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bunker, 2 Destroyers, 2 Fighters, 5 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone 1 Destroyer owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 93 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer Americans defend with 1 Destroyer Yamamoto roll dice for 1 Bomber and 1 Destroyer in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone 1 Destroyer owned by the Americans lost in 93 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in 102 Sea Zone Yamamoto attack with 9 Adv.Fighters and 7 Fighters Americans defend with 1 Battleship, 1 Carrier and 1 Destroyer Yamamoto roll dice for 9 Adv.Fighters and 7 Fighters in 102 Sea Zone, round 2 : 6/16 hits, 6.83 expected hits Americans roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 102 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Yamamoto lost in 102 Sea Zone 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 1 Battleship owned by the Americans lost in 102 Sea Zone Yamamoto win with 9 Adv.Fighters and 6 Fighters remaining. Battle score for attacker is 34 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Battleship, 1 Carrier and 1 Destroyer Battle in Iwo Jima Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iwo Jima, round 2 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Iwo Jima, round 3 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 94 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 94 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 94 Sea Zone 1 Destroyer owned by the Americans lost in 94 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in 108 Sea Zone Yamamoto attack with 1 Bomber and 1 T.Boat Anzac defend with 1 Transport Yamamoto roll dice for 1 Bomber and 1 T.Boat in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Anzac roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 108 Sea Zone Yamamoto win with 1 Bomber and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 6 Adv.Fighters and 6 Fighters moved from 102 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Bomber moved from 93 Sea Zone to Tokyo 1 Bomber moved from 108 Sea Zone to Davao 1 Battleship, 1 Carrier and 3 Transports moved from 112 Sea Zone to 111 Sea Zone 2 Artillerys, 1 Infantry and 1 Marine moved from Flores to Soembawa 1 Fighter moved from Iwo Jima to 85 Sea Zone 1 Adv.Fighter moved from Iwo Jima to 85 Sea Zone 3 Adv.Fighters moved from 102 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 2 Destroyers, 2 Fighters and 2 Submarines placed in 85 Sea Zone Yamamoto undo move 1. 1 Destroyer, 2 Fighters and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Bunker and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : 0.50 Anzac regular : -0.17Dice Statistics:
Total 1 was rolled 1012 times 2 was rolled 1062 times 3 was rolled 1047 times 4 was rolled 1022 times 5 was rolled 1018 times 6 was rolled 1092 times Average roll : 3.519 Median : 4.000 Variance : 0.768 Standard Deviation : 0.876 Total rolls : 6253 Germans Combat 1 was rolled 171 times 2 was rolled 179 times 3 was rolled 183 times 4 was rolled 170 times 5 was rolled 171 times 6 was rolled 176 times Average roll : 3.494 Median : 3.000 Variance : 0.132 Standard Deviation : 0.363 Total rolls : 1050 Romanians Combat 1 was rolled 23 times 2 was rolled 18 times 3 was rolled 21 times 4 was rolled 33 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3.629 Median : 4.000 Variance : 0.907 Standard Deviation : 0.953 Total rolls : 143 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 36 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 34 times Average roll : 3.447 Median : 4.000 Variance : 0.639 Standard Deviation : 0.800 Total rolls : 215 British Combat 1 was rolled 125 times 2 was rolled 120 times 3 was rolled 137 times 4 was rolled 117 times 5 was rolled 139 times 6 was rolled 144 times Average roll : 3.584 Median : 4.000 Variance : 0.793 Standard Deviation : 0.891 Total rolls : 782 Italians Combat 1 was rolled 56 times 2 was rolled 61 times 3 was rolled 56 times 4 was rolled 41 times 5 was rolled 44 times 6 was rolled 52 times Average roll : 3.361 Median : 3.000 Variance : 0.962 Standard Deviation : 0.981 Total rolls : 310 Hisaichi Combat 1 was rolled 116 times 2 was rolled 123 times 3 was rolled 102 times 4 was rolled 121 times 5 was rolled 116 times 6 was rolled 119 times Average roll : 3.509 Median : 4.000 Variance : 0.401 Standard Deviation : 0.633 Total rolls : 697 Americans Combat 1 was rolled 58 times 2 was rolled 79 times 3 was rolled 74 times 4 was rolled 73 times 5 was rolled 68 times 6 was rolled 64 times Average roll : 3.495 Median : 3.000 Variance : 0.692 Standard Deviation : 0.832 Total rolls : 416 Anzac Combat 1 was rolled 24 times 2 was rolled 25 times 3 was rolled 30 times 4 was rolled 25 times 5 was rolled 32 times 6 was rolled 20 times Average roll : 3.487 Median : 3.000 Variance : 0.606 Standard Deviation : 0.779 Total rolls : 156 French Combat 1 was rolled 35 times 2 was rolled 26 times 3 was rolled 35 times 4 was rolled 38 times 5 was rolled 22 times 6 was rolled 53 times Average roll : 3.694 Median : 4.000 Variance : 2.802 Standard Deviation : 1.674 Total rolls : 209 Yamamoto Combat 1 was rolled 109 times 2 was rolled 140 times 3 was rolled 128 times 4 was rolled 115 times 5 was rolled 119 times 6 was rolled 135 times Average roll : 3.536 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 746 Chinese Combat 1 was rolled 45 times 2 was rolled 39 times 3 was rolled 52 times 4 was rolled 45 times 5 was rolled 42 times 6 was rolled 46 times Average roll : 3.513 Median : 3.000 Variance : 0.354 Standard Deviation : 0.595 Total rolls : 269 Finns Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 13 times 4 was rolled 10 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.398 Median : 3.000 Variance : 0.327 Standard Deviation : 0.572 Total rolls : 83 Thai Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 24 times 5 was rolled 25 times 6 was rolled 18 times Average roll : 3.410 Median : 3.500 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 134 Russians Combat 1 was rolled 141 times 2 was rolled 159 times 3 was rolled 134 times 4 was rolled 151 times 5 was rolled 141 times 6 was rolled 160 times Average roll : 3.533 Median : 4.000 Variance : 0.641 Standard Deviation : 0.801 Total rolls : 886 Dutch Combat 1 was rolled 24 times 2 was rolled 28 times 3 was rolled 26 times 4 was rolled 19 times 5 was rolled 29 times 6 was rolled 31 times Average roll : 3.599 Median : 4.000 Variance : 0.582 Standard Deviation : 0.763 Total rolls : 157 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Chinese Chinese buy 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 Infantry moved from W.Qinghai to Hsining 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
@Karl7 Hisa go
-
TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Adv.Fighter and 1 Infantry moved from Chita to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 5 Infantrys, 8 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in S.Buryat Mongolia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Buryat Mongolia Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 Adv.Fighter moved from S.Buryat Mongolia to Chita 1 Artillery moved from Ayan to Chita 1 Artillery, 2 Infantrys and 4 Tanks moved from Lanchow to E.Qinghai 2 Infantrys moved from Ningsia to E.Qinghai 2 ArmoredCars and 1 Tank moved from Suiyuan to E.Qinghai 2 ArmoredCars moved from Shensi to E.Qinghai 1 ArmoredCar moved from Szechwan to E.Qinghai 3 Tanks moved from Hupeh to Lanchow 3 Tanks moved from Peking to Suiyuan 3 ArmoredCars moved from Shantung to Shensi 2 Artillerys moved from Kwangtung to Hunan 1 Infantry moved from Kweichow to Yunnan 3 ArmoredCars moved from Hong Kong to Hunan 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Chita 2 Infantrys placed in Ningsia 3 Tanks placed in Hupeh 3 Mech.Infs placed in Peking 3 Mech.Infs placed in Shantung 2 Mech.Infs placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Hisaichi regular : -0.33 -
1 Infantry moved from E.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 2 Infantrys and 2 S.Submarines moved from 58 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 1 Infantry moved from 51 Sea Zone to Tobruk 8 Adv.Fighters and 3 Fighters moved from 51 Sea Zone to Tobruk 1 Elite moved from Mersa Matruh to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Elite moved from Lower Egypt to New Valley 1 Elite moved from Lower Egypt to New Valley 1 Infantry moved from Lower Egypt to New Valley 1 Artillery moved from Lower Egypt to New Valley 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Adv.Fighter moved from New Valley to Tobruk 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 4 Infantrys moved from Wales to 20 Sea Zone 4 Infantrys moved from 20 Sea Zone to Belgium 1 Bomber and 1 Fighter moved from Wales to Belgium 2 Fighters moved from 20 Sea Zone to Belgium 1 Artillery and 1 Infantry moved from 57 Sea Zone to Nubia 13 Infantrys moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Calcutta 4 ArmoredCars and 1 Tank moved from Delhi to Assam Purchase Units - British British buy 4 Adv.Fighters, 2 Artillerys, 1 Carrier, 12 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Bomber, 3 Fighters and 4 Infantrys Germans defend with 1 Elite and 3 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Belgium, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 1 Elite and 2 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Belgium British roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Belgium, round 3 : 1/8 hits, 2.33 expected hits Germans roll dice for 1 Elite in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium 1 Elite owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Bomber, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 Elite and 3 Infantrys Casualties for British: 1 Infantry Battle in Tobruk British attack with 9 Adv.Fighters, 3 Fighters and 2 Infantrys Italians defend with 2 Infantrys British roll dice for 2 Battleships in Tobruk, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 9 Adv.Fighters, 3 Fighters and 2 Infantrys in Tobruk, round 2 : 5/14 hits, 5.83 expected hits Italians roll dice for 2 Infantrys in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 9 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Non Combat Move - British 9 Adv.Fighters and 3 Fighters moved from Tobruk to 51 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Manchester to Wales 1 Bomber moved from Belgium to Wales 3 Fighters moved from Belgium to 20 Sea Zone 1 Infantry moved from Bombay to 59 Sea Zone 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 63 Sea Zone 1 Infantry moved from Madras to Hyderabad 1 AAGun moved from Bihar to Calcutta Place Units - British 4 Infantrys placed in Wales 2 Artillerys and 4 Infantrys placed in Cairo 1 Carrier and 1 Submarine placed in 57 Sea Zone 2 Adv.Fighters and 1 Infantry placed in W.Iran 2 Adv.Fighters and 1 Infantry placed in E.Iran 2 Infantrys and 3 Tanks placed in Delhi British undo move 6. 1 Infantry and 4 Tanks placed in Delhi 1 Infantry placed in Madras Turning on Edit Mode EDIT: Removing units owned by British from Madras: 1 Infantry EDIT: Adding units owned by British to Hyderabad: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.33 British regular : -3.50Territory Summary for British :
London : 1 AAGun and 1 Factory Tobruk : 1 flag, 2 Infantrys Kwajalein : 2 Infantrys Jaluit : 1 flag New Valley : 1 AAGun, 4 ArmoredCars, 10 Artillerys, 4 Elites, 10 Infantrys, 2 Mech.Infs, 12 Mot.Infs and 9 Tanks Rhodes : 1 flag Assam : 1 AAGun, 7 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 41 Infantrys, 1 Mot.Inf and 15 Tanks Vancouver : 1 AAGun, 1 Factory and 2 Infantrys Bombay : 1 Factory Dover : 1 Infantry Hyderabad : 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 12 Infantrys and 2 Tanks Mersa Matruh : 1 Infantry Calcutta : 1 AAGun and 5 Infantrys Manchester : 1 AAGun, 1 Factory and 1 Infantry Nubia : 1 Artillery and 1 Infantry Madras : 1 AAGun, 1 Factory and 4 Infantrys Montreal : 1 AAGun, 1 Factory and 1 Infantry Delhi : 1 Factory, 1 Infantry and 4 Tanks Malta : 3 Bunkers Cairo : 2 Artillerys, 1 Factory and 4 Infantrys Lower Egypt : 1 AAGun, 2 Artillerys, 1 Elite and 2 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Guadalcanal : 1 Artillery Midway : 2 Infantrys Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Crete : 1 flag Belgian Congo : 1 flag E.Iran : 1 flag, 2 Adv.Fighters, 1 Factory and 1 Infantry Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Factory and 1 Infantry Belgium : 1 flag, 3 Infantrys N.Saudi Arabia : 1 flag, 1 Factory S.Saudi Arabia : 1 flag Mozambique : 1 flag Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 Submarine, 2 T.Boats and 4 Transports 51 Sea Zone : 9 Adv.Fighters, 5 Battleships, 6 Carriers, 3 Cruisers, 4 Destroyers, 3 Fighters, 5 S.Submarines, 1 Submarine, 1 T.Boat and 5 Transports 57 Sea Zone : 1 Carrier, 1 Submarine and 1 Transport 63 Sea Zone : 1 Artillery, 1 Infantry and 1 TransportProduction/PUs Summary :
Germans : 115 / 121 Russians : 86 / 88 Italians : 62 / 66 French : 22 / 22 Yamamoto : 70 / 70 Chinese : 13 / 13 Hisaichi : 80 / 80 British : 112 / 112 Anzac : 36 / 36 Dutch : 7 / 7 Finns : 20 / 22 Romanians : 13 / 15 Thai : 23 / 23 Americans : 134 / 136 -
-
edit Edit, please. .tsvg
-
TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 1 Infantry moved from Vyborg to S.Karelia 1 Artillery and 1 Elite moved from Leningrad to S.Karelia 3 Artillerys, 3 Elites, 23 Infantrys and 7 Tanks moved from Leningrad to Novgorod Purchase Units - Finns Finns buy 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Karelia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Karelia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Novgorod Finns attack with 3 Artillerys, 3 Elites, 23 Infantrys and 7 Tanks Russians defend with 1 Infantry Finns roll dice for 3 Artillerys, 3 Elites, 23 Infantrys and 7 Tanks in Novgorod, round 2 : 12/36 hits, 9.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Finns win, taking Novgorod from Russians with 3 Artillerys, 3 Elites, 23 Infantrys and 7 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Vyborg to Leningrad 2 Infantrys moved from Oulu to Vyborg 1 Artillery and 2 Infantrys moved from Tampere to Oulu 1 Artillery and 1 Elite moved from Lapland to N.Karelia 1 Tank moved from Helsinki to Oulu 1 AAGun, 1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone 1 AAGun, 1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys, 1 Infantry and 1 Tank placed in Leningrad 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Finns regular : 1.17 Russians regular : -1.00 -
TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Greece to Donetsk 1 Artillery moved from Kiev to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 4 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 5 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery moved from E.Romania to Vinnytsia 1 Infantry moved from E.Romania to Vinnytsia 1 Elite and 1 Infantry moved from Bulgaria to Greece 1 Artillery and 4 Infantrys moved from E.Romania to Bulgaria 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Infantrys and 1 Tank placed in E.Romania 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians regular : -2.83 Russians regular : -2.00 -
TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Thai Thai buy 1 Bunker, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Thai 2 Infantrys moved from N.Thailand to Yunnan 4 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from Bangkok to N.Thailand 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Place Units - Thai 1 Bunker and 2 Infantrys placed in Yunnan 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :





