Tried to make a game of my own, but that doesnt work aswell. Very strange! I am already playing vs Captain Walker, so I can play on the forum.
World at War Captain Walker vs cds
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I think I might have made a mistake with 1 inf (edit) I am not at home right now, so will check on it later.
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I have looked it over here, seems to be oke.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Non Combat Move - French 1 Elite moved from Churchill to 1 Sea Zone 1 Cruiser and 1 Elite moved from 1 Sea Zone to 2 Sea Zone 1 Elite moved from 2 Sea Zone to Greenland 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 B.Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 1 Infantry moved from Iturup to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone 1 Cruiser moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Artillery and 3 Infantrys moved from 85 Sea Zone to Kyushu 1 Transport moved from 111 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Kyushu to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao Yamamoto take Mindanao from Americans 1 Artillery moved from Woleai to 108 Sea Zone 1 Carrier moved from 108 Sea Zone to 93 Sea Zone 1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 1 T.Boat moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from Flores to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Marine moved from 112 Sea Zone to Merauke 1 Fighter moved from 108 Sea Zone to Merauke 1 Tank moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 1 Tank moved from Milne Bay to Port Moresby 2 Artillerys and 2 Infantrys moved from West Papua to Port Moresby 1 Infantry moved from Tabiteuea to 109 Sea Zone 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Fighter moved from 108 Sea Zone to Port Moresby 2 Fighters moved from Woleai to Port Moresby 2 Fighters moved from 109 Sea Zone to Port Moresby 2 Bombers moved from Davao to Port Moresby 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to West Papua 2 Battleships, 2 Carriers, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 101 Sea Zone 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone 1 Destroyer moved from 110 Sea Zone to 93 Sea Zone 3 Tanks moved from Banjarmasin to 110 Sea Zone 3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Tank moved from Soembawa to Java Yamamoto take Lombok from Dutch 1 Tank moved from Flores to 111 Sea Zone 1 Tank and 1 Transport moved from 111 Sea Zone to 67 Sea Zone 3 Bombers and 2 Fighters moved from East And South Borneo to Broome 1 Fighter and 4 Tanks moved from 67 Sea Zone to Broome 2 Bombers moved from Davao to Broome Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Bombers, 1 Carrier, 1 Elite, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Port Moresby Yamamoto attack with 2 Artillerys, 2 Bombers, 5 Fighters, 2 Infantrys and 1 Tank Anzac defend with 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks Anzac roll AA dice in Port Moresby : 1/1 hits, 1.17 expected hits 1 Fighter owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 Fighters, 2 Infantrys and 1 Tank in Port Moresby, round 2 : 4/1 hits, 4.50 expected hits Anzac roll dice for 5 Infantrys and 3 Tanks in Port Moresby, round 2 : 3/1 hits, 3.17 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Port Moresby 4 Infantrys owned by the Anzac lost in Port Moresby Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 3 : 3/1 hits, 3.50 expected hits Anzac roll dice for 1 Infantry and 3 Tanks in Port Moresby, round 3 : 1/1 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto lost in Port Moresby 1 Infantry owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 4 : 3/1 hits, 3.17 expected hits Anzac roll dice for 1 Tank in Port Moresby, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Port Moresby Yamamoto win, taking Port Moresby from Anzac with 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 2 Infantrys Casualties for Anzac: 5 Infantrys and 3 Tanks Battle in Merauke Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine Dutch defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Merauke, round 2 : 2/1 hits, 1.50 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Merauke, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Merauke 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Merauke Yamamoto win, taking Merauke from Dutch with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry and 1 Tank Battle in Broome Yamamoto attack with 5 Bombers, 3 Fighters and 4 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank Anzac roll AA dice in Broome : 1/1 hits, 1.33 expected hits 1 Bomber owned by the Yamamoto lost in Broome Yamamoto roll dice for 4 Bombers, 3 Fighters and 4 Tanks in Broome, round 2 : 6/1 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Broome, round 2 : 3/1 hits, 2.67 expected hits 3 Tanks owned by the Yamamoto lost in Broome 5 Infantrys owned by the Anzac lost in Broome Yamamoto roll dice for 4 Bombers, 3 Fighters and 1 Tank in Broome, round 3 : 4/1 hits, 4.17 expected hits Anzac roll dice for 1 Bunker and 1 Tank in Broome, round 3 : 1/0 hits, 1.00 expected hits 1 Fighter owned by the Yamamoto lost in Broome 1 Tank owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome Yamamoto win, taking Broome from Anzac with 4 Bombers, 2 Fighters and 1 Tank remaining. Battle score for attacker is -16 Casualties for Yamamoto: 1 Bomber, 1 Fighter and 3 Tanks Casualties for Anzac: 1 Bunker, 5 Infantrys and 1 Tank Non Combat Move - Yamamoto Turning on Edit Mode EDIT: Turning off Edit Mode 2 Bombers moved from Broome to West Papua 2 Bombers moved from Port Moresby to West Papua EDIT: 1 Bomber moved from Broome to West Papua 1 Bomber moved from Broome to Flores 1 Fighter moved from Broome to West Papua 1 Fighter moved from Broome to 67 Sea Zone 1 Fighter moved from Merauke to West Papua 4 Fighters moved from Port Moresby to West Papua 1 Tank moved from Kwangtung to Shanghai 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone Place Units - Yamamoto 1 Carrier and 4 Submarines placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 2 Bombers placed in Tokyo 3 Infantrys placed in Banjarmasin 1 Elite and 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -1.17 Anzac AA : -0.50 Dutch regular : 0.17 -
Lots of figuring out, this game is taking a lot of time, once you get deeper and deeper into it.
But its nice, reminds me of chess a bit, placing pieces and planning ahead.
I lost a bomber in Broome, but it choose one with more movement, so I edited that. I already feel the AA choosing my casualties is a bit riduculous, but its part of the game. Hope you agree with my edit.
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Chahar to Shantung Chinese take Shantung from Hisaichi 1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Hupeh to Kweichow 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Lanchow to Szechwan 2 Tanks moved from Gobi Altai to Shensi 1 AAGun, 1 Artillery and 2 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Adv.Fighter moved from Urumqi to Shensi 1 Fighter moved from Hunan to Shensi 2 Tanks moved from Chahar to Shensi 1 Infantry moved from Shensi to Hupeh 1 Tank moved from Hupeh to Shensi Place Units - Chinese 2 Artillerys, 2 Infantrys and 2 Marines placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 unit repaired. 1 Tank moved from Kiangsi to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 B.Transport and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone 2 Tanks moved from British Borneo to 106 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone 1 Infantry and 2 Tanks moved from 110 Sea Zone to Malaya 2 Artillerys and 2 Infantrys moved from Bangkok to Malaya 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 1 Tank moved from N.French Indochina to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 1 Bomber moved from West Papua to Malaya 1 Infantry moved from British Borneo to 106 Sea Zone 1 Fighter moved from Bangkok to Malaya 2 Infantrys moved from Kiangsi to 92 Sea Zone 1 Infantry moved from Kwangsi to 92 Sea Zone 1 Fighter moved from West Papua to Saipan 1 ArmoredCar moved from Hong Kong to Hunan 1 Artillery and 1 Infantry moved from Kwangsi to Hunan 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from Bangkok to 85 Sea Zone 4 ArmoredCars moved from Changchun to Vladivostok 1 Tank moved from Liaoning to Vladivostok 3 ArmoredCars moved from Changchun to Liaoning 2 Tanks moved from Peking to Shantung 2 Infantrys and 1 Tank moved from Anhwei to Shansi 1 Infantry moved from Peking to Shantung 1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia 1 Infantry moved from Ayan to Chita 1 Artillery moved from Ayan to Heilungchiang 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Tank moved from Hulunbuir to Chahar 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone 1 Destroyer moved from 105 Sea Zone to 67 Sea Zone 2 Transports moved from 105 Sea Zone to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Hisaichi take Samar from Americans 2 Infantrys and 1 Transport moved from 92 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Saipan 1 Artillery moved from N.French Indochina to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 1 Infantry moved from N.French Indochina to Hunan Purchase Units - Hisaichi Hisaichi buy 10 ArmoredCars, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vladivostok Hisaichi attack with 4 ArmoredCars and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Malaya Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank; Chinese defend with 2 Tanks British roll AA dice in Malaya : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks in Malaya, round 2 : 7/1 hits, 6.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks in Malaya, round 2 : 4/1 hits, 4.50 expected hits 4 Infantrys owned by the Hisaichi lost in Malaya 6 Infantrys owned by the British lost in Malaya Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 5 Tanks in Malaya, round 3 : 6/1 hits, 5.50 expected hits British roll dice for 1 Bunker, 1 Fighter and 3 Tanks in Malaya, round 3 : 2/1 hits, 2.50 expected hits 2 Infantrys owned by the Hisaichi lost in Malaya 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 2 Tanks owned by the Chinese lost in Malaya Hisaichi win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 29 Casualties for Hisaichi: 6 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank Casualties for Chinese: 2 Tanks Battle in Shantung Hisaichi attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 114 Sea Zone Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines; Yamamoto loiter and taunt Anzac defend with 1 Transport Hisaichi roll dice for 2 Submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Anzac lost in 114 Sea Zone Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Non Combat Move - Hisaichi 1 Fighter moved from Malaya to 92 Sea Zone 1 Bomber moved from Malaya to Bangkok Place Units - Hisaichi 1 Carrier placed in 92 Sea Zone 1 Fighter placed in 92 Sea Zone 4 ArmoredCars placed in Hong Kong 6 ArmoredCars and 2 Infantrys placed in Changchun Hisaichi undo move 4. Hisaichi undo move 3. 2 ArmoredCars and 2 Infantrys placed in Hong Kong 8 ArmoredCars placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 British AA : -0.33 Russians regular : -1.33 British regular : -1.00 Hisaichi regular : -0.00 -
Goodnight
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - British 1 Submarine moved from 115 Sea Zone to 108 Sea Zone 1 Artillery moved from Baluchistan to 58 Sea Zone 1 Artillery, 1 Cruiser and 1 Transport moved from 58 Sea Zone to 68 Sea Zone 1 Artillery moved from 68 Sea Zone to Mozambique 1 Infantry moved from Rhodesia to Mozambique 2 Tanks moved from Cape Town to Mozambique 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto Purchase Units - British British buy 2 Artillerys, 1 Bomber, 1 Carrier, 1 Elite, 11 Infantrys, 2 Submarines, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 108 Sea Zone British attack with 1 Submarine Yamamoto defend with 1 Transport British roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Yamamoto lost in 108 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Mozambique British attack with 1 Artillery, 1 Infantry and 2 Tanks Neutral defend with 1 Infantry British roll dice for 1 Cruiser in Mozambique, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 AAGun moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Equatoria to Italian East Africa 1 Infantry moved from Kordofan to Italian East Africa 1 Artillery and 2 Infantrys moved from Rajputana to Baluchistan 5 Infantrys moved from Delhi to Bihar 1 Destroyer and 1 Transport moved from 59 Sea Zone to 68 Sea Zone 1 Submarine moved from 58 Sea Zone to 68 Sea Zone 2 Fighters moved from French Equatorial Africa to Italian East Africa 1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry moved from Munster to 18 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 18 Sea Zone to 11 Sea Zone 1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester 1 Infantry moved from 18 Sea Zone to Wales 1 Bomber moved from Dublin to Manchester 2 Tanks moved from Munster to Northern Ireland 1 Tank moved from Iceland to 9 Sea Zone 1 Destroyer, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone 1 Tank moved from 11 Sea Zone to Manchester 2 Fighters moved from Manchester to 11 Sea Zone 1 Infantry moved from Burma to N.Thailand 1 Infantry moved from Assam to Burma 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Tank moved from Assam to Yunnan 1 Tank moved from Assam to Burma 1 Infantry moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 1 Destroyer, 2 Infantrys and 1 Transport moved from 79 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 1 Infantry moved from British Guiana to Suriname Place Units - British 1 Carrier and 2 Submarines placed in 11 Sea Zone 1 Bomber placed in Manchester 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Artillery and 4 Infantrys placed in Madras 2 Tanks placed in Cape Town 1 Transport placed in 2 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
British regular : 1.17 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Place Units - Anzac 1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Canberra 2 Infantrys placed in Wellington 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 2 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :





