FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,3,3,1,5,2,1,6,6,2,1,3,2
Italians collect 7 PUs (10 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 33 Sea Zone
1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
sz33: 6 ANZ FTRs on 3 US carriers
Test summary from TripleA, engine version: 2.6.14778, time: 6:50:56 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
2 infantry moved from Southern France to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Spain
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 bomber moved from Volgograd to Tsinghai
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Spain
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Spain to Southern France
3 infantry moved from France to Southern France
3 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Germany
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Finland to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Rostov to Germany
4 infantry and 1 mech_infantry moved from Ukraine to Rostov
3 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Tambov
1 bomber moved from Tsinghai to French Indo China
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
2 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
7 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,3,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,4
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
2 infantry moved from Southern France to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Spain
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 bomber moved from Volgograd to Tsinghai
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Germans attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Spain
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Spain, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Spain
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Spain to Southern France
3 infantry moved from France to Southern France
3 mech_infantrys moved from France to Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Germany
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Finland to Norway
1 fighter moved from Holland Belgium to Norway
1 fighter and 1 tactical_bomber moved from Rostov to Germany
4 infantry and 1 mech_infantry moved from Ukraine to Rostov
3 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Tambov
1 bomber moved from Tsinghai to French Indo China
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
2 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
7 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,3,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,4,4
Germans collect 60 PUs (8 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Germans regular : 1.50
@Ghostglider Pls use second post. Moved tank+mech to Vologda.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Combat Move - Russians
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Chahar
Combat - Russians
Non Combat Move - Russians
1 armour moved from Chahar to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
Would you mind if I have more time to think about positioning my forces in Europe? Specifically, the mix between S.Italy, France and W. Germany.
You can redo your Russian move as needed. But I won’t be changing any troops over there.
@Ghostglider eh forget it. This is a playoff game and I posted a valid move. I’m continuing.
Feel free to adjust your placement in Europe.
Unless you make major changes close to Russia’s units, I will have no changes in my russia move and you can go ahead and proceed with Japan from your updated map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun, 14 artilleries, 1 fighter, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern France: 1 aaGun, 14 artilleries, 1 fighter, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 fighter, 10 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 bomber moved from French Indo China to Guam
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
Combat - Japanese
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sikang to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 marines moved from French Indo China to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to Yunnan
2 battleships, 11 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 marines and 10 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Philippines
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
4 infantry moved from Korea to Amur
2 fighters moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from French Indo China to Japan
1 fighter moved from French Indo China to Japan
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Hunan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in India
2 infantry and 1 mech_infantry placed in Kwangtung
3 submarines placed in 36 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.33
@Ghostglider thanks for allowing the move.
I retreated all units from S. France to France
The 1 inf that was placed in the factory was placed in Novgorod.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
1 fighter and 2 tactical_bombers moved from Hopei to Kansu
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery moved from Portugal to Spain
3 infantry moved from Portugal to Spain
1 bomber moved from United Kingdom to Venezuela
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela
2 infantry moved from Eastern United States to 101 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Java
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Java from Japanese, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Venezuela, round 2 : 2/5 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 artillery and 11 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery and 11 infantry in Spain, round 2 : 3/12 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Spain, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
1 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kansu
Americans attack with 1 fighter and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 tactical_bombers in Kansu, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Kansu
1 infantry owned by the Germans lost in Kansu
Americans win with 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Germans: 1 infantry
Battle in Tsinghai
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei
2 tactical_bombers moved from Kansu to Hopei
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Venezuela to Brazil
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
Place Units - Americans
3 artilleries placed in Normandy Bordeaux
4 infantry placed in Central United States
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 fighter and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Jehol
1 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Olgiy to Yenisey
UK_Pacific take Yenisey from Japanese
1 infantry moved from Afghanistan to West India
UK_Pacific take West India from Japanese
2 armour and 4 infantry moved from Belgian Congo to Angola
Combat - British
Battle in Kazakhstan
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Angola
British attack with 2 armour and 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 armour and 4 infantry in Angola, round 2 : 1/6 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Angola
1 infantry owned by the Neutral_True lost in Angola
British roll dice for 2 armour and 3 infantry in Angola, round 3 : 2/5 hits, 1.50 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Angola
1 infantry owned by the Neutral_True lost in Angola
British win, taking Angola from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Iraq to Turkey
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Kazakhstan to Caucasus
3 infantry moved from Persia to Northwest Persia
2 fighters moved from Normandy Bordeaux to United Kingdom
8 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
8 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 artillery moved from Turkey to Caucasus
7 infantry moved from Turkey to Caucasus
3 infantry moved from Egypt to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Syria
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 artillery, 6 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 1.17
Japanese regular : -0.33
Germans regular : 0.00
Neutral_True regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 18 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2,5,1,5,5,2,4,2,2,5,6,1,1
Italians collect 7 PUs (10 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
1 transport moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Turkey
Turn Complete - French
Combat Hit Differential Summary :
sz33: 1 ANZ FTR on 1 US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 13 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from France to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Volgograd to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern France to France
4 infantry moved from Western Germany to France
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Germany to Rostov
3 infantry moved from Ukraine to Rostov
2 infantry moved from Tambov to Volgograd
3 infantry moved from Russia to Tambov
1 bomber moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
2 infantry moved from Romania to Bessarabia
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
Place Units - Germans
1 airfield placed in Norway
1 destroyer placed in 113 Sea Zone
3 submarines placed in 115 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,2,2,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,5,5,3
Germans collect 58 PUs (6 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 0.83
British regular : 1.00
Just want to let you know that this weekend I’ll be out of town with family and probably not be able to play Friday - Sunday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour moved from Chahar to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :