@fasthard updated ncm moved 3 trans from 110 to 91
L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 2 infantry moved from Southern France to Spain 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 bomber moved from Volgograd to Tsinghai 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Germans attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Spain Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain 1 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Spain to Southern France 3 infantry moved from France to Southern France 3 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Rostov to Germany 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Finland to Norway 1 fighter moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Rostov to Germany 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 3 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Tambov 1 bomber moved from Tsinghai to French Indo China 1 infantry moved from Novgorod to Vyborg 1 aaGun moved from Western Germany to Germany 6 infantry moved from Western Germany to Germany 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 7 infantry placed in Germany 1 fighter and 5 infantry placed in Western Germany 1 infantry placed in Southern France 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,3,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,4 Germans collect 60 PUs (8 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Germans regular : 1.50 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium 2 infantry moved from Southern France to Spain 1 fighter and 1 tactical_bomber moved from Western Germany to Spain 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 bomber moved from Volgograd to Tsinghai 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Germans attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Spain Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Spain 1 infantry owned by the Americans lost in Spain Germans win, taking Spain from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Spain to Southern France 3 infantry moved from France to Southern France 3 mech_infantrys moved from France to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Rostov to Germany 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Finland to Norway 1 fighter moved from Holland Belgium to Norway 1 fighter and 1 tactical_bomber moved from Rostov to Germany 4 infantry and 1 mech_infantry moved from Ukraine to Rostov 3 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Tambov 1 bomber moved from Tsinghai to French Indo China 1 infantry moved from Novgorod to Vyborg 1 aaGun moved from Western Germany to Germany 6 infantry moved from Western Germany to Germany 2 infantry moved from Slovakia Hungary to Romania Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 7 infantry placed in Germany 1 fighter and 5 infantry placed in Western Germany 1 infantry placed in Southern France 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,3,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,4 Germans collect 60 PUs (8 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Germans regular : 1.50 -
@Ghostglider Pls use second post. Moved tank+mech to Vologda.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Combat Move - Russians 1 armour moved from Chahar to Jehol Chinese take Jehol from Japanese 1 armour moved from Jehol to Chahar Combat - Russians Non Combat Move - Russians 1 armour moved from Chahar to Hopei Turn Complete - RussiansCombat Hit Differential Summary :
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Would you mind if I have more time to think about positioning my forces in Europe? Specifically, the mix between S.Italy, France and W. Germany.
You can redo your Russian move as needed. But I won’t be changing any troops over there.
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@Ghostglider eh forget it. This is a playoff game and I posted a valid move. I’m continuing.
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Feel free to adjust your placement in Europe.
Unless you make major changes close to Russia’s units, I will have no changes in my russia move and you can go ahead and proceed with Japan from your updated map.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun, 14 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Removing units owned by Germans from Southern France: 1 aaGun, 14 artilleries, 1 fighter, 36 infantry, 2 mech_infantrys and 1 tactical_bomber EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Turning off Edit Mode Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Szechwan to Sikang 1 bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from French Indo China to Guam 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Battle in Guam Japanese attack with 1 bomber and 2 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Korea to 6 Sea Zone 1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 marines moved from French Indo China to 36 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Yunnan 2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 marines and 10 submarines moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Philippines 1 bomber moved from Guam to Philippines 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsi to Hunan 4 infantry moved from Korea to Amur 2 fighters moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from French Indo China to Japan 1 fighter moved from French Indo China to Japan 2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Hunan Place Units - Japanese 2 infantry and 1 mech_infantry placed in India 2 infantry and 1 mech_infantry placed in Kwangtung 3 submarines placed in 36 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.33 -
@Ghostglider thanks for allowing the move.
I retreated all units from S. France to France
The 1 inf that was placed in the factory was placed in Novgorod. -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 1 fighter and 2 tactical_bombers moved from Hopei to Kansu 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 artillery moved from Portugal to Spain 3 infantry moved from Portugal to Spain 1 bomber moved from United Kingdom to Venezuela 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela 2 infantry moved from Eastern United States to 101 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Java Battle in Soviet Far East Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 artillery and 11 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 11 infantry in Spain, round 2 : 3/12 hits, 2.33 expected hits Germans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain 1 infantry owned by the Germans lost in Spain Americans win, taking Spain from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kansu Americans attack with 1 fighter and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 1 fighter and 2 tactical_bombers in Kansu, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Kansu 1 infantry owned by the Germans lost in Kansu Americans win with 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Tsinghai Americans attack with 2 fighters and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei 2 tactical_bombers moved from Kansu to Hopei 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Venezuela to Brazil 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain Place Units - Americans 3 artilleries placed in Normandy Bordeaux 4 infantry placed in Central United States 1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 fighter and 2 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Jehol 1 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 2 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 2 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Olgiy to Yenisey UK_Pacific take Yenisey from Japanese 1 infantry moved from Afghanistan to West India UK_Pacific take West India from Japanese 2 armour and 4 infantry moved from Belgian Congo to Angola Combat - British Battle in Kazakhstan British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Angola British attack with 2 armour and 4 infantry Neutral_True defend with 2 infantry British roll dice for 2 armour and 4 infantry in Angola, round 2 : 1/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British roll dice for 2 armour and 3 infantry in Angola, round 3 : 2/5 hits, 1.50 expected hits Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Trans-Jordan to Iraq 6 infantry moved from Iraq to Turkey 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Kazakhstan to Caucasus 3 infantry moved from Persia to Northwest Persia 2 fighters moved from Normandy Bordeaux to United Kingdom 8 infantry and 1 marine moved from United Kingdom to 110 Sea Zone 8 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 artillery moved from Turkey to Caucasus 7 infantry moved from Turkey to Caucasus 3 infantry moved from Egypt to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Syria Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 artillery, 6 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.17 Japanese regular : -0.33 Germans regular : 0.00 Neutral_True regular : 0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy nothing; Remaining resources: 18 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,5,1,5,5,2,4,2,2,5,6,1,1 Italians collect 7 PUs (10 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 4 fighters moved from 33 Sea Zone to Caroline Islands 1 aaGun and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Turkey Turn Complete - FrenchCombat Hit Differential Summary :
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sz33: 1 ANZ FTR on 1 US carrier
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 destroyer, 13 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from France to Southern France 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 3 infantry moved from Volgograd to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 1 bomber and 3 infantry British defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern France to France 4 infantry moved from Western Germany to France 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from Finland to Norway 1 infantry moved from Vyborg to Finland 2 infantry moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Germany to Rostov 3 infantry moved from Ukraine to Rostov 2 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 1 bomber moved from Kazakhstan to Rostov 1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy 2 infantry moved from Romania to Bessarabia 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to France Place Units - Germans 1 airfield placed in Norway 1 destroyer placed in 113 Sea Zone 3 submarines placed in 115 Sea Zone 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,2,2,1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,5,5,3 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.83 British regular : 1.00 -
Just want to let you know that this weekend I’ll be out of town with family and probably not be able to play Friday - Sunday.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 armour moved from Chahar to Hopei Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 8 infantry, 1 mech_infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 5 tactical_bombers moved from Japan to Iwo Jima 5 fighters moved from Japan to Iwo Jima 1 infantry moved from Hunan to Anhwe 1 bomber moved from Philippines to Celebes 1 bomber moved from French Indo China to Java 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from French Indo China to West India 2 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Java Americans win with 2 infantry remaining. Battle score for attacker is -21 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in West India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Iwo Jima Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Iwo Jima, round 2 : 5/12 hits, 6.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 bomber moved from Celebes to French Indo China 3 submarines moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 11 carriers, 1 cruiser, 7 destroyers, 1 marine and 9 submarines moved from 35 Sea Zone to 6 Sea Zone 5 fighters moved from Iwo Jima to 6 Sea Zone 5 tactical_bombers moved from Iwo Jima to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from India to Yunnan 2 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Yunnan 12 fighters moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in India 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kwangtung 6 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.67 Japanese regular : -0.33 ANZAC regular : 0.00 UK_Pacific regular : 0.67 -
@Ghostglider Well, that gamble completely backfired. You should give your US inf a raise, they fight well.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 3 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from Hopei to Kweichow 3 infantry moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from Spain to Southern France 2 fighters moved from 91 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Venezuela to 89 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 65 Sea Zone 1 artillery and 3 infantry moved from 65 Sea Zone to Chile 1 bomber moved from Brazil to Chile 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Chile 1 infantry moved from Soviet Far East to Siberia Americans take Siberia from Japanese Combat - Americans Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Chile Americans attack with 1 artillery, 1 bomber and 5 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 5 infantry in Chile, round 2 : 1/7 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Chile, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Chile 1 infantry owned by the Neutral_True lost in Chile Americans roll dice for 1 artillery, 1 bomber and 4 infantry in Chile, round 3 : 1/6 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Chile Americans win, taking Chile from Neutral_True with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Kweichow Americans attack with 2 fighters and 3 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 2 fighters and 3 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Americans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Japanese: 2 infantry Battle in Holland Belgium Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Southern France to 91 Sea Zone 1 aaGun, 1 artillery and 7 infantry moved from Spain to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Chile to Brazil 2 infantry moved from Central United States to 101 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 44 Sea Zone to 35 Sea Zone 6 fighters moved from 33 Sea Zone to Caroline Islands 1 battleship, 15 carriers, 2 cruisers, 5 destroyers, 5 fighters, 13 submarines and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Caroline Islands 1 fighter and 3 tactical_bombers moved from Kweichow to Hopei 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 aaGun moved from Normandy Bordeaux to Spain 3 mech_infantrys moved from Normandy Bordeaux to Spain 3 infantry moved from Normandy Bordeaux to Spain 2 infantry moved from Normandy Bordeaux to Spain 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 2 fighters moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 3 artilleries placed in Spain 3 artilleries placed in Normandy Bordeaux 10 infantry placed in Central United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Hopei 12 infantry moved from Hopei to Kweichow 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Jehol 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 18 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 infantry moved from Yenisey to Yakut S.S.R. UK_Pacific take Yakut S.S.R. from Japanese 1 bomber moved from Caucasus to West India Combat - British Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Caucasus 5 infantry moved from Turkey to Greece 1 armour and 11 mech_infantrys moved from Caucasus to Greece 7 infantry moved from Turkey to Caucasus 3 infantry moved from Syria to Turkey 3 infantry moved from Northwest Persia to Caucasus 6 infantry moved from Iraq to Turkey 3 infantry moved from Persia to Northwest Persia 2 transports moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to Trans-Jordan 2 armour and 2 infantry moved from Angola to Belgian Congo 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to Greece 1 fighter moved from United Kingdom to Gibraltar 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 9 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 1.00 Germans regular : 0.33 Neutral_True regular : 0.00 British regular : 1.00 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Italians Italians buy 1 mech_infantry; Remaining resources: 21 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 1 armour and 3 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Western Germany to Yugoslavia 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bulgaria to Yugoslavia Place Units - Italians 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3,4,5,3,1,1,3,1,3,4,6,6,4 Italians collect 7 PUs (10 lost to blockades); end with 28 PUsCombat Hit Differential Summary :





