a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
mike v entek (Allies) G40
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Western Germany to Russia 5 tactical_bombers moved from Ukraine to Bryansk 2 mech_infantrys moved from Rostov to Caucasus Germans take Caucasus from Russians 8 mech_infantrys moved from Rostov to Russia 13 armour, 8 artilleries, 2 infantry, 13 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 2 mech_infantrys moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 2 mech_infantrys moved from Poland to Belarus Germans take Belarus from Russians Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Germans attack with 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 5 tactical_bombers British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter and 29 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/50 hits, 18.33 expected hits Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 29 infantry in Russia, round 2 : 10/38 hits, 13.50 expected hits 2 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/40 hits, 16.67 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 17 infantry in Russia, round 3 : 8/26 hits, 9.50 expected hits 8 mech_infantrys owned by the Germans lost in Russia 16 infantry owned by the Russians lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 14/32 hits, 14.83 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 infantry in Russia, round 4 : 6/10 hits, 4.17 expected hits 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 1 fighter owned by the British lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 5 artilleries, 2 infantry, 17 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter and 29 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from 115 Sea Zone to Germany 1 tactical_bomber moved from 115 Sea Zone to Germany 1 fighter moved from Baltic States to Germany 2 artilleries moved from Germany to Western Germany 2 bombers moved from Russia to Bryansk 2 tactical_bombers moved from Russia to Bryansk 3 infantry moved from Norway to Finland 2 tactical_bombers moved from Russia to Bryansk Place Units - Germans 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France 3 mech_infantrys placed in Ukraine 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 51 PUs (3 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Russians regular : -4.17 Germans regular : -6.00 Russians AA : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Tambov to Samara Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 1 bomber moved from French Indo China to India 1 bomber moved from Hunan to India 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to India 2 submarines moved from 20 Sea Zone to 21 Sea Zone 2 submarines moved from 21 Sea Zone to 22 Sea Zone 2 submarines moved from 22 Sea Zone to 33 Sea ZoneCombat Hit Differential Summary :
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scramble sz 33 ?
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@mike64 Yes, scramble all
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 1 bomber moved from French Indo China to India 1 bomber moved from Hunan to India 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to India 2 submarines moved from 20 Sea Zone to 21 Sea Zone 2 submarines moved from 21 Sea Zone to 22 Sea Zone 2 submarines moved from 22 Sea Zone to 33 Sea Zone Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers Americans defend with 2 carriers, 2 destroyers, 7 fighters, 1 submarine and 2 transports Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 5/13 hits, 7.33 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 2 destroyers, 7 fighters and 2 transports in 33 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits 1 carrier owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 10/13 hits, 7.33 expected hits Americans roll dice for 2 carriers, 7 fighters and 2 transports in 33 Sea Zone, round 3 : 4/9 hits, 5.33 expected hits Units damaged: 2 battleships owned by the Japanese 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone 2 carriers owned by the Americans, 7 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 4 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 3 submarines Casualties for Americans: 2 carriers, 2 destroyers, 7 fighters, 1 submarine and 2 transports Battle in India Japanese attack with 5 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 9 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 8/20 hits, 7.67 expected hits UK_Pacific roll dice for 3 aaGuns, 9 infantry and 1 tactical_bomber in India, round 2 : 4/10 hits, 3.50 expected hits 4 infantry owned by the Japanese lost in India 3 aaGuns owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 5 artilleries, 2 bombers, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in India, round 3 : 7/16 hits, 7.00 expected hits UK_Pacific roll dice for 4 infantry and 1 tactical_bomber in India, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Japanese lost in India 1 tactical_bomber owned by the British and 4 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 5 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 6 infantry Casualties for British: 3 aaGuns, 9 infantry and 1 tactical_bomber Non Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Yunnan 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to 38 Sea Zone 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Yunnan 1 fighter moved from India to 38 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 transport moved from 36 Sea Zone to 38 Sea Zone Place Units - Japanese 2 mech_infantrys placed in French Indo China 2 submarines placed in 37 Sea Zone 1 infantry placed in Malaya 1 mech_infantry placed in French Indo China Japanese undo move 4. Japanese undo move 1. 3 mech_infantrys placed in French Indo China 1 carrier and 2 destroyers placed in 20 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : 0.00 British AA : -1.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transportCombat Hit Differential Summary :
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@mike64 Submerge or stay?
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submerge
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer and 6 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from Libya to Tobruk 1 bomber moved from Western United States to Amur Place Units - Americans 1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter and 14 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 1/15 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/10 hits, 3.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 4 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 0/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 5 : 1/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 6 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 28 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -6.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber moved from Caroline Islands to 42 Sea Zone Combat - Americans Battle in Korea Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Korea from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 1 destroyer and 6 submarines moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 artilleries and 4 infantry moved from Libya to Tobruk 1 bomber moved from Western United States to Amur Place Units - Americans 1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 fighter and 14 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Chinese roll dice for 1 fighter and 14 infantry in Yunnan, round 2 : 1/15 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/10 hits, 3.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 3 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys in Yunnan, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 4 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Yunnan, round 4 : 0/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 5 : 1/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 fighter in Yunnan, round 5 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 6 : 4/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 fighter in Yunnan, round 6 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 28 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Suiyuyan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Tobruk to Egypt Non Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Persia to West India 1 armour moved from Union of South Africa to 71 Sea Zone 1 armour, 1 destroyer and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 armour moved from 79 Sea Zone to West India Place Units - British 1 armour and 1 mech_infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -6.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 8 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 96 Sea Zone Italians attack with 3 fighters French defend with 1 destroyer Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Eastern Poland to Romania 3 fighters moved from 96 Sea Zone to Caucasus 3 armour moved from Ukraine to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.50





