0%

Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter, 1 submarine and 2 transports
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 fighter and 2 transports remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Northern Territory
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    ANZAC regular : -0.17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 1 infantry moved from Novgorod to Archangel
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            3 artilleries, 2 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Greece to Normandy Bordeaux
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 2 artilleries and 3 infantry
                    Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.83 expected hits
                    French roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    1 mech_infantry owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
                French win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Northern Italy to Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            8 mech_infantrys moved from Western Germany to Poland
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
            2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Archangel to Novgorod
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in Ukraine
            1 fighter and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Russians regular : 0.67
    Germans regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            2 fighters moved from 37 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            11 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            11 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Buryatia
            1 fighter moved from India to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Yunnan
            2 artilleries moved from Szechwan to Shensi
            2 artilleries and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            4 infantry moved from India to West India
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 39 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
            1 artillery placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.83
    ANZAC regular : -0.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            2 fighters moved from 37 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            11 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            11 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Buryatia
            1 fighter moved from India to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Yunnan
            2 artilleries moved from Szechwan to Shensi
            2 artilleries and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            4 infantry moved from India to West India
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 39 Sea Zone
            1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.83
    ANZAC regular : -0.33
    

    Savegame

  • 19 17 16

    Edit to NCM & Place. Convoy came out the same.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries, 3 fighters and 10 infantry moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Spain
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 fighter moved from 110 Sea Zone to Spain
            1 fighter moved from United Kingdom to Spain
            7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
            6 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Iraq to Turkey
            1 armour moved from Persia to Turkey
            6 fighters moved from Cyprus to Turkey
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            7 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour, 1 artillery, 6 fighters and 3 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters and 3 infantry in Turkey, round 2 : 4/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Turkey, round 3 : 5/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    4 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Spain
                Americans attack with 3 artilleries, 5 fighters and 17 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 5 fighters and 17 infantry in Spain, round 2 : 7/25 hits, 6.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 5 fighters and 14 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Cyprus to Russia
            6 fighters moved from Turkey to Persia
            1 aaGun moved from Iraq to Turkey
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Spain to 98 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to Northern Territory
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 6 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
            EDIT: Turning off Edit Mode
            1 airfield and 3 fighters placed in Iraq
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 mech_infantry moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 bomber moved from Russia to Ukraine
            1 tactical_bomber moved from 98 Sea Zone to Caucasus
            2 fighters moved from Egypt to Caucasus
            5 submarines moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            1 fighter moved from United Kingdom to Portugal
            3 fighters moved from Russia to Kansu
            1 fighter moved from Russia to Kansu
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 infantry and 1 mech_infantry moved from 81 Sea Zone to Saudi Arabia
            2 armour moved from Persia to Saudi Arabia
            2 fighters moved from Persia to Russia
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Saudi Arabia
                British attack with 2 armour, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Portugal, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Portugal
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Caucasus
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            3 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Turkey
            8 armour moved from Persia to Turkey
            1 fighter moved from Portugal to Spain
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.33
    Italians regular : 0.00
    Germans AA : -0.17
    Neutral_True regular : -1.33
    British regular : 1.33
    

    Dice Statistics:

    Total
            1 was rolled 308 times
            2 was rolled 286 times
            3 was rolled 345 times
            4 was rolled 274 times
            5 was rolled 350 times
            6 was rolled 312 times
        Average roll : 3.538
        Median : 3.000
        Variance : 2.491
        Standard Deviation : 1.578
        Total rolls : 1875
    
    Null / Other
            1 was rolled 45 times
            2 was rolled 43 times
            3 was rolled 39 times
            4 was rolled 35 times
            5 was rolled 42 times
            6 was rolled 35 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.373
        Standard Deviation : 0.611
        Total rolls : 239
    
    Germans Combat
            1 was rolled 71 times
            2 was rolled 64 times
            3 was rolled 95 times
            4 was rolled 69 times
            5 was rolled 95 times
            6 was rolled 84 times
        Average roll : 3.638
        Median : 4.000
        Variance : 1.936
        Standard Deviation : 1.391
        Total rolls : 478
    
    British Combat
            1 was rolled 45 times
            2 was rolled 43 times
            3 was rolled 39 times
            4 was rolled 35 times
            5 was rolled 42 times
            6 was rolled 35 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.373
        Standard Deviation : 0.611
        Total rolls : 239
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 23 times
            5 was rolled 21 times
            6 was rolled 19 times
        Average roll : 3.437
        Median : 3.500
        Variance : 0.176
        Standard Deviation : 0.420
        Total rolls : 126
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 16 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.628
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.826
        Total rolls : 137
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 55 times
            2 was rolled 60 times
            3 was rolled 60 times
            4 was rolled 46 times
            5 was rolled 69 times
            6 was rolled 63 times
        Average roll : 3.575
        Median : 4.000
        Variance : 0.860
        Standard Deviation : 0.928
        Total rolls : 353
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.353
        Median : 3.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 16 times
            2 was rolled 17 times
            3 was rolled 28 times
            4 was rolled 20 times
            5 was rolled 31 times
            6 was rolled 18 times
        Average roll : 3.669
        Median : 4.000
        Variance : 1.530
        Standard Deviation : 1.237
        Total rolls : 130
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 136
  • 203
  • 210
  • 130
  • 125
  • 80
  • 157
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

18.0k

Users

40.8k

Topics

1.8m

Posts