@Booper no scrambles, thanks
crocket36 (Allies+39) vs Simon33 (X) OOB
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Man, these dice are terrible!

OOL?
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@simon33 WHAAAAAAAAAAAAAAAAAT!
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@crockett36 take out both dds.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 54 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from Americans 3 fighters moved from Japan to 7 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kansu to Shensi 1 artillery moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 armour moved from Anhwe to Shensi 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 artilleries moved from Yunnan to Szechwan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 infantry moved from Anhwe to Shantung 1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 4 carriers, 2 destroyers and 4 fighters Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Americans roll dice for 4 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone 2 carriers owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 2/9 hits, 5.33 expected hits Americans roll dice for 2 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 7 Sea Zone 2 destroyers owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 4 : 5/6 hits, 3.67 expected hitsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -2.83 ANZAC regular : -0.17 -
Finally a decent round. Might have been a misclick but dice have been rolled.

OOL?
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@simon33 2 hits on the Lexington and both of her planes. One plane from Yorktown.
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@simon33 2 hits on the Lexington and both of her planes. One plane from Yorktown.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_major; Remaining resources: 54 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from Americans 3 fighters moved from Japan to 7 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone 1 mech_infantry moved from Kansu to Shensi 1 artillery moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 1 armour moved from Anhwe to Shensi 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Shensi 2 artilleries moved from Yunnan to Szechwan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 infantry moved from Anhwe to Shantung 1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 7 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 4 carriers, 2 destroyers and 4 fighters Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Americans roll dice for 4 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone 2 carriers owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 2/9 hits, 5.33 expected hits Americans roll dice for 2 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 7 Sea Zone 2 destroyers owned by the Americans lost in 7 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 4 : 5/6 hits, 3.67 expected hits Americans roll dice for 2 carriers and 4 fighters in 7 Sea Zone, round 4 : 4/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 7 Sea Zone 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 7 Sea Zone 2 bombers owned by the Japanese retreated Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -28 Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 3 carriers, 2 destroyers and 3 fighters Battle in Szechwan Japanese attack with 3 artilleries and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 1 mech_infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from 7 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 fighter moved from Shantung to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Shan State to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Japanese regular : -3.50 ANZAC regular : -0.17 -
@simon33 family event tomorrow
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@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@simon33 family event tomorrow
Why tell me?
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@simon33 delay. I always try and keep people informed.
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@crockett36 I call my dental hygienist if I’m going to be 1 minute late. Do you do the same in Aus?
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 3 bombers moved from Western United States to Korea 2 bombers moved from Jehol to Japan 1 carrier moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from Central United States to Western United States 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Japan Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Korea Place Units - Americans 2 carriers and 1 fighter placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Japanese AA : 0.67 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 3 bombers moved from Western United States to Korea 2 bombers moved from Jehol to Japan 1 carrier moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from Central United States to Western United States 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Japan Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Korea Place Units - Americans 2 carriers and 1 fighter placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Tsinghai 11 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 1 fighter moved from Jehol to Anhwe 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 aaGun, 3 artilleries and 6 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 12 infantry in Anhwe, round 2 : 3/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 3 artilleries and 6 infantry in Anhwe, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Chinese lost in Anhwe 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 11 infantry in Anhwe, round 3 : 1/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 4 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 6 : 4/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Anhwe, round 6 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 9 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Persia to Rostov 1 fighter moved from Persia to Tambov 11 fighters and 1 tactical_bomber moved from Persia to Russia 1 bomber moved from India to Russia 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Burma to India Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to India EDIT: 1 infantry moved from India to Burma Place Units - British 2 bombers and 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Units Change Ownership Some Units in Burma change ownership: 1 infantry Some Units in India change ownership: 1 aaGun and 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -1.33 Japanese AA : 0.50 -
TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 3 bombers moved from Western United States to Korea 2 bombers moved from Jehol to Japan 1 carrier moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from Central United States to Western United States 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber owned by the Americans killed by AA in Japan Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Non Combat Move - Americans 1 bomber moved from Japan to Korea Place Units - Americans 2 carriers and 1 fighter placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Sikang to Tsinghai 11 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 1 fighter moved from Jehol to Anhwe 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 aaGun, 3 artilleries and 6 infantry Japanese roll AA dice in Anhwe : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 12 infantry in Anhwe, round 2 : 3/13 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 3 artilleries and 6 infantry in Anhwe, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Chinese lost in Anhwe 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 11 infantry in Anhwe, round 3 : 1/12 hits, 2.33 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Anhwe, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 8 infantry in Anhwe, round 4 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 6 : 4/5 hits, 1.17 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Anhwe, round 6 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 9 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Persia to Rostov 1 fighter moved from Persia to Tambov 11 fighters and 1 tactical_bomber moved from Persia to Russia 1 bomber moved from India to Russia 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from India to Burma 1 infantry moved from Burma to India 1 infantry moved from Burma to India Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Burma to India EDIT: 1 infantry moved from India to Burma Place Units - British 2 bombers and 1 mech_infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs Units Change Ownership Some Units in Burma change ownership: 1 infantry Some Units in India change ownership: 1 aaGun and 5 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rostov: 1 fighter EDIT: Removing units owned by British from Tambov: 1 fighter EDIT: Adding units owned by British to Russia: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -1.33 Japanese AA : 0.50 -
didn’t see the italians in bel
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Rostov Italians take Rostov from Russians 1 infantry moved from Malta to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from French 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 harbour; Americans defend with 1 artillery, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar Italians roll dice for 1 armour and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Gibraltar 1 fighter owned by the Italians retreated British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 3 infantry Non Combat Move - Italians 2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 1.33





