no thank you!
crocket36 (Allies+39) vs Simon33 (X) OOB
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Hopei 10 infantry moved from Chahar to Jehol Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 1 infantry placed in Yunnan 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 carriers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 carrier moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 mech_infantry moved from Alaska to 1 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 2 bombers moved from Western United States to Korea 2 infantry moved from Manchuria to Korea 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from British Columbia to Alaska Combat - Americans Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 carriers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Hopei 10 infantry moved from Chahar to Jehol Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Manchuria Place Units - Chinese 1 infantry placed in Yunnan 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 fighter moved from Persia to Ethiopia 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 infantry moved from Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 bomber and 4 fighters moved from Rostov to Iraq 1 tactical_bomber moved from Persia to Iraq 1 fighter moved from Syria to Iraq 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to India Combat - British Battle in Ethiopia British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 infantry Japanese defend with 1 artillery British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Anglo Egyptian Sudan British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Ethiopia to British Somaliland 1 fighter moved from Anglo Egyptian Sudan to British Somaliland 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to India Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,4,1,1,2,1,4,2,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.67 Japanese regular : 0.00 British regular : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to 76 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria Combat - Italians Battle in 76 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 76 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 99 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 76 Sea Zone to Greece 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from Eastern Poland to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 cruiser moved from 96 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 bombers moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Western Ukraine 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia 2 armour moved from Novgorod to Karelia Germans take Vyborg from Russians 2 artilleries moved from Novgorod to Karelia 2 infantry moved from Finland to Karelia 1 armour moved from Novgorod to Karelia 2 infantry moved from Finland to Karelia 7 armour, 5 artilleries, 21 infantry and 8 mech_infantrys moved from Novgorod to Belarus 1 tactical_bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Bessarabia 2 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Belarus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 99 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber French defend with 1 cruiser Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 99 Sea Zone 1 cruiser owned by the French lost in 99 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for French: 1 cruiser Battle in Western Ukraine Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys in Belarus, round 2 : 9/43 hits, 11.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers Russians defend with 2 armour, 5 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 5/12 hits, 4.00 expected hits Russians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/8 hits, 3.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia 5 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Bessarabia, round 3 : 3/10 hits, 3.67 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Bessarabia 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for Russians: 2 armour, 5 infantry and 1 mech_infantry Battle in Karelia Germans attack with 3 armour, 2 artilleries and 4 infantry Russians defend with 2 aaGuns and 5 infantry Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Karelia, round 2 : 3/9 hits, 3.17 expected hits Russians roll dice for 2 aaGuns and 5 infantry in Karelia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Karelia 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 3 armour owned by the Germans retreated to Novgorod Russians win with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns and 1 infantry Non Combat Move - Germans 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 3 tactical_bombers moved from Bessarabia to Eastern Poland 2 bombers moved from Russia to Eastern Poland 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 5 mech_infantrys moved from Western Germany to Poland 3 aaGuns moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 0.50 Russians regular : 0.67 Germans regular : -1.67 Russians AA : -0.33 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 27 PUs; Russians buy 8 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 artillery, 2 fighters and 34 infantry moved from Bryansk to Russia 1 mech_infantry moved from Archangel to Russia Non Combat Move - Russians 1 aaGun and 9 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns EDIT: Adding units owned by Russians to Rostov: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 27 PUs; Russians buy 8 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 artillery, 2 fighters and 34 infantry moved from Bryansk to Russia 1 mech_infantry moved from Archangel to Russia Non Combat Move - Russians 1 aaGun and 9 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Removing units owned by Russians from Ukraine: 2 aaGuns EDIT: Adding units owned by Russians to Rostov: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Szechwan to Kansu Japanese take Kansu from Chinese 2 artilleries and 1 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Hopei 2 mech_infantrys moved from Anhwe to Yunnan 1 bomber and 1 tactical_bomber moved from Kiangsu to Hopei 1 bomber moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Yunnan Japanese attack with 3 artilleries, 2 infantry and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 aaGun owned by the British lost in Yunnan Japanese roll dice for 3 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Ceylon from UK_Pacific, taking Yunnan from Chinese with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 3 tactical_bombers moved from Shan State to 39 Sea Zone 1 bomber and 1 tactical_bomber moved from Hopei to Anhwe 1 bomber moved from Hunan to Anhwe 2 fighters moved from Japan to Anhwe 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.67 UK_Pacific regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in JapanCombat Hit Differential Summary :
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@crockett36 scramble?
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No intercept.
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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UK is still coming?
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Jehol 2 fighters moved from Japan to 7 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 factory_minor placed in Korea 3 bombers placed in Western United States 3 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,6,1,5 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Egypt British take Egypt from Italians 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Iraq to Trans-Jordan 5 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Ceylon Combat - British Battle in Ceylon British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Ceylon, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 11 infantry moved from India to Burma 4 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Ceylon to India 2 fighters moved from British Somaliland to Persia 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6,4,1,5,4,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Japanese AA : -0.33 British regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 3 bombers, 1 factory_minor, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 7 Sea Zone to 16 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Western United States to 7 Sea Zone 1 artillery moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 bombers moved from Korea to Japan 2 fighters moved from 7 Sea Zone to Japan 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Columbia to Alaska 1 mech_infantry moved from British Columbia to Alaska Combat - Americans Air Battle in Japan Americans attacks with 4 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Japan causes 11 damage total. Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Jehol 2 fighters moved from Japan to 7 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 factory_minor placed in Korea 3 bombers placed in Western United States 3 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,2,4,6,1,5 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai 2 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Egypt British take Egypt from Italians 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Iraq to Trans-Jordan 5 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from Iraq to Ceylon Combat - British Battle in Ceylon British attack with 1 bomber Japanese defend with 1 infantry British roll dice for 1 bomber in Ceylon, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 11 infantry moved from India to Burma 4 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 bomber moved from Ceylon to India 2 fighters moved from British Somaliland to Persia 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,6,6,4,1,5,4,2,6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 5 infantry EDIT: Adding units owned by UK_Pacific to India: 1 aaGun and 5 infantry EDIT: Removing units owned by British from Burma: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Japanese AA : -0.33 British regular : 0.33 -
@crockett36 late edit in India & Burma.





