I have looked it over here, seems to be oke.
World at War captain walker (axis) vs Entek
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - French 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Normandy to Paris 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Brittany to Normandy 1 Infantry moved from Aquitaine to Orleanais 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from N.Algeria to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to French Equatorial Africa 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 8 Sea Zone French attack with 1 Destroyer Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone French win with 1 Destroyer remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - French 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Infantry moved from Keewatin to Churchill 1 Infantry moved from N.French Indochina to S.French Indochina Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
French regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Fighter moved from Rongelap to Wake 1 Fighter moved from Minamitori to Wake 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Carrier, 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Yap to Ulithi 1 Fighter moved from Tokyo to 107 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Infantrys and 1 Tank moved from Kwangsi to Kwangtung 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to Kwangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Bomber moved from Tokyo to Kiangsi 1 Artillery and 1 Tank moved from Tokyo to 85 Sea Zone 1 Tank moved from Shikoku to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Chubu to 85 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 T.Boat Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 3 Fighters in 107 Sea Zone, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 1 Submarine Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Bomber and 1 Fighter in 91 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits 2 Submarines owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto lost in 91 Sea Zone 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber and 2 Submarines remaining. Battle score for attacker is 27 Casualties for Yamamoto: 4 Fighters and 3 Submarines Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Wake 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Kiangsi Yamamoto roll dice for 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Kiangsi 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win with 1 Bomber remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 4/4 hits, 1.50 expected hits 4 Infantrys owned by the Yamamoto lost in Hong Kong 2 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Hong Kong, round 3 : 2/6 hits, 2.50 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 5 Infantrys Battle in Kwangtung Yamamoto attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangtung Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangtung 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Mindoro Non Combat Move - Yamamoto 1 Bomber moved from Kiangsi to Saipan 1 Fighter moved from 107 Sea Zone to Peleliu 1 Bomber moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Jaluit to Kwajalein 2 Carriers and 1 Destroyer moved from 88 Sea Zone to 87 Sea Zone 2 Fighters moved from Wake to 87 Sea Zone Place Units - Yamamoto 1 Cruiser, 1 Destroyer and 1 Transport placed in 85 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 3.00 Yamamoto regular : -2.50 Americans regular : 0.17 British regular : 3.33 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Khobdo 1 Infantry moved from E.Sinkiang to Khobdo 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Fighter moved from Hsining to Gobi Altai 1 Tank moved from Ningsia to Gobi Altai 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto Purchase Units - Chinese Chinese buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Khobdo Chinese attack with 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Infantry and 1 Tank in Khobdo, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Khobdo 1 Infantry owned by the Neutral lost in Khobdo Chinese roll dice for 1 Tank in Khobdo, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Tank in Khobdo, round 4 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Chinese loses 0 PUs for violating Khobdos neutrality. Chinese win, taking Khobdo from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Gobi Altai Chinese attack with 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Gobi Altai, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Fighter moved from Gobi Altai to Shensi 1 Infantry moved from Ningsia to Shensi 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Artillery moved from Hunan to Hupeh 1 Tank moved from Yunnan to Hupeh 1 Infantry moved from Yunnan to Kweichow 1 Tank moved from Shanghai to Hupeh 1 Tank moved from Suiyuan to Shensi 1 Tank moved from Shensi to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shansi to Hupeh 1 Tank moved from Hsining to Ningsia 2 Infantrys moved from Lanchow to Shensi 1 AAGun, 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Urumqi to E.Sinkiang 1 AAGun moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Neutral regular : -1.00 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Hisaichi 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Tank moved from Changchun to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 107 Sea Zone to Davao 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 2 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Infantry and 1 Tank moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 1 Tank moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Shanghai 1 Fighter moved from Changchun to Vladivostok 1 Artillery, 1 Infantry and 1 Tank moved from Kirin to Vladivostok 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Liaoning to Khabarovsk 2 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Khabarovsk 1 Fighter moved from Peking to Ayan 1 Tank moved from Liaoning to Chita 1 Tank moved from Liaoning to Khabarovsk 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao 1 Tank moved from Peking to Chahar 1 Tank moved from Peking to Chita Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Davao Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Davao 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Davao, round 3 : 5/8 hits, 3.00 expected hits Americans roll dice for 1 Fighter in Davao, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Davao 1 Fighter owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 3 Infantrys Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Battle in Ayan Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Anhwei Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Tank in Anhwei, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Chinese win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Vladivostok Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Vladivostok, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Vladivostok, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 1 Fighter and 1 Tank in Vladivostok, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Vladivostok 1 Fighter owned by the Hisaichi retreated Russians win with 1 Bunker remaining. Battle score for attacker is -11 Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank Battle in Khabarovsk Hisaichi attack with 2 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Chita, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shanghai 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 5 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from Liaoning to Heilungchiang 1 AAGun and 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Liaoning to Kirin 1 Fighter moved from Vladivostok to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Russians regular : 2.00 Dutch regular : -1.17 Hisaichi regular : -6.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from New Valley to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Tank moved from Kordofan to Nubia 1 Tank moved from Palestine to Cairo 1 Infantry and 1 Tank moved from Iraq to Palestine 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Italian East Africa British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Italian East Africa 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Cyprus to Cairo 1 Destroyer and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Bomber moved from London to Dover 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Dover 2 Infantrys and 2 Tanks moved from Manchester to Dover 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Artillery moved from Baluchistan to Rajputana 1 Fighter moved from Trucial Coast to Cairo 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 5 Infantrys and 1 Tank moved from London to Dover 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec Place Units - British 1 Destroyer placed in 21 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - British British loses 0 PUs for violating Greenlands neutrality. 2 Infantrys moved from New Valley to Nubia 1 Fighter moved from Lower Egypt to Nubia 1 Destroyer and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery and 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Tank moved from Kordofan to Nubia 1 Tank moved from Palestine to Cairo 1 Infantry and 1 Tank moved from Iraq to Palestine 1 Infantry moved from Palestine to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from Madras to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Assam 2 Artillerys and 2 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 Artillery and 2 Infantrys moved from Bombay to Rajputana 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 2 Infantrys moved from Montreal to 2 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland British take Greenland from Neutral 1 Infantry moved from 8 Sea Zone to Greenland Purchase Units - British British buy 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Tank British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Nubia, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Tank Battle in Italian East Africa British attack with 2 Artillerys and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Artillerys and 2 Infantrys in Italian East Africa, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Italian East Africa 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 1 Infantry Non Combat Move - British 1 Fighter moved from Nubia to Cairo 1 Fighter moved from Cyprus to Cairo 1 Destroyer and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Submarine moved from 115 Sea Zone to 113 Sea Zone 1 Bomber moved from London to Dover 2 Fighters moved from London to Paris 1 Fighter moved from Wales to Dover 2 Infantrys and 2 Tanks moved from Manchester to Dover 1 Infantry moved from Scotland to Manchester 1 Infantry moved from Northern Ireland to Scotland 1 Submarine moved from 18 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 71 Sea Zone 2 Infantrys moved from 71 Sea Zone to Attu 1 Artillery moved from Baluchistan to Rajputana 1 Fighter moved from Trucial Coast to Cairo 1 Cruiser, 1 Submarine and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 5 Infantrys and 1 Tank moved from London to Dover 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Canadian Prairies to Ontario 1 Tank moved from Ontario to Quebec Place Units - British 1 Destroyer placed in 21 Sea Zone 6 Infantrys placed in Cairo Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : 0.33 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Anzac 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to Western Australia 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Milne Bay to West Papua 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Tank moved from Townsville to Western Australia 1 Fighter moved from Townsville to 67 Sea Zone 1 Infantry moved from Queensland to Northern Territory 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Transport placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 2 Infantrys moved from West Borneo to Banjarmasin 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere 1 Tank moved from Helsinki to Tampere 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Infantry owned by the Russians lost in E.Romania Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in E.Romania, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : 1.00 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Destroyer, 1 Submarine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Americans 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 32 Sea Zone 1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia 2 Infantrys moved from Washington to 13 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 13 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from South Central USA to Bahia 3 Infantrys moved from Colombia to Central America 1 Infantry and 1 Tank moved from South Central USA to E.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Southwest USA to W.Mexico 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Fighter moved from Manila to Banjarmasin 1 Fighter moved from Washington to French Guiana Purchase Units - Americans Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs; Combat - Americans Battle in Central America Americans attack with 3 Infantrys Neutral defend with 1 Infantry Americans roll dice for 3 Infantrys in Central America, round 2 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Central America, round 3 : 0/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Central America, round 4 : 1/3 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Central America, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in E.Mexico 1 Tank owned by the Americans retreated to South Central USA Neutral win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Battle in 91 Sea Zone Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 2 Submarines Yamamoto defend with 2 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits 1 Submarine owned by the Americans lost in 91 Sea Zone 2 Submarines owned by the Yamamoto lost in 91 Sea Zone Americans win with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Submarines Battle in W.Mexico Americans attack with 1 Artillery, 1 Infantry and 1 Tank Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans lost in W.Mexico 1 Infantry owned by the Neutral lost in W.Mexico Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 3 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 4 : 0/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery and 1 Tank in W.Mexico, round 5 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Tank in W.Mexico, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Americans lost in W.Mexico 1 Tank owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 1 Casualties for Americans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in Bahia Americans attack with 1 Bomber, 3 Infantrys and 1 Tank Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Bahia, round 2 : 3/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans lost in Bahia 3 Infantrys owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Bahia, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Bahia 1 Tank owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Americans 1 Bomber moved from Bahia to French Guiana 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia 1 Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from Southwest USA to W.Mexico 1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from 91 Sea Zone to Pearl Harbor 1 Destroyer and 2 Transports moved from 99 Sea Zone to 91 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 91 Sea Zone to Pearl Harbor 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from 91 Sea Zone to Johnston 1 Infantry moved from Northeast USA to South Central USA 1 Infantry moved from Washington to Northeast USA 1 Infantry moved from North Central USA to South Central USA 1 Bomber moved from North Central USA to Pearl Harbor 1 Artillery, 1 Infantry and 2 Tanks moved from San Francisco to W.Mexico Place Units - Americans 1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 97 PUs; end with 97 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.00 Neutral regular : -0.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 1 Tank moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Aquitaine to Orleanais 1 Infantry moved from Languedoc to Orleanais 1 Tank moved from Languedoc to Burgundy 2 Artillerys, 6 Infantrys and 9 Tanks moved from Lorraine to Burgundy 1 ArmoredCar and 1 Tank moved from Rhine to Burgundy 3 ArmoredCars moved from Bavaria to Burgundy 5 Infantrys moved from Rhine to Belgium 2 Stukas moved from Rhine to Belgium 1 Fighter moved from Bohemia to Vinnytsia 2 Artillerys, 5 Infantrys and 2 Tanks moved from Krakow to Vinnytsia 2 Tanks moved from Hungary to Vinnytsia 2 Artillerys, 5 Infantrys and 2 Tanks moved from Danzig to Warsaw 1 Artillery moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Hamburg to Lapland 1 Infantry and 1 Tank moved from East Prussia to Latvia 1 Fighter moved from Helsinki to Latvia 1 Fighter moved from Helsinki to Lapland 1 Infantry moved from Kufra to New Valley Germans take New Valley from British Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Orleanais Germans attack with 1 Infantry and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Lapland 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Lapland 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 3 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in Vinnytsia Germans attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks in Vinnytsia, round 2 : 7/12 hits, 4.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks in Burgundy, round 2 : 10/23 hits, 8.83 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 11 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Belgium Germans attack with 5 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 5 Infantrys and 2 Stukas in Belgium, round 2 : 3/7 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Warsaw Germans attack with 2 Artillerys, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Warsaw, round 2 : 2/9 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Warsaw, round 3 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Latvia Germans attack with 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Latvia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Latvia, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Latvia, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Latvia to Danzig 1 Fighter moved from Lapland to Danzig 1 Bomber moved from Lapland to Hamburg 2 Artillerys and 4 Infantrys moved from Saxony to Hamburg 1 AAGun moved from Berlin to Saxony 3 Infantrys moved from Pomerania to Danzig 1 AAGun moved from Bohemia to Krakow 2 Artillerys and 4 Infantrys moved from Hungary to E.Romania 2 Tanks moved from S.Tunisia to Hun 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 1 Fighter moved from Vinnytsia to Krakow 2 Stukas moved from Belgium to Hamburg 1 AAGun moved from Bavaria to Lorraine Place Units - Germans 1 Carrier and 1 Destroyer placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 2 Mech.Infs placed in Bavaria 1 Elite and 1 Infantry placed in Hamburg 4 Infantrys placed in Rhine Turn Complete - Germans Germans collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
French regular : -0.67 Russians regular : -1.33 Germans regular : 2.50 Neutral regular : 0.67





