Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
@dawgoneit Looks like you still have some units to place
b5fa1fe7-dd74-429d-a004-9e6fd90cb34eātriplea_42140_7fre.tsvg
just forgot to push done, Lol. sorry about that
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Yamamoto
Yamamoto buy 7 Infantrys and 8 Submarines; Remaining resources: 0 PUs;
Place Units - Yamamoto
8 Submarines placed in 85 Sea Zone
Yamamoto undo move 1.
4 Submarines placed in 85 Sea Zone
4 Submarines placed in 85 Sea Zone
Yamamoto undo move 2.
3 Submarines placed in 85 Sea Zone
1 Submarine placed in 85 Sea Zone
7 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Hulunbuir to Chita
4 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks moved from N.Buryat Mongolia to Ayan
3 Artillerys and 3 Infantrys moved from Chahar to Shansi
2 Artillerys and 2 Infantrys moved from Peking to 84 Sea Zone
2 Artillerys, 3 Fighters and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery moved from Shantung to Shanghai
1 Fighter moved from Shantung to Shanghai
2 ArmoredCars and 1 Tank moved from Shantung to Anhwei
3 Fighters moved from Shanghai to Anhwei
2 Adv.Fighters, 1 Carrier and 2 Destroyers moved from 110 Sea Zone to 107 Sea Zone
1 T.Boat moved from 112 Sea Zone to 107 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 13 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shansi
Hisaichi attack with 3 Artillerys and 3 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Shansi, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shansi, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in 107 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 T.Boat
Anzac defend with 1 Battleship and 2 Destroyers
Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 2 Destroyers and 1 T.Boat in 107 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship and 2 Destroyers in 107 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
2 Destroyers owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 107 Sea Zone
2 Destroyers owned by the Anzac lost in 107 Sea Zone
Hisaichi roll dice for 2 Adv.Fighters and 1 Carrier in 107 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Anzac roll dice for 1 Battleship in 107 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Hisaichi lost in 107 Sea Zone
1 Battleship owned by the Anzac lost in 107 Sea Zone
Hisaichi win with 1 Adv.Fighter and 1 Carrier remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Adv.Fighter, 2 Destroyers and 1 T.Boat
Casualties for Anzac: 1 Battleship and 2 Destroyers
Battle in Ayan
Hisaichi attack with 4 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks
Americans defend with 1 Artillery
Hisaichi roll dice for 4 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks in Ayan, round 2 : 2/13 hits, 5.17 expected hits
Russians roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Ayan
Hisaichi win, taking Ayan from Russians with 4 Artillerys, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Shanghai
Hisaichi attack with 3 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 3 Artillerys, 1 Fighter and 2 Infantrys in Shanghai, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shanghai
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi roll dice for 2 Artillerys and 1 Fighter in Shanghai, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shanghai, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi roll dice for 2 Artillerys and 1 Fighter in Shanghai, round 4 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Anhwei
Hisaichi attack with 2 ArmoredCars, 3 Fighters and 1 Tank
Chinese defend with 1 ArmoredCar and 3 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 3 Fighters and 1 Tank in Anhwei, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Anhwei, round 2 : 1/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Anhwei
1 ArmoredCar owned by the Chinese lost in Anhwei
Hisaichi roll dice for 1 ArmoredCar, 3 Fighters and 1 Tank in Anhwei, round 3 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 3 Infantrys in Anhwei, round 3 : 2/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Anhwei
3 Infantrys owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Fighters and 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 ArmoredCars and 1 Fighter
Casualties for Chinese: 1 ArmoredCar and 3 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Buryat Mongolia, round 2 : 0/2 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Hisaichi
1 AAGun moved from N.Buryat Mongolia to Chita
1 Fighter moved from Ayan to Chita
2 Fighters moved from Anhwei to 84 Sea Zone
1 Fighter moved from Shanghai to 84 Sea Zone
Place Units - Hisaichi
4 Infantrys placed in Liaoning
3 Infantrys placed in Hulunbuir
1 Adv.Fighter and 2 Destroyers placed in 84 Sea Zone
4 Infantrys placed in Davao
2 Artillerys, 2 Infantrys and 1 Mech.Inf placed in Changchun
Hisaichi undo move 3.
1 Adv.Fighter placed in Changchun
2 Destroyers placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Anzac regular : 2.00
Russians regular : -0.83
Hisaichi regular : -4.00
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Finns
1 Mech.Inf moved from Helsinki to Lapland
1 Artillery and 1 Infantry moved from Tampere to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery, 1 Elite and 1 Infantry moved from Tampere to Kotka
5 Infantrys moved from Helsinki to Tampere
1 Elite and 1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Fighter moved from Leningrad to Vyborg
Purchase Units - Finns
Finns buy 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Infantry and 1 Mech.Inf
Russians defend with 1 Elite and 1 Infantry
Finns roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Lapland, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Lapland
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Vyborg
Finns attack with 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Vyborg
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Finns: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Vyborg to Leningrad
Place Units - Finns
2 Artillerys, 2 Elites and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.67
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Romanians
1 Artillery, 1 Infantry and 1 Tank moved from Odessa to Donetsk
1 Infantry moved from Crimea to Donetsk
1 ArmoredCar moved from Kursk to Penza
Romanians take Tula from Russians
Romanians take Penza from Russians
1 ArmoredCar, 1 Elite and 1 Infantry moved from Kursk to Yaroslavl
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Bulgaria to Istanbul
Purchase Units - Romanians
Romanians buy 1 Adv.Fighter, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Elite and 3 Infantrys
Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Elite and 3 Infantrys in Donetsk, round 2 : 3/4 hits, 1.33 expected hits
1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
1 Tank owned by the Romanians retreated to Crimea
Russians win with 1 Elite and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Romanians: 1 Artillery and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Istanbul
Romanians attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker and 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Istanbul, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 0/3 hits, 1.17 expected hits
Romanians roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Istanbul, round 3 : 1/4 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Romanians lost in Istanbul
Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Istanbul, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 4 : 2/3 hits, 1.17 expected hits
1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Istanbul
1 Infantry owned by the Neutral lost in Istanbul
Romanians roll dice for 1 Tank in Istanbul, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 5 : 1/2 hits, 0.83 expected hits
1 Tank owned by the Romanians lost in Istanbul
1 Infantry owned by the Neutral lost in Istanbul
Neutral win with 1 Bunker remaining. Battle score for attacker is -10
Casualties for Romanians: 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Yaroslavl
Romanians attack with 1 ArmoredCar, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Yaroslavl, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Yaroslavl
1 Infantry owned by the Russians lost in Yaroslavl
Romanians win, taking Yaroslavl from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Artillery and 2 Elites moved from W.Romania to Bulgaria
6 Infantrys moved from E.Romania to Odessa
1 Artillery moved from Bucharest to E.Romania
3 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
4 Infantrys placed in Bucharest
1 Adv.Fighter and 1 Mech.Inf placed in W.Romania
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00
Russians regular : 2.33
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Thai
1 Infantry and 1 Marine moved from Bangkok to Malaya
2 Infantrys moved from Bangkok to S.Thailand
1 Adv.Fighter and 1 Fighter moved from Bangkok to 61 Sea Zone
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 3 Infantrys
British defend with 1 Infantry
Thai roll dice for 3 Infantrys in S.Thailand, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 61 Sea Zone
Thai attack with 1 Adv.Fighter and 1 Fighter
British defend with 2 Transports
Thai roll dice for 1 Adv.Fighter and 1 Fighter in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Adv.Fighter and 1 Fighter in 61 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Thai roll dice for 1 Adv.Fighter and 1 Fighter in 61 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 Transport owned by the British lost in 61 Sea Zone
Thai roll dice for 1 Adv.Fighter and 1 Fighter in 61 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
British roll dice for 1 Transport in 61 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 61 Sea Zone
Thai win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in Malaya
Thai attack with 2 Infantrys and 1 Marine
British defend with 1 AAGun and 1 Infantry
Thai roll dice for 2 Infantrys and 1 Marine in Malaya, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys and 1 Marine in Malaya, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Malaya
1 Infantry owned by the British lost in Malaya
Thai win, taking Malaya from British with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from 61 Sea Zone to Bangkok
Place Units - Thai
3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : -1.50
British regular : -1.17
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Germans
4 Artillerys, 3 Elites and 4 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 2 Infantrys and 14 Tanks moved from Kursk to Yaroslavl
2 Artillerys and 2 Infantrys moved from Kiev to Kursk
4 ArmoredCars and 2 Tanks moved from Vinnytsia to Kursk
2 Artillerys and 2 Infantrys moved from Brest to Kiev
4 Infantrys moved from Hungary to Krakow
4 Infantrys moved from Warsaw to Brest
5 Infantrys moved from Bohemia to Krakow
2 Artillerys, 1 Elite and 5 Infantrys moved from Leningrad to S.Karelia
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Bomber, 1 Elite and 37 Infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Donetsk
Germans attack with 4 Artillerys, 3 Elites and 4 Infantrys
Russians defend with 1 Elite and 2 Infantrys
Germans roll dice for 4 Artillerys, 3 Elites and 4 Infantrys in Donetsk, round 2 : 4/11 hits, 3.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Donetsk
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 4 Artillerys, 3 Elites and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in S.Karelia
Germans attack with 2 Artillerys, 1 Elite and 5 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in S.Karelia, round 2 : 2/8 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 2 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Fighter moved from Berlin to Hamburg
3 Infantrys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Brittany
1 Artillery moved from Netherlands to Hamburg
Place Units - Germans
1 Elite and 3 Infantrys placed in Leningrad
2 Adv.Fighters, 1 Bomber and 3 Infantrys placed in Hamburg
4 Infantrys placed in Warsaw
3 Infantrys placed in Normandy
4 Infantrys placed in Hungary
5 Infantrys placed in Bohemia
8 Infantrys placed in Paris
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Italians
1 unit repaired.
1 Artillery and 1 Infantry moved from Izmir to Bursa
Italians take Bursa from Russians
1 ArmoredCar moved from Serbia to Istanbul
1 Infantry moved from Greece to Istanbul
1 Tank moved from Lower Egypt to Italian East Africa
Italians take Nubia from British
Italians take Italian East Africa from British
3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks moved from Lower Egypt to New Valley
1 Transport moved from 42 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from 41 Sea Zone to Andalusia
Italians take Andalusia from French
1 Submarine moved from 43 Sea Zone to 42 Sea Zone
3 Artillerys and 3 Infantrys moved from N.Algeria to E.Morocco
4 Infantrys moved from S.Tunisia to Tripoli
1 Artillery and 3 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 13 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
Americans defend with 1 Tank
Italians roll dice for 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in New Valley, round 2 : 5/8 hits, 3.17 expected hits
British roll dice for 1 Tank in New Valley, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in New Valley
1 Tank owned by the Americans lost in New Valley
Italians win, taking New Valley from British with 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Istanbul
Italians attack with 1 ArmoredCar and 1 Infantry
Neutral defend with 1 Bunker
Italians roll dice for 1 ArmoredCar and 1 Infantry in Istanbul, round 2 : 0/2 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in Istanbul, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 ArmoredCar and 1 Infantry in Istanbul, round 3 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in Istanbul, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Istanbul
1 Bunker owned by the Neutral lost in Istanbul
Italians loses 0 PUs for violating Istanbuls neutrality.
Italians win, taking Istanbul from Neutral with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Italians
1 ArmoredCar moved from Venetia to Serbia
Place Units - Italians
1 Adv.Fighter, 1 Destroyer and 2 Transports placed in 51 Sea Zone
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
1 Adv.Fighter, 2 Artillerys and 2 Infantrys placed in Rome
3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians regular : 1.83
Neutral regular : 0.00
British regular : 0.50
TripleA Turn Summary for game: World At War
Game History
Round: 8
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite and 17 Infantrys; Remaining resources: 0 PUs;
Place Units - Yamamoto
1 Destroyer placed in 85 Sea Zone
2 Adv.Fighters and 6 Infantrys placed in Tokyo
6 Infantrys placed in Hong Kong
4 Infantrys placed in Chubu
1 Elite and 1 Infantry placed in Tohoku
Turn Complete - Yamamoto
Yamamoto collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Hisaichi
1 Bomber moved from Bangkok to 111 Sea Zone
1 Infantry moved from Kiangsi to Hunan
1 Artillery moved from Shanghai to Hunan
2 ArmoredCars moved from Kiangsi to Anhwei
1 Artillery moved from Shanghai to Anhwei
1 Artillery and 1 Infantry moved from Kiangsi to Kwangtung
1 Mech.Inf moved from Changchun to Peking
4 Infantrys moved from Liaoning to Peking
1 Artillery and 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
2 Tanks moved from Ayan to Chita
1 Infantry moved from Chita to Ayan
3 Infantrys moved from Hulunbuir to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Cruiser, 1 Destroyer, 12 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in 111 Sea Zone
Hisaichi attack with 1 Bomber
Anzac defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 111 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Hunan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hunan, round 7 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Buryat Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 ArmoredCars and 1 Artillery
Chinese defend with 2 ArmoredCars
Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 ArmoredCars in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Anhwei
Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Anhwei, round 3 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 8
Casualties for Chinese: 2 ArmoredCars
Non Combat Move - Hisaichi
2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Shantung
1 Adv.Fighter moved from Changchun to Chita
1 Bomber moved from 111 Sea Zone to Davao
Place Units - Hisaichi
1 Bunker placed in Flores
1 Bunker and 4 Infantrys placed in Davao
1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
4 Infantrys placed in Liaoning
3 Infantrys placed in Hulunbuir
1 Infantry placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83
Anzac regular : -0.17
Russians regular : 0.67
Hisaichi regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Finns
1 Mech.Inf moved from Lapland to Murmansk
Finns take Murmansk from Russians
1 Mech.Inf moved from Murmansk to Vyborg
Finns take N.Karelia from Russians
2 Infantrys moved from Oulu to Vyborg
5 Infantrys moved from Tampere to Oulu
1 Artillery, 1 Elite and 1 Infantry moved from Kotka to Vyborg
1 Elite moved from Vyborg to Leningrad
2 Infantrys moved from Vyborg to Leningrad
2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :