@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
05019638-23ff-4226-a3da-3dcbbf7ffb0a-triplea_42300_7USA, Chi, UK.tsvg
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Marshall Islands
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
11 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Northwest Persia
Place Units - Americans
6 destroyers placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Gibraltar to Egypt
Place Units - British
2 armour and 1 fighter placed in Egypt
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,2,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Greece to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 infantry moved from Albania to Greece
1 armour moved from Nenetsia to Samara
1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Greece
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@dawgoneit Didn’t scramble in 98 since it was 100%. If that was incorrect, let me know and I’ll roll via forum for it.
244f591f-cd19-4514-ac5d-87d78aa6a5ad-triplea_42300_7ANZ FRE.tsvg
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Celebes
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
Skip Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
13 armour, 7 artilleries, 8 infantry and 9 mech_infantrys moved from Caucasus to Northwest Persia
6 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 80 Sea Zone
1 artillery, 4 carriers, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to 98 Sea Zone
2 bombers moved from Southern Italy to Egypt
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
4 fighters and 4 tactical_bombers moved from Greece to Egypt
1 armour moved from Yenisey to Novosibirsk
Germans take Timguska from Russians
Germans take Novosibirsk from Russians
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Germans attack with 4 carriers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
French defend with 1 destroyer
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 carriers, 3 fighters, 2 tactical_bombers and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from French with 4 carriers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; French defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in Egypt, round 2 : 8/16 hits, 9.00 expected hits
British roll dice for 4 armour, 3 fighters and 2 infantry in Egypt, round 2 : 5/9 hits, 4.67 expected hits
2 fighters owned by the Germans, 1 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Egypt
1 infantry owned by the French, 1 infantry owned by the British, 2 fighters owned by the British and 4 armour owned by the British lost in Egypt
Germans roll dice for 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 3 : 7/11 hits, 6.33 expected hits
British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Egypt
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 4 armour, 3 fighters and 1 infantry
Casualties for French: 1 infantry
Battle in Northwest Persia
Germans attack with 13 armour, 7 artilleries, 8 infantry and 15 mech_infantrys
British defend with 5 armour, 1 artillery, 4 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans roll dice for 13 armour, 7 artilleries, 8 infantry and 15 mech_infantrys in Northwest Persia, round 2 : 16/43 hits, 13.83 expected hits
Russians roll dice for 1 aaGun, 6 armour, 2 artilleries, 1 bomber, 4 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 9/32 hits, 13.00 expected hits
8 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
7 infantry owned by the Russians, 2 infantry owned by the ANZAC, 3 mech_infantrys owned by the British, 1 aaGun owned by the Russians, 1 bomber owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 13 armour, 7 artilleries and 14 mech_infantrys in Northwest Persia, round 3 : 16/34 hits, 12.33 expected hits
Russians roll dice for 6 armour, 2 artilleries, 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 10/17 hits, 8.17 expected hits
10 mech_infantrys owned by the Germans lost in Northwest Persia
1 mech_infantry owned by the Russians, 3 mech_infantrys owned by the British, 1 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Russians, 1 artillery owned by the British, 3 fighters owned by the British and 5 armour owned by the British lost in Northwest Persia
Germans roll dice for 13 armour, 7 artilleries and 4 mech_infantrys in Northwest Persia, round 4 : 10/24 hits, 10.17 expected hits
Russians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
1 fighter owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 13 armour, 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 101
Casualties for Germans: 8 infantry and 12 mech_infantrys
Casualties for British: 5 armour, 1 artillery, 4 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 4 tactical_bombers moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Greece
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
3 mech_infantrys moved from Russia to Volgograd
3 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in France
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 76 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 81 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -1.83
Germans regular : 4.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Shensi to Szechwan
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Szechwan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 2 fighters and 5 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 fighters and 5 mech_infantrys in Szechwan, round 2 : 3/8 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Szechwan, round 3 : 2/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 2 : 1/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from Szechwan to French Indo China
3 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 fighter moved from 17 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Japan to Philippines
2 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 5 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Amur
1 mech_infantry moved from Soviet Far East to Amur
Place Units - Japanese
3 submarines placed in 37 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : -3.17
UK_Pacific regular : 0.33
ANZAC regular : -0.33
@dawgoneit Notice: Axis sitting at 8 VC in Europe
your game
@dawgoneit Good game!