@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
6 bombers moved from Southern Italy to 72 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Ukraine to Volgograd
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Ukraine
2 bombers moved from Southern Italy to Norway
5 fighters and 4 tactical_bombers moved from Finland to Norway
7 mech_infantrys moved from Finland to Norway
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour and 7 mech_infantrys moved from Germany to Western Germany
3 mech_infantrys moved from Poland to Western Germany
2 artilleries moved from Denmark to Western Germany
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in 72 Sea Zone
Germans attack with 6 bombers
British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 6 bombers in 72 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Germans lost in 72 Sea Zone
1 transport owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Western Germany
Germans attack with 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys in Western Germany, round 2 : 3/15 hits, 4.17 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 armour, 2 artilleries, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 2 bombers, 5 fighters, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 7 infantry; Americans defend with 1 harbour and 1 infantry
British roll AA dice in Norway : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Norway, round 2 : 5/17 hits, 7.17 expected hits
Americans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
2 mech_infantrys owned by the Germans lost in Norway
1 aaGun owned by the British and 4 infantry owned by the British lost in Norway
Germans roll dice for 2 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Norway, round 3 : 5/15 hits, 6.83 expected hits
Americans roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 3 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun and 7 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Iraq
5 bombers moved from 72 Sea Zone to Kenya
1 bomber moved from Western Ukraine to Bessarabia
1 armour moved from Romania to Bessarabia
17 artilleries and 48 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Bessarabia
5 artilleries and 3 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Denmark to Western Germany
4 fighters moved from Norway to Northern Italy
4 tactical_bombers moved from Norway to Northern Italy
2 bombers moved from Norway to Northern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British AA : 0.50
Russians regular : 0.00
Germans regular : -5.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 5 artilleries and 17 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Bryansk to Rostov
27 artilleries and 62 infantry moved from Bryansk to Ukraine
4 artilleries moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 27 artilleries and 62 infantry
Germans defend with 1 factory_minor; Italians defend with 3 mech_infantrys
Russians roll dice for 27 artilleries and 62 infantry in Ukraine, round 2 : 21/89 hits, 23.83 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 27 artilleries and 62 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 9 artilleries and 17 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 9 artilleries and 17 infantry in Belarus, round 2 : 7/27 hits, 7.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun, 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -2.33
Russians regular : -8.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries moved from Shantung to Jehol
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 6 Sea Zone to Jehol
1 artillery and 1 mech_infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 2 artilleries and 6 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 fighters in Jehol, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 armour moved from Buryatia to Amur
1 armour and 9 mech_infantrys moved from Shantung to Jehol
1 infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Japanese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
7 bombers moved from Chahar to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble Orders in sz6 + you have 2 kamikazes left. If you want to give an OOL you can or we can play it per round.
@Tyzoq well might as well scramble em all. max defense. use both kami’s with 1 kami on 1 cruiser each
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
7 bombers moved from Chahar to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Manchuria
Battle in Norway
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 harbour and 4 mech_infantrys
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 mech_infantrys owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 3 infantry
Casualties for Germans: 4 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits
Units damaged: 1 battleship owned by the Americans
10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits
Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone
6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits
Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
Non Combat Move - Americans
9 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from Norway to France
1 fighter moved from Norway to 125 Sea Zone
1 carrier moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Tunisia to United Kingdom
1 artillery moved from Yunnan to Kweichow
2 carriers moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber, 4 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 10.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
3 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
7 bombers moved from Chahar to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Battle in Manchuria
Battle in Norway
Americans attack with 2 fighters and 4 infantry
Germans defend with 1 harbour and 4 mech_infantrys
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 4 infantry in Norway, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 4 mech_infantrys in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Norway
2 mech_infantrys owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 3 infantry in Norway, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 2 infantry in Norway, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 2 fighters and 1 infantry in Norway, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Manchuria from Japanese, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 3 infantry
Casualties for Germans: 4 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
Americans roll dice for 11 submarines in 6 Sea Zone, round 2 : 5/11 hits, 3.67 expected hits
Units damaged: 5 carriers owned by the Japanese
Americans roll dice for 1 battleship, 11 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 20/38 hits, 20.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 6 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 25/39 hits, 20.67 expected hits
Units damaged: 1 battleship owned by the Americans
10 submarines owned by the Americans and 7 carriers owned by the Americans lost in 6 Sea Zone
7 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 11 bombers, 1 carrier, 2 cruisers, 4 destroyers, 19 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 19/38 hits, 20.50 expected hits
Japanese roll dice for 17 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 20/23 hits, 14.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 1 transport in 6 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 15 fighters owned by the Americans lost in 6 Sea Zone
6 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 11 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 13/19 hits, 11.67 expected hits
Japanese roll dice for 2 battleships, 8 fighters and 1 transport in 6 Sea Zone, round 4 : 9/10 hits, 6.67 expected hits
2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans lost in 6 Sea Zone
8 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 9 bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 bombers, 8 carriers, 2 cruisers, 4 destroyers, 19 fighters, 11 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 17 fighters, 4 submarines, 6 tactical_bombers and 1 transport
Non Combat Move - Americans
9 bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from Norway to France
1 fighter moved from Norway to 125 Sea Zone
1 carrier moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 carriers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Tunisia to United Kingdom
1 artillery moved from Yunnan to Kweichow
2 carriers moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber, 4 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to Anhwe
3 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Burma to Northwest Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in Denmark
Battle in Korea
Battle in Northwest Persia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Denmark from Germans, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Northwest Persia to Persia
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from India to West India
3 mech_infantrys moved from Burma to West India
1 aaGun and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 aaGun, 1 artillery and 10 infantry moved from Hunan to Anhwe
3 infantry moved from Kiangsi to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Tanganyika Territory to Rhodesia
4 fighters moved from 112 Sea Zone to France
3 fighters moved from 110 Sea Zone to France
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 mech_infantrys moved from Malaya to Burma
Place Units - British
3 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Some Units in Malaya change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.83
Italians regular : 0.33
Japanese regular : 10.33
Germans regular : 0.33
British regular : 0.33
@Tyzoq will get to a move soon…soirry
@cwglee51 no worries. I will be out for a week starting tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Italian Somaliland to Kenya
1 infantry moved from Ethiopia to Kenya
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Brazil
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits, 1.17 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern France
Italians win, taking Brazil from Americans, taking Southern France from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 106 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 106 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Kazakhstan: 1 mech_infantry
EDIT: Changing ownership of Kazakhstan from Russians to Italians
EDIT: Turning off Edit Mode
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
3 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : -0.33
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from India to Tanganyika Territory
Combat - ANZAC
Battle in Tanganyika Territory
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Tanganyika Territory
2 infantry owned by the Italians lost in Tanganyika Territory
ANZAC roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Tanganyika Territory
1 artillery owned by the Italians lost in Tanganyika Territory
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 bomber moved from Tanganyika Territory to Union of South Africa
2 carriers and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
1 aaGun and 1 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Okinawa to 19 Sea Zone
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from India to Tanganyika Territory
Combat - ANZAC
Battle in Tanganyika Territory
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Tanganyika Territory
2 infantry owned by the Italians lost in Tanganyika Territory
ANZAC roll dice for 1 artillery and 1 bomber in Tanganyika Territory, round 3 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Tanganyika Territory
1 artillery owned by the Italians lost in Tanganyika Territory
ANZAC win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - ANZAC
1 bomber moved from Tanganyika Territory to Union of South Africa
2 carriers and 2 fighters moved from 39 Sea Zone to 72 Sea Zone
2 fighters moved from 39 Sea Zone to Persia
1 aaGun and 1 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Okinawa to 19 Sea Zone
Place Units - ANZAC
1 bomber and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 23 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Purchase Units - French
French buy 2 aaGuns and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
3 infantry moved from Tunisia to Algeria
Combat - French
Battle in Algeria
French attack with 3 infantry
Italians defend with 1 artillery and 1 infantry
French roll dice for 3 infantry in Algeria, round 2 : 2/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Algeria
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
4 infantry moved from Holland Belgium to France
1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
Place Units - French
2 aaGuns and 1 infantry placed in France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : 1.50
Italians regular : 1.00
ANZAC regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Germany to France
9 mech_infantrys moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 armour moved from Western Germany to France
2 bombers, 4 fighters and 4 tactical_bombers moved from Northern Italy to France
2 fighters moved from Southern Italy to France
1 bomber moved from Bessarabia to France
1 bomber moved from Iraq to France
5 bombers moved from Kenya to Persia
1 artillery moved from Iraq to Persia
12 armour moved from Iraq to Persia
2 infantry moved from Iraq to Persia
6 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Caucasus to Persia
Combat - Germans
Battle in Persia
Germans attack with 12 armour, 1 artillery, 5 bombers, 2 infantry and 9 mech_infantrys
British defend with 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 16 infantry; ANZAC defend with 4 fighters; Russians defend with 1 infantry
British roll AA dice in Persia : 0/3 hits, 0.50 expected hits
Germans roll dice for 12 armour, 1 artillery, 5 bombers, 2 infantry and 9 mech_infantrys in Persia, round 2 : 10/29 hits, 11.67 expected hits
British roll dice for 1 aaGun, 1 artillery, 1 bomber, 4 fighters and 17 infantry in Persia, round 2 : 9/23 hits, 8.83 expected hits
2 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Persia
1 aaGun owned by the British, 1 bomber owned by the British and 8 infantry owned by the British lost in Persia
Germans roll dice for 12 armour, 1 artillery, 5 bombers and 2 mech_infantrys in Persia, round 3 : 8/20 hits, 10.17 expected hits
British roll dice for 1 artillery, 4 fighters and 9 infantry in Persia, round 3 : 4/14 hits, 6.00 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Persia
1 infantry owned by the Russians and 7 infantry owned by the British lost in Persia
Germans roll dice for 11 armour and 5 bombers in Persia, round 4 : 5/16 hits, 8.83 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Persia, round 4 : 4/6 hits, 3.33 expected hits
4 armour owned by the Germans lost in Persia
3 fighters owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans roll dice for 7 armour and 5 bombers in Persia, round 5 : 8/12 hits, 6.83 expected hits
British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans lost in Persia
1 fighter owned by the ANZAC lost in Persia
Germans win, taking Persia from British with 6 armour and 5 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 6 armour, 1 artillery, 2 infantry and 9 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 1 bomber and 16 infantry
Casualties for Russians: 1 infantry
Casualties for ANZAC: 4 fighters
Battle in France
Germans attack with 1 armour, 2 artilleries, 4 bombers, 6 fighters, 17 mech_infantrys and 4 tactical_bombers
British defend with 9 fighters and 8 infantry; French defend with 2 aaGuns, 1 airfield, 1 factory_minor and 5 infantry; Americans defend with 1 fighter and 1 infantry
French roll AA dice in France : 3/6 hits, 1.00 expected hits
3 fighters owned by the Germans lost in France
Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 17 mech_infantrys and 4 tactical_bombers in France, round 2 : 12/31 hits, 11.17 expected hits
French roll dice for 2 aaGuns, 10 fighters and 14 infantry in France, round 2 : 12/24 hits, 11.33 expected hits
12 mech_infantrys owned by the Germans lost in France
2 aaGuns owned by the French, 5 infantry owned by the French and 5 infantry owned by the British lost in France
Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 3 fighters, 5 mech_infantrys and 4 tactical_bombers in France, round 3 : 6/19 hits, 9.17 expected hits
French roll dice for 10 fighters and 4 infantry in France, round 3 : 9/14 hits, 8.00 expected hits
2 artilleries owned by the Germans, 2 fighters owned by the Germans and 5 mech_infantrys owned by the Germans lost in France
1 infantry owned by the Americans, 2 fighters owned by the British and 3 infantry owned by the British lost in France
Germans roll dice for 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers in France, round 4 : 6/10 hits, 6.00 expected hits
French roll dice for 8 fighters in France, round 4 : 7/8 hits, 5.33 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in France
1 fighter owned by the Americans and 5 fighters owned by the British lost in France
Germans roll dice for 3 bombers in France, round 5 : 0/3 hits, 2.00 expected hits
French roll dice for 2 fighters in France, round 5 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans lost in France
Germans roll dice for 2 bombers in France, round 6 : 1/2 hits, 1.33 expected hits
French roll dice for 2 fighters in France, round 6 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Germans lost in France
1 fighter owned by the British lost in France
French win with 1 fighter remaining. Battle score for attacker is -92
Casualties for Germans: 1 armour, 2 artilleries, 4 bombers, 6 fighters, 17 mech_infantrys and 4 tactical_bombers
Casualties for British: 8 fighters and 8 infantry
Casualties for French: 2 aaGuns and 5 infantry
Casualties for Americans: 1 fighter and 1 infantry
Non Combat Move - Germans
5 bombers could not land in Persia and were removed
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 41 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 3.67
British AA : -0.50
Germans regular : -11.17
British regular : -0.83
French AA : 2.00
@Tyzoq gg, needed some depserate luckj and got the exact opposite
@cwglee51 gg, thanks for the game.