@Karl7 I’ll add your DICE email before rolling dice.
Regular scramble questions for SZ110 and SZ111 please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
7 bombers moved from Yunnan to Shantung
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 1 infantry in Norway, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Gibraltar
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 7 bombers and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 7 bombers and 2 infantry in Shantung, round 2 : 3/9 hits, 5.00 expected hits
Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Shantung
3 mech_infantrys owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 7 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
7 bombers moved from Shantung to Suiyuyan
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Malaya to Shan State
1 aaGun and 2 infantry moved from Eastern United States to Quebec
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 submarine moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
3 bombers placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -5.83
Japanese regular : 0.00
Italians regular : 1.00
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from British Guiana to Gibraltar
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
7 bombers moved from Yunnan to Shantung
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 22 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 6 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans roll dice for 2 fighters and 1 infantry in Norway, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Norway, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Norway
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Gibraltar
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shantung
Americans attack with 7 bombers and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 7 bombers and 2 infantry in Shantung, round 2 : 3/9 hits, 5.00 expected hits
Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Shantung
3 mech_infantrys owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 7 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 mech_infantrys
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
7 bombers moved from Shantung to Suiyuyan
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Malaya to Shan State
1 aaGun and 2 infantry moved from Eastern United States to Quebec
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 carrier moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 submarine moved from 22 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
3 bombers placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 7 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Malaya to French Indo China
1 artillery and 18 infantry moved from Yunnan to Kwangsi
1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber moved from Eastern Persia to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Persia, round 2 : 3/9 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Persia
2 mech_infantrys owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kwangsi
British attack with 1 artillery and 18 infantry
Japanese defend with 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery and 18 infantry in Kwangsi, round 2 : 3/19 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Kwangsi
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 17 infantry in Kwangsi, round 3 : 1/18 hits, 3.33 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangsi, round 3 : 0/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 17 infantry in Kwangsi, round 4 : 0/18 hits, 3.33 expected hits
Japanese roll dice for 3 artilleries in Kwangsi, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery and 16 infantry in Kwangsi, round 5 : 3/17 hits, 3.17 expected hits
Japanese roll dice for 3 artilleries in Kwangsi, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Kwangsi
3 artilleries owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries, 2 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 3 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor and 1 infantry
British roll dice for 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 aaGun and 1 infantry moved from Malaya to Shan State
1 aaGun and 10 infantry moved from West India to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to India
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 75 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 4 fighters and 7 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
3 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 24 PUs
Some Units in Malaya change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -5.83
Japanese regular : -1.67
Italians regular : 1.00
Germans regular : -0.50
British regular : -6.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Southern France to 91 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Gibraltar
4 fighters moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
4 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Italians
1 transport placed in 97 Sea Zone
1 submarine placed in 93 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Sumatra
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Burma
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 22 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Sumatra
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Burma
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 22 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 factory_minors, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Trans-Jordan to Western Ukraine
1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to Syria
Germans take Syria from French
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 armour and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Ukraine
2 aaGuns, 15 artilleries, 47 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
7 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Germany to Poland
5 artilleries moved from Germany to Poland
1 armour moved from Germany to Romania
4 mech_infantrys moved from Western Germany to Poland
3 aaGuns and 2 artilleries moved from Western Germany to Denmark
3 mech_infantrys moved from Novgorod to Finland
4 mech_infantrys moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
3 fighters and 4 tactical_bombers moved from Holland Belgium to Finland
12 armour and 5 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Southern Italy
9 bombers moved from Trans-Jordan to Southern Italy
Place Units - Germans
1 factory_minor placed in Iraq
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Russians regular : 0.67
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Novgorod
5 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 17 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/26 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun moved from Belarus to Novgorod
14 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 21 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
1 aaGun and 12 infantry moved from Russia to Bryansk
1 aaGun, 1 artillery and 2 infantry moved from Timguska to Yenisey
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Northwest Persia to Persia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 armour and 10 mech_infantrys moved from Anhwe to Shantung
3 artilleries moved from Jehol to Shantung
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
5 fighters moved from 6 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shantung
Japanese attack with 1 armour, 3 artilleries and 10 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 1 harbour
Japanese roll dice for 1 armour, 3 artilleries and 10 mech_infantrys in Shantung, round 2 : 3/14 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 3 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Iwo Jima, round 2 : 1/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
5 fighters moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Japanese collect 33 PUs (2 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 harbour, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
1 bomber moved from British Guiana to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 123 Sea Zone
1 bomber moved from 92 Sea Zone to Tunisia
7 bombers moved from Suiyuyan to Chahar
1 artillery moved from Shan State to Yunnan
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from Western United States to Caroline Islands
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber and 4 infantry placed in Eastern United States
1 harbour placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 harbour, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
1 bomber moved from British Guiana to 92 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 carrier moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 123 Sea Zone
1 bomber moved from 92 Sea Zone to Tunisia
7 bombers moved from Suiyuyan to Chahar
1 artillery moved from Shan State to Yunnan
2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 bombers moved from Western United States to Caroline Islands
Place Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber and 4 infantry placed in Eastern United States
1 harbour placed in Norway
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 infantry moved from Kwangsi to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Kiangsi
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 battleship and 1 cruiser moved from 75 Sea Zone to 72 Sea Zone
4 transports moved from 125 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
8 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 battleship and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from 125 Sea Zone to Western Germany
5 fighters moved from Norway to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Kiangsi
British attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/7 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kenya
British attack with 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
1 mech_infantry owned by the Germans lost in Kenya
British win, taking Kenya from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Germany
British attack with 9 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 4 artilleries and 10 infantry
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 9 fighters, 8 infantry and 1 mech_infantry in Western Germany, round 2 : 6/18 hits, 6.00 expected hits
Germans roll dice for 4 artilleries and 10 infantry in Western Germany, round 2 : 4/14 hits, 4.67 expected hits
4 infantry owned by the British lost in Western Germany
6 infantry owned by the Italians lost in Western Germany
British roll dice for 9 fighters, 4 infantry and 1 mech_infantry in Western Germany, round 3 : 7/14 hits, 5.33 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Western Germany, round 3 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Western Germany
3 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Western Germany
British roll dice for 9 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 6/12 hits, 5.00 expected hits
Germans roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 9 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for British: 6 infantry
Casualties for Italians: 4 artilleries and 10 infantry
Non Combat Move - British
1 bomber moved from Kiangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 aaGun, 1 artillery and 10 infantry moved from Kwangsi to Hunan
3 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
1 aaGun and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Kwangsi
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 aaGun and 10 infantry moved from Eastern Persia to Persia
1 destroyer moved from 75 Sea Zone to 76 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
8 infantry moved from Normandy Bordeaux to France
7 fighters moved from Western Germany to 112 Sea Zone
2 carriers and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to France
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
3 mech_infantrys placed in Malaya
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in Malaya change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : -1.00
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 submarine moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Morocco
Battle in 76 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 76 Sea Zone
1 destroyer owned by the British lost in 76 Sea Zone
Italians win, taking Morocco from French with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Italian Somaliland
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
1 infantry owned by the British lost in Kenya
Italians win, taking Italian Somaliland from Russians, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
8 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
Place Units - Italians
1 airfield placed in Gibraltar
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,1,4
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Burma to Persia
1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Burma to Persia
1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 24 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Southern France
French take Southern France from Italians
3 infantry moved from France to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 5 infantry
Germans defend with 2 infantry
French roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
French win, taking Okinawa from Japanese, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - French
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 1.17
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
6 bombers moved from Southern Italy to 72 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Ukraine to Volgograd
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Ukraine
2 bombers moved from Southern Italy to Norway
5 fighters and 4 tactical_bombers moved from Finland to Norway
7 mech_infantrys moved from Finland to Norway
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 armour and 7 mech_infantrys moved from Germany to Western Germany
3 mech_infantrys moved from Poland to Western Germany
2 artilleries moved from Denmark to Western Germany
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in 72 Sea Zone
Germans attack with 6 bombers
British defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 6 bombers in 72 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 bomber owned by the Germans lost in 72 Sea Zone
1 transport owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 72 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Western Germany
Germans attack with 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 10 mech_infantrys in Western Germany, round 2 : 3/15 hits, 4.17 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Western Germany
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 armour, 2 artilleries, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 2 bombers, 5 fighters, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 7 infantry; Americans defend with 1 harbour and 1 infantry
British roll AA dice in Norway : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 2 bombers, 4 fighters, 7 mech_infantrys and 4 tactical_bombers in Norway, round 2 : 5/17 hits, 7.17 expected hits
Americans roll dice for 1 aaGun and 8 infantry in Norway, round 2 : 2/8 hits, 2.67 expected hits
2 mech_infantrys owned by the Germans lost in Norway
1 aaGun owned by the British and 4 infantry owned by the British lost in Norway
Germans roll dice for 2 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers in Norway, round 3 : 5/15 hits, 6.83 expected hits
Americans roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 3 infantry owned by the British lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 4 fighters, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for British: 1 aaGun and 7 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Iraq
5 bombers moved from 72 Sea Zone to Kenya
1 bomber moved from Western Ukraine to Bessarabia
1 armour moved from Romania to Bessarabia
17 artilleries and 48 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Bessarabia
5 artilleries and 3 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Denmark to Western Germany
4 fighters moved from Norway to Northern Italy
4 tactical_bombers moved from Norway to Northern Italy
2 bombers moved from Norway to Northern Italy
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 59 Optional[PUs]
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
British AA : 0.50
Russians regular : 0.00
Germans regular : -5.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 mech_infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 5 artilleries and 17 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Bryansk to Rostov
27 artilleries and 62 infantry moved from Bryansk to Ukraine
4 artilleries moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 27 artilleries and 62 infantry
Germans defend with 1 factory_minor; Italians defend with 3 mech_infantrys
Russians roll dice for 27 artilleries and 62 infantry in Ukraine, round 2 : 21/89 hits, 23.83 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 27 artilleries and 62 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 9 artilleries and 17 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 9 artilleries and 17 infantry in Belarus, round 2 : 7/27 hits, 7.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun, 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 33 Optional[PUs]
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : -2.33
Russians regular : -8.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries moved from Shantung to Jehol
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 6 Sea Zone to Jehol
1 artillery and 1 mech_infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 9 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 2 artilleries and 6 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 6 fighters in Jehol, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 6 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Jehol to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 armour moved from Buryatia to Amur
1 armour and 9 mech_infantrys moved from Shantung to Jehol
1 infantry moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Japanese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
7 bombers moved from Chahar to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 15 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
4 bombers and 3 fighters moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
4 infantry moved from Iceland to 123 Sea Zone
4 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 123 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble Orders in sz6 + you have 2 kamikazes left. If you want to give an OOL you can or we can play it per round.