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World at War Captain Walker vs cds

  • 2026 23 21 20 19 17 16 15 13

    @cds playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol


  • @captainwalker said in World at War Captain Walker vs cds:

    playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol

    Yes, I understand where you are coming from, there is still some dice, especially in the smaller battles. I can do without the agony ;) I have had my fair share of it. I also believe that in LL you can really play according to a strategy, without having to face sudden defeat in battles where you should be able to win, that defeat screwing up your plans in the long run.

    Playing with dice kinda feels like being shot down by friendly fire, I can do without unexpected surprises :)


  • @captainwalker

    Goodnight!


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            4 Artillerys moved from Mersa Matruh to 51 Sea Zone
            4 Infantrys moved from Mersa Matruh to 51 Sea Zone
            4 Artillerys, 1 Battleship, 1 Carrier, 4 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
            2 Fighters moved from 51 Sea Zone to Cairo
            4 Artillerys and 4 Infantrys moved from 56 Sea Zone to Cairo
            4 Tanks moved from Mersa Matruh to Cairo
            1 Tank moved from New Valley to Cairo
            1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Mersa Matruh to Kufra
            1 Tank moved from El Agheila to Mersa Matruh
            1 Artillery and 4 Infantrys moved from Mersa Matruh to Lower Egypt
            3 Fighters moved from Mersa Matruh to Cairo
            1 Bomber moved from Mersa Matruh to Cairo
            3 Bombers moved from Rome to Cairo
            2 Infantrys moved from Campania to 49 Sea Zone
            1 Infantry moved from Tunis to N.Tunisia
                  Italians take N.Tunisia from French
            3 Infantrys moved from Tunis to N.Tunisia
            1 Tank moved from Tuscany to Campania
            2 Infantrys moved from Rome to Campania
    
        Purchase Units - Italians
            Italians buy 2 Bombers, 1 Cruiser, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Cairo
                Italians attack with 4 Artillerys, 4 Bombers, 5 Fighters, 4 Infantrys and 5 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 5 Tanks
                    British roll AA dice in Cairo : 2/1 hits, 1.50 expected hits
                    2 Fighters owned by the Italians lost in Cairo
                    Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 4 Artillerys, 4 Bombers, 3 Fighters, 4 Infantrys and 5 Tanks in Cairo, round 2 : 9/1 hits, 8.83 expected hits
                    British roll dice for 1 Artillery, 8 Infantrys and 5 Tanks in Cairo, round 2 : 5/1 hits, 5.50 expected hits
                    1 Artillery owned by the Italians and 4 Infantrys owned by the Italians lost in Cairo
                    1 Artillery owned by the British and 8 Infantrys owned by the British lost in Cairo
                    Italians roll dice for 3 Artillerys, 4 Bombers, 3 Fighters and 5 Tanks in Cairo, round 3 : 7/1 hits, 7.17 expected hits
                    British roll dice for 5 Tanks in Cairo, round 3 : 3/1 hits, 2.50 expected hits
                    3 Artillerys owned by the Italians lost in Cairo
                    5 Tanks owned by the British lost in Cairo
                Italians win, taking Cairo from British with 4 Bombers, 3 Fighters and 5 Tanks remaining. Battle score for attacker is 5
                Casualties for Italians: 4 Artillerys, 2 Fighters and 4 Infantrys
                Casualties for British: 1 Artillery, 8 Infantrys and 5 Tanks
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Bomber moved from Cairo to Campania
            3 Bombers moved from Cairo to Lower Egypt
            3 Fighters moved from Cairo to Lower Egypt
            1 Infantry moved from New Valley to Lower Egypt
            EDIT: 1 Infantry moved from Kufra to Lower Egypt
            EDIT: 2 Infantrys moved from 49 Sea Zone to Campania
            1 Fighter moved from Lower Egypt to 56 Sea Zone
    
        Place Units - Italians
            1 Cruiser and 1 Transport placed in 43 Sea Zone
            2 Infantrys placed in Provence
            2 Bombers placed in Rome
            1 Infantry placed in Lombardy
            2 Infantrys placed in Tunis
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British AA : 0.50
    British regular : 0.00
    

    Savegame


  • @captainwalker

    I think I might have made a mistake with 1 inf (edit) I am not at home right now, so will check on it later.


  • @captainwalker

    I have looked it over here, seems to be oke.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Non Combat Move - French
            1 Elite moved from Churchill to 1 Sea Zone
            1 Cruiser and 1 Elite moved from 1 Sea Zone to 2 Sea Zone
            1 Elite moved from 2 Sea Zone to Greenland
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from N.Algeria to E.Morocco
            1 Infantry moved from S.Algeria to E.Morocco
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @captainwalker

    Got my combat moves, non combat figured out, only problem that remains is my purchase. I dont think I can go in a pissing match with the U.S. I cant spend the same as they do, at least not yet.


  • TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone
            1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            1 Artillery and 3 Infantrys moved from 85 Sea Zone to Kyushu
            1 Transport moved from 111 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindanao
                  Yamamoto take Mindanao from Americans
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Carrier moved from 108 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Marine moved from Davao to 107 Sea Zone
            1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            1 T.Boat moved from 107 Sea Zone to 112 Sea Zone
            1 Infantry moved from Flores to 112 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 112 Sea Zone to Merauke
            1 Fighter moved from 108 Sea Zone to Merauke
            1 Tank moved from West Papua to Milne Bay
                  Yamamoto take Milne Bay from Anzac
            1 Tank moved from Milne Bay to Port Moresby
            2 Artillerys and 2 Infantrys moved from West Papua to Port Moresby
            1 Infantry moved from Tabiteuea to 109 Sea Zone
            1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            1 Fighter moved from 108 Sea Zone to Port Moresby
            2 Fighters moved from Woleai to Port Moresby
            2 Fighters moved from 109 Sea Zone to Port Moresby
            2 Bombers moved from Davao to Port Moresby
            1 Transport moved from 109 Sea Zone to 102 Sea Zone
            1 Infantry moved from Kusaie to 102 Sea Zone
            1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to West Papua
            2 Battleships, 2 Carriers, 1 Destroyer and 1 Submarine moved from 109 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
            3 Tanks moved from Banjarmasin to 110 Sea Zone
            3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone
            1 Tank moved from Soembawa to Java
                  Yamamoto take Lombok from Dutch
            1 Tank moved from Flores to 111 Sea Zone
            1 Tank and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
            3 Bombers and 2 Fighters moved from East And South Borneo to Broome
            1 Fighter and 4 Tanks moved from 67 Sea Zone to Broome
            2 Bombers moved from Davao to Broome
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Bombers, 1 Carrier, 1 Elite, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Port Moresby
                Yamamoto attack with 2 Artillerys, 2 Bombers, 5 Fighters, 2 Infantrys and 1 Tank
                Anzac defend with 1 AAGun, 1 Factory, 5 Infantrys and 3 Tanks
                    Anzac roll AA dice in Port Moresby : 1/1 hits, 1.17 expected hits
                    1 Fighter owned by the Yamamoto lost in Port Moresby
                    Yamamoto roll dice for 2 Artillerys, 2 Bombers, 4 Fighters, 2 Infantrys and 1 Tank in Port Moresby, round 2 : 4/1 hits, 4.50 expected hits
                    Anzac roll dice for 5 Infantrys and 3 Tanks in Port Moresby, round 2 : 3/1 hits, 3.17 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Port Moresby
                    4 Infantrys owned by the Anzac lost in Port Moresby
                    Yamamoto roll dice for 1 Artillery, 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 3 : 3/1 hits, 3.50 expected hits
                    Anzac roll dice for 1 Infantry and 3 Tanks in Port Moresby, round 3 : 1/1 hits, 1.83 expected hits
                    1 Artillery owned by the Yamamoto lost in Port Moresby
                    1 Infantry owned by the Anzac and 2 Tanks owned by the Anzac lost in Port Moresby
                    Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Port Moresby, round 4 : 3/1 hits, 3.17 expected hits
                    Anzac roll dice for 1 Tank in Port Moresby, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Port Moresby
                Yamamoto win, taking Port Moresby from Anzac with 2 Bombers, 4 Fighters and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 2 Artillerys, 1 Fighter and 2 Infantrys
                Casualties for Anzac: 5 Infantrys and 3 Tanks
            Battle in Merauke
                Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine
                Dutch defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Marine in Merauke, round 2 : 2/1 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Merauke, round 2 : 1/1 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Merauke
                    1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Merauke
                Yamamoto win, taking Merauke from Dutch with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Infantry and 1 Tank
            Battle in Broome
                Yamamoto attack with 5 Bombers, 3 Fighters and 4 Tanks
                Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank
                    Anzac roll AA dice in Broome : 1/1 hits, 1.33 expected hits
                    1 Bomber owned by the Yamamoto lost in Broome
                    Yamamoto roll dice for 4 Bombers, 3 Fighters and 4 Tanks in Broome, round 2 : 6/1 hits, 5.67 expected hits
                Units damaged: 1 Bunker owned by the Anzac
                    Anzac roll dice for 1 Bunker, 5 Infantrys and 1 Tank in Broome, round 2 : 3/1 hits, 2.67 expected hits
                    3 Tanks owned by the Yamamoto lost in Broome
                    5 Infantrys owned by the Anzac lost in Broome
                    Yamamoto roll dice for 4 Bombers, 3 Fighters and 1 Tank in Broome, round 3 : 4/1 hits, 4.17 expected hits
                    Anzac roll dice for 1 Bunker and 1 Tank in Broome, round 3 : 1/0 hits, 1.00 expected hits
                    1 Fighter owned by the Yamamoto lost in Broome
                    1 Tank owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                Yamamoto win, taking Broome from Anzac with 4 Bombers, 2 Fighters and 1 Tank remaining. Battle score for attacker is -16
                Casualties for Yamamoto: 1 Bomber, 1 Fighter and 3 Tanks
                Casualties for Anzac: 1 Bunker, 5 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Bombers moved from Broome to West Papua
            2 Bombers moved from Port Moresby to West Papua
            EDIT: 1 Bomber moved from Broome to West Papua
            1 Bomber moved from Broome to Flores
            1 Fighter moved from Broome to West Papua
            1 Fighter moved from Broome to 67 Sea Zone
            1 Fighter moved from Merauke to West Papua
            4 Fighters moved from Port Moresby to West Papua
            1 Tank moved from Kwangtung to Shanghai
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 4 Submarines placed in 85 Sea Zone
            1 Adv.Fighter placed in 85 Sea Zone
            2 Bombers placed in Tokyo
            3 Infantrys placed in Banjarmasin
            1 Elite and 2 Infantrys placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Anzac regular : -1.17
    Anzac AA : -0.50
    Dutch regular : 0.17
    

    Savegame


  • @captainwalker

    Lots of figuring out, this game is taking a lot of time, once you get deeper and deeper into it.

    But its nice, reminds me of chess a bit, placing pieces and planning ahead.

    I lost a bomber in Broome, but it choose one with more movement, so I edited that. I already feel the AA choosing my casualties is a bit riduculous, but its part of the game. Hope you agree with my edit.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Infantry moved from Chahar to Shantung
                  Chinese take Shantung from Hisaichi
            1 Artillery, 1 Fighter and 1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 2 Marines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
            2 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Lanchow to Szechwan
            2 Tanks moved from Gobi Altai to Shensi
            1 AAGun, 1 Artillery and 2 Infantrys moved from Gobi Altai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
            1 Fighter moved from Hunan to Shensi
            2 Tanks moved from Chahar to Shensi
            1 Infantry moved from Shensi to Hupeh
            1 Tank moved from Hupeh to Shensi
    
        Place Units - Chinese
            2 Artillerys, 2 Infantrys and 2 Marines placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Hisaichi regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Tank moved from Kiangsi to 92 Sea Zone
            1 Tank moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 B.Transport and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone
            2 Tanks moved from British Borneo to 106 Sea Zone
            1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry and 2 Tanks moved from 110 Sea Zone to Malaya
            2 Artillerys and 2 Infantrys moved from Bangkok to Malaya
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Tank moved from N.French Indochina to 92 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
            1 Bomber moved from West Papua to Malaya
            1 Infantry moved from British Borneo to 106 Sea Zone
            1 Fighter moved from Bangkok to Malaya
            2 Infantrys moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from Kwangsi to 92 Sea Zone
            1 Fighter moved from West Papua to Saipan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Artillery and 1 Infantry moved from Kwangsi to Hunan
            1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
            1 Fighter moved from Bangkok to 85 Sea Zone
            4 ArmoredCars moved from Changchun to Vladivostok
            1 Tank moved from Liaoning to Vladivostok
            3 ArmoredCars moved from Changchun to Liaoning
            2 Tanks moved from Peking to Shantung
            2 Infantrys and 1 Tank moved from Anhwei to Shansi
            1 Infantry moved from Peking to Shantung
            1 Artillery and 2 Infantrys moved from Chita to N.Buryat Mongolia
            1 Infantry moved from Ayan to Chita
            1 Artillery moved from Ayan to Heilungchiang
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Peking to Chahar
            1 Tank moved from Hulunbuir to Chahar
            1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines moved from 67 Sea Zone to 114 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 67 Sea Zone
            2 Transports moved from 105 Sea Zone to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Hisaichi take Samar from Americans
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Saipan
            1 Artillery moved from N.French Indochina to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Infantry moved from N.French Indochina to Hunan
    
        Purchase Units - Hisaichi
            Hisaichi buy 10 ArmoredCars, 1 Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Shansi
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hunan
                Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/1 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Hunan, round 3 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Buryat Mongolia, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vladivostok
                Hisaichi attack with 4 ArmoredCars and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 4 ArmoredCars and 1 Tank in Vladivostok, round 3 : 1/1 hits, 1.83 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Malaya
                Hisaichi attack with 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank; Chinese defend with 2 Tanks
                    British roll AA dice in Malaya : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 5 Tanks in Malaya, round 2 : 7/1 hits, 6.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks in Malaya, round 2 : 4/1 hits, 4.50 expected hits
                    4 Infantrys owned by the Hisaichi lost in Malaya
                    6 Infantrys owned by the British lost in Malaya
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 5 Tanks in Malaya, round 3 : 6/1 hits, 5.50 expected hits
                    British roll dice for 1 Bunker, 1 Fighter and 3 Tanks in Malaya, round 3 : 2/1 hits, 2.50 expected hits
                    2 Infantrys owned by the Hisaichi lost in Malaya
                    1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 2 Tanks owned by the Chinese lost in Malaya
                Hisaichi win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 29
                Casualties for Hisaichi: 6 Infantrys
                Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank
                Casualties for Chinese: 2 Tanks
            Battle in Shantung
                Hisaichi attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Shantung, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shantung
                    1 Infantry owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 114 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines; Yamamoto loiter and taunt
                Anzac defend with 1 Transport
                    Hisaichi roll dice for 2 Submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 Transport owned by the Anzac lost in 114 Sea Zone
                Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Malaya to 92 Sea Zone
            1 Bomber moved from Malaya to Bangkok
    
        Place Units - Hisaichi
            1 Carrier placed in 92 Sea Zone
            1 Fighter placed in 92 Sea Zone
            4 ArmoredCars placed in Hong Kong
            6 ArmoredCars and 2 Infantrys placed in Changchun
            Hisaichi undo move 4.
            Hisaichi undo move 3.
            2 ArmoredCars and 2 Infantrys placed in Hong Kong
            8 ArmoredCars placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    British AA : -0.33
    Russians regular : -1.33
    British regular : -1.00
    Hisaichi regular : -0.00
    

    Savegame

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