Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
Its your turn
@cds Sunday or Monday
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Americans
1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Transports moved from 99 Sea Zone to 83 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Submarine moved from 71 Sea Zone to 76 Sea Zone
1 Destroyer moved from 74 Sea Zone to 72 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 73 Sea Zone
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Fighter moved from Washington to 25 Sea Zone
1 Tank moved from South Atlantic USA to 13 Sea Zone
1 Infantry moved from Washington to 13 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 32 Sea Zone
1 Bomber moved from South Central USA to 25 Sea Zone
1 Tank moved from Southwest USA to 83 Sea Zone
1 Tank moved from San Francisco to 83 Sea Zone
2 Infantrys moved from Southwest USA to 83 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 83 Sea Zone to 74 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 73 Sea Zone to 72 Sea Zone
1 Fighter moved from Midway to Nauru
1 Bomber moved from Pearl Harbor to Port Moresby
1 Carrier moved from 118 Sea Zone to 91 Sea Zone
1 Carrier moved from 118 Sea Zone to 91 Sea Zone
1 Bomber moved from North Central USA to Tonga
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Submarine moved from 98 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 97 Sea Zone
2 Fighters moved from 118 Sea Zone to 117 Sea Zone
1 Fighter moved from 117 Sea Zone to Tabiteuea
1 Fighter moved from 117 Sea Zone to Phoenix
Purchase Units - Americans
Americans buy 2 Carriers, 2 Fighters and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 Carriers, 2 Destroyers, 2 Fighters and 2 Submarines
Yamamoto defend with 1 Submarine
Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 91 Sea Zone
1 Submarine owned by the Americans lost in 91 Sea Zone
Americans win with 2 Carriers, 2 Destroyers, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Submarine
Battle in 25 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
1 Destroyer owned by the Americans lost in 25 Sea Zone
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Germans: 1 Submarine
Non Combat Move - Americans
1 Bomber moved from 25 Sea Zone to Mauritania
1 Infantry and 1 Tank moved from 32 Sea Zone to French Guiana
1 Fighter moved from 25 Sea Zone to Colombia
Place Units - Americans
1 Carrier placed in 13 Sea Zone
2 Fighters placed in 13 Sea Zone
1 Carrier and 1 T.Boat placed in 83 Sea Zone
Americans undo move 2.
1 Fighter placed in 83 Sea Zone
1 Fighter placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Fighters moved from Hamburg to Netherlands
1 Stuka moved from Bohemia to Netherlands
1 Stuka moved from Austria to Netherlands
3 ArmoredCars moved from Rhine to Belgium
3 ArmoredCars moved from Bavaria to Belgium
2 Tanks moved from Lorraine to Belgium
1 Tank moved from Lorraine to Burgundy
Germans take Burgundy from French
1 Tank moved from Burgundy to Picardy
2 Artillerys, 7 Infantrys and 6 Tanks moved from Lorraine to Picardy
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Tank moved from Lithuania to East Prussia
1 Artillery moved from Danzig to 24 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
1 Artillery and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
1 Artillery and 2 Infantrys moved from 22 Sea Zone to Netherlands
1 Tank moved from Bohemia to Warsaw
4 Tanks moved from Danzig to Warsaw
1 Infantry moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Artillery and 1 Infantry moved from Krakow to Warsaw
1 Artillery and 3 Infantrys moved from Hungary to Krakow
1 Tank moved from Hungary to Serbia
2 Artillerys, 3 Infantrys and 1 Tank moved from Croatia to Serbia
6 Infantrys moved from Silesia to Krakow
1 Artillery and 5 Infantrys moved from Danzig to East Prussia
2 Infantrys moved from Pomerania to Danzig
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
1 Bomber moved from Helsinki to 6 Sea Zone
1 Destroyer and 2 Submarines moved from 5 Sea Zone to 6 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Campania to 51 Sea Zone
2 Infantrys and 4 Tanks moved from Tobruk to Mersa Matruh
Germans take Mersa Matruh from British
2 Infantrys moved from Kufra to Mersa Matruh
3 Submarines moved from 31 Sea Zone to 30 Sea Zone
Purchase Units - Germans
Germans buy 2 Elites, 7 Infantrys, 7 Mot.Infs and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 Artillerys, 7 Infantrys and 7 Tanks
French defend with 1 Bunker
Germans roll dice for 2 Artillerys, 7 Infantrys and 7 Tanks in Picardy, round 2 : 6/1 hits, 5.67 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Picardy
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 Artillerys, 6 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Netherlands
Germans attack with 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 4/0 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Serbia
Germans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Serbia, round 2 : 3/1 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Serbia
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Germans loses 0 PUs for violating Serbias neutrality.
Germans win, taking Serbia from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 1 Artillery, 1 Infantry and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Warsaw, round 2 : 3/1 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Warsaw
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer, 1 Fighter and 2 Transports; Italians loiter and taunt
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Germans win with 1 Destroyer, 1 Fighter and 2 Transports remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 2 Submarines
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Submarines in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 6 Sea Zone
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 6 Sea Zone
1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 13
Casualties for Germans: 2 Submarines
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Battle in 30 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Submarine
Germans roll dice for 3 Submarines in 30 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 30 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Belgium
Germans attack with 6 ArmoredCars and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 6 ArmoredCars and 2 Tanks in Belgium, round 2 : 3/0 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 AAGun moved from Lorraine to Picardy
2 Fighters moved from Netherlands to Rhine
2 Stukas moved from Netherlands to Rhine
1 AAGun moved from Brandenburg to Pomerania
1 Bomber moved from 6 Sea Zone to Danzig
1 Fighter moved from 51 Sea Zone to Campania
Place Units - Germans
2 Transports placed in 22 Sea Zone
2 Elites and 2 Infantrys placed in Hamburg
4 Mot.Infs placed in Rhine
3 Mot.Infs placed in Bavaria
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
French regular : 0.17
Russians regular : -0.17
Germans regular : 1.00
British regular : -0.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Fighters moved from Hamburg to Netherlands
1 Stuka moved from Bohemia to Netherlands
1 Stuka moved from Austria to Netherlands
3 ArmoredCars moved from Rhine to Belgium
3 ArmoredCars moved from Bavaria to Belgium
2 Tanks moved from Lorraine to Belgium
1 Tank moved from Lorraine to Burgundy
Germans take Burgundy from French
1 Tank moved from Burgundy to Picardy
2 Artillerys, 7 Infantrys and 6 Tanks moved from Lorraine to Picardy
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Tank moved from Lithuania to East Prussia
1 Artillery moved from Danzig to 24 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
1 Artillery and 1 Transport moved from 24 Sea Zone to 22 Sea Zone
1 Artillery and 2 Infantrys moved from 22 Sea Zone to Netherlands
1 Tank moved from Bohemia to Warsaw
4 Tanks moved from Danzig to Warsaw
1 Infantry moved from Krakow to Vinnytsia
Germans take Vinnytsia from Russians
1 Artillery and 1 Infantry moved from Krakow to Warsaw
1 Artillery and 3 Infantrys moved from Hungary to Krakow
1 Tank moved from Hungary to Serbia
2 Artillerys, 3 Infantrys and 1 Tank moved from Croatia to Serbia
6 Infantrys moved from Silesia to Krakow
1 Artillery and 5 Infantrys moved from Danzig to East Prussia
2 Infantrys moved from Pomerania to Danzig
1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
1 Bomber moved from Helsinki to 6 Sea Zone
1 Destroyer and 2 Submarines moved from 5 Sea Zone to 6 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
1 Fighter moved from Campania to 51 Sea Zone
2 Infantrys and 4 Tanks moved from Tobruk to Mersa Matruh
Germans take Mersa Matruh from British
2 Infantrys moved from Kufra to Mersa Matruh
3 Submarines moved from 31 Sea Zone to 30 Sea Zone
Purchase Units - Germans
Germans buy 2 Elites, 7 Infantrys, 7 Mot.Infs and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 Artillerys, 7 Infantrys and 7 Tanks
French defend with 1 Bunker
Germans roll dice for 2 Artillerys, 7 Infantrys and 7 Tanks in Picardy, round 2 : 6/1 hits, 5.67 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Picardy
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 2 Artillerys, 6 Infantrys and 7 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in Netherlands
Germans attack with 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 4/0 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 3 Artillerys, 2 Fighters, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Serbia
Germans attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Serbia, round 2 : 3/1 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Serbia
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Germans loses 0 PUs for violating Serbias neutrality.
Germans win, taking Serbia from Neutral with 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 1 Artillery, 1 Infantry and 5 Tanks
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Warsaw, round 2 : 3/1 hits, 3.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Warsaw
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 Artillery and 5 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 51 Sea Zone
Germans attack with 1 Destroyer, 1 Fighter and 2 Transports; Italians loiter and taunt
French defend with 1 Submarine
French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the French lost in 51 Sea Zone
Germans win with 1 Destroyer, 1 Fighter and 2 Transports remaining. Battle score for attacker is 7
Casualties for French: 1 Submarine
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 1 Destroyer and 2 Submarines
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Submarines in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Germans lost in 6 Sea Zone
1 Transport owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Germans lost in 6 Sea Zone
1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 1 Destroyer in 6 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 13
Casualties for Germans: 2 Submarines
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Battle in 30 Sea Zone
Germans attack with 3 Submarines
British defend with 1 Submarine
Germans roll dice for 3 Submarines in 30 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 30 Sea Zone
Germans win with 3 Submarines remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Belgium
Germans attack with 6 ArmoredCars and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 6 ArmoredCars and 2 Tanks in Belgium, round 2 : 3/0 hits, 3.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 5 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 AAGun moved from Lorraine to Picardy
2 Fighters moved from Netherlands to Rhine
2 Stukas moved from Netherlands to Rhine
1 AAGun moved from Brandenburg to Pomerania
1 Bomber moved from 6 Sea Zone to Danzig
1 Fighter moved from 51 Sea Zone to Campania
Place Units - Germans
2 Transports placed in 22 Sea Zone
2 Elites and 2 Infantrys placed in Hamburg
4 Mot.Infs placed in Rhine
3 Mot.Infs placed in Bavaria
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 88 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Campania: 1 Fighter
EDIT: Adding units owned by Germans to Tobruk: 1 Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.17
Russians regular : -0.17
Germans regular : 1.00
British regular : -0.33
Neutral regular : -0.33
Edited a ftr!!!
Are you experienced with this map?
@cds not at all. Bewildering.
Ah, well I hope you like it. Further more playing vs AI is a good way to learn. I always play ahead in local, just to see what happen. AI can be a sneaky bastard sometimes :) And it can help you better your game.
@cds Your subs killed my sub. I would have submerged. Is this a deviation from global 1940 sub rules?
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Kiev to Vinnytsia
1 Artillery moved from Donetsk to Vinnytsia
2 Infantrys moved from Donetsk to Kiev
5 Infantrys moved from Rostov to Kursk
1 Artillery, 2 Infantrys and 2 Tanks moved from Kursk to Minsk
1 Infantry moved from Latvia to Lithuania
1 Infantry moved from Latvia to Lithuania
1 Infantry moved from Latvia to Estonia
1 Infantry moved from Leningrad to Latvia
2 Tanks moved from Leningrad to Minsk
3 Tanks moved from Smolensk to Minsk
1 Infantry moved from Smolensk to Novgorod
1 Infantry moved from S.Karelia to Leningrad
5 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Vologda to S.Karelia
3 Infantrys moved from Yaroslavl to Smolensk
1 Artillery moved from Yaroslavl to Smolensk
2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia
1 Infantry moved from Uzbekistan to 126 Sea Zone
1 Tank moved from Uzbekistan to Kuybyshev
1 Artillery moved from Uzbekistan to 126 Sea Zone
1 Infantry moved from Zhigansk to Okhotsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Yakutsk to Olyokminsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Artillery moved from Krasnoyarsk to Irkutsk
1 Tank moved from Zhigansk to Olyokminsk
1 Tank moved from Khatanga to Olyokminsk
3 Infantrys moved from Zhigansk to Okhotsk
1 Infantry moved from Koryakia to Kolyma
3 Infantrys moved from Khatanga to Zhigansk
1 Fighter moved from Leningrad to Estonia
1 Fighter moved from Estonia to Lithuania
1 Artillery moved from Leningrad to Estonia
Purchase Units - Russians
Russians buy 6 Artillerys, 3 Infantrys and 16 Mot.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Estonia
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Estonia, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Estonia
Russians roll dice for 1 Artillery in Estonia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Estonia, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lithuania
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Lithuania to Minsk
1 Tank moved from Leningrad to Minsk
1 AAGun moved from Yaroslavl to S.Karelia
2 AAGuns moved from Rostov to Kursk
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 AAGun moved from Arkhangelsk to S.Karelia
1 AAGun moved from Khatanga to Olyokminsk
1 Fighter moved from Zhigansk to Olyokminsk
1 Bomber moved from Komi to Olyokminsk
2 Infantrys moved from Perm to Komi
1 AAGun moved from Perm to Komi
1 Tank moved from Komi to S.Karelia
1 Fighter moved from Komi to Minsk
2 Infantrys moved from Komi to Arkhangelsk
1 Infantry moved from Kuybyshev to Astrakhan
1 AAGun moved from Uzbekistan to Chimkent
Place Units - Russians
3 Infantrys placed in Leningrad
3 Artillerys placed in Georgia
5 Mot.Infs placed in Stalingrad
10 Mot.Infs placed in Moscow
Russians undo move 4.
10 Mot.Infs placed in Moscow
3 Artillerys placed in Arkhangelsk
1 Mot.Inf placed in Sibirsky
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : -2.33
Yes, you can attack subs here, without presence of a destroyer. So in this case you can also attack them with air, most Allied players tend to take them out very quickly, before they can get into safety.
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Italians
1 Carrier moved from 46 Sea Zone to 51 Sea Zone
1 Destroyer moved from 48 Sea Zone to 55 Sea Zone
2 Fighters moved from Tobruk to 55 Sea Zone
3 Tanks moved from Tunis to 47 Sea Zone
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
2 Infantrys moved from S.Tunisia to 47 Sea Zone
1 Infantry moved from Sicily to 47 Sea Zone
1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Tank moved from S.Tunisia to 47 Sea Zone
1 Infantry moved from Sicily to 47 Sea Zone
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Fighter moved from Tripoli to Mersa Matruh
3 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Tobruk to Mersa Matruh
1 Infantry moved from Kufra to New Valley
Italians take New Valley from British
2 Infantrys moved from Kufra to Mersa Matruh
1 Artillery and 1 Infantry moved from Equatoria to Italian East Africa
1 Tank moved from Kordofan to Kufra
Italians take Darfur from British
1 Battleship moved from 47 Sea Zone to 51 Sea Zone
2 Destroyers moved from 48 Sea Zone to 51 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone
3 Tanks moved from 51 Sea Zone to Mersa Matruh
1 Infantry, 1 Tank and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
1 Fighter moved from 46 Sea Zone to Mersa Matruh
1 Bomber moved from Rome to Mersa Matruh
1 Tank moved from Provence to Languedoc
Italians take Languedoc from French
1 Tank moved from Languedoc to Provence
3 Infantrys moved from 51 Sea Zone to Mersa Matruh
Purchase Units - Italians
Italians buy 2 ArmoredCars, 3 Bombers and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 55 Sea Zone
Italians attack with 1 Destroyer and 2 Fighters
British defend with 1 Destroyer
Italians roll dice for 1 Destroyer and 2 Fighters in 55 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 55 Sea Zone
Italians win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Italian East Africa
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from 55 Sea Zone to 51 Sea Zone
Place Units - Italians
2 ArmoredCars and 1 Tank placed in Provence
3 Bombers placed in Rome
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : -1.00
@cds What is this ridiculous division of the Japanese giving them more money than the US?
@crockett36 How can anyone defend that historically?
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 2
Combat Move - French
3 Infantrys moved from Normandy to Orleanais
6 Infantrys moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from French Equatorial Africa to Darfur
British take Darfur from Italians
2 Infantrys and 1 Transport moved from 38 Sea Zone to 68 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 7 Sea Zone to 9 Sea Zone
1 Infantry moved from Canadian Prairies to Keewatin
1 Artillery and 2 Infantrys moved from S.French Indochina to N.French Indochina
French take N.French Indochina from Yamamoto
1 Infantry moved from Syria to Palestine
3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Adv.Fighter, 1 Destroyer, 13 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - French
Non Combat Move - French
1 AAGun moved from Churchill to Keewatin
1 AAGun moved from Paris to Orleanais
1 AAGun moved from Syria to Palestine
Place Units - French
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
1 Adv.Fighter and 2 Infantrys placed in E.Morocco
1 Destroyer placed in 41 Sea Zone
1 Transport placed in 1 Sea Zone
Turn Complete - French
French collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
@crockett36 Obviously playability is the answer.
I think you underestimate the strenght the Allies forces in Asia have. Furthermore the first round we all start with a small economy and after expansion you get a better economy. You missed out on attacking the neutrals in South America, which would have given you extra income. There are no political disadvantages in that, unlike G40.
Thats indeed how you have to look at it. Even with more money then the major power (u.s) its still a matter of how to defeat tons of opponente on the other side. You have uk/china/dutch/anzac/russia and us vs hisaichi and Yamamoto. Nearly impossible to win, if the one playing Allies plays them well.
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Transport moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
2 Artillerys and 1 Infantry moved from West Borneo to Banjarmasin
1 Fighter moved from Bangkok to Banjarmasin
1 Bomber moved from Peleliu to Banjarmasin
2 Bombers moved from Tokyo to Banjarmasin
1 Transport moved from 106 Sea Zone to 93 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to Mindanao
2 Tanks moved from Davao to 107 Sea Zone
1 Artillery moved from Davao to 107 Sea Zone
1 Artillery, 2 Tanks and 3 Transports moved from 107 Sea Zone to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
1 Infantry moved from Peleliu to 108 Sea Zone
1 Infantry moved from Woleai to 108 Sea Zone
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from 108 Sea Zone to 109 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 109 Sea Zone to West Papua
1 Artillery and 1 Infantry moved from Jaluit to 104 Sea Zone
1 Infantry moved from Tarawa to Tabiteuea
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Nauru
1 Fighter moved from 104 Sea Zone to Nauru
1 Battleship moved from 104 Sea Zone to 109 Sea Zone
1 Battleship moved from 107 Sea Zone to 109 Sea Zone
1 Fighter moved from 104 Sea Zone to Tabiteuea
1 Bomber moved from Jaluit to Tabiteuea
2 Fighters moved from 104 Sea Zone to Tonga
2 Carriers and 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone
1 Infantry moved from Chubu to Kyushu
1 Artillery moved from Kiangsi to Kwangtung
1 Tank moved from Kiangsi to Hunan
Yamamoto take Hunan from Chinese
1 Tank moved from Hunan to Kwangtung
1 Infantry moved from 93 Sea Zone to Mindanao
1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
1 Infantry moved from Kyushu to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindanao
1 Fighter moved from Peleliu to Soembawa
2 Fighters moved from 107 Sea Zone to Banjarmasin
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
2 Submarines moved from 107 Sea Zone to 109 Sea Zone
1 Destroyer moved from 106 Sea Zone to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 4 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Nauru
Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
British defend with 1 Infantry; Americans defend with 1 Fighter
Yamamoto roll dice for 2 Battleships in Nauru, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the British lost in Nauru
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Nauru, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Fighter in Nauru, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Nauru
Yamamoto win, taking Nauru from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for British: 1 Infantry
Casualties for Americans: 1 Fighter
Battle in Tonga
Yamamoto attack with 2 Fighters
Americans defend with 1 Bomber
Yamamoto roll dice for 2 Fighters in Tonga, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Bomber in Tonga, round 2 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Americans lost in Tonga
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 Bomber
Battle in West Papua
Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in West Papua, round 2 : 2/0 hits, 2.00 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in West Papua, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in West Papua
Yamamoto win, taking West Papua from Anzac with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Soembawa
Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Soembawa
Yamamoto win, taking Soembawa from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Tabiteuea
Yamamoto attack with 1 Bomber, 1 Fighter and 1 Infantry
Americans defend with 1 Fighter
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Tabiteuea, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 Fighter in Tabiteuea, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Tabiteuea
1 Fighter owned by the Americans lost in Tabiteuea
Yamamoto win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Fighter
Battle in Mindanao
Yamamoto attack with 3 Infantrys and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tank in Mindanao, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Mindanao
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 2 Artillerys, 3 Bombers, 3 Fighters and 3 Infantrys
Dutch defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
Dutch roll AA dice in Banjarmasin : 1/0 hits, 1.00 expected hits
1 Fighter owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 2 Artillerys, 3 Bombers, 2 Fighters and 3 Infantrys in Banjarmasin, round 2 : 4/1 hits, 4.17 expected hits
Dutch roll dice for 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/1 hits, 2.50 expected hits
3 Infantrys owned by the Yamamoto lost in Banjarmasin
4 Infantrys owned by the Dutch lost in Banjarmasin
Yamamoto roll dice for 2 Artillerys, 3 Bombers and 2 Fighters in Banjarmasin, round 3 : 3/1 hits, 3.33 expected hits
Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 1/1 hits, 1.17 expected hits
1 Artillery owned by the Yamamoto lost in Banjarmasin
2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
Yamamoto captures 22PUs while taking Dutch capital
Yamamoto win, taking Banjarmasin from Dutch with 1 Artillery, 3 Bombers and 2 Fighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Artillery, 1 Fighter and 3 Infantrys
Casualties for Dutch: 6 Infantrys and 1 Tank
Non Combat Move - Yamamoto
3 Bombers moved from Banjarmasin to East And South Borneo
1 Fighter moved from Soembawa to 111 Sea Zone
2 Fighters moved from Banjarmasin to East And South Borneo
1 Fighter moved from Nauru to 109 Sea Zone
2 Fighters moved from Tonga to 109 Sea Zone
1 Fighter moved from Tabiteuea to 109 Sea Zone
1 Bomber moved from Tabiteuea to Woleai
1 Fighter moved from 109 Sea Zone to Woleai
Place Units - Yamamoto
4 Bombers placed in Davao
1 Elite and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 94 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Yamamoto regular : -0.50
Americans regular : 0.67
Anzac regular : -0.67
Dutch AA : 0.00
Dutch regular : -0.00
British regular : -0.17