you can change it
World at War Captain Walker vs cds
-
Goodnight
-
@cds goodnight… see you tomorrow
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar 2 Infantrys and 1 Tank moved from Suiyuan to Chahar 1 Fighter moved from Shensi to Chahar 1 Tank moved from Shensi to Chahar 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai 1 Tank moved from W.Qinghai to Gobi Altai 1 Artillery moved from E.Qinghai to Gobi Altai 1 Tank moved from E.Qinghai to Gobi Altai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Gobi Altai Chinese attack with 1 Artillery, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Gobi Altai, round 2 : 2/0 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Gobi Altai 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Chahar Chinese attack with 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Chahar, round 2 : 2/1 hits, 1.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Chahar 2 Infantrys owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Chahar, round 3 : 1/1 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Shensi to Shansi 2 Tanks moved from N.Thailand to Malaya 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from E.Qinghai to Lanchow 1 Fighter moved from Chahar to Hupeh 1 AAGun moved from E.Sinkiang to Gobi Altai 1 AAGun and 6 Infantrys moved from Hsining to E.Qinghai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Neutral regular : 0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from East And South Borneo to British Borneo 1 Infantry moved from Formosa to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo 1 Fighter moved from West Borneo to 67 Sea Zone 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 67 Sea Zone 1 Bomber moved from Bangkok to 67 Sea Zone 2 Fighters moved from West Borneo to British Borneo 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok 3 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Tank moved from Formosa to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 2 Mech.Infs moved from Changchun to Peking 1 Tank moved from Changchun to Liaoning 1 Artillery moved from Khabarovsk to Ayan 5 Tanks moved from Ayan to Hulunbuir 1 Tank moved from Khabarovsk to Hulunbuir 2 Tanks moved from Chita to Hulunbuir 2 Infantrys moved from Shanghai to Hunan 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kiangsi 1 Artillery moved from Shanghai to Hunan 1 Tank moved from Shantung to Kiangsi 2 Infantrys and 1 Tank moved from Shantung to Anhwei 2 Tanks moved from Hulunbuir to Peking 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kwangsi 2 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 1 B.Transport, 1 Destroyer and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 67 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 4 Submarines; Yamamoto loiter and taunt Anzac defend with 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport; Dutch defend with 1 Submarine Hisaichi roll dice for 4 Submarines in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 3/1 hits, 2.50 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits 2 Submarines owned by the Hisaichi lost in 67 Sea Zone 1 Transport owned by the Anzac, 1 Submarine owned by the Dutch, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 3/1 hits, 2.50 expected hits Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 36 Casualties for Hisaichi: 2 Submarines Casualties for Dutch: 1 Submarine Casualties for Anzac: 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport Battle in Hunan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kwangsi Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kwangsi, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in N.French Indochina Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/1 hits, 1.33 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in British Borneo Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in British Borneo, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in British Borneo 1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo Hisaichi win, taking British Borneo from British with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from British Borneo to Bangkok 1 Fighter moved from 67 Sea Zone to West Papua 1 Bomber moved from 67 Sea Zone to West Papua Place Units - Hisaichi 1 B.Transport placed in 92 Sea Zone 1 Destroyer placed in 84 Sea Zone 1 ArmoredCar and 4 Infantrys placed in Hong Kong 7 ArmoredCars placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 French regular : -0.33 Anzac regular : 0.67 British regular : 0.33 Hisaichi regular : 1.00 -
I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Greenland to Iceland 1 Bomber moved from Greenland to Munster 2 Infantrys and 1 Tank moved from Dublin to Munster 1 Tank moved from Northern Ireland to Munster 2 Fighters moved from Northern Ireland to Munster 1 Artillery moved from Wales to 18 Sea Zone 1 Artillery moved from 18 Sea Zone to Munster 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Artillery and 1 Infantry moved from Nubia to Italian East Africa 1 Infantry moved from French Equatorial Africa to Darfur British take Darfur from Germans 1 Infantry moved from Nubia to Kordofan British take Kordofan from Italians 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 2 Fighters moved from Lower Egypt to Italian East Africa 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Cruiser, 1 Infantry, 1 Submarine and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry and 1 Tank moved from Iraq to 58 Sea Zone 2 Infantrys and 1 Tank moved from 58 Sea Zone to Italian East Africa Purchase Units - British British buy 1 Carrier, 2 Destroyers, 15 Infantrys, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 2 Submarines British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 42 Sea Zone 1 Fighter owned by the British retreated Germans win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in Italian East Africa British attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 2 Infantrys British roll dice for 1 Cruiser in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Italian East Africa, round 2 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the British lost in Italian East Africa 2 Infantrys owned by the Italians lost in Italian East Africa British roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Italian East Africa, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 Artillery in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Italian East Africa 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 2 Infantrys Battle in Munster British attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 3/1 hits, 3.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Iceland British attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Iceland, round 2 : 1/0 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iceland 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Fighter moved from Iceland to 18 Sea Zone 1 Fighter moved from Munster to 18 Sea Zone 1 Bomber moved from Munster to Dublin 1 Fighter moved from Munster to Manchester 1 Fighter moved from 42 Sea Zone to E.Morocco 1 Infantry moved from Lower Egypt to Nubia 1 Artillery and 2 Tanks moved from Lower Egypt to Cairo 2 Fighters moved from Italian East Africa to French Equatorial Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Kenya 1 AAGun and 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Alaska to 71 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 79 Sea Zone 1 Submarine moved from 120 Sea Zone to 115 Sea Zone 1 Infantry moved from Assam to Yunnan 1 AAGun and 2 Infantrys moved from Bihar to Assam 1 Destroyer, 1 Submarine and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys moved from Madras to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from 60 Sea Zone to Assam 1 Infantry moved from Ontario to Quebec Place Units - British 1 Carrier, 1 Destroyer and 1 Submarine placed in 18 Sea Zone 1 Destroyer and 1 Transport placed in 59 Sea Zone 4 Infantrys and 2 Tanks placed in Cairo 2 Tanks placed in Cape Town 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 95 PUs; end with 95 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Neutral regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Purchase Units - Anzac Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry and 1 Tank moved from Western Australia to Broome 1 Submarine moved from 70 Sea Zone to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from Wellington to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Port Moresby 1 Infantry moved from Northern Territory to Townsville Place Units - Anzac 1 Infantry and 2 Tanks placed in Port Moresby 3 Infantrys placed in Townsville 3 Infantrys placed in Broome 6 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33





