@pacifiersboard GL&HF
assumed no scram to 110
BM4 fasthard(X) vs Oskar2KX(L+25) - alternate bidding
-
@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
@fasthard jo, richtig coole kämpfe. die verluste sind gut verteilt…
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Southern Italy to Southern France 1 bomber moved from Western Germany to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Southern France Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 5/8 hits, 4,17 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 3 fighters moved from Southern France to Yugoslavia 5 infantry moved from Bulgaria to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Poland to Slovakia Hungary 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Holland Belgium to Western Germany 4 armour moved from France to Yugoslavia 3 tactical_bombers moved from Southern France to Southern Italy 1 fighter moved from Tobruk to Southern Italy 2 bombers, 1 fighter and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 infantry moved from Norway to Finland 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 3 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania Place Units - Germans 1 airfield placed in Yugoslavia 1 armour placed in Western Germany 10 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
French regular : -0,33 Germans regular : -1,50 British regular : -0,33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 5 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 6 infantry moved from Yakut S.S.R. to Buryatia 1 submarine moved from 124 Sea Zone to 117 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to Yunnan 5 infantry moved from Anhwe to Hunan 3 artilleries moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 artilleries, 7 fighters, 5 infantry and 6 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 3 artilleries, 7 fighters, 5 infantry and 6 tactical_bombers in Hunan, round 2 : 9/21 hits, 9,83 expected hits Chinese roll dice for 5 infantry in Hunan, round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Japanese lost in Hunan 5 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Jehol to Chahar 2 bombers moved from Suiyuyan to Anhwe 1 aaGun and 5 infantry moved from Jehol to Anhwe 7 fighters and 6 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 2 fighters moved from Yunnan to Kwangsi 1 marine moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Anhwe to Hunan 1 armour moved from Kwangsi to Hunan Place Units - Japanese 2 carriers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 artilleries and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Yunnan, round 2 : 1/11 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : -2,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 3 artilleries and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Yunnan, round 2 : 1/11 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 1 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya Combat - British Battle in 111 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Changing ownership of Kiangsi from Japanese to British EDIT: Changing ownership of Kiangsi from British to Chinese EDIT: Adding units owned by British to Kiangsi: 1 infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Eire to United Kingdom 3 fighters moved from 111 Sea Zone to United Kingdom 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Yunnan 3 infantry moved from Shan State to Yunnan 3 aaGuns, 7 infantry and 1 mech_infantry moved from Burma to Yunnan Place Units - British 1 airfield placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -2,17 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : -0,17 British regular : 0,00 -
@fasthard hab noch nachträglich einen angriff auf kiangsi editiert. wenn’s nicht ok ist, dann dreh ich das auch gerne wieder zurück.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Morocco Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 2/2 hits, 1,17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the French lost in Algeria Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Battle in Libya Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 1,67 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Libya from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 bomber moved from Algeria to Southern Italy Place Units - Italians 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
French regular : 0,00 Italians regular : 1,17 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 54 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 bomber moved from Western Germany to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to Gibraltar 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 111 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Gibraltar Germans attack with 2 bombers, 2 infantry and 1 mech_infantry British defend with 1 harbour and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 bombers moved from Gibraltar to Morocco 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 tactical_bomber moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 fighter moved from Yugoslavia to Poland 2 fighters moved from Yugoslavia to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Morocco 4 armour moved from Yugoslavia to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 6 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 armour moved from Romania to Eastern Poland 3 aaGuns, 5 artilleries and 18 infantry moved from Romania to Bessarabia 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from Southern Italy to Morocco Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : 0,33 British regular : 0,00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 6 artilleries and 5 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia Combat - Russians Battle in Karelia Russians attack with 6 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Karelia, round 2 : 3/12 hits, 4,00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 armour moved from Belarus to Bryansk 1 artillery and 4 infantry moved from Ukraine to Bryansk 2 aaGuns, 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Bryansk 1 fighter moved from Russia to Bryansk 1 submarine moved from 117 Sea Zone to 103 Sea Zone 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 3 mech_infantrys placed in Novgorod 8 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Anhwe to Kiangsi 2 bombers moved from Anhwe to Kiangsi 2 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to Kwangtung 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Borneo Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3,67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/6 hits, 2,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Anhwe to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 bomber moved from Kiangsi to Kwangsi 2 carriers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from Manchuria to Korea 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 4,83 UK_Pacific regular : -0,67 ANZAC regular : -0,50 British regular : -0,33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from Egypt to 96 Sea Zone 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Iraq, round 2 : 2/8 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Iraq, round 3 : 2/7 hits, 2,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 4 mech_infantrys moved from India to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 2 fighters moved from Iraq to Eastern Persia 2 artilleries and 3 infantry moved from Egypt to Alexandria Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,1,5,1,6,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 6 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,33 Japanese regular : -0,67 Neutral_Axis regular : -0,33 British regular : -2,67





