TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Classic League
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
3 fighters moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Sinkiang to Russia
1 bomber moved from Sinkiang to Russia
1 armour moved from India to Syria Jordan
Japanese take Syria Jordan from British
1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
2 infantry and 1 transport moved from Caroline Islands Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
1 fighter moved from Caroline Islands Sea Zone to Australia
1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 3,3 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Australia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 1 fighter and 2 infantry in Australia, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kazakh S.S.R. to Sinkiang
2 bombers moved from Russia to Sinkiang
1 infantry moved from India to Persia
6 infantry moved from French Indo China to Sinkiang
1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Australia to North Australia Sea Zone
Place Units - Japanese
1 bomber and 5 infantry placed in Japan
2 armour and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0,83
Russians regular : -0,67
British regular : -1,00
Russians AA : -0,33
Territory Summary for Japanese :
Australia : 1 flag, 2 infantry
Borneo Celebes : 1 infantry
China : 1 flag
East Indies : 1 infantry
Hawaiian Islands : 1 flag
India : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Manchuria : 6 infantry
Midway : 1 flag, 2 infantry
New Guinea : 1 infantry
Persia : 1 flag, 1 infantry
Sinkiang : 1 flag, 8 armour, 2 bombers, 5 fighters and 6 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Syria Jordan : 1 flag, 1 armour
Japan Sea Zone : 1 battleship and 3 transports
North Australia Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Production/PUs Summary :
Russians : 22 / 18
Germans : 28 / 28
British : 25 / 28
Japanese : 41 / 41
Americans : 31 / 46
Dice Statistics:
Total
1 was rolled 111 times
2 was rolled 117 times
3 was rolled 115 times
4 was rolled 105 times
5 was rolled 103 times
6 was rolled 97 times
Average roll : 3,406
Median : 3,000
Variance : 0,454
Standard Deviation : 0,674
Total rolls : 648
Null / Other
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 25 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3,104
Median : 3,000
Variance : 1,747
Standard Deviation : 1,322
Total rolls : 96
Germans Combat
1 was rolled 26 times
2 was rolled 34 times
3 was rolled 26 times
4 was rolled 23 times
5 was rolled 35 times
6 was rolled 33 times
Average roll : 3,599
Median : 4,000
Variance : 0,736
Standard Deviation : 0,858
Total rolls : 177
British Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 17 times
Average roll : 3,662
Median : 4,000
Variance : 0,703
Standard Deviation : 0,839
Total rolls : 74
Americans Combat
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 10 times
Average roll : 3,339
Median : 3,000
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 115
Russians Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 21 times
Average roll : 3,544
Median : 4,000
Variance : 1,371
Standard Deviation : 1,171
Total rolls : 90
Japanese Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 25 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3,104
Median : 3,000
Variance : 1,747
Standard Deviation : 1,322
Total rolls : 96
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