Use second save, forgot to move sub in 126
AetV (L+15) vs Simon33 (X) BM
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Northwest Persia to Rostov 1 fighter moved from Southern Italy to 92 Sea Zone 4 artilleries and 4 infantry moved from Southern France to France 2 infantry moved from Southern France to France 2 infantry moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Greece to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Greece to Malta 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 3 infantry moved from Southern France to France 1 artillery moved from Western Germany to France Combat - Italians Battle in Malta Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malta Italians win, taking Malta from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Rostov Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in France Italians attack with 5 artilleries and 9 infantry British defend with 6 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 mech_infantry Italians roll dice for 5 artilleries and 9 infantry in France, round 2 : 4/14 hits, 4.00 expected hits French roll dice for 10 infantry and 1 mech_infantry in France, round 2 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Italians lost in France 4 infantry owned by the British lost in France Italians roll dice for 5 artilleries and 6 infantry in France, round 3 : 4/11 hits, 3.50 expected hits French roll dice for 6 infantry and 1 mech_infantry in France, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Italians lost in France 4 infantry owned by the French lost in France Italians roll dice for 5 artilleries and 5 infantry in France, round 4 : 2/10 hits, 3.33 expected hits French roll dice for 2 infantry and 1 mech_infantry in France, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in France 2 infantry owned by the British lost in France Italians roll dice for 5 artilleries and 4 infantry in France, round 5 : 3/9 hits, 3.00 expected hits French roll dice for 1 mech_infantry in France, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 5 artilleries and 4 infantry remaining. Battle score for attacker is 19 Casualties for Italians: 5 infantry Casualties for British: 6 infantry Casualties for French: 4 infantry Casualties for Americans: 1 mech_infantry Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from Malta to Greece 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Rostov to Greece Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
French regular : -2.33 Italians regular : 2.50 Russians regular : 1.33 British regular : 0.00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 34 Sea Zone 2 fighters moved from Java to Burma 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 fighter moved from Novgorod to Archangel 1 bomber and 1 fighter moved from Archangel to Russia 2 bombers moved from Greece to Russia 2 tactical_bombers moved from Northwest Persia to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Greece to Smolensk 1 infantry moved from Archangel to Smolensk 3 artilleries and 3 infantry moved from Northwest Persia to Persia 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Volgograd 1 tactical_bomber moved from Greece to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 4 artilleries and 5 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq Combat - Germans Germans creates battle in territory 120 Sea Zone Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,5,7 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Trans-Jordan Germans attack with 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 5 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 4 artilleries, 5 infantry and 4 mech_infantrys British defend with 2 infantry; French defend with 1 fighter Germans roll dice for 4 artilleries, 5 infantry and 4 mech_infantrys in Iraq, round 2 : 7/13 hits, 3.50 expected hits British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Iraq 1 fighter owned by the French and 2 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for French: 1 fighter Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 120 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 120 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Persia Germans attack with 5 artilleries and 5 infantry British defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 5 artilleries and 5 infantry in Persia, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans lost in Persia 2 infantry owned by the British lost in Persia Germans roll dice for 5 artilleries and 2 infantry in Persia, round 3 : 3/7 hits, 2.33 expected hits British roll dice for 2 artilleries in Persia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Persia 2 artilleries owned by the British lost in Persia Germans win, taking Persia from British with 5 artilleries and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 4 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Bryansk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 2 tactical_bombers moved from Bryansk to Belarus 3 armour and 3 mech_infantrys moved from Archangel to Vyborg 1 artillery and 4 infantry moved from Novgorod to Vyborg 3 artilleries moved from Archangel to Belarus 1 aaGun and 12 artilleries moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 2 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 1 aaGun, 1 armour, 11 artilleries and 7 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 3 bombers moved from Russia to Rostov 1 tactical_bomber moved from Trans-Jordan to Egypt 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Vyborg 9 artilleries and 4 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Western Germany to Novgorod 7 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Egypt 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 artillery and 1 infantry placed in Germany 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -4.17 British regular : 2.00 Russians AA : -0.50 -
I assumed no intercept in Moscow.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Tambov to Volgograd 1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Novosibirsk to Evenkiyskiy 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Novosibirsk to Timguska 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Timguska Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Timguska 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Timguska 1 armour moved from Novosibirsk to Timguska 2 armour and 1 mech_infantry moved from Novosibirsk to Russia 2 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Tambov 5 artilleries moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 Optional[PUs]; end with 19 Optional[PUs]Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,67 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 22 Sea Zone 1 tactical_bomber moved from Malaya to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kweichow to Yunnan 2 artilleries and 1 infantry moved from Hunan to Yunnan 11 artilleries and 6 infantry moved from Shan State to Yunnan Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 14 artilleries and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 14 artilleries and 7 infantry in Yunnan, round 2 : 8/21 hits, 7.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 14 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 fighter moved from 22 Sea Zone to 19 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to Amur 1 armour moved from Yenisey to Buryatia 1 armour and 1 mech_infantry moved from Shan State to French Indo China 1 tactical_bomber moved from 38 Sea Zone to Malaya 3 tactical_bombers moved from Malaya to French Indo China 1 armour and 1 mech_infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Malaya to French Indo China 1 fighter moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Malaya to 19 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 1 transport placed in 19 Sea Zone 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.33 -
Sorry Simon33, I switched back and fort and forgot finally to unload my two marines at Celeb with the add. Shorebmbardment. Will roll here.
Shorebmbdment:
[dice 1d6<=1]2x US Marines:
[dice 2d6<=2] -
1d6<=1: 5; Hits: 0
2d6<=2: 4, 2; Hits: 1 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Celebes 1 battleship, 1 carrier, 1 destroyer, 2 marines and 2 transports moved from 34 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 2 bombers moved from India to Kansu 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 infantry EDIT: Turning off Edit Mode Americans roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 tactical_bomber in Celebes, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Celebes from Japanese to Americans EDIT: Turning off Edit Mode Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 7 fighters moved from Java to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 destroyers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 bombers moved from Kansu to Timguska 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Libya to Tunisia 2 marines moved from 44 Sea Zone to Celebes 1 fighter moved from 34 Sea Zone to Marianas 1 fighter moved from Caroline Islands to 34 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 2 armour, 1 fighter and 2 infantry placed in Central United States 2 submarines placed in 10 Sea Zone 1 airfield placed in Norway 2 transports placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Celebes: 1 marine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Paulau Island to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Celebes 1 battleship, 1 carrier, 1 destroyer, 2 marines and 2 transports moved from 34 Sea Zone to 44 Sea Zone Americans take 44 Sea Zone from Japanese 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 2 bombers moved from India to Kansu 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 infantry EDIT: Turning off Edit Mode Americans roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 tactical_bomber in Celebes, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Americans retreated Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Changing ownership of Celebes from Japanese to Americans EDIT: Turning off Edit Mode Battle in Kansu Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 7 fighters moved from Java to Burma 1 tactical_bomber moved from 41 Sea Zone to Burma 2 destroyers and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 2 bombers moved from Kansu to Timguska 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Libya to Tunisia 2 marines moved from 44 Sea Zone to Celebes 1 fighter moved from 34 Sea Zone to Marianas 1 fighter moved from Caroline Islands to 34 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 2 armour, 1 fighter and 2 infantry placed in Central United States 2 submarines placed in 10 Sea Zone 1 airfield placed in Norway 2 transports placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Celebes: 1 marine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Burma 1 armour, 1 artillery and 5 infantry moved from Syria to Trans-Jordan 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 5 infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 5 infantry in Trans-Jordan, round 2 : 2/7 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan British win, taking Kansu from Japanese, taking Trans-Jordan from Germans with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from United Kingdom to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 1 armour and 2 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Algeria to Tunisia 1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Rhodesia to Belgian Congo 1 armour and 4 infantry moved from India to Burma 1 battleship moved from 34 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone Place Units - British 1 armour and 2 artilleries placed in United Kingdom 2 armour and 1 fighter placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 34 Optional[PUs] Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs] Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -1,00 Germans regular : -0,33 British regular : 0,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from Southern France to Northern Italy 2 artilleries and 4 infantry moved from France to Western Germany 3 artilleries moved from France to Northern Italy 1 fighter moved from Northern Italy to Southern Italy 1 armour moved from Rostov to Northwest Persia Place Units - Italians 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 carrier and 2 fighters moved from 34 Sea Zone to 44 Sea Zone 2 fighters moved from Java to Burma Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Southern France French take Southern France from Italians 1 artillery moved from Normandy Bordeaux to France French take France from Italians Combat - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Algeria to Tunisia Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :





