@VictoryFirst it must be that shiny new email, LOL
L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - Americans Americans buy 1 aaGun and 8 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from Hawaii Sea Zone to Japan Sea Zone Combat - Americans Battle in Japan Sea Zone Americans attack with 1 submarine Japanese defend with 3 transports Americans roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Japanese roll dice for 2 transports in Japan Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans lost in Japan Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 transport Casualties for Americans: 1 submarine Non Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Russia 1 bomber moved from Karelia S.S.R. to Novosibirsk 1 aaGun and 6 infantry moved from Finland Norway to Karelia S.S.R. 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West Canada to Karelia S.S.R. 1 fighter moved from West US to West Canada 8 infantry moved from West US to West Canada 1 infantry moved from Karelia S.S.R. to Russia Place Units - Americans 1 aaGun placed in East US 8 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 submarine moved from Midway Sea Zone to Japan Sea Zone 1 infantry moved from Finland Norway to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone 1 infantry moved from West Africa Sea Zone to French West Africa British take French West Africa from Germans Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Japan Sea Zone Russians attack with 1 submarine Japanese defend with 2 transports Russians roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Japanese roll dice for 1 transport in Japan Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in Japan Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 transports Non Combat Move - Russians 3 fighters moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk 5 infantry moved from Russia to Novosibirsk 9 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Russians regular : 1,67 -
Game History
Round: 5 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 1 bomber moved from West Europe to Karelia S.S.R. 2 fighters moved from West Europe to West Africa Sea Zone Combat - Germans Strategic bombing raid in Karelia S.S.R. Americans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Karelia S.S.R. Bombing raid costs 0 PUs Battle in Caucasus Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Africa Sea Zone Germans attack with 2 fighters Russians defend with 1 transport Germans roll dice for 2 fighters in West Africa Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 transport in West Africa Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Russians lost in West Africa Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 1 transport Non Combat Move - Germans 2 fighters moved from West Africa Sea Zone to West Europe 2 fighters moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Ukraine S.S.R. to East Europe 2 armour moved from Germany to Ukraine S.S.R. 3 armour moved from Germany to East Europe 8 infantry moved from East Europe to Ukraine S.S.R. 10 infantry moved from Germany to East Europe 1 aaGun moved from South Europe to East Europe Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans AA : 0.83 Russians regular : -0.50 Germans regular : 0.83G5.tsvg Allies: +13.37
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - British British buy 1 aaGun and 7 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Karelia S.S.R. to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 bomber moved from Novosibirsk to Caucasus 1 infantry moved from Congo to French Equatorial Africa British take French Equatorial Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans Combat - British Battle in Caucasus British attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus 1 infantry owned by the Germans lost in Caucasus British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Karelia S.S.R. 1 bomber moved from Caucasus to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Karelia S.S.R. to Russia 6 infantry moved from Finland Norway to Karelia S.S.R. 5 infantry moved from United Kingdom to North Sea Zone 5 infantry moved from North Sea Zone to Finland Norway 2 infantry moved from South Africa to Kenya-Rhodesia 1 battleship moved from East Mediteranean Sea Zone to Mozambique Sea Zone Place Units - British 6 infantry placed in United Kingdom 1 aaGun and 1 infantry placed in South Africa Turn Complete - British British collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 0,67 British regular : -0,83 -
It’s difficult for me to find anything that worked at all for the axis in this game. Would you like to play another? I’m afraid I was not even aware of what your strategy is/was. Perhaps a new game with (hopefully) different results would be a better test.
Congrats! Shall we go again? Same bid placement for me if you’re down to go again.
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for completeness, the dice affect after J5 was +15.33 Allies.
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@VictoryFirst lastly, here is my proton email for the next game.
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Yep… I totally understand your concession. If the dice don’t work with you then there is not a lot you can do. I actually felt sorry for you at multiple points in the game. Like when I destroyed the transports in Japan Sea Zone, in my playtest I didn’t destroy any transport, and once I did the turn for real, I suddenly destroyed everything. As if that would help you get back in the game…
Let’s play again. I also don’t like to win like this lol. I get a thread up in a minute.
Could you post the result here: https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/4273
If you don’t know what to post, it should look something like this:
2026 Classic VictoryFirst (Allies) wins against The_Good_Captain (Axis+9)
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@VictoryFirst I don’t think any of that should take away from the fact that you won. I will explain in a DM.
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T The_Good_Captain referenced this topic





