TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 54 PUs; 0 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
Japanese take 6 Sea Zone from Americans
3 fighters moved from Japan to 7 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to 7 Sea Zone
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
1 armour moved from Anhwe to Shensi
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Shensi
2 artilleries moved from Yunnan to Szechwan
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 infantry moved from Anhwe to Shantung
1 carrier and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 4 carriers, 2 destroyers and 4 fighters
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits
Americans roll dice for 4 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
2 carriers owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 3 : 2/9 hits, 5.33 expected hits
Americans roll dice for 2 carriers, 2 destroyers and 4 fighters in 7 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 7 Sea Zone
2 destroyers owned by the Americans lost in 7 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 4 : 5/6 hits, 3.67 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -2.83
ANZAC regular : -0.17
Savegame