Understand, it was a fun game. Best of luck in the rest of the tournament.
You can use the version you have probably but I don’t do that. I only do play by email.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 armour moved from Ethiopia to Egypt
1 infantry moved from Tsinghai to Sikang
2 mech_infantrys moved from Samara to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 mech_infantry moved from Samara to Sikang
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 3 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Italians roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Ukraine
3 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Russians: 1 infantry
Casualties for Italians: 3 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sikang, round 2 : 3/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Sikang
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Volgograd to Samara
1 artillery moved from Russia to Vologda
1 infantry moved from Kansu to Tsinghai
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
Italians regular : -0.50
Germans regular : -0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 infantry, 3 submarines, 2 tactical_bombers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
5 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
3 infantry moved from Anhwe to Hunan
3 infantry moved from Hopei to Shensi
2 infantry moved from Shensi to Sikang
2 infantry moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 fighter moved from Manchuria to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Shensi
1 tactical_bomber moved from Sikang to Shensi
2 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
1 fighter moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 2,17
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 30 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 30 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Libya to Algeria
1 fighter moved from Libya to Algeria
2 fighters moved from 91 Sea Zone to Algeria
2 mech_infantrys moved from Turkmenistan to Sikang
1 bomber moved from India to Sikang
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from India to French Indo China
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Algeria
British attack with 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 2 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 8/13 hits, 4.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the British lost in Algeria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
British win, taking 97 Sea Zone from Italians, taking Algeria from Italians with 2 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in French Indo China
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Sikang
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sikang
British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 bomber moved from Sikang to Yunnan
3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
3 aaGuns, 8 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to Morocco
2 fighters moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Malaya to Shan State
Place Units - British
1 artillery and 1 infantry placed in Quebec
4 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 1.50
Italians regular : 0.83
Japanese regular : -0.33
British regular : 5.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,2,1
Italians collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to India
1 artillery, 4 carriers, 1 cruiser, 5 fighters, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
16 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
2 fighters moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
11 armour moved from Eastern Poland to Belarus
15 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 fighters in Ukraine, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Belarus
1 fighter moved from Ukraine to Belarus
Place Units - Germans
2 infantry placed in Normandy Bordeaux
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 armour placed in Romania
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,6,5
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 56 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 20 artilleries and 40 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Dzavhan to Yakut S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
1 tactical_bomber moved from Novosibirsk to Smolensk
2 infantry moved from Vologda to Smolensk
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 11 armour, 20 artilleries, 2 fighters and 21 infantry
Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 40 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 25/65 hits, 19.00 expected hits
Germans roll dice for 11 armour, 20 artilleries, 2 fighters and 21 infantry in Belarus, round 2 : 24/54 hits, 20.50 expected hits
24 infantry owned by the Russians lost in Belarus
4 artilleries owned by the Germans and 21 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 11/41 hits, 14.50 expected hits
Germans roll dice for 11 armour, 16 artilleries and 2 fighters in Belarus, round 3 : 12/29 hits, 12.17 expected hits
12 infantry owned by the Russians lost in Belarus
11 artilleries owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 20 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 13/29 hits, 10.50 expected hits
Germans roll dice for 11 armour, 5 artilleries and 2 fighters in Belarus, round 4 : 8/18 hits, 8.50 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Belarus
5 artilleries owned by the Germans and 8 armour owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 17 artilleries, 2 fighters and 1 tactical_bomber in Belarus, round 5 : 5/21 hits, 7.83 expected hits
Germans roll dice for 3 armour and 2 fighters in Belarus, round 5 : 1/5 hits, 2.83 expected hits
1 artillery owned by the Russians lost in Belarus
2 fighters owned by the Germans and 3 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 16 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 89
Casualties for Russians: 4 artilleries, 40 infantry and 1 mech_infantry
Casualties for Germans: 11 armour, 20 artilleries, 2 fighters and 21 infantry
Non Combat Move - Russians
1 artillery and 7 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Yakut S.S.R. to Yenisey
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Samara to Kansu
1 tactical_bomber moved from Smolensk to Russia
2 mech_infantrys moved from Samara to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Olgiy to Yenisey
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : 2.33
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Sikang
5 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 6 destroyers, 4 fighters, 5 infantry, 5 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 26 Sea Zone
5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Shensi to Kweichow
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 2/5 hits, 2,83 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Hawaiian Islands
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Sikang
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 mech_infantry owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sikang to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 1,33
Japanese regular : -3,17
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Central United States to Western United States
1 transport moved from 10 Sea Zone to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 35 Sea Zone to Yunnan
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Western United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
19 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Central United States to Western United States
1 transport moved from 10 Sea Zone to 89 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from 35 Sea Zone to Yunnan
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Western United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
19 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Novosibirsk to Sikang
1 armour and 2 mech_infantrys moved from Turkmenistan to Sikang
1 infantry moved from Shan State to French Indo China
7 artilleries, 1 bomber, 3 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in Malta
Battle in Hunan
British attack with 7 artilleries, 1 bomber, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
Japanese roll AA dice in Hunan : 0/3 hits, 0.50 expected hits
British roll dice for 7 artilleries, 1 bomber, 3 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 8/26 hits, 8.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers in Hunan, round 2 : 6/18 hits, 7.50 expected hits
6 infantry owned by the British lost in Hunan
5 infantry owned by the Japanese, 2 bombers owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
British roll dice for 7 artilleries, 1 bomber, 3 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 9/20 hits, 7.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 9/11 hits, 5.50 expected hits
4 artilleries owned by the British and 5 infantry owned by the British lost in Hunan
2 tactical_bombers owned by the Japanese, 2 infantry owned by the Japanese, 2 fighters owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Hunan
1 tactical_bomber owned by the British, 1 bomber owned by the British and 3 fighters owned by the British retreated
3 mech_infantrys owned by the British and 3 artilleries owned by the British retreated to Yunnan
Japanese win, taking 35 Sea Zone from Japanese, taking Malta from Italians with 2 fighters remaining. Battle score for attacker is 57
Casualties for British: 4 artilleries and 11 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in French Indo China
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 artillery owned by the British and 2 infantry owned by the British retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 artilleries and 4 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Egypt to Iraq
1 bomber, 3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
Place Units - British
1 submarine placed in 98 Sea Zone
2 submarines placed in 80 Sea Zone
2 infantry placed in Quebec
3 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries
Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Japanese regular : 1.00
Japanese AA : -0.50
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,6,1
Italians collect 5 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
@mike64 wow only 1 for Italians…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from India to Yunnan
1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from New South Wales to 33 Sea Zone
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Philippines: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
edited US pieces to Caroline Islands. could not get them to load on transports during US turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from India to Yunnan
1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from New South Wales to 33 Sea Zone
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour, 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Philippines: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 cruiser, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Eastern Poland to Germany
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to Ukraine
3 armour moved from Romania to Ukraine
1 armour moved from Germany to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Non Combat Move - Germans
1 fighter moved from Ukraine to Romania
Place Units - Germans
1 cruiser placed in 112 Sea Zone
1 fighter placed in Romania
1 tactical_bomber placed in France
3 infantry placed in Novgorod
2 armour placed in Romania
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,2,4,2
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :