@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
World at War captain walker(axis) vs dawgoneit
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 Transport Anzac defend with 1 Submarine Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 110 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in West Borneo Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys French defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for French: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : -0.67 Anzac regular : -0.33 Thai regular : 1.17 -
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 unit repaired. 3 ArmoredCars moved from Bavaria to Burgundy 2 Artillerys, 8 Infantrys and 8 Tanks moved from Lorraine to Burgundy 1 ArmoredCar and 1 Tank moved from Rhine to Burgundy 3 Infantrys moved from Rhine to Belgium 2 Stukas moved from Rhine to Belgium 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia Germans take Latvia from Russians 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Hamburg to Lapland 1 Artillery, 2 Infantrys and 1 Tank moved from Danzig to East Prussia 1 Artillery and 3 Tanks moved from Danzig to Warsaw 1 Tank moved from Hungary to Vinnytsia 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Artillery, 5 Infantrys and 2 Tanks moved from Krakow to Warsaw 1 Fighter moved from Bohemia to East Prussia 2 Fighters moved from Helsinki to Lapland 1 Tank moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Tank moved from Aquitaine to Brittany Germans take Brittany from French 1 Tank moved from Languedoc to Burgundy Purchase Units - Germans Germans buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 7 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Lapland, round 2 : 5/7 hits, 2.33 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans lost in Lapland 3 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Battle in East Prussia Germans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in East Prussia, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in East Prussia Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in East Prussia, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in East Prussia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in East Prussia Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in East Prussia, round 4 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery in East Prussia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Vinnytsia Germans attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks French defend with 2 Infantrys Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks in Burgundy, round 2 : 11/24 hits, 8.67 expected hits French roll dice for 2 Infantrys in Burgundy, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Belgium Germans attack with 3 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Infantrys and 2 Stukas in Belgium, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Belgium 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Warsaw Germans attack with 2 Artillerys, 5 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 5 Infantrys and 5 Tanks in Warsaw, round 2 : 2/12 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral lost in Warsaw Germans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Warsaw, round 3 : 7/11 hits, 4.17 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Fighter moved from East Prussia to Danzig 6 Infantrys moved from Pomerania to Danzig 2 Artillerys, 4 Infantrys and 1 Tank moved from Hungary to Krakow 2 Fighters moved from Lapland to Helsinki 1 Bomber moved from Lapland to Hamburg 2 Submarines moved from 5 Sea Zone to 22 Sea Zone 2 Artillerys and 4 Infantrys moved from Saxony to Hamburg 2 Infantrys moved from El Agheila to Kufra 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 1 Submarine moved from 31 Sea Zone to 41 Sea Zone 2 Stukas moved from Belgium to Rhine 1 AAGun moved from Bohemia to Krakow Place Units - Germans 1 Cruiser and 2 Destroyers placed in 22 Sea Zone 2 Mech.Infs placed in Bavaria 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 4 Infantrys placed in Bohemia 1 Tank placed in Bavaria Turn Complete - Germans Germans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
French regular : -0.67 Russians regular : -0.50 Germans regular : 3.50 Neutral regular : -0.33 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 1 Infantry moved from S.Tunisia to Tunis Italians take Tunis from French 1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Sicily to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia Italians take N.Tunisia from French 1 Transport moved from 50 Sea Zone to 48 Sea Zone 2 Fighters moved from Sicily to 48 Sea Zone 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from Croatia to 50 Sea Zone 1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone 1 Artillery and 1 Infantry moved from 49 Sea Zone to Campania 1 Tank moved from Rome to Campania 1 Artillery and 1 Elite moved from Rome to Campania 1 Artillery and 1 Infantry moved from Rome to Campania 1 Infantry moved from Rome to Campania 1 Infantry moved from Rome to Campania 1 Fighter moved from Kufra to 48 Sea Zone 1 Artillery moved from Kordofan to Equatoria 1 Infantry moved from Darfur to Equatoria 1 Infantry moved from Tobruk to Mersa Matruh Italians take Mersa Matruh from British Purchase Units - Italians Italians buy 1 Carrier, 1 Cruiser, 1 Destroyer, 8 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 1 Battleship, 3 Destroyers, 3 Fighters, 1 Submarine and 2 Transports British defend with 1 Cruiser and 2 Transports Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits British roll dice for 1 Cruiser and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the British lost in 48 Sea Zone Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 48 Sea Zone Italians roll dice for 1 Battleship, 3 Destroyers, 3 Fighters and 2 Transports in 48 Sea Zone, round 3 : 1/7 hits, 2.67 expected hits British roll dice for 1 Cruiser in 48 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the British lost in 48 Sea Zone Italians win with 1 Battleship, 3 Destroyers, 3 Fighters, 1 Submarine and 2 Transports remaining. Battle score for attacker is 24 Casualties for British: 1 Cruiser and 2 Transports Battle in Equatoria Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 7 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Equatoria, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Equatoria Italians roll dice for 1 Artillery in Equatoria, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Equatoria, round 8 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Equatoria, round 9 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Equatoria, round 9 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Equatoria 1 Infantry owned by the British lost in Equatoria British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 Infantry Battle in Campania Italians attack with 3 Artillerys, 1 Elite, 4 Infantrys and 1 Tank British defend with 3 Infantrys and 1 Tank Italians roll dice for 1 Cruiser in Campania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Campania Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Campania, round 2 : 2/9 hits, 3.00 expected hits British roll dice for 2 Infantrys and 1 Tank in Campania, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians lost in Campania 2 Infantrys owned by the British lost in Campania Italians roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Campania, round 3 : 4/8 hits, 2.83 expected hits British roll dice for 1 Tank in Campania, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Campania 1 Tank owned by the British lost in Campania Italians win, taking Campania from British with 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for British: 3 Infantrys and 1 Tank Casualties for Italians: 2 Infantrys Non Combat Move - Italians 2 Fighters moved from 48 Sea Zone to 46 Sea Zone 1 Fighter moved from 48 Sea Zone to Tobruk 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 1 Tank moved from Darfur to Kufra Place Units - Italians 1 Carrier, 1 Cruiser, 1 Destroyer and 1 Transport placed in 46 Sea Zone 2 Infantrys placed in Provence 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Italians regular : -6.00 British regular : -0.67 -
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Battleship moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 86 Sea Zone to Minamitori 2 Fighters moved from 107 Sea Zone to 113 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery and 3 Infantrys moved from 92 Sea Zone to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Tank moved from Kwangtung to Kwangsi 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Bomber moved from Tokyo to Manila 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila 2 Tanks moved from Hong Kong to Kwangsi Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 1 Cruiser and 1 Transport Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 86 Sea Zone Yamamoto win with 1 Battleship, 1 Cruiser and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 113 Sea Zone Yamamoto attack with 2 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Fighters owned by the Yamamoto retreated Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Manila 1 Infantry owned by the Americans lost in Manila Yamamoto winBritish win with 1 Submarine remaining, taking Manila from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery, 3 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Minamitori Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -9 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 2 Infantrys moved from Hong Kong to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to N.French Indochina 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 113 Sea Zone to 110 Sea Zone 1 Bomber moved from Manila to Hong Kong 1 Fighter moved from Peleliu to Saipan 1 Carrier and 2 Destroyers moved from 87 Sea Zone to 86 Sea Zone 1 Carrier and 1 Transport moved from 87 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 2 Fighters moved from Minamitori to 86 Sea Zone Place Units - Yamamoto 2 Elites, 3 Infantrys and 1 Marine placed in Hong Kong 1 B.Transport placed in 84 Sea Zone 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 2.33 Yamamoto regular : -3.83 Americans regular : 0.33 Dutch regular : 0.17 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Battleship moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 86 Sea Zone to Minamitori 2 Fighters moved from 107 Sea Zone to 113 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery and 3 Infantrys moved from 92 Sea Zone to Kwangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Infantry moved from 92 Sea Zone to S.French Indochina 1 Tank moved from Kwangtung to Kwangsi 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Tokyo to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Bomber moved from Tokyo to Manila 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Manila 2 Tanks moved from Hong Kong to Kwangsi Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 1 Cruiser and 1 Transport Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship, 1 Cruiser and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 86 Sea Zone Yamamoto win with 1 Battleship, 1 Cruiser and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in 113 Sea Zone Yamamoto attack with 2 Fighters British defend with 1 Submarine Yamamoto roll dice for 2 Fighters in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 Fighters owned by the Yamamoto retreated Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Manila, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Manila, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Manila 1 Infantry owned by the Americans lost in Manila Yamamoto winBritish win with 1 Submarine remaining, taking Manila from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Kwangsi Yamamoto attack with 1 Artillery, 3 Infantrys and 3 Tanks Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Kwangsi, round 2 : 3/7 hits, 2.50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Minamitori Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Artillery and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Chinese win with no units remaining. Battle score for attacker is -9 Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 2 Infantrys moved from Hong Kong to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to N.French Indochina 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 2 Fighters moved from 113 Sea Zone to 110 Sea Zone 1 Bomber moved from Manila to Hong Kong 1 Fighter moved from Peleliu to Saipan 1 Carrier and 2 Destroyers moved from 87 Sea Zone to 86 Sea Zone 1 Carrier and 1 Transport moved from 87 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 2 Fighters moved from Minamitori to 86 Sea Zone Place Units - Yamamoto 2 Elites, 3 Infantrys and 1 Marine placed in Hong Kong 1 B.Transport placed in 84 Sea Zone 2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Kwajalein: 1 Bomber EDIT: Adding units owned by Yamamoto to Davao: 1 Bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.33 Yamamoto regular : -3.83 Americans regular : 0.33 Dutch regular : 0.17 -
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 3 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery, 1 Battleship, 4 Infantrys, 3 Tanks and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Malaya 1 Bomber moved from Bangkok to Malaya 1 Artillery, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Chita to N.Buryat Mongolia 2 Fighters moved from Heilungchiang to N.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Elite, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks in Malaya, round 2 : 4/13 hits, 4.67 expected hits British roll dice for 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 3.00 expected hits 4 Infantrys owned by the Hisaichi lost in Malaya 4 Infantrys owned by the British lost in Malaya Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Malaya, round 3 : 5/9 hits, 4.00 expected hits British roll dice for 2 Artillerys, 1 Bunker and 1 Tank in Malaya, round 3 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in Malaya 1 Bunker owned by the British, 1 Tank owned by the British and 2 Artillerys owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank Battle in N.Buryat Mongolia Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in N.Buryat Mongolia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from N.Buryat Mongolia to Heilungchiang 1 Infantry and 2 Tanks moved from Ayan to Heilungchiang 1 AAGun moved from Kirin to Liaoning 1 Infantry moved from Kirin to Heilungchiang 1 Tank moved from Chita to Peking 1 Tank moved from Chita to Peking 1 Tank moved from Vladivostok to Heilungchiang 1 Tank moved from Khabarovsk to Heilungchiang 1 Artillery moved from Vladivostok to Khabarovsk 1 T.Boat and 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery moved from 84 Sea Zone to Shantung 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 2 Fighters moved from Malaya to 110 Sea Zone 1 Bomber moved from Malaya to Bangkok 2 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser and 1 Transport placed in 84 Sea Zone 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery, 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
British AA : -0.50 Russians regular : 0.67 British regular : 0.33 Hisaichi regular : 0.33 -
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Tank moved from Oulu to Kotka 2 Infantrys moved from Tampere to Kotka 1 Infantry moved from Tampere to Kotka 1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 3 Infantrys and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Kotka, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Kotka, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kotka Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kotka, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Kotka Finns roll dice for 1 Infantry and 1 Tank in Kotka, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 1 Infantry in Vyborg, round 4 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg 1 Fighter owned by the Finns retreated Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns regular : -3.17 Russians regular : 1.00 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Odessa Romanians take Odessa from Russians Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians 1 AAGun, 1 Fighter and 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank British defend with 1 Artillery, 4 Infantrys and 2 Tanks Thai roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/8 hits, 2.50 expected hits British roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand 3 Infantrys owned by the British lost in S.Thailand Thai roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/6 hits, 2.17 expected hits British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Thailand, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Thai lost in S.Thailand 1 Infantry owned by the British lost in S.Thailand 1 Fighter owned by the Thai retreated 1 Tank owned by the Thai and 2 Artillerys owned by the Thai retreated to Bangkok British win with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Thai: 4 Infantrys Casualties for British: 4 Infantrys Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Thai regular : -0.67 British regular : -0.33 -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 2 Stukas moved from Rhine to Paris 2 Mech.Infs moved from Bavaria to Paris 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 10 Tanks moved from Burgundy to Paris 1 Infantry moved from Languedoc to Orleanais 1 Tank moved from Brittany to Orleanais 1 Tank moved from East Prussia to Lithuania Germans take Lithuania from Russians 1 Tank moved from Lithuania to Latvia 1 Artillery and 1 Infantry moved from East Prussia to Latvia 1 Fighter moved from Danzig to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 1 Fighter moved from Helsinki to Lapland 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Bomber moved from Hamburg to Lapland 1 Fighter moved from Helsinki to Vyborg 1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry and 1 Tank moved from Vinnytsia to Kiev 2 Artillerys, 4 Infantrys and 5 Tanks moved from Warsaw to Brest Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Factory, 14 Infantrys, 1 Stuka and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Vyborg Germans attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 1 Elite and 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lapland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Lapland 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Elite and 1 Tank Casualties for Germans: 1 Infantry Battle in Kiev Germans attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Kiev, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Kiev, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Germans roll dice for 1 Tank in Kiev, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Donetsk Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Orleanais Germans attack with 1 Infantry and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Orleanais, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Orleanais, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Orleanais Germans win, taking Orleanais from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Brest Germans attack with 2 Artillerys, 4 Infantrys and 5 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Brest, round 2 : 3/11 hits, 4.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Brest 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Paris Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Stukas and 10 Tanks British defend with 3 Fighters, 1 Infantry and 1 Tank; French defend with 1 AAGun, 3 Adv.Fighters, 1 Artillery, 1 Factory, 1 Fighter, 10 Infantrys and 5 Tanks French roll AA dice in Paris : 0/2 hits, 0.33 expected hits Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Stukas and 10 Tanks in Paris, round 2 : 15/28 hits, 11.00 expected hits French roll dice for 3 Adv.Fighters, 1 Artillery, 4 Fighters, 11 Infantrys and 6 Tanks in Paris, round 2 : 10/25 hits, 11.00 expected hits 2 ArmoredCars owned by the Germans and 8 Infantrys owned by the Germans lost in Paris 1 Tank owned by the British, 2 Tanks owned by the French, 1 Artillery owned by the French, 10 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris Germans roll dice for 2 ArmoredCars, 2 Artillerys, 2 Mech.Infs, 2 Stukas and 10 Tanks in Paris, round 3 : 7/18 hits, 8.00 expected hits French roll dice for 3 Adv.Fighters, 4 Fighters and 3 Tanks in Paris, round 3 : 7/10 hits, 5.50 expected hits 2 ArmoredCars owned by the Germans, 2 Artillerys owned by the Germans, 2 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in Paris 1 Fighter owned by the French, 3 Fighters owned by the British and 3 Tanks owned by the French lost in Paris Germans roll dice for 2 Stukas and 9 Tanks in Paris, round 4 : 4/11 hits, 5.50 expected hits French roll dice for 3 Adv.Fighters in Paris, round 4 : 1/3 hits, 2.00 expected hits 1 Tank owned by the Germans lost in Paris 3 Adv.Fighters owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 2 Stukas and 8 Tanks remaining. Battle score for attacker is 56 Casualties for Germans: 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs and 2 Tanks Casualties for French: 3 Adv.Fighters, 1 Artillery, 1 Fighter, 10 Infantrys and 5 Tanks Casualties for British: 3 Fighters, 1 Infantry and 1 Tank Non Combat Move - Germans 2 Stukas moved from Paris to Burgundy 3 Infantrys moved from Rhine to Lorraine 1 Artillery moved from Rhine to Hamburg 1 Fighter moved from Latvia to Danzig 2 Infantrys moved from Danzig to Brest 3 Infantrys moved from Danzig to East Prussia 1 AAGun, 2 Artillerys, 4 Infantrys and 1 Tank moved from Krakow to Vinnytsia 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 1 Fighter moved from Vyborg to Helsinki 1 Fighter moved from Lapland to Helsinki 1 Bomber moved from Lapland to Hamburg 1 Cruiser, 2 Destroyers and 2 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Tank moved from Bavaria to Burgundy 1 AAGun moved from Warsaw to Brest Place Units - Germans 1 Factory placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia 1 Destroyer placed in 23 Sea Zone 1 Artillery and 4 Infantrys placed in Hamburg 3 Infantrys and 1 Stuka placed in Rhine 4 Infantrys placed in Berlin Germans undo move 6. Germans undo move 6. 4 Infantrys placed in Rhine 1 Stuka placed in Bavaria 3 Infantrys placed in Berlin Turn Complete - Germans Germans collect 102 PUs; end with 146 PUsCombat Hit Differential Summary :
French regular : -1.17 Russians regular : 0.17 Germans regular : -1.33 Neutral regular : 1.00 French AA : -0.33 -





