shoot, should be “kjrunft@yahoo.com”
L26 OOB TinCanoftheSea (X) vs Booper (L+44)
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Made a slight edit as well, use the second
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -2.67 -
You hit the 3% odds of your sub winning outright vs sub + DD!
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - GermansCombat Hit Differential Summary :
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@Booper That’s wild, don’t see that much haha. I’m hoping I didn’t just use up my luck for the rest of the game. Scramble?
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Yes, max scramble
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@Booper for OOL I’m guessing max defense?
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hitsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 -
Yes
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If it looks like a defenders win, I may want to save the CV - you can let me know if it gets close
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone 1 armour moved from Poland to Baltic States 2 armour and 8 mech_infantrys moved from Germany to Baltic States 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 4 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine 2 armour and 8 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Nenetsia to Archangel Germans take Archangel from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Baltic States Germans attack with 3 armour and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 8 mech_infantrys in Baltic States, round 2 : 4/11 hits, 2.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 fighters in 110 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 2 carriers owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 submarine owned by the Russians and 2 submarines owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser and 6 fighters in 110 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 2 carriers owned by the British lost in 110 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 1 battleship and 6 fighters remaining. Battle score for attacker is -72 Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Russians: 1 submarine Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Holland Belgium to Western Germany 3 artilleries and 1 infantry moved from Northern Italy to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 mech_infantry moved from Romania to Ukraine Place Units - Germans 1 destroyer and 1 submarine placed in 113 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 2.50 -
@Booper Sorry did not expect to lose that awfully, so I left fighters
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@Booper this was the last round, you can pick 3 to lose and edit
1 battleship, 2 carriers, 1 cruiser and 6 fighters
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OK, will take a look and see what is reasonable. This was a tight one - I ran it through a few times on local, and it went back and forth. Often with big wins for 1 side or the other.
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@TinCanoftheSea said in L26 OOB TinCanoftheSea (X) vs Booper (L+44):
@Booper this was the last round, you can pick 3 to lose and edit
1 battleship, 2 carriers, 1 cruiser and 6 fighters
Thanks, that’s generous,. but I want to make it a reasonable choice.
OK, on round 3, with Germany having 8 units remaining, and getting 3 hits on the 3rd round, and Allies with 10 units, it’s probably reasonable for Allies to save at least 1 CV. Are you OK with substituting 1 damaged CV for 1 fig?
I will put the edit in, and if not, we can reverse it out.
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@Booper Yeah I should’ve ran it more, in the few I did it appeared that it would most likely just be a close battle, didn’t expect to lose the whole airforce and have British troops left
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@Booper Yes I’m totally fine with that given I retreated after regardless and didn’t ask you
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@Booper I also would have retreated no matter the casualties you picked so it does not impact that decision either
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Yeah, but I’m not supposed to know that in advance, so it wouldn’t be fair to just save the highest value units, like both CVs and the cruiser. I’m good with just the 1 CV if you are.





