@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
13 fighters and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/24 hits, 13.17 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
7 artilleries and 7 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Turkmenistan to West India
3 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
12 fighters and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 fighters placed in Japan
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 2.83
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
13 fighters moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
11 fighters moved from Greece to Albania
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 14 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 14 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 14 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 artillery, 11 fighters and 1 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 11 fighters and 1 infantry in Albania, round 2 : 3/13 hits, 6.17 expected hits
Italians roll dice for 2 mech_infantrys in Albania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Albania
2 mech_infantrys owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 artillery and 11 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
11 fighters moved from Albania to Greece
1 fighter moved from Greece to 99 Sea Zone
14 fighters moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Borneo
2 bombers moved from Western United States to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium
1 airfield and 1 harbour placed in Borneo
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Anhwe to Hunan
1 artillery and 6 infantry moved from Hunan to Yunnan
7 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
3 fighters moved from Greece to Cyprus
Combat - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.17
Italians regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from West India to Caucasus
2 fighters moved from Trans-Jordan to Caucasus
2 bombers and 2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 artilleries, 2 bombers, 5 fighters and 2 infantry
Russians defend with 1 aaGun, 5 armour and 4 mech_infantrys
Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Caucasus, round 2 : 5/11 hits, 5.17 expected hits
Russians roll dice for 1 aaGun, 5 armour and 4 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3.83 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Caucasus
4 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Italians roll dice for 1 artillery, 2 bombers and 5 fighters in Caucasus, round 3 : 6/8 hits, 4.17 expected hits
Russians roll dice for 5 armour in Caucasus, round 3 : 2/5 hits, 2.50 expected hits
1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Caucasus
5 armour owned by the Russians lost in Caucasus
Italians win with 2 bombers and 4 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 5 armour and 4 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 fighter
EDIT: Adding units owned by Italians to Caucasus: 1 artillery
EDIT: Changing ownership of Caucasus from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Trans-Jordan to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 bombers moved from Caucasus to Trans-Jordan
3 fighters moved from Caucasus to Northwest Persia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - Italians
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4
Italians collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : -1.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 43 Sea Zone to Celebes
Combat - ANZAC
Battle in Malaya
Battle in Celebes
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Borneo
4 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 43 Sea Zone to Celebes
Combat - ANZAC
Battle in Malaya
Battle in Celebes
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Borneo
4 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Eastern Poland
3 bombers moved from Baltic States to Volgograd
1 armour moved from Novosibirsk to Tambov
Germans take Samara from Russians
Germans take Tambov from Russians
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
1 armour moved from Northwest Persia to Volgograd
33 artilleries, 27 infantry and 8 mech_infantrys moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
33 artilleries and 35 infantry moved from Baltic States to Novgorod
8 artilleries and 4 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 41 artilleries and 39 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 41 artilleries and 39 infantry in Novgorod, round 2 : 33/80 hits, 26.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 41 artilleries and 39 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 33 artilleries, 27 infantry and 8 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 33 artilleries, 27 infantry and 8 mech_infantrys in Albania, round 2 : 25/68 hits, 22.33 expected hits
Americans roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 33 artilleries, 27 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 3 bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour and 3 bombers in Volgograd, round 2 : 2/4 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Karelia to Novgorod
6 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Baltic States to Karelia
4 mech_infantrys moved from Baltic States to Slovakia Hungary
1 armour and 4 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
7 artilleries, 1 bomber and 2 mech_infantrys placed in Western Germany
2 infantry placed in Norway
5 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,4,4,3,6,4,6,1,4,4,4,4,3,5,3,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 9.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 artillery and 3 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Western Ukraine to Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -0.67