Thank you, here’s to an epic game.
Submerge 115, no scramble from Novgorod
Scramble from Scotland
Submerge 91

Not sure if TripleA will roll this battle correctly. I also don’t understand how the “column” rolling exactly works.
UK submarine surprise strike:
[dice 1d6<=2]
1d6<=2: 5; Hits: 0
UK bomber
[dice 1d6<=4]
1d6<=4: 4; Hits: 1
@gamerman01 Up to you to choose a casualty - choice between a submarine, transport or battleship.
@VictoryFirst said in Gamerman01 (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 2nd Round:
I also don’t understand how the “column” rolling exactly works.
Never mind, found it in the rules. Column 1 is all units attacking/defending at 1, which is rolled first and then the defender has to apply casualties. Then column 2 is rolled, etc.
Sink the submarine, thanks
I’m glad you found the rule :)
Alright, Germans roll back
Transport [dice 1d6<=1]
submarine [dice 1d6<=2]
battleship [dice 1d6<=4]
1d6<=1: 5; Hits: 0
1d6<=2: 2; Hits: 1
1d6<=4: 3; Hits: 1
Well at least I destroyed something lol.
This attack could really have gone either way.
The probabilities I calculated:
UK:
0 hits - 22.2%
1 hit - 55.6%
2 hits - 22.2%
G:
0 hits - 18.5%
1 hit - 50%
2 hits - 27.8%
3 hits - 3.7%
So your most likely result was getting 1 hit, where I would have a bomber left that would have a 66.6% chance to kill either the transport or the battleship. That would have really helped me.
I tested this battle 5 times which is not a lot, but in three cases I destroyed the transport. In one case I destroyed everything and had a bomber left, and in the last case you had a battleship and a transport remaining just like now. The four battles that went well made me do this attack.
Lol if only I got the result when rolling the battle in TripleA so that I could edit it afterwards!

TripleA Turn Summary for game: Classic League
Game History
Round: 1
Purchase Units - British
British buy nothing; Remaining resources: 30 PUs;
Combat Move - British
1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone
1 bomber moved from United Kingdom to West Mediteranean Sea Zone
Combat - British
Battle in West Mediteranean Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 battleship, 1 submarine and 1 transport
British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in West Mediteranean Sea Zone
British roll dice for 1 bomber in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 transport owned by the Germans lost in West Mediteranean Sea Zone
British roll dice for 1 submarine in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans lost in West Mediteranean Sea Zone
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 40
Casualties for Germans: 1 battleship, 1 submarine and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from West Mediteranean Sea Zone: 1 bomber and 1 submarine
EDIT: Adding units owned by Germans to West Mediteranean Sea Zone: 1 battleship and 1 transport
EDIT: Turning off Edit Mode
1 fighter and 2 infantry moved from India to Sinkiang
1 infantry moved from Syria Jordan to Persia
1 armour moved from Anglo Sudan Egypt to Persia
1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
1 infantry moved from Anglo Sudan Egypt to Red Sea Zone
1 infantry moved from Red Sea Zone to Persia
1 infantry moved from South Africa to Kenya-Rhodesia
Turn Complete - British
British collect 28 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from East Canada: 1 armour
EDIT: Adding units owned by British to West Canada: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,50
British regular : 1,00
TripleA Turn Summary for game: Classic League
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
1 battleship and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone
1 fighter moved from Philippines to Hawaii Sea Zone
1 fighter moved from Japan to Hawaii Sea Zone
1 fighter moved from Manchuria to China
1 fighter moved from French Indo China to China
1 bomber moved from Japan to China
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Kwangtung to China
3 infantry moved from French Indo China to China
1 infantry moved from Kwangtung to China
Combat - Japanese
Battle in China
Japanese attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in China, round 2 : 3/8 hits, 2.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in China
1 fighter owned by the Americans and 2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Hawaii Sea Zone
Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 submarine
Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in Hawaii Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 1 transport in Hawaii Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone
Japanese win with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 fighter moved from Hawaii Sea Zone to Wake Island
1 infantry moved from Manchuria to China
1 infantry moved from Kwangtung to French Indo China
2 fighters moved from China to Kwangtung
1 transport moved from Philippines Sea Zone to Japan Sea Zone
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone
1 aaGun moved from Kwangtung Sea Zone to Kwangtung
1 bomber moved from China to Kwangtung
Place Units - Japanese
1 aaGun and 1 infantry placed in Japan
2 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -0.17
TripleA Turn Summary for game: Classic League
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs;
Non Combat Move - Americans
1 fighter moved from West US to Brazil
1 fighter moved from East US to Brazil
1 bomber moved from East US to Brazil
1 infantry moved from Alaska to West Canada
1 transport moved from West US Sea Zone to Midway Sea Zone
1 infantry moved from Midway to Midway Sea Zone
1 infantry and 1 transport moved from Midway Sea Zone to West Canada Sea Zone
1 infantry moved from West Canada Sea Zone to West Canada
1 battleship moved from West US Sea Zone to West Panama Sea Zone
2 infantry moved from West US to West Canada
1 aaGun moved from West US to West Canada
1 aaGun moved from East US to West US
1 armour moved from East US to West Canada
Place Units - Americans
1 carrier and 2 transports placed in East US Sea Zone
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Classic League
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 armour, 2 fighters and 3 infantry moved from Karelia S.S.R. to Finland Norway
Combat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland Norway
Russians attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Finland Norway, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians lost in Finland Norway
1 infantry owned by the Germans lost in Finland Norway
Russians roll dice for 1 armour, 2 fighters and 1 infantry in Finland Norway, round 3 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 armour and 2 infantry in Finland Norway, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Finland Norway
1 infantry owned by the Germans lost in Finland Norway
Russians roll dice for 1 armour and 2 fighters in Finland Norway, round 4 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Finland Norway
2 fighters owned by the Russians retreated
1 armour owned by the Russians retreated to Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters moved from Finland Norway to Karelia S.S.R.
3 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Yakut S.S.R. to Sinkiang
1 aaGun moved from Russia to Novosibirsk
Place Units - Russians
7 infantry placed in Karelia S.S.R.
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,00
Russians regular : -1,83
You will be next, my big team game move was done last night
Thanks for your patience!
TripleA Turn Summary for game: Classic League
Game History
Round: 2
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
Germans take Congo from British
Germans take Anglo Sudan Egypt from British
3 fighters and 1 infantry moved from East Europe to Ukraine S.S.R.
1 armour moved from Finland Norway to Karelia S.S.R.
1 bomber and 2 fighters moved from West Europe to Ukraine S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 armour
Russians defend with 1 aaGun, 3 armour, 1 factory, 2 fighters and 22 infantry
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 armour, 2 fighters and 22 infantry in Karelia S.S.R., round 2 : 5/27 hits, 9.67 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 3 armour, 2 fighters and 22 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 5 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 5 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to East Europe
1 bomber moved from Ukraine S.S.R. to East Europe
3 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Gibraltar to West Mediteranean Sea Zone
1 infantry moved from West Europe to West Mediteranean Sea Zone
2 infantry and 1 transport moved from West Mediteranean Sea Zone to East Mediteranean Sea Zone
2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to East Europe
2 fighters moved from Ukraine S.S.R. to West Europe
1 aaGun moved from Germany to South Europe
1 infantry moved from Germany to West Europe
3 armour moved from East Europe to West Europe
9 infantry moved from Germany to East Europe
Place Units - Germans
2 infantry placed in South Europe
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -5.00
Germans regular : -0.83
TripleA Turn Summary for game: Classic League
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 infantry and 4 transports; Remaining resources: 5 PUs;
Combat Move - British
2 infantry moved from Persia to Red Sea Zone
2 infantry and 1 transport moved from Red Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 fighter moved from Sinkiang to French Indo China
Combat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Sinkiang
1 armour moved from Persia to Sinkiang
1 infantry moved from Kenya-Rhodesia to South Africa
2 fighters moved from United Kingdom to Karelia S.S.R.
Place Units - British
1 carrier and 4 transports placed in North Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
British regular : 0,17
TripleA Turn Summary for game: Classic League
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from Hawaii Sea Zone to Solomon Islands Sea Zone
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
1 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone
1 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
2 fighters and 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
1 fighter moved from Wake Island to Manchuria
1 transport moved from Kwangtung Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to Japan Sea Zone
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Soviet Far East to Manchuria
1 infantry moved from China to French Indo China
1 fighter moved from Kwangtung to Manchuria
1 bomber and 1 fighter moved from Kwangtung to French Indo China
2 battleships moved from Hawaii Sea Zone to Japan Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 5 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 fighters and 5 infantry in Manchuria, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Panama Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 battleship
Japanese roll dice for 1 submarine in West Panama Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Americans lost in West Panama Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 battleship
Non Combat Move - Japanese
COMMENT: 1 AA left in the box
1 carrier moved from Hawaii Sea Zone to New Zealand Sea Zone
2 fighters moved from West Panama Sea Zone to New Zealand Sea Zone
1 fighter moved from Manchuria to China
1 aaGun moved from Kwangtung to China
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun moved from Japan Sea Zone to Manchuria
1 fighter moved from Manchuria to China
1 fighter moved from French Indo China to China
1 bomber moved from French Indo China to China
Place Units - Japanese
1 transport placed in Japan Sea Zone
1 aaGun, 1 armour and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17
Russians regular : -0.67
British regular : -0.33