Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
UK less 1inf.
I scout hit-and-run must retreat. UK atg lose target ability.
Beng Round 2 I 2inf 1art 2tnk(flank) VS UK 3inf 2atg 2tnk 1ftr 1aaa
[dice 1d10<=2] I 1inf
[dice 2d10<=3] 1inf 1art
[dice 2d7<=3] 2tnk flank
[dice 5d10<=3] UK 3 inf 2atg
[dice 3d10<=5] 2tnk 1ftr
1d10<=2: 7; Hits: 0
2d10<=3: 3, 1; Hits: 2
2d7<=3: 5, 4; Hits: 0
5d10<=3: 2, 3, 6, 4, 10; Hits: 2
3d10<=5: 1, 4, 2; Hits: 3
Italian wiped out. Beng has 1inf 2atg 2tnk 1ftr 1aaa
Mock G3 attack Beng
[dice 2d10<=2] aaa vs 1fgt 1stuka
[dice 3d10<=3] land mine Beng>MB
[dice 3d10<=3] land mine Beng>BH
2d10<=2: 8, 6; Hits: 0
3d10<=3: 8, 1, 9; Hits: 1
3d10<=3: 9, 1, 3; Hits: 2
air untouch. inf and 2mech retreat by land mine.
Beng Round 1 G 1inf 1art 1atg 1mech 1fgt 1stuak 3tnk(flank) VS UK 1inf 2atg 2tnk 1ftr 1aaa
[dice 1d10<=2] G 1mech
[dice 2d10<=3] 1inf 1art
[dice 1d10<=3] 1atg
[dice 1d10<=4] 1ftr
[dice 1d10<=5] 1stuka
[dice 3d7<=3] 3tnk flank
[dice 1d10<=3] UK 1inf
[dice 2d10<=3] 2atg
[dice 3d10<=5] 2tnk 1ftr
1d10<=2: 8; Hits: 0
2d10<=3: 1, 3; Hits: 2
1d10<=3: 3; Hits: 1
1d10<=4: 5; Hits: 0
1d10<=5: 2; Hits: 1
3d7<=3: 2, 6, 6; Hits: 1
1d10<=3: 2; Hits: 1
2d10<=3: 1, 10; Hits: 1
3d10<=5: 2, 4, 10; Hits: 2
UK lose 1aaa 1inf 1atg 2tnk. G loss 1inf 1art 1mech 1tnk
UK retreat
Beng Round 2 G 1atg 1fgt 1stuak 2tnk(flank) VS UK 1atg 1ftr
[dice 1d10<=3] 1atg
[dice 1d10<=4] 1ftr
[dice 1d10<=5] 1stuka
[dice 2d7<=3] 2tnk flank
1d10<=3: 6; Hits: 0
1d10<=4: 2; Hits: 1
1d10<=5: 4; Hits: 1
2d7<=3: 2, 1; Hits: 2
if UK don’t retreat
[dice 2d10<=5] 1tnk 1ftr
2d10<=5: 10, 7; Hits: 0
assume UK counter attack
4inf VS 1atg 2tnk
[dice 4d10<=2] 4inf
[dice 2d10<=4] 2tnk
[dice 1d10<=5] 1atg
4d10<=2: 6, 1, 2, 2; Hits: 3
2d10<=4: 10, 1; Hits: 1
1d10<=5: 10; Hits: 0