TheHeavyJ (axis) v. Kilroy (allies) AA Revised Game 8


  • Details to follow…


  • Test summary from TripleA 21:47:49


  • Russia- M
    Germany - J
    UK - M
    Japan - J
    US - M

    You’re up!  Use this attached save file to begin your turn.

    R1Mitch.tsvg


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Research Technology - Russians
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from Evenki National Okrug to Russia
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Archangel to West Russia
                1 infantry moved from Archangel to West Russia
                1 armour moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 armour moved from Russia to Caucasus
                1 fighter moved from Russia to West Russia
                1 infantry moved from Novosibirsk to Sinkiang

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 1 :  3/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 :  0/5 hits
                        3 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in West Russia, round 2 :  2/8 hits
                        Germans roll dice for 1 armour and 1 artillery in West Russia, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Archangel to Karelia S.S.R.
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                1 armour and 1 artillery placed in Russia
                1 armour and 1 fighter placed in Caucasus

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 2 infantry
        Archangel : 1 flag, 1 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 fighter and 3 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        West Russia : 1 flag, 1 armour, 1 artillery and 4 infantry
        Buryatia S.S.R. : 1 flag, 4 infantry
        Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
        3 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Russians : 26 / 26
        Germans : 38 / 40
        British : 30 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 for Jet Power and gets 0 hits

    Purchase Units - Germans
                Germans buy 7 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 armour moved from Libya to Anglo Egypt
                1 infantry moved from Libya to Anglo Egypt
                1 armour moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 battleship moved from 14 Sea Zone to 15 Sea Zone
                1 armour moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 fighter moved from Balkans to Anglo Egypt
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Eastern Europe to Karelia S.S.R.
                1 fighter moved from Eastern Europe to Karelia S.S.R.
                2 armour moved from Germany to Karelia S.S.R.
                1 fighter moved from Germany to Karelia S.S.R.
                1 bomber moved from Germany to Karelia S.S.R.
                1 infantry moved from Norway to Karelia S.S.R.
                1 fighter moved from Norway to Archangel
                2 infantry moved from Balkans to Ukraine S.S.R.
                1 armour moved from Balkans to Ukraine S.S.R.
                3 infantry moved from Germany to Eastern Europe
                1 destroyer moved from 5 Sea Zone to 3 Sea Zone
                1 submarine moved from 5 Sea Zone to 3 Sea Zone

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 1 armour, 1 fighter and 3 infantry
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 1 :  2/9 hits
                        Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 1 :  4/5 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 2 :  3/5 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  0/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 fighter owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 3 infantry
                Battle in Archangel
                    Germans attack with 1 fighter
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter in Archangel, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 3 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 3 Sea Zone, round 1 :  1/1 hits
                        Russians roll dice for 1 submarine in 3 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Russians lost in 3 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 submarine
                Battle in 1 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 transport in 1 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 transport in 1 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 1 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 submarine
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British lost in 15 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                Battle in Anglo Egypt
                    Germans attack with 2 armour, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 fighter and 1 infantry
                        Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo Egypt, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 2 armour, 1 fighter and 1 infantry in Anglo Egypt, round 2 :  0/4 hits
                        British roll dice for 1 fighter in Anglo Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 2 armour and 1 fighter in Anglo Egypt, round 3 :  0/3 hits
                        British roll dice for 1 fighter in Anglo Egypt, round 3 :  1/1 hits
                        1 armour owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 1 armour and 1 fighter in Anglo Egypt, round 4 :  1/2 hits
                        British roll dice for 1 fighter in Anglo Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour, 1 fighter and 2 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Southern Europe to Balkans
                1 fighter moved from Archangel to Belorussia
                1 bomber moved from Karelia S.S.R. to Eastern Europe
                2 fighters moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Norway to Karelia S.S.R.
                1 fighter moved from Belorussia to Ukraine S.S.R.
                1 fighter moved from Belorussia to Ukraine S.S.R.

    Place Units - Germans
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                1 unit repaired.

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 7 armour and 1 factory
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Eastern Europe : 1 flag, 1 bomber and 3 infantry
        Karelia S.S.R. : 1 flag, 2 armour and 1 infantry
        Norway : 1 flag, 1 infantry
        Western Europe : 1 flag, 1 aaGun, 2 armour, 1 fighter and 2 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Balkans : 1 flag, 1 artillery
        Ukraine S.S.R. : 1 flag, 2 armour, 1 artillery, 3 fighters and 5 infantry
        Belorussia : 1 flag, 1 fighter and 3 infantry
        Anglo Egypt : 1 flag, 1 armour
        5 Sea Zone : 1 flag, 1 submarine and 1 transport
        3 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        15 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 42 / 42
        British : 28 / 30
        Japanese : 30 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Purchase Units - British
                British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Canada to 1 Sea Zone
                1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 armour moved from 2 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 5 Sea Zone
                1 fighter moved from United Kingdom to 3 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from 35 Sea Zone to French Indochina
                1 infantry moved from India to French Indochina
                1 infantry moved from India to French Indochina
                1 infantry moved from India to French Indochina
                1 infantry moved from Persia to India
                1 infantry moved from Australia to 40 Sea Zone
                1 infantry moved from Australia to 40 Sea Zone
                2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
                1 submarine moved from 40 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from 47 Sea Zone to New Guinea
                1 infantry moved from Western Canada to Eastern Canada

    Combat - British
                Battle in 5 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 submarine and 1 transport
                        British roll dice for 1 fighter in 5 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 transport in 5 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Germans lost in 5 Sea Zone
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport
                Battle in New Guinea
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in New Guinea, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        British roll dice for 2 infantry in New Guinea, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 4 :  1/1 hits
                        1 infantry owned by the British lost in New Guinea
                        British roll dice for 1 infantry in New Guinea, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 5 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 6 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 7 :  0/1 hits
                        British roll dice for 1 infantry in New Guinea, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 8 :  1/1 hits
                        1 infantry owned by the British lost in New Guinea
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in French Indochina
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 fighter and 2 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indochina, round 1 :  2/4 hits
                        Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indochina
                        British roll dice for 1 fighter and 1 infantry in French Indochina, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter in French Indochina, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in French Indochina
                    British win, taking French Indochina from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 2 infantry
                Battle in 3 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer and 1 submarine
                        British roll dice for 1 fighter in 3 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British lost in 3 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                    AA raid costs 5 PUs

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom
                1 fighter moved from 5 Sea Zone to United Kingdom
                1 fighter moved from French Indochina to India
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Place Units - British
                2 armour and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        French Indochina : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 2 infantry
        New Zealand : 1 flag, 1 infantry
        2 Sea Zone : 1 flag, 1 battleship and 2 transports
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        13 Sea Zone : 1 flag, 1 battleship
        47 Sea Zone : 1 flag, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 42 / 37
        British : 31 / 31
        Japanese : 27 / 30
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 for Super subs and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indochina
                1 infantry moved from 36 Sea Zone to French Indochina
                1 submarine moved from 45 Sea Zone to 52 Sea Zone
                1 battleship moved from 37 Sea Zone to 47 Sea Zone
                1 carrier moved from 37 Sea Zone to 47 Sea Zone
                1 carrier moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from 50 Sea Zone to 52 Sea Zone
                1 destroyer moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from 37 Sea Zone to 47 Sea Zone
                1 fighter moved from 37 Sea Zone to China
                1 fighter moved from Manchuria to China
                1 battleship moved from 60 Sea Zone to 52 Sea Zone
                2 infantry moved from Kwantung to China
                1 transport moved from 59 Sea Zone to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 artillery moved from Japan to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone
                1 artillery moved from 59 Sea Zone to Kwantung
                1 infantry moved from 59 Sea Zone to Kwantung
                1 infantry moved from Kwantung to China
                1 bomber moved from Japan to China
                1 fighter moved from Japan to China

    Combat - Japanese
                Battle in China
                    Japanese attack with 1 bomber, 3 fighters and 3 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in China, round 1 :  3/7 hits
                        Americans roll dice for 1 fighter and 2 infantry in China, round 1 :  1/3 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
                    Japanese win, taking China from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in French Indochina
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in French Indochina, round 1 :  1/2 hits
                        British roll dice for 1 infantry in French Indochina, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
                    Japanese win, taking French Indochina from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 fighter
                    British defend with 1 submarine and 1 transport
                        British roll dice for 1 submarine in 47 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 47 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 transport in 47 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the British lost in 47 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 47 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 transport in 47 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British and 1 carrier owned by the Japanese lost in 47 Sea Zone
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 carrier
                    Casualties for British: 1 submarine and 1 transport
                Battle in 52 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 52 Sea Zone, round 1 :  4/4 hits
                        Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 52 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 carrier, 1 fighter and 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 47 Sea Zone to 52 Sea Zone
                1 bomber moved from China to Kwantung
                1 fighter moved from China to Manchuria
                1 fighter moved from China to Manchuria
                1 fighter moved from China to Manchuria

    Place Units - Japanese
                3 armour and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                2 units repaired.

    Territory Summary for Japanese :

    Manchuria : 1 flag, 3 fighters and 2 infantry
        Philipine Islands : 1 flag, 2 infantry
        Kwantung : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indochina : 1 flag, 1 armour
        Solomon Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag, 2 infantry
        Japan : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
        Caroline Islands : 1 flag, 1 infantry
        59 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        52 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
        47 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 42 / 37
        British : 28 / 31
        Japanese : 32 / 32
        Americans : 40 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 52 Sea Zone
                1 fighter moved from Western United States to 52 Sea Zone
                1 fighter moved from Hawaiian Islands to 52 Sea Zone
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 artillery moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Eastern United States to 10 Sea Zone
                1 armour moved from Eastern United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 infantry moved from 12 Sea Zone to Algeria
                1 armour moved from 12 Sea Zone to Algeria
                1 infantry moved from 12 Sea Zone to Algeria
                1 artillery moved from 12 Sea Zone to Algeria
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 52 Sea Zone
                    Americans attack with 1 battleship, 1 bomber and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters
                        Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 52 Sea Zone, round 1 :  4/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 52 Sea Zone, round 1 :  4/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 fighters owned by the Americans , 1 carrier owned by the Japanese , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 52 Sea Zone
                        Americans roll dice for 1 battleship in 52 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship in 52 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Americans and 1 battleship owned by the Japanese lost in 52 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                    Casualties for Americans: 1 battleship, 1 bomber and 2 fighters

    Non Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Central United States to Mexico

    Place Units - Americans
                1 battleship and 1 transport placed in 55 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 infantry
        Alaska : 1 flag, 1 infantry
        Mexico : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 3 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        Sinkiang : 1 flag, 2 infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
        Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 fighter
        12 Sea Zone : 1 flag, 1 destroyer and 2 transports
        55 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 24 / 26
        Germans : 41 / 37
        British : 28 / 31
        Japanese : 32 / 32
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 armour moved from West Russia to Karelia S.S.R.
                1 infantry moved from Russia to Archangel
                1 armour moved from Russia to West Russia
                1 artillery moved from West Russia to Karelia S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 3 armour, 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 2 armour, 1 artillery, 3 fighters and 5 infantry
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine S.S.R., round 1 :  2/10 hits
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters and 5 infantry in Ukraine S.S.R., round 1 :  4/11 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  2/6 hits
                        Germans roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Ukraine S.S.R., round 2 :  5/9 hits
                        1 infantry owned by the Russians , 2 armour owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Ukraine S.S.R.
                    1 armour retreated to Caucasus
                    Germans win with 2 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -27
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour, 1 artillery, 1 fighter and 5 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 2 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Karelia S.S.R., round 1 :  1/5 hits
                        Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Germans roll dice for 2 armour in Karelia S.S.R., round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
                        Russians roll dice for 1 armour in Karelia S.S.R., round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 3 :  1/1 hits
                        1 armour owned by the Russians lost in Karelia S.S.R.
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 1 fighter placed in Caucasus
                2 infantry placed in Caucasus
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 2 infantry
        Archangel : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        West Russia : 1 flag, 1 armour and 1 infantry
        Buryatia S.S.R. : 1 flag, 4 infantry
        Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 fighter

    Production/PUs Summary :

    Russians : 24 / 24
        Germans : 41 / 37
        British : 28 / 31
        Japanese : 32 / 32
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Europe to 12 Sea Zone
                1 armour moved from Karelia S.S.R. to Archangel
                3 infantry moved from Belorussia to West Russia
                1 fighter moved from Belorussia to West Russia
                3 fighters moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Ukraine S.S.R. to Caucasus
                2 armour moved from Ukraine S.S.R. to Caucasus
                1 artillery moved from Ukraine S.S.R. to Caucasus
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 artillery moved from Balkans to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to Caucasus
                1 artillery moved from 16 Sea Zone to Caucasus
                2 armour moved from Germany to Ukraine S.S.R.
                3 armour moved from Germany to Belorussia
                2 armour moved from Germany to Karelia S.S.R.
                1 infantry moved from Western Europe to Southern Europe
                1 armour moved from Anglo Egypt to Italian East Africa
                      Germans take Italian East Africa from British
                1 armour moved from Italian East Africa to Belgian Congo
                      Germans take Belgian Congo from British
                1 bomber moved from Eastern Europe to 12 Sea Zone
                1 battleship moved from 15 Sea Zone to 16 Sea Zone
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 5 Sea Zone to 7 Sea Zone

    Combat - Germans
                Battle in 12 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 1 :  1/3 hits
                        2 transports owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone
                    retreated to 12 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 2 transports
                Battle in Caucasus
                    Germans attack with 2 armour, 2 artilleries, 3 fighters and 2 infantry
                    Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
                        AA guns fire in Caucasus :  0/3 hits
                        Germans roll dice for 1 battleship in Caucasus, round 1 :  0/1 hits
                        Germans roll dice for 2 armour, 2 artilleries, 3 fighters and 2 infantry in Caucasus, round 1 :  5/9 hits
                        Russians roll dice for 2 armour, 1 fighter and 2 infantry in Caucasus, round 1 :  1/5 hits
                        2 infantry owned by the Russians , 2 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour, 1 fighter and 2 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in West Russia, round 1 :  1/4 hits
                        Russians roll dice for 1 armour and 1 infantry in West Russia, round 1 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in West Russia, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 12 Sea Zone to Western Europe
                3 fighters moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from West Russia to Belorussia

    Place Units - Germans
                5 armour placed in Germany
                4 infantry placed in Southern Europe
                Germans undo move 2.
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 5 armour, 1 factory and 4 infantry
        Belgian Congo : 1 flag, 1 armour
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag, 1 armour
        Italian East Africa : 1 flag
        Eastern Europe : 1 flag, 3 infantry
        Karelia S.S.R. : 1 flag, 2 armour
        Norway : 1 flag, 1 infantry
        Western Europe : 1 flag, 1 aaGun, 2 armour, 1 bomber and 1 infantry
        Caucasus : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory and 1 infantry
        Ukraine S.S.R. : 1 flag, 2 armour and 3 fighters
        Belorussia : 1 flag, 3 armour and 1 fighter
        Anglo Egypt : 1 flag
        7 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        16 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 49 / 49
        British : 26 / 31
        Japanese : 32 / 32
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to French Indochina
                1 infantry moved from India to French Indochina
                1 armour moved from United Kingdom to 2 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 armour moved from United Kingdom to 2 Sea Zone
                1 infantry moved from United Kingdom to 2 Sea Zone
                1 battleship moved from 2 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 fighter moved from United Kingdom to Western Europe
                1 fighter moved from United Kingdom to Western Europe
                1 bomber moved from United Kingdom to Karelia S.S.R.
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from 6 Sea Zone to Western Europe
                1 infantry moved from 6 Sea Zone to Western Europe
                1 armour moved from 6 Sea Zone to Western Europe
                1 armour moved from 6 Sea Zone to Western Europe

    Combat - British
                Battle in French Indochina
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 1 infantry in French Indochina, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour in French Indochina, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in French Indochina, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in French Indochina, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indochina
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Western Europe
                    British attack with 2 armour, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 bomber and 1 infantry
                        AA guns fire in Western Europe :  0/2 hits
                        British roll dice for 1 battleship in Western Europe, round 1 :  1/1 hits
                        1 bomber owned by the Germans lost in Western Europe
                        British roll dice for 2 armour, 2 fighters and 2 infantry in Western Europe, round 1 :  3/6 hits
                        Germans roll dice for 2 armour and 1 infantry in Western Europe, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Western Europe
                    British win, taking Western Europe from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 armour, 1 bomber and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Karelia S.S.R.
                    British attack with 1 bomber
                    Germans defend with 2 armour
                        British roll dice for 1 bomber in Karelia S.S.R., round 1 :  1/1 hits
                        Germans roll dice for 2 armour in Karelia S.S.R., round 1 :  0/2 hits
                        1 armour owned by the Germans lost in Karelia S.S.R.
                        British roll dice for 1 bomber in Karelia S.S.R., round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 2 :  1/1 hits
                        1 bomber owned by the British lost in Karelia S.S.R.
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 bomber
                Battle in Norway
                    British attack with 1 fighter
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter in Norway, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                        1 fighter owned by the British lost in Norway
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter moved from French Indochina to India
                1 fighter moved from Western Europe to Gibraltar
                1 fighter moved from Western Europe to United Kingdom

    Place Units - British
                1 destroyer placed in 6 Sea Zone
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun and 1 fighter
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 3 infantry
        Western Europe : 1 flag, 1 aaGun and 2 armour
        New Zealand : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 fighter
        6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        13 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 43 / 49
        British : 32 / 32
        Japanese : 32 / 32
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwantung to French Indochina
                1 artillery moved from Kwantung to French Indochina
                1 transport moved from 36 Sea Zone to 61 Sea Zone
                1 transport moved from 59 Sea Zone to 61 Sea Zone
                1 battleship moved from 47 Sea Zone to 58 Sea Zone
                2 armour moved from Japan to 61 Sea Zone
                2 infantry moved from Japan to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Manchuria
                2 armour moved from 61 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 flag, 2 armour, 4 fighters and 4 infantry
        Philipine Islands : 1 flag, 2 infantry
        Kwantung : 1 flag, 1 bomber
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        French Indochina : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag, 2 infantry
        Japan : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 4 infantry
        Caroline Islands : 1 flag, 1 infantry
        61 Sea Zone : 1 flag, 2 transports
        58 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 43 / 49
        British : 32 / 32
        Japanese : 32 / 32
        Americans : 41 / 41


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 5 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 artillery moved from Algeria to Libya
                      Americans take Libya from Germans
                1 armour moved from Algeria to Anglo Egypt
                      British take Anglo Egypt from Germans
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 destroyer moved from 55 Sea Zone to 44 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Eastern United States to United Kingdom

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 submarine placed in 55 Sea Zone
                1 transport placed in 10 Sea Zone
                2 armour placed in Eastern United States
                3 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 42 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 fighter and 1 infantry
        Alaska : 1 flag, 1 infantry
        Mexico : 1 flag, 1 infantry
        Western United States : 1 flag, 1 aaGun, 3 armour, 1 factory and 1 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter
        Sinkiang : 1 flag, 2 infantry
        Algeria : 1 flag, 1 infantry
        Libya : 1 flag, 1 artillery
        Eastern United States : 1 flag, 1 aaGun, 2 armour and 1 factory
        Anglo Egypt : 1 flag, 1 armour
        44 Sea Zone : 1 flag, 1 destroyer, 2 infantry and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer and 1 transport
        55 Sea Zone : 1 flag, 1 battleship, 1 submarine and 1 transport

    Production/PUs Summary :

    Russians : 18 / 24
        Germans : 40 / 49
        British : 34 / 32
        Japanese : 32 / 32
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Soviet Far East to Buryatia S.S.R.
                1 infantry moved from Evenki National Okrug to Russia
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Russia to West Russia
                1 fighter moved from Russia to Archangel
                1 artillery moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia

    Place Units - Russians
                1 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 1 infantry
        Archangel : 1 flag, 1 artillery
        Kazakh S.S.R. : 1 flag, 2 infantry
        West Russia : 1 flag, 1 armour
        Buryatia S.S.R. : 1 flag, 5 infantry
        Russia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 38 / 49
        British : 34 / 32
        Japanese : 32 / 32
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 7 armour and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 armour moved from Germany to Western Europe
                3 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 armour moved from Belgian Congo to French West Africa
                      Germans take French Equatorial Africa from British
                      Germans take French West Africa from British
                3 armour moved from Belorussia to West Russia
                1 fighter moved from Belorussia to West Russia
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Karelia S.S.R. to Archangel
                1 fighter moved from West Russia to Russia
                2 armour moved from Caucasus to Russia
                1 infantry moved from Caucasus to Russia
                2 artilleries moved from Caucasus to Russia
                2 armour moved from Ukraine S.S.R. to Russia
                3 fighters moved from Ukraine S.S.R. to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 4 armour, 2 artilleries, 4 fighters and 1 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
                        AA guns fire in Russia :  2/4 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 4 armour, 2 artilleries, 2 fighters and 1 infantry in Russia, round 1 :  5/9 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Russia, round 1 :  2/9 hits
                        5 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 4 armour, 1 artillery and 2 fighters in Russia, round 2 :  0/7 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Russia, round 2 :  3/4 hits
                        2 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 2 armour and 2 fighters in Russia, round 3 :  3/4 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Russia, round 3 :  0/4 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Russia
                        Germans roll dice for 2 armour and 2 fighters in Russia, round 4 :  3/4 hits
                        Russians roll dice for 1 fighter in Russia, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the Russians lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 armour, 2 artilleries, 2 fighters and 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in Archangel
                    Germans attack with 1 armour
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in West Russia
                    Germans attack with 3 armour
                    Russians defend with 1 armour
                        Germans roll dice for 3 armour in West Russia, round 1 :  2/3 hits
                        Russians roll dice for 1 armour in West Russia, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Western Europe
                    Germans attack with 5 armour and 4 infantry
                    British defend with 1 aaGun and 2 armour
                        Germans roll dice for 5 armour and 4 infantry in Western Europe, round 1 :  2/9 hits
                        British roll dice for 2 armour in Western Europe, round 1 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Germans lost in Western Europe
                    Germans win, taking Western Europe from British with 5 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                2 fighters moved from Russia to Caucasus
                1 destroyer moved from 7 Sea Zone to 12 Sea Zone
                1 destroyer moved from 12 Sea Zone to 11 Sea Zone
                1 submarine moved from 7 Sea Zone to 9 Sea Zone
                1 submarine moved from 7 Sea Zone to 9 Sea Zone

    Place Units - Germans
                6 armour and 3 infantry placed in Germany
                1 armour and 1 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 58 PUs; end with 80 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 6 armour, 1 factory and 3 infantry
        French West Africa : 1 flag, 1 armour
        Belgian Congo : 1 flag
        Southern Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Archangel : 1 flag, 1 armour
        Italian East Africa : 1 flag
        Eastern Europe : 1 flag, 2 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Norway : 1 flag, 1 infantry
        Western Europe : 1 flag, 1 aaGun, 5 armour and 3 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 1 infantry
        West Russia : 1 flag, 2 armour
        Russia : 1 flag, 1 aaGun, 1 armour and 1 factory
        11 Sea Zone : 1 flag, 1 destroyer
        9 Sea Zone : 1 flag, 2 submarines
        16 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 8 / 0
        Germans : 58 / 80
        British : 26 / 32
        Japanese : 32 / 32
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :3

    Purchase Units - British
                British buy 1 aaGun, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                1 battleship moved from 6 Sea Zone to 4 Sea Zone
                1 armour moved from 4 Sea Zone to Karelia S.S.R.
                1 infantry moved from 4 Sea Zone to Karelia S.S.R.
                1 armour moved from 4 Sea Zone to Archangel
                1 infantry moved from 4 Sea Zone to Archangel
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Combat - British
                Battle in Archangel
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 battleship in Archangel, round 1 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Archangel, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Battle in Karelia S.S.R.
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British

    Place Units - British
                1 aaGun, 1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Eastern Canada : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Australia : 1 flag, 1 infantry
        India : 1 flag, 1 aaGun and 1 fighter
        Archangel : 1 flag, 1 armour and 1 infantry
        Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory, 3 fighters and 5 infantry
        New Zealand : 1 flag, 1 infantry
        4 Sea Zone : 1 flag, 1 battleship and 2 transports
        6 Sea Zone : 1 flag, 1 destroyer
        13 Sea Zone : 1 flag, 1 battleship
        35 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Russians : 8 / 0
        Germans : 54 / 80
        British : 30 / 30
        Japanese : 32 / 32
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 battleship moved from 58 Sea Zone to 60 Sea Zone
                1 artillery moved from French Indochina to India
                1 infantry moved from French Indochina to India
                1 bomber moved from Kwantung to India
                2 infantry moved from China to Sinkiang
                1 armour moved from Manchuria to Sinkiang
                1 fighter moved from Manchuria to Sinkiang
                2 armour moved from Japan to 61 Sea Zone
                2 infantry moved from Japan to 61 Sea Zone
                1 armour moved from 61 Sea Zone to Manchuria
                1 armour moved from 61 Sea Zone to Manchuria
                2 infantry moved from 61 Sea Zone to Manchuria
                1 armour moved from Manchuria to Buryatia S.S.R.
                4 infantry moved from Manchuria to Buryatia S.S.R.
                3 fighters moved from Manchuria to Buryatia S.S.R.
                1 battleship moved from 60 Sea Zone to 61 Sea Zone

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 1 armour, 3 fighters and 4 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 4 infantry in Buryatia S.S.R., round 1 :  4/8 hits
                        Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 :  2/5 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
                        Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Buryatia S.S.R., round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Sinkiang
                    Japanese attack with 1 armour, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sinkiang, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Sinkiang, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Sinkiang
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sinkiang, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 fighter
                        AA guns fire in India :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 1 :  1/3 hits
                        British roll dice for 1 fighter in India, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese win, taking India from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - Japanese
                1 bomber moved from India to Kwantung
                1 fighter moved from Sinkiang to China
                3 fighters moved from Buryatia S.S.R. to Manchuria

    Place Units - Japanese
                3 armour, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 flag, 2 armour, 3 fighters and 2 infantry
        India : 1 flag, 1 aaGun and 1 artillery
        Philipine Islands : 1 flag, 2 infantry
        Kwantung : 1 flag, 1 bomber
        Borneo : 1 flag, 1 infantry
        East Indies : 1 flag, 2 infantry
        Solomon Islands : 1 flag, 1 infantry
        Sinkiang : 1 flag, 1 armour and 2 infantry
        Wake Island : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        China : 1 flag, 1 fighter
        Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 4 infantry
        Caroline Islands : 1 flag, 1 infantry
        61 Sea Zone : 1 flag, 1 battleship and 2 transports

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 54 / 80
        British : 27 / 30
        Japanese : 38 / 39
        Americans : 40 / 42


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from Libya to Anglo Egypt
                1 armour moved from Anglo Egypt to Italian East Africa
                      British take Italian East Africa from Germans
                1 armour moved from Western United States to Alaska
                1 armour moved from Western United States to Alaska
                1 armour moved from Western United States to Alaska
                1 armour moved from Eastern United States to Western United States

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Solomon Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry in Solomon Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Solomon Islands
                        Americans roll dice for 1 infantry in Solomon Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Solomon Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 2 transports placed in 55 Sea Zone
                1 artillery placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    Midway : 1 flag, 1 fighter and 1 infantry
        Alaska : 1 flag, 3 armour and 1 infantry
        Mexico : 1 flag, 1 infantry
        Italian East Africa : 1 flag, 1 armour
        Western United States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Hawaiian Islands : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter
        Algeria : 1 flag, 1 infantry
        Libya : 1 flag
        Eastern United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 fighter
        Anglo Egypt : 1 flag, 1 artillery
        45 Sea Zone : 1 flag, 1 destroyer and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer and 1 transport
        55 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 53 / 80
        British : 28 / 30
        Japanese : 38 / 39
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Combat Move - Russians
                1 infantry moved from Kazakh S.S.R. to Russia
                1 infantry moved from Kazakh S.S.R. to Russia

    Combat - Russians
                Battle in Russia
                    Russians attack with 2 infantry
                    Germans defend with 1 aaGun, 1 armour and 1 factory
                        Russians roll dice for 2 infantry in Russia, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Russia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Russia
                        Russians roll dice for 1 infantry in Russia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Russia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Russia
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Soviet Far East : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 7 / 0
        Germans : 53 / 80
        British : 28 / 30
        Japanese : 38 / 39
        Americans : 40 / 40


  • TripleA Turn Summary for game: World War II Revised, version: 1.3.5

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 16 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Kazakh S.S.R.
                      Germans take Kazakh S.S.R. from Russians
                1 armour moved from Russia to Yakut S.S.R.
                      Germans take Evenki National Okrug from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Caucasus to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Trans-Jordan
                2 armour moved from West Russia to Archangel
                2 fighters moved from Caucasus to Archangel
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                2 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Germany to Karelia S.S.R.
                3 armour moved from Germany to Karelia S.S.R.
                1 armour moved from French West Africa to Anglo Egypt
                1 battleship moved from 16 Sea Zone to 14 Sea Zone
                1 transport moved from 16 Sea Zone to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Libya
                      Germans take Libya from Americans
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                2 submarines moved from 9 Sea Zone to 10 Sea Zone

    Combat - Germans
                Battle in Anglo Egypt
                    Germans attack with 1 armour
                    Americans defend with 1 artillery
                        Germans roll dice for 1 armour in Anglo Egypt, round 1 :  0/1 hits
                        British roll dice for 1 artillery in Anglo Egypt, round 1 :  0/1 hits
                        Germans roll dice for 1 armour in Anglo Egypt, round 2 :  1/1 hits
                        British roll dice for 1 artillery in Anglo Egypt, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Anglo Egypt
                    Germans win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Trans-Jordan
                    Germans attack with 1 armour
                    British defend with 1 infantry
                        Germans roll dice for 1 armour in Trans-Jordan, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 armour owned by the Germans lost in Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                Battle in 10 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 10 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 destroyer in 10 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 submarines in 10 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 10 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 10 Sea Zone
                        Germans roll dice for 1 submarine in 10 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 10 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Americans and 1 submarine owned by the Germans lost in 10 Sea Zone
                        Germans roll dice for 1 destroyer in 10 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 10 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Germans lost in 10 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 2 armour and 2 fighters
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 armour and 2 fighters in Archangel, round 1 :  2/4 hits
                        British roll dice for 1 armour and 1 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Archangel
                    Germans win, taking Archangel from British with 2 armour and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 6 armour and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 6 armour and 2 infantry in Karelia S.S.R., round 1 :  3/8 hits
                        British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 1 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from British with 6 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Western Europe
                2 fighters moved from Archangel to Eastern Europe

    Place Units - Germans
                4 armour placed in Caucasus
                10 armour placed in Germany
                Germans undo move 2.
                8 armour placed in Germany
                4 armour placed in Russia

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total

    Territory Summary for Germans :

    Germany : 1 flag, 1 aaGun, 8 armour and 1 factory
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Southern Europe : 1 flag, 1 aaGun and 1 factory
        Archangel : 1 flag, 2 armour
        Eastern Europe : 1 flag, 2 fighters
        Karelia S.S.R. : 1 flag, 6 armour and 2 infantry
        Yakut S.S.R. : 1 flag, 1 armour
        Norway : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag, 1 infantry
        Western Europe : 1 flag, 1 aaGun, 5 armour and 6 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
        Evenki National Okrug : 1 flag
        Libya : 1 flag, 1 infantry
        Russia : 1 flag, 1 aaGun, 4 armour and 1 factory
        Anglo Egypt : 1 flag, 1 armour
        14 Sea Zone : 1 flag, 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 3 / 0
        Germans : 65 / 65
        British : 21 / 30
        Japanese : 38 / 39
        Americans : 39 / 40

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