@666 No Scrambles, sir - let’s have some fun!
L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies)
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Classic League
Game History
Round: 3 Purchase Units - British British buy 8 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 1 fighter moved from South Africa to West Compass Sea Zone Combat - British Battle in West Compass Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 transport British roll dice for 1 bomber and 1 fighter in West Compass Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 transport in West Compass Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese lost in West Compass Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber and 1 fighter moved from West Compass Sea Zone to Kenya-Rhodesia 2 infantry moved from South Africa to Kenya-Rhodesia 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour and 2 infantry moved from United Kingdom to North Sea Zone 2 armour and 2 infantry moved from North Sea Zone to Finland Norway 2 infantry moved from Finland Norway to Karelia S.S.R. Place Units - British 2 infantry placed in South Africa 6 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 British regular : -0,17 -
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from China to Sinkiang 1 bomber moved from French Indo China to Yakut S.S.R. 2 fighters moved from Manchuria to Sinkiang 1 fighter moved from French Indo China to Sinkiang 2 fighters moved from Hawaii Sea Zone to Australia 2 battleships moved from Hawaii Sea Zone to North Australia Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 1 infantry and 1 transport moved from Caroline Islands Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea to New Guinea Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone 2 infantry moved from North Australia Sea Zone to Australia 1 infantry moved from French Indo China to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 3 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sinkiang 2 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Australia Japanese attack with 2 fighters and 2 infantry British defend with 2 infantry Japanese roll dice for 2 battleships in Australia, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Australia 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Hawaiian Islands to Hawaii Sea Zone 2 infantry and 1 transport moved from Hawaii Sea Zone to Japan Sea Zone 4 infantry moved from Japan to Japan Sea Zone 4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 5 infantry moved from French Indo China Sea Zone to French Indo China 1 carrier moved from Hawaii Sea Zone to North Australia Sea Zone 2 fighters moved from Australia to North Australia Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 armour moved from Manchuria to China 1 armour moved from China to French Indo China 1 bomber moved from Yakut S.S.R. to French Indo China 2 fighters moved from Sinkiang to Manchuria 1 fighter moved from Sinkiang to French Indo China 1 submarine moved from Hawaii Sea Zone to North Australia Sea Zone Place Units - Japanese 1 armour and 6 infantry placed in Japan 2 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67 Russians regular : 0.67 British regular : 0.33J3.tsvg Allies: +11.93
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Classic League
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 armour moved from Finland Norway to Russia 4 infantry moved from Finland Norway to Karelia S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 6 infantry moved from West Canada to East Canada Sea Zone 6 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone 6 infantry moved from North Sea Zone to Finland Norway 1 transport moved from East US Sea Zone to East Canada Sea Zone 1 aaGun moved from West Canada to East Canada Sea Zone 1 aaGun and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 aaGun moved from North Sea Zone to Finland Norway 1 fighter moved from West Canada to Karelia S.S.R. 7 infantry moved from West US to West Canada 1 fighter moved from West US to West Canada 1 battleship and 1 carrier moved from East US Sea Zone to North Sea Zone 1 submarine moved from Peru Sea Zone to Mexico Sea Zone Place Units - Americans 1 fighter and 8 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Karelia S.S.R. to East Europe 1 fighter moved from Novosibirsk to East Europe 2 fighters moved from Novosibirsk to Sinkiang 1 infantry moved from Persia to India British take India from Japanese Combat - Russians Battle in Sinkiang Russians attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in East Europe Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in East Europe, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Europe 1 infantry owned by the Germans lost in East Europe Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from East Europe to Karelia S.S.R. 2 fighters moved from Sinkiang to Novosibirsk 1 aaGun moved from Russia to Novosibirsk 1 aaGun moved from Karelia S.S.R. to Russia 1 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Caucasus to Persia 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Finland Norway 4 infantry moved from Russia to Novosibirsk 5 infantry moved from Karelia S.S.R. to Russia Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from West Panama Sea Zone: 1 submarine EDIT: Adding units owned by Russians to West US Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 1,00 -
Game History
Round: 4 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Anglo Sudan Egypt to Congo Germans take Congo from British 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from West Europe to Caucasus 1 bomber moved from Germany to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Caucasus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to West Europe 3 infantry moved from Germany to West Europe 6 infantry moved from South Europe to East Europe 12 infantry moved from Germany to East Europe 2 fighters moved from Caucasus to Ukraine S.S.R. 6 armour moved from Ukraine S.S.R. to Germany Place Units - Germans 11 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33G4.tsvg Allies: +11.32
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - British British buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Karelia S.S.R. to Caucasus 2 fighters moved from Karelia S.S.R. to Caucasus 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 infantry moved from Kenya-Rhodesia to Congo 1 bomber and 1 fighter moved from Kenya-Rhodesia to Congo Combat - British Battle in Congo British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Congo, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 infantry in Congo, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Congo British win, taking Congo from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Caucasus to Karelia S.S.R. 2 armour and 2 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Russia 6 infantry moved from United Kingdom to North Sea Zone 6 infantry moved from North Sea Zone to Finland Norway 1 bomber and 1 fighter moved from Congo to Kenya-Rhodesia 2 infantry moved from South Africa to Kenya-Rhodesia Place Units - British 2 infantry placed in South Africa 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Kenya-Rhodesia: 1 bomber EDIT: Adding units owned by British to Novosibirsk: 1 bomber EDIT: Turning off Edit Mode Turn Complete - British British collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -1,00 British regular : -0,83 -
Game History
Round: 4 Research Technology - Japanese Japanese spend 35 on tech rolls Japanese roll 3,4,4,4,5,6,1 and gets 1 hit Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from North Australia Sea Zone to Mexico Sea Zone 1 fighter moved from North Australia Sea Zone to West US Sea Zone 1 infantry moved from Australia to North Australia Sea Zone 1 infantry and 1 transport moved from North Australia Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone 2 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 bomber moved from French Indo China to Karelia S.S.R. 3 infantry moved from French Indo China to Sinkiang 1 fighter moved from Manchuria to Yakut S.S.R. 2 infantry moved from French Indo China to India 1 armour moved from French Indo China to India 1 fighter moved from French Indo China to Sinkiang 1 fighter moved from Manchuria to Yakut S.S.R. Combat - Japanese Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Mexico Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 fighter in Mexico Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 fighter owned by the Japanese retreated Battle in West US Sea Zone Japanese attack with 1 fighter Russians defend with 1 submarine Japanese roll dice for 1 fighter in West US Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 fighter owned by the Japanese retreated Battle in Yakut S.S.R. Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese winRussians winAmericans win with 1 submarine remaining with 1 submarine remaining, taking Yakut S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in India Japanese win, taking India from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sinkiang Japanese attack with 1 fighter and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese roll dice for 1 fighter and 3 infantry in Sinkiang, round 3 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Manchuria to China 1 carrier moved from North Australia Sea Zone to Caroline Islands Sea Zone 1 fighter moved from West US Sea Zone to Caroline Islands Sea Zone 1 fighter moved from Mexico Sea Zone to Caroline Islands Sea Zone 1 battleship moved from North Australia Sea Zone to New Zealand Sea Zone 1 submarine moved from North Australia Sea Zone to New Zealand Sea Zone 1 battleship moved from North Australia Sea Zone to French Indo China Sea Zone 6 infantry moved from Japan to Japan Sea Zone 6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone 6 infantry moved from French Indo China Sea Zone to French Indo China 3 transports moved from French Indo China Sea Zone to Japan Sea Zone 1 armour and 4 infantry moved from Japan to Japan Sea Zone 1 armour and 4 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Sinkiang to French Indo China 1 fighter moved from Yakut S.S.R. to Manchuria 1 fighter moved from Yakut S.S.R. to French Indo China 1 bomber moved from Karelia S.S.R. to West Europe Place Units - Japanese 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.00 Russians regular : -0.33 British regular : -0.33J4.tsvg Allies: +11.09
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Shouldn’t my submarines in the Pacific retreat to another sea zone?
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@VictoryFirst i just rechecked the rule to support the order of operations in TripleA and…
…you’re right. The order of operations is wrong in TripleA and I guess I forgot that TripleA has an error? It says attacker can retreat before subs withdraw. My opponent and I in our current league game have both used the attacker retreat before the sub withdrawal and I just carried it over into this game.
The rulebook clearly states sub withdrawal occurs before attacker retreat though (page 19).
Where do you want to move your subs? I may change NCM moves based on where your subs are now.
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Thanks! Yes I think it is indeed an error from TripleA. The question asking if the submarines remain or retreat should come before the option for the attacker to remain/retreat. Otherwise you can deny the submarines to retreat by withdrawing the attacking units first.
I would move the US sub to Hawaii Sea Zone and the Russian sub to Midway Sea Zone. If you would like to make changes to your combat moves or purchases as well, that’s no problem for me. Just let me know.
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@VictoryFirst right. i would not have executed those attacks in that way. i assumed i had the order wrong and that TripleA was right. bleh.
Let’s continue.
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@VictoryFirst actually, can you put the fighters on wake? thanks!
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So like this?

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Or do you mean the fighters from French Indo China?
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*one from Manchuria and one from FIC
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: Classic League
Game History
Round: 4 Purchase Units - Americans Americans buy 1 aaGun and 8 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from Hawaii Sea Zone to Japan Sea Zone Combat - Americans Battle in Japan Sea Zone Americans attack with 1 submarine Japanese defend with 3 transports Americans roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Japanese roll dice for 2 transports in Japan Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Americans lost in Japan Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is 0 Casualties for Japanese: 1 transport Casualties for Americans: 1 submarine Non Combat Move - Americans 1 infantry moved from Karelia S.S.R. to Russia 1 bomber moved from Karelia S.S.R. to Novosibirsk 1 aaGun and 6 infantry moved from Finland Norway to Karelia S.S.R. 4 transports moved from North Sea Zone to East Canada Sea Zone 8 infantry moved from West Canada to East Canada Sea Zone 8 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from West Canada to Karelia S.S.R. 1 fighter moved from West US to West Canada 8 infantry moved from West US to West Canada 1 infantry moved from Karelia S.S.R. to Russia Place Units - Americans 1 aaGun placed in East US 8 infantry placed in West US Turn Complete - Americans Americans collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Yakut S.S.R. 1 submarine moved from Midway Sea Zone to Japan Sea Zone 1 infantry moved from Finland Norway to North Sea Zone 1 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone 1 infantry moved from West Africa Sea Zone to French West Africa British take French West Africa from Germans Combat - Russians Battle in Yakut S.S.R. Russians attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Japan Sea Zone Russians attack with 1 submarine Japanese defend with 2 transports Russians roll dice for 1 submarine in Japan Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Japanese roll dice for 1 transport in Japan Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in Japan Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 transports Non Combat Move - Russians 3 fighters moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Kazakh S.S.R. to Novosibirsk 5 infantry moved from Russia to Novosibirsk 9 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : -0,50 Russians regular : 1,67 -
Game History
Round: 5 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from Ukraine S.S.R. to Caucasus 1 bomber moved from West Europe to Karelia S.S.R. 2 fighters moved from West Europe to West Africa Sea Zone Combat - Germans Strategic bombing raid in Karelia S.S.R. Americans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Karelia S.S.R. Bombing raid costs 0 PUs Battle in Caucasus Germans attack with 2 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Africa Sea Zone Germans attack with 2 fighters Russians defend with 1 transport Germans roll dice for 2 fighters in West Africa Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 transport in West Africa Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Russians lost in West Africa Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 1 transport Non Combat Move - Germans 2 fighters moved from West Africa Sea Zone to West Europe 2 fighters moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Ukraine S.S.R. to East Europe 2 armour moved from Germany to Ukraine S.S.R. 3 armour moved from Germany to East Europe 8 infantry moved from East Europe to Ukraine S.S.R. 10 infantry moved from Germany to East Europe 1 aaGun moved from South Europe to East Europe Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans AA : 0.83 Russians regular : -0.50 Germans regular : 0.83G5.tsvg Allies: +13.37





