@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer, 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
8 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 6/12 hits, 6.00 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 3 submarines
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
8 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from West India to Shan State
6 artilleries moved from Eastern Persia to West India
2 armour moved from Buryatia to Yenisey
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Japanese collect 38 PUs (3 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Java to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Borneo
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 37 Sea Zone to 43 Sea Zone
7 carriers and 1 fighter moved from 42 Sea Zone to 43 Sea Zone
6 fighters moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 3 cruisers and 3 submarines moved from 42 Sea Zone to 43 Sea Zone
2 destroyers moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Java to Yunnan
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
2 bombers moved from Queensland to Yunnan
1 bomber moved from French Indo China to Yunnan
1 bomber moved from Western United States to Manchuria
1 bomber moved from Manchuria to Yunnan
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Holland Belgium
1 submarine and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Greece
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Anhwe
1 fighter moved from Manchuria to Anhwe
1 artillery moved from Kiangsi to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Anhwe, round 2 : 3/9 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
6 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -1.33
Japanese regular : 0.33
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 mech_infantry moved from Northern Italy to Albania
1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Combat - Italians
Battle in British Somaliland
Battle in 39 Sea Zone
Italians attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 39 Sea Zone
1 submarine owned by the ANZAC lost in 39 Sea Zone
Italians win, taking British Somaliland from British with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Italians
1 fighter moved from 39 Sea Zone to West India
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Caucasus to Northwest Persia
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Southern Italy to 81 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
2 artilleries moved from Northwest Persia to Iraq
1 artillery moved from Persia to Northwest Persia
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Persia
1 bomber and 2 infantry placed in Southern Italy
1 destroyer placed in 71 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5
Italians collect 26 PUs (8 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 submarines moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 aaGun moved from Java to 42 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries and 3 infantry moved from 43 Sea Zone to Borneo
1 aaGun moved from 43 Sea Zone to Borneo
1 fighter moved from Java to 43 Sea Zone
2 carriers moved from 42 Sea Zone to 43 Sea Zone
4 fighters moved from 42 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Finland to Karelia
1 bomber and 1 infantry moved from Karelia to Novgorod
1 fighter, 1 infantry and 1 tactical_bomber moved from Baltic States to Novgorod
2 bombers moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 mech_infantry moved from Trans-Jordan to Alexandria
Germans take Alexandria from British
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 armour moved from Yenisey to Novosibirsk
Germans take Timguska from Russians
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Western Ukraine to Baltic States
1 bomber moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 aaGun and 3 infantry moved from Finland to Norway
3 mech_infantrys moved from Norway to Karelia
2 aaGuns, 2 armour, 8 artilleries and 4 infantry moved from Finland to Karelia
23 artilleries and 26 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Trans-Jordan
6 mech_infantrys moved from Western Germany to Yugoslavia
7 artilleries and 3 infantry moved from Germany to Western Germany
10 artilleries and 19 infantry moved from Northern Italy to Yugoslavia
3 artilleries moved from Northern Italy to Western Germany
8 artilleries moved from Northern Italy to Yugoslavia
3 armour and 9 mech_infantrys moved from Eastern Poland to Baltic States
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
9 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Norway
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,4,5,6,3,1,6,2,2,4,2
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 57 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Ukraine
5 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Volgograd
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Belarus to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 5 armour and 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.17 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter moved from Volgograd to Russia
1 fighter moved from Ukraine to Belarus
1 aaGun moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
13 fighters and 5 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 16/24 hits, 13.17 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 15 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Shan State
3 infantry moved from French Indo China to Shan State
7 artilleries and 7 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Turkmenistan to West India
3 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 fighters moved from Japan to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
12 fighters and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Place Units - Japanese
3 fighters placed in Japan
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 2.83
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
13 fighters moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
11 fighters moved from Greece to Albania
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 14 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 14 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 14 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 artillery, 11 fighters and 1 infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 11 fighters and 1 infantry in Albania, round 2 : 3/13 hits, 6.17 expected hits
Italians roll dice for 2 mech_infantrys in Albania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Albania
2 mech_infantrys owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 artillery and 11 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
11 fighters moved from Albania to Greece
1 fighter moved from Greece to 99 Sea Zone
14 fighters moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Borneo
2 bombers moved from Western United States to Manchuria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Yunnan to Manchuria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 fighter placed in 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Holland Belgium
1 airfield and 1 harbour placed in Borneo
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Anhwe to Hunan
1 artillery and 6 infantry moved from Hunan to Yunnan
7 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
3 fighters moved from Greece to Cyprus
Combat - British
Non Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 19 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.17
Italians regular : 0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from West India to Caucasus
2 fighters moved from Trans-Jordan to Caucasus
2 bombers and 2 fighters moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 artilleries, 2 bombers, 5 fighters and 2 infantry
Russians defend with 1 aaGun, 5 armour and 4 mech_infantrys
Russians roll AA dice in Caucasus : 0/3 hits, 0.50 expected hits
Italians roll dice for 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Caucasus, round 2 : 5/11 hits, 5.17 expected hits
Russians roll dice for 1 aaGun, 5 armour and 4 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3.83 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Caucasus
4 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Italians roll dice for 1 artillery, 2 bombers and 5 fighters in Caucasus, round 3 : 6/8 hits, 4.17 expected hits
Russians roll dice for 5 armour in Caucasus, round 3 : 2/5 hits, 2.50 expected hits
1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Caucasus
5 armour owned by the Russians lost in Caucasus
Italians win with 2 bombers and 4 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 5 armour and 4 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 fighter
EDIT: Adding units owned by Italians to Caucasus: 1 artillery
EDIT: Changing ownership of Caucasus from Russians to Italians
EDIT: Turning off Edit Mode
1 armour moved from Trans-Jordan to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 81 Sea Zone
2 bombers moved from Caucasus to Trans-Jordan
3 fighters moved from Caucasus to Northwest Persia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - Italians
2 armour and 1 mech_infantry placed in Persia
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4
Italians collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : -1.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 43 Sea Zone to Celebes
Combat - ANZAC
Battle in Malaya
Battle in Celebes
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Borneo
4 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 43 Sea Zone to Celebes
Combat - ANZAC
Battle in Malaya
Battle in Celebes
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 4/6 hits, 2.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Malaya from Japanese, taking Celebes from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Borneo
4 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Queensland to 43 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 28 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Eastern Poland
3 bombers moved from Baltic States to Volgograd
1 armour moved from Novosibirsk to Tambov
Germans take Samara from Russians
Germans take Tambov from Russians
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
1 armour moved from Northwest Persia to Volgograd
33 artilleries, 27 infantry and 8 mech_infantrys moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Karelia to Eastern Poland
33 artilleries and 35 infantry moved from Baltic States to Novgorod
8 artilleries and 4 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 41 artilleries and 39 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 41 artilleries and 39 infantry in Novgorod, round 2 : 33/80 hits, 26.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 41 artilleries and 39 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Albania
Germans attack with 33 artilleries, 27 infantry and 8 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 33 artilleries, 27 infantry and 8 mech_infantrys in Albania, round 2 : 25/68 hits, 22.33 expected hits
Americans roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 33 artilleries, 27 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 3 bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour and 3 bombers in Volgograd, round 2 : 2/4 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Karelia to Novgorod
6 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Baltic States to Karelia
4 mech_infantrys moved from Baltic States to Slovakia Hungary
1 armour and 4 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
7 artilleries, 1 bomber and 2 mech_infantrys placed in Western Germany
2 infantry placed in Norway
5 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,3,4,4,3,6,4,6,1,4,4,4,4,3,5,3,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.67
Germans regular : 9.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 artillery and 3 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Western Ukraine to Belarus
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 25 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -0.67