@The_Good_Captain Yeah let’s go again. You said you wanted to switch sides I’ll DM you.
crockett36 vs cds World at War
-
Edited a ftr!!!
-
Are you experienced with this map?
-
@cds not at all. Bewildering.
-
Ah, well I hope you like it. Further more playing vs AI is a good way to learn. I always play ahead in local, just to see what happen. AI can be a sneaky bastard sometimes :) And it can help you better your game.
-
@cds Your subs killed my sub. I would have submerged. Is this a deviation from global 1940 sub rules?
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Kiev to Vinnytsia 1 Artillery moved from Donetsk to Vinnytsia 2 Infantrys moved from Donetsk to Kiev 5 Infantrys moved from Rostov to Kursk 1 Artillery, 2 Infantrys and 2 Tanks moved from Kursk to Minsk 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from Latvia to Estonia 1 Infantry moved from Leningrad to Latvia 2 Tanks moved from Leningrad to Minsk 3 Tanks moved from Smolensk to Minsk 1 Infantry moved from Smolensk to Novgorod 1 Infantry moved from S.Karelia to Leningrad 5 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Vologda to S.Karelia 3 Infantrys moved from Yaroslavl to Smolensk 1 Artillery moved from Yaroslavl to Smolensk 2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Tank moved from Uzbekistan to Kuybyshev 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Infantry moved from Zhigansk to Okhotsk 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Yakutsk to Olyokminsk 1 Infantry moved from Olyokminsk to Yakutsk 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Krasnoyarsk to Irkutsk 1 Tank moved from Zhigansk to Olyokminsk 1 Tank moved from Khatanga to Olyokminsk 3 Infantrys moved from Zhigansk to Okhotsk 1 Infantry moved from Koryakia to Kolyma 3 Infantrys moved from Khatanga to Zhigansk 1 Fighter moved from Leningrad to Estonia 1 Fighter moved from Estonia to Lithuania 1 Artillery moved from Leningrad to Estonia Purchase Units - Russians Russians buy 6 Artillerys, 3 Infantrys and 16 Mot.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Artillery in Estonia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Estonia, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 5 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lithuania Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Lithuania to Minsk 1 Tank moved from Leningrad to Minsk 1 AAGun moved from Yaroslavl to S.Karelia 2 AAGuns moved from Rostov to Kursk 1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 AAGun moved from Arkhangelsk to S.Karelia 1 AAGun moved from Khatanga to Olyokminsk 1 Fighter moved from Zhigansk to Olyokminsk 1 Bomber moved from Komi to Olyokminsk 2 Infantrys moved from Perm to Komi 1 AAGun moved from Perm to Komi 1 Tank moved from Komi to S.Karelia 1 Fighter moved from Komi to Minsk 2 Infantrys moved from Komi to Arkhangelsk 1 Infantry moved from Kuybyshev to Astrakhan 1 AAGun moved from Uzbekistan to Chimkent Place Units - Russians 3 Infantrys placed in Leningrad 3 Artillerys placed in Georgia 5 Mot.Infs placed in Stalingrad 10 Mot.Infs placed in Moscow Russians undo move 4. 10 Mot.Infs placed in Moscow 3 Artillerys placed in Arkhangelsk 1 Mot.Inf placed in Sibirsky Turn Complete - Russians Russians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -2.33 -
Yes, you can attack subs here, without presence of a destroyer. So in this case you can also attack them with air, most Allied players tend to take them out very quickly, before they can get into safety.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 Carrier moved from 46 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 55 Sea Zone 2 Fighters moved from Tobruk to 55 Sea Zone 3 Tanks moved from Tunis to 47 Sea Zone 1 Infantry moved from Tunis to N.Tunisia Italians take N.Tunisia from French 2 Infantrys moved from S.Tunisia to 47 Sea Zone 1 Infantry moved from Sicily to 47 Sea Zone 1 Transport moved from 46 Sea Zone to 47 Sea Zone 1 Tank moved from S.Tunisia to 47 Sea Zone 1 Infantry moved from Sicily to 47 Sea Zone 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Fighter moved from Tripoli to Mersa Matruh 3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh 1 Infantry moved from Kufra to New Valley Italians take New Valley from British 2 Infantrys moved from Kufra to Mersa Matruh 1 Artillery and 1 Infantry moved from Equatoria to Italian East Africa 1 Tank moved from Kordofan to Kufra Italians take Darfur from British 1 Battleship moved from 47 Sea Zone to 51 Sea Zone 2 Destroyers moved from 48 Sea Zone to 51 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone 3 Tanks moved from 51 Sea Zone to Mersa Matruh 1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk 1 Fighter moved from 46 Sea Zone to Mersa Matruh 1 Bomber moved from Rome to Mersa Matruh 1 Tank moved from Provence to Languedoc Italians take Languedoc from French 1 Tank moved from Languedoc to Provence 3 Infantrys moved from 51 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 2 ArmoredCars, 3 Bombers and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 55 Sea Zone Italians attack with 1 Destroyer and 2 Fighters British defend with 1 Destroyer Italians roll dice for 1 Destroyer and 2 Fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 55 Sea Zone Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Italian East Africa Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Fighters moved from 55 Sea Zone to 51 Sea Zone Place Units - Italians 2 ArmoredCars and 1 Tank placed in Provence 3 Bombers placed in Rome Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.00 -
@cds What is this ridiculous division of the Japanese giving them more money than the US?
-
@crockett36 How can anyone defend that historically?
-
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2 Combat Move - French 3 Infantrys moved from Normandy to Orleanais 6 Infantrys moved from Paris to Orleanais 1 Infantry moved from Paris to Orleanais 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Italians 2 Infantrys and 1 Transport moved from 38 Sea Zone to 68 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 7 Sea Zone to 9 Sea Zone 1 Infantry moved from Canadian Prairies to Keewatin 1 Artillery and 2 Infantrys moved from S.French Indochina to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Syria to Palestine 3 Infantrys moved from Syria to Palestine Purchase Units - French French buy 1 Adv.Fighter, 1 Destroyer, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 AAGun moved from Churchill to Keewatin 1 AAGun moved from Paris to Orleanais 1 AAGun moved from Syria to Palestine Place Units - French 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Adv.Fighter and 2 Infantrys placed in E.Morocco 1 Destroyer placed in 41 Sea Zone 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
-
@crockett36 Obviously playability is the answer.
-
I think you underestimate the strenght the Allies forces in Asia have. Furthermore the first round we all start with a small economy and after expansion you get a better economy. You missed out on attacking the neutrals in South America, which would have given you extra income. There are no political disadvantages in that, unlike G40.
-
Thats indeed how you have to look at it. Even with more money then the major power (u.s) its still a matter of how to defeat tons of opponente on the other side. You have uk/china/dutch/anzac/russia and us vs hisaichi and Yamamoto. Nearly impossible to win, if the one playing Allies plays them well.
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Transport moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Banjarmasin 2 Artillerys and 1 Infantry moved from West Borneo to Banjarmasin 1 Fighter moved from Bangkok to Banjarmasin 1 Bomber moved from Peleliu to Banjarmasin 2 Bombers moved from Tokyo to Banjarmasin 1 Transport moved from 106 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to Mindanao 2 Tanks moved from Davao to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Artillery, 2 Tanks and 3 Transports moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry moved from Peleliu to 108 Sea Zone 1 Infantry moved from Woleai to 108 Sea Zone 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 108 Sea Zone to 109 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 109 Sea Zone to West Papua 1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone 1 Infantry moved from Tarawa to Tabiteuea 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Nauru 1 Fighter moved from 104 Sea Zone to Nauru 1 Battleship moved from 104 Sea Zone to 109 Sea Zone 1 Battleship moved from 107 Sea Zone to 109 Sea Zone 1 Fighter moved from 104 Sea Zone to Tabiteuea 1 Bomber moved from Jaluit to Tabiteuea 2 Fighters moved from 104 Sea Zone to Tonga 2 Carriers and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone 1 Infantry moved from Chubu to Kyushu 1 Artillery moved from Kiangsi to Kwangtung 1 Tank moved from Kiangsi to Hunan Yamamoto take Hunan from Chinese 1 Tank moved from Hunan to Kwangtung 1 Infantry moved from 93 Sea Zone to Mindanao 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindanao 1 Fighter moved from Peleliu to Soembawa 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 2 Submarines moved from 107 Sea Zone to 109 Sea Zone 1 Destroyer moved from 106 Sea Zone to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Nauru Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry; Americans defend with 1 Fighter Yamamoto roll dice for 2 Battleships in Nauru, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the British lost in Nauru Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Nauru, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Fighter in Nauru, round 2 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Americans lost in Nauru Yamamoto win, taking Nauru from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Americans: 1 Fighter Battle in Tonga Yamamoto attack with 2 Fighters Americans defend with 1 Bomber Yamamoto roll dice for 2 Fighters in Tonga, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Bomber in Tonga, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Americans lost in Tonga Yamamoto win with 2 Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Bomber Battle in West Papua Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks Anzac defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in West Papua, round 2 : 2/0 hits, 2.00 expected hits Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Soembawa Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Artillery and 1 Tank Chinese defend with 1 Tank Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Tabiteuea Yamamoto attack with 1 Bomber, 1 Fighter and 1 Infantry Americans defend with 1 Fighter Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 Fighter in Tabiteuea, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Tabiteuea 1 Fighter owned by the Americans lost in Tabiteuea Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Fighter Battle in Mindanao Yamamoto attack with 3 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 1 Tank in Mindanao, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindanao 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Banjarmasin Yamamoto attack with 2 Artillerys, 3 Bombers, 3 Fighters and 3 Infantrys Dutch defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank Dutch roll AA dice in Banjarmasin : 1/0 hits, 1.00 expected hits 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 3 Bombers, 2 Fighters and 3 Infantrys in Banjarmasin, round 2 : 4/1 hits, 4.17 expected hits Dutch roll dice for 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/1 hits, 2.50 expected hits 3 Infantrys owned by the Yamamoto lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 2 Artillerys, 3 Bombers and 2 Fighters in Banjarmasin, round 3 : 3/1 hits, 3.33 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 1/1 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto lost in Banjarmasin 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 22PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 3 Bombers and 2 Fighters remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Dutch: 6 Infantrys and 1 Tank Non Combat Move - Yamamoto 3 Bombers moved from Banjarmasin to East And South Borneo 1 Fighter moved from Soembawa to 111 Sea Zone 2 Fighters moved from Banjarmasin to East And South Borneo 1 Fighter moved from Nauru to 109 Sea Zone 2 Fighters moved from Tonga to 109 Sea Zone 1 Fighter moved from Tabiteuea to 109 Sea Zone 1 Bomber moved from Tabiteuea to Woleai 1 Fighter moved from 109 Sea Zone to Woleai Place Units - Yamamoto 4 Bombers placed in Davao 1 Elite and 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 94 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Yamamoto regular : -0.50 Americans regular : 0.67 Anzac regular : -0.67 Dutch AA : 0.00 Dutch regular : -0.00 British regular : -0.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Kweichow to Hunan Chinese take Hunan from Yamamoto 1 Artillery moved from Anhwei to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi 1 Fighter moved from Hupeh to Chahar 3 Tanks moved from Hupeh to Suiyuan 1 Infantry moved from Hupeh to Anhwei 1 Tank moved from Ningsia to Suiyuan 1 Infantry moved from Lanchow to Szechwan 1 Tank moved from W.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 3 Infantrys moved from Urumqi to E.Sinkiang 3 Infantrys moved from Shensi to Shansi 1 Tank moved from Anhwei to Kweichow Purchase Units - Chinese Chinese buy 6 ArmoredCars, 1 Elite and 2 Fighters; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Infantry in Chahar, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Suiyuan Place Units - Chinese 6 ArmoredCars placed in Hsining Chinese undo move 1. 2 Fighters placed in Hsining 4 ArmoredCars placed in Hsining 2 ArmoredCars and 1 Elite placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Shantung 1 Artillery and 1 Infantry moved from Shantung to Shanghai 4 Tanks moved from Shantung to Shanghai 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo 1 Infantry and 2 Tanks moved from East And South Borneo to British Borneo 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 1 Carrier moved from 111 Sea Zone to 107 Sea Zone 1 Destroyer moved from 111 Sea Zone to 106 Sea Zone 3 Fighters moved from West Borneo to 113 Sea Zone 1 Fighter moved from West Borneo to 67 Sea Zone 1 Artillery and 1 Infantry moved from Kwangsi to Hunan 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Marines moved from Changchun to 84 Sea Zone 2 Artillerys, 2 Marines and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Marine moved from Changchun to 84 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Marine moved from 92 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys moved from Hong Kong to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 1 Artillery and 1 Marine moved from Changchun to Kirin 1 Artillery and 1 Infantry moved from Khabarovsk to Vladivostok 1 Tank moved from Khabarovsk to Vladivostok 2 Tanks moved from Ayan to Vladivostok 1 Infantry and 1 Tank moved from Ayan to Chita Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hunan Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Vladivostok Hisaichi attack with 1 Artillery, 1 Infantry and 3 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Vladivostok, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in British Borneo Hisaichi attack with 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in British Borneo, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in British Borneo 1 Infantry owned by the British lost in British Borneo Hisaichi roll dice for 1 Infantry and 2 Tanks in British Borneo, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 Artillery in British Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in British Borneo Hisaichi win, taking British Borneo from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in 67 Sea Zone Hisaichi attack with 1 Fighter Dutch defend with 1 Submarine Hisaichi roll dice for 1 Fighter in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch submerged Battle in 113 Sea Zone Hisaichi attack with 3 Fighters British defend with 1 Submarine Hisaichi roll dice for 3 Fighters in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 113 Sea Zone Hisaichi winHisaichi win with 1 Fighter remaining with 3 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in N.French Indochina Hisaichi attack with 4 Artillerys and 2 Marines French defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 4 Artillerys and 2 Marines in N.French Indochina, round 2 : 2/1 hits, 2.67 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits 1 Artillery owned by the Hisaichi lost in N.French Indochina 2 Infantrys owned by the French lost in N.French Indochina Hisaichi roll dice for 3 Artillerys and 2 Marines in N.French Indochina, round 3 : 2/1 hits, 2.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in N.French Indochina 1 Artillery owned by the French lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 2 Marines remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Artillerys Casualties for French: 1 Artillery and 2 Infantrys Battle in Shanghai Hisaichi attack with 1 Artillery, 1 Infantry and 4 Tanks Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Shanghai, round 2 : 3/1 hits, 2.67 expected hits Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Hollandia Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Dutch defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Hollandia Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 3 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia 1 Artillery owned by the Dutch lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 3 Fighters moved from 113 Sea Zone to West Papua 1 Fighter moved from 67 Sea Zone to West Papua 1 AAGun moved from Changchun to Kirin Place Units - Hisaichi 1 Factory placed in Heilungchiang 2 Artillerys, 1 Elite and 3 Infantrys placed in Hong Kong 6 ArmoredCars and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 French regular : 0.67 Russians regular : 0.50 Dutch regular : 0.00 British regular : 0.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Infantry moved from Nubia to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Submarine moved from 57 Sea Zone to 55 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 1 Fighter moved from Trucial Coast to Nubia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 Artillery moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from French Sudan to French Equatorial Africa 1 Fighter moved from Gibraltar to 30 Sea Zone 1 T.Boat moved from 18 Sea Zone to 17 Sea Zone 1 Artillery, 3 Fighters, 10 Infantrys and 3 Tanks moved from Wales to Dover 1 Infantry moved from Manchester to Dover 1 Infantry moved from Scotland to Manchester 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 1 Infantry moved from Assam to Yunnan 1 Artillery moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma 1 Infantry moved from Ceylon to 64 Sea Zone 1 Infantry and 1 Transport moved from 64 Sea Zone to 61 Sea Zone 1 Infantry moved from Andaman to 61 Sea Zone 2 Infantrys moved from 61 Sea Zone to S.Thailand British take S.Thailand from Thai 1 Bomber moved from Komi to Baluchistan Purchase Units - British British buy 1 AAGun, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters and 9 Infantrys; Remaining resources: 2 PUs; Combat - British Battle in 55 Sea Zone British attack with 1 Submarine Italians defend with 1 Destroyer British roll dice for 1 Submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 55 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Yunnan British attack with 1 Artillery and 1 Infantry Thai defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan 1 Artillery owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Thai: 1 Artillery Battle in Burma British attack with 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Infantrys in Burma, round 2 : 1/1 hits, 0.33 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 30 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 Submarines owned by the Germans submerged Non Combat Move - British 1 Fighter moved from 30 Sea Zone to Tangier 1 Infantry moved from British Guiana to Suriname 2 Infantrys moved from 32 Sea Zone to French Guiana 1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 AAGun, 1 Artillery and 2 Infantrys moved from Rajputana to Hyderabad 1 Infantry moved from Bihar to Assam 1 AAGun, 3 Infantrys and 1 Tank moved from Hyderabad to Calcutta 1 Tank moved from Madras to Calcutta 1 Tank moved from Calcutta to Assam 1 Artillery moved from Madras to Hyderabad 1 AAGun, 1 Artillery and 6 Infantrys moved from Madras to Hyderabad 1 AAGun, 3 Infantrys and 1 Tank moved from Mysore to Hyderabad 1 Tank moved from Hyderabad to Calcutta 1 Transport moved from 64 Sea Zone to 60 Sea Zone 1 Fighter moved from Baffin to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 2 Infantrys moved from British Columbia to Yukon 1 Artillery moved from Punjab to Bihar 1 AAGun moved from British Columbia to Yukon 1 Fighter moved from Nubia to Darfur 4 Infantrys and 3 Tanks moved from Lower Egypt to Cairo 1 Artillery and 3 Infantrys moved from 56 Sea Zone to Cairo 1 Infantry moved from 57 Sea Zone to Nubia 1 Infantry moved from Ontario to Quebec 1 Bomber moved from Baluchistan to Punjab Place Units - British 1 AAGun, 2 Fighters and 3 Infantrys placed in Cairo British undo move 1. 1 AAGun and 4 Infantrys placed in Cairo 1 Destroyer placed in 56 Sea Zone 2 Infantrys placed in Cape Town 3 Infantrys placed in Madras 1 Carrier, 1 Cruiser and 2 Destroyers placed in 18 Sea Zone 2 Fighters placed in 18 Sea Zone Turn Complete - British British collect 87 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Thai regular : 0.33 British regular : 1.33 -
you still need to do anzac and dutch turns
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 69 Sea Zone 1 Infantry and 1 Tank moved from Merauke to Hollandia 2 Artillerys moved from Sumatra to Java 1 Infantry moved from Sumatra to Java 1 Infantry moved from Sumatra to Java 1 Fighter moved from Sumatra to Java Combat - Dutch Battle in Hollandia Dutch attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in Hollandia 1 Infantry owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Tank in Hollandia, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Hollandia, round 3 : 0/1 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Hollandia Dutch roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hollandia, round 4 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Tank in Hollandia, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hollandia, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in Hollandia 1 Tank owned by the Hisaichi lost in Hollandia Hisaichi win with no units remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Dutch regular : 0.83 Hisaichi regular : -1.00





