Scramble SZ97?
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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 124 Sea Zone
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
5 armour moved from France to Germany
4 mech_infantrys moved from France to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
1 armour moved from Yugoslavia to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 armour moved from Yugoslavia to Poland
1 aaGun and 3 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 carrier and 1 submarine placed in 113 Sea Zone
3 artilleries and 7 infantry placed in Germany
3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 Optional[PUs]; end with 44 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Archangel to Leningrad
8 infantry moved from Sakha to Amur
2 aaGuns and 7 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Gorky
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Urals to Stalingrad
1 artillery and 1 infantry moved from Smolensk to Northern Belarus
1 aaGun moved from Russia to Smolensk
7 infantry moved from Leningrad to Northern Belarus
2 aaGuns moved from Leningrad to Northern Belarus
1 aaGun moved from Russia to Samara
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 armour moved from Russia to Stalingrad
1 armour moved from Russia to Northern Belarus
Place Units - Russians
1 submarine placed in 5 Sea Zone
1 artillery placed in Siberia
1 fighter placed in Russia
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Leningrad
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 132 Sea Zone
1 armour moved from Kyushu to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from 37 Sea Zone to French Indo China
2 bombers moved from Yunnan to Siam
3 fighters moved from Yunnan to Siam
3 tactical_bombers moved from Yunnan to Siam
1 carrier moved from 34 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Siam
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 artilleries moved from Kiangsi to Hunan
5 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shansi
1 artillery moved from Shansi to Anhwe
1 mech_infantry moved from Shansi to Kiangsi
5 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 cruiser moved from 34 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Marshall Islands to 35 Sea Zone
1 tactical_bomber moved from Marshall Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone
EDIT: 1 infantry moved from French Indo China to Kwangsi
EDIT: 1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
2 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 marines and 1 submarine moved from 28 Sea Zone to 65 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 52 Sea Zone to 65 Sea Zone
1 destroyer moved from 50 Sea Zone to 27 Sea Zone
1 submarine moved from 55 Sea Zone to 65 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 carrier placed in 11 Sea Zone
Americans undo move 1.
1 infantry placed in Western United States
1 transport placed in 11 Sea Zone
2 destroyers placed in 104 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 3.
Americans undo move 3.
1 destroyer and 1 transport placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
6 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
5 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Baluchistan to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from 83 Sea Zone to Kenya
1 cruiser and 1 destroyer moved from 109 Sea Zone to 124 Sea Zone
British take 109 Sea Zone from Germans
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
Combat - British
Battle in French Madagascar
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kenya
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in 124 Sea Zone
British attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 124 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery and 1 infantry moved from Western India to Eastern India
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone
2 fighters moved from Sumatra to Eastern India
2 infantry moved from Shan State to Burma
2 infantry moved from Eastern India to Burma
1 aaGun and 1 infantry moved from Sumatra to 42 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 1 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Southern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Southern Persia
2 infantry placed in Union of South Africa
1 submarine placed in 73 Sea Zone
1 destroyer placed in 109 Sea Zone
British undo move 3.
1 infantry placed in Union of South Africa
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter, 2 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 1 fighter, 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : 2.00
Italians regular : -1.00
Japanese regular : 0.00
Germans regular : -0.50
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 battleship, 2 cruisers, 1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to Queensland
2 infantry moved from Java to 59 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 cruiser moved from 58 Sea Zone to 63 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to South Australia
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from Shan State to Burma
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 12 infantry moved from Romania to Bessarabia
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 113 Sea Zone to Poland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 Optional[PUs]; end with 51 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 12 infantry moved from Romania to Bessarabia
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Germany to Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Southern Italy
1 aaGun and 2 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from 113 Sea Zone to Poland
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
Place Units - Germans
1 infantry placed in Normandy Bordeaux
2 armour and 1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 Optional[PUs]; end with 51 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Turning on Edit Mode
EDIT: Adding units owned by Germans to Karelia: 1 aaGun and 6 infantry
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 3 infantry moved from Leningrad to Vyborg
2 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 fighter moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Gorky to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
2 aaGuns, 2 artilleries and 16 infantry moved from Northern Belarus to Smolensk
1 fighter moved from Russia to Leningrad
2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
1 artillery and 12 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 infantry moved from Stalingrad to Rostov
2 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 aaGun moved from Samara to Stalingrad
1 artillery moved from Siberia to Amur
1 submarine moved from 5 Sea Zone to 9 Sea Zone
Place Units - Russians
1 armour, 1 marine and 1 mech_infantry placed in Leningrad
3 infantry placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 47 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 49 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 51 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 3 infantry moved from Leningrad to Vyborg
2 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 fighter moved from Leningrad to Vyborg
1 fighter and 1 tactical_bomber moved from Gorky to Vyborg
Combat - Russians
Battle in Vyborg
Russians attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vyborg, round 2 : 3/11 hits, 4.50 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Northern Belarus to Baltic States
2 aaGuns, 2 artilleries and 16 infantry moved from Northern Belarus to Smolensk
1 fighter moved from Russia to Leningrad
2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad
1 artillery and 12 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Kursk
2 infantry moved from Stalingrad to Rostov
2 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 aaGun moved from Samara to Stalingrad
1 artillery moved from Siberia to Amur
1 submarine moved from 5 Sea Zone to 9 Sea Zone
1 submarine moved from 126 Sea Zone to 128 Sea Zone
Place Units - Russians
1 armour, 1 marine and 1 mech_infantry placed in Leningrad
3 infantry placed in Stalingrad
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 47 Optional[PUs]
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 49 Optional[PUs]
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 51 Optional[PUs]
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.50
Use second save, forgot to move sub in 126
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 fighter moved from Siam to Malaya
1 tactical_bomber moved from Siam to Malaya
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 132 Sea Zone to 38 Sea Zone
2 bombers moved from Siam to Manilla
1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from 35 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Siam to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from 132 Sea Zone to Davao
1 fighter moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 fighter moved from Borneo to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Manilla to Fukien
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 45 Sea Zone
1 tactical_bomber moved from Davao to 45 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
5 infantry moved from Jehol to Shansi
1 artillery moved from Anhwe to Shansi
1 aaGun moved from Jehol to Anhwe
2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from 20 Sea Zone to Jehol
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 1 submarine placed in 7 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 1.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 fighter moved from Siam to Malaya
1 tactical_bomber moved from Siam to Malaya
2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Borneo
1 infantry moved from 44 Sea Zone to Borneo
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 132 Sea Zone to 38 Sea Zone
2 bombers moved from Siam to Manilla
1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter moved from 35 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Manilla
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Siam to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 fighter moved from 132 Sea Zone to Davao
1 fighter moved from 132 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Siam to Kwangtung
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manilla, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 cruiser moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 cruiser moved from 35 Sea Zone to 7 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 fighter moved from Borneo to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Manilla to Fukien
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 45 Sea Zone
1 tactical_bomber moved from Davao to 45 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 132 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
2 fighters moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
5 infantry moved from Jehol to Shansi
1 artillery moved from Anhwe to Shansi
1 aaGun moved from Jehol to Anhwe
2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from 20 Sea Zone to Jehol
1 aaGun moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 1 submarine placed in 7 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kyushu: 1 aaGun
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : 1.33
UK_Pacific regular : -0.67
Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 65 Sea Zone to 56 Sea Zone
1 submarine moved from 65 Sea Zone to 56 Sea Zone
1 bomber moved from Hawaiian Islands to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 56 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 fighter moved from Eastern United States to 28 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer and 3 submarines placed in 11 Sea Zone
2 bombers placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
7 infantry moved from Inner Mongolia to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
3 fighters moved from Eastern India to Yunnan
1 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 marine moved from 82 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Iraq
1 cruiser moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Iraq
British attack with 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 3/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 3 fighters and 2 infantry in Yunnan, round 3 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 fighters moved from Yunnan to Eastern India
1 artillery and 1 infantry moved from Eastern India to Burma
1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 artilleries and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Northeast Persia to Southern Persia
1 infantry moved from Eastern India to Burma
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone
1 armour and 1 infantry moved from 122 Sea Zone to Eire
British take Eire from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
4 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 destroyer and 1 submarine moved from 109 Sea Zone to 122 Sea Zone
1 cruiser and 1 destroyer moved from 124 Sea Zone to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Southern Persia
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
1 transport placed in 73 Sea Zone
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 41 Optional[PUs]
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 12 Optional[PUs]
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.33
Japanese regular : 0.00
Neutral_Axis regular : 1.00
British regular : 1.67
Yes, adds an interesting layer to positioning.
I do tend to skip scrambles around 75% mark, especially if the net TUV drops.
I skipped the scramble off Australia in sz56, we can reroll it if you decide you wanted to scramble. doesn’t change any of the rest of my US/UK turn if I lose that battle, but it might affect ANZAC.
Here’s the battle for quick review:

The battle in sz56 was probably tighter than I should have skipped. Like I said, if I lose those units in rerolling it doesn’t affect the rest of my turn so we can edit them out easy peasy. If it was going to be a big deal to untangle I’d be more cautious on skipping.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Morocco to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
2 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Alexandria to Egypt
1 armour moved from Eastern Poland to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
2 infantry moved from Tunisia to Libya
1 battleship and 2 cruisers moved from 97 Sea Zone to 101 Sea Zone
1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to Greece
Place Units - Italians
1 carrier placed in 99 Sea Zone
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.67
Yep, no problem on this non-scramble, fine with the outcome as is.
I’ll also usually consider the net TUV swing as you mentioned. If scrambling makes it worse, 95% of the time I won’t be scrambling, unless there is some specific tactical reason to do so.
Anyways, if you’ve got a criteria you like to abide by, like 75% odds and worse TUV with the scramble to skip it, I’m good with that as well. PTV has a lot of potential scrambles, so anything to make it more efficient.
That being said, I do have a question on Italy’s turn here. Can the UK take Syria with ground and then land their planes there the same turn (ie. attack the fleet in SZ101)? If it’s a no, which I suspect it is, I will want to re-position the fleet a bit. Should not affect Anzac/France turn if you want to go ahead with your next turn.
@Booper
The formerly French pro-axis neutrals do have a minor rule difference because they’re treated as having been active already (so you can fly planes over them). But just like any other territory including pro-Your Team neutrals, you cant land fighters on them unless they were controlled by your alliance at the start of the turn.