No problem on the walk in.
Appreciate the gesture in Holland, but you forgot to leave my inf alive. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 armour and 13 infantry moved from Kweichow to Anhwe
6 artilleries and 74 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
2 aaGuns and 3 infantry moved from Caucasus to Turkey
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Yunnan to 41 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 tactical_bomber moved from Yunnan to Hunan
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Paulau Island
Battle in Philippines
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC, taking Paulau Island from Americans, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
1 infantry owned by the British lost in West India
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry and 2 marines
EDIT: Adding units owned by Japanese to Philippines: 2 infantry and 2 marines
EDIT: Turning off Edit Mode
2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 20 submarines, 5 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Shensi
1 aaGun moved from Sikang to Shensi
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 bomber moved from 41 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 43 Sea Zone
4 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in India
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
2 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Yunnan to 41 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 tactical_bomber moved from Yunnan to Hunan
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Paulau Island
Battle in Philippines
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC, taking Paulau Island from Americans, taking Philippines from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in West India
1 infantry owned by the British lost in West India
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry and 2 marines
EDIT: Adding units owned by Japanese to Philippines: 2 infantry and 2 marines
EDIT: Turning off Edit Mode
2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 19 fighters, 20 submarines, 5 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Shensi
1 aaGun moved from Sikang to Shensi
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 bomber moved from 41 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 43 Sea Zone
4 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in India
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
2 infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 10 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Kweichow
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from Americans
French take Tunisia from Americans
1 bomber moved from Spain to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Kweichow, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 artillery and 5 infantry moved from Argentina to 66 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from Argentina to 85 Sea Zone
1 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Spain
1 aaGun, 18 artilleries and 30 infantry moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
1 aaGun, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Spain to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Normandy Bordeaux to France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
2 fighters moved from Java to Sumatra
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 artilleries placed in Spain
1 artillery and 9 infantry placed in Central United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter and 3 infantry moved from Anhwe to Hunan
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
1 infantry placed in Jehol
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 17 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber, 2 fighters and 5 infantry moved from Caucasus to Rostov
1 fighter moved from Turkey to Rostov
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Holland Belgium
3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 3 infantry
Battle in Rostov
British attack with 1 bomber, 3 fighters and 5 infantry
Germans defend with 7 infantry
British roll dice for 1 bomber, 3 fighters and 5 infantry in Rostov, round 2 : 3/9 hits, 3.00 expected hits
Italians roll dice for 7 infantry in Rostov, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the British lost in Rostov
3 infantry owned by the Germans lost in Rostov
British roll dice for 1 bomber, 3 fighters and 4 infantry in Rostov, round 3 : 2/8 hits, 2.83 expected hits
Italians roll dice for 4 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Rostov
2 infantry owned by the Germans lost in Rostov
British roll dice for 1 bomber, 3 fighters and 3 infantry in Rostov, round 4 : 5/7 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Rostov
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Germans: 7 infantry
Non Combat Move - British
3 artilleries, 53 infantry and 1 mech_infantry moved from Caucasus to Turkey
1 fighter moved from Rostov to Persia
1 bomber and 2 fighters moved from Rostov to Turkey
1 armour and 3 infantry moved from Syria to Turkey
4 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
1 armour moved from Trans-Jordan to Turkey
2 transports moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 10 mech_infantrys moved from Bulgaria to Turkey
2 fighters moved from Holland Belgium to France
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 2 artilleries, 35 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to France
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 1.00
British regular : 2.17
I assumed no intercept in W.Ger
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 18 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from Southern Italy to Caucasus
1 armour and 3 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 3/11 hits, 3.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 3 infantry
French defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Caucasus
1 infantry owned by the French lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the French lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 4 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 5 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Volgograd to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,1,3,6,1,5,4,1,4,1,5,2,6
Italians collect 6 PUs (9 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 18 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
2 fighters moved from Southern Italy to Caucasus
1 armour and 3 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Yugoslavia, round 2 : 3/11 hits, 3.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 3 infantry
French defend with 4 infantry
Italians roll dice for 1 armour, 2 fighters and 3 infantry in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Caucasus
1 infantry owned by the French lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the French lost in Caucasus
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 4 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Caucasus, round 5 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Volgograd to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,1,3,6,1,5,4,1,4,1,5,2,6
Italians collect 6 PUs (9 lost to blockades); end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
Russians regular : -2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Paulau Island, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to South Australia
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
ANZAC collect 16 PUs (1 lost to blockades); end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Southern France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
sz33: 4 ANZ FTRs on 2 US carriers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 77 PUs;
Germans buy 2 artilleries, 21 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Buryatia to Sakha
1 bomber moved from French Indo China to Sakha
Combat - Germans
Battle in Romania
Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Sakha
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sakha, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Sakha
1 infantry owned by the Americans lost in Sakha
Germans win, taking Sakha from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns, 10 armour, 26 artilleries, 62 infantry and 11 mech_infantrys moved from Volgograd to Caucasus
8 armour and 24 mech_infantrys moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
2 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
3 fighters moved from Eastern Poland to Norway
3 fighters moved from Eastern Poland to Germany
3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
14 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Novgorod to Western Germany
2 infantry moved from Finland to Norway
3 mech_infantrys moved from Norway to Vyborg
1 cruiser, 1 destroyer and 4 submarines moved from 115 Sea Zone to 113 Sea Zone
1 aaGun, 3 artilleries and 22 infantry moved from Northern Italy to Western Germany
1 bomber moved from Sakha to Amur
Place Units - Germans
2 artilleries and 8 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
6 infantry placed in Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,3,1
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 3.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Northwest Persia to Turkey
2 aaGuns moved from Turkey to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Northwest Persia to Turkey
2 aaGuns moved from Turkey to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Northwest Persia to Turkey
2 aaGuns moved from Turkey to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Northwest Persia to Turkey
2 aaGuns moved from Turkey to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
sorry about the multiple posts - I got error message and didn’t check forum in-between
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Americans
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kiangsi
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from 35 Sea Zone to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from French Indo China to Kiangsi
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 infantry and 2 marines moved from Philippines to 35 Sea Zone
2 battleships, 12 carriers, 2 cruisers, 8 destroyers, 18 fighters, 2 infantry, 2 marines, 22 submarines, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry and 2 marines moved from 6 Sea Zone to Korea
1 bomber moved from Borneo to French Indo China
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to French Indo China
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from West India to French Indo China
2 infantry moved from India to Burma
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in India
2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 3.00
UK_Pacific regular : -0.33
ANZAC regular : -0.33
@Ghostglider said in L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12):
sorry about the multiple posts - I got error message and didn’t check forum in-between
No worries.
@Ghostglider I did edit to kill the ANZAC DD. I forgot to take it with a ftr. I hope your ok with that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from France to Switzerland
Americans take Switzerland from Germans
1 infantry moved from France to Northern Italy
Americans take Northern Italy from Italians
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Spain to Western Germany
3 fighters and 3 tactical_bombers moved from Anhwe to Hunan
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Philippines
Battle in Hunan
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 3 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Americans win, taking Philippines from Japanese with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from Hunan to Anhwe
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 artilleries moved from Spain to Southern France
1 aaGun, 3 artilleries and 12 infantry moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Western Germany to France
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Eastern United States to Spain
1 tactical_bomber moved from Eastern United States to Spain
1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Spain
2 transports placed in 101 Sea Zone
4 infantry and 1 mech_infantry placed in Central United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Americans collect 72 PUs (4 lost to blockades); end with 72 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Hunan from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Anhwe
4 infantry moved from Anhwe to Chahar
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 17 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Persia to West India
3 fighters moved from France to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
4 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Eastern Persia to West India
1 bomber moved from Turkey to West India
Combat - British
Battle in West India
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in West India, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in West India
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
British attack with 4 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 3 : 2/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Holland Belgium to Scotland
2 fighters moved from Holland Belgium to United Kingdom
8 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to Scotland
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Bulgaria to Greece
3 armour, 3 artilleries, 68 infantry and 11 mech_infantrys moved from Turkey to Northwest Persia
1 bomber and 1 fighter moved from West India to Eastern Persia
1 fighter moved from Turkey to France
1 fighter moved from Turkey to France
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Eastern Persia
1 bomber and 1 fighter moved from Eastern Persia to Persia
4 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 97 Sea Zone to 99 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.50
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 0.33
British regular : -2.00
I assumed no intercept in W.Ger