@Stucifer assumed no scramble to 94
mike v entek (Allies) G40
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 2 infantry moved from Kansu to Shensi 1 fighter and 11 infantry moved from Sikang to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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I think you need to do British
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Tunisia to Libya 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from Wake Island to 33 Sea Zone 3 fighters moved from Wake Island to 33 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 2 bombers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya Americans attack with 2 artilleries and 4 infantry Italians defend with 1 artillery, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 4 infantry in Libya, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Libya Americans roll dice for 2 artilleries and 4 infantry in Libya, round 3 : 3/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 bombers moved from 33 Sea Zone to Caroline Islands 3 fighters moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 6 submarines moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Scotland to Novgorod Place Units - Americans 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Hopei Chinese take Hopei from Japanese 2 infantry moved from Kansu to Shensi 1 fighter and 11 infantry moved from Sikang to Szechwan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 destroyers, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 3 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Egypt to Eastern Persia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to Scotland Combat - British Non Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Novgorod to Russia Place Units - British 1 destroyer and 1 transport placed in 81 Sea Zone 1 mech_infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone British undo move 3. 1 armour placed in Union of South Africa 1 destroyer and 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.00 Japanese regular : -0.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser and 2 submarines moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone 1 artillery and 2 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 artillery and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber, 1 cruiser, 3 fighters and 2 submarines Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits 2 destroyers owned by the Americans lost in 96 Sea Zone Italians roll dice for 2 submarines in 96 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Americans lost in 96 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 96 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 96 Sea Zone 2 transports owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 60 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports Casualties for Italians: 1 cruiser and 1 submarine Non Combat Move - Italians 1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy 3 armour moved from Romania to Ukraine 1 artillery and 2 infantry moved from Romania to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Southern France 2 infantry moved from France to Southern France 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry placed in Southern France 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Italians regular : -1.17 Russians regular : 0.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.17 French regular : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Tunisia to Libya 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Combat - French Battle in 96 Sea Zone French attack with 1 destroyer Italians defend with 1 submarine French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : -0.17 French regular : 0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Western Germany to Russia 5 tactical_bombers moved from Ukraine to Bryansk 2 mech_infantrys moved from Rostov to Caucasus Germans take Caucasus from Russians 8 mech_infantrys moved from Rostov to Russia 13 armour, 8 artilleries, 2 infantry, 13 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia 2 mech_infantrys moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 2 mech_infantrys moved from Poland to Belarus Germans take Belarus from Russians Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 fighter and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Germans attack with 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 5 tactical_bombers British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 fighter and 29 infantry Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 2 infantry, 21 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 14/50 hits, 18.33 expected hits Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters and 29 infantry in Russia, round 2 : 10/38 hits, 13.50 expected hits 2 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 13 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 16/40 hits, 16.67 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 17 infantry in Russia, round 3 : 8/26 hits, 9.50 expected hits 8 mech_infantrys owned by the Germans lost in Russia 16 infantry owned by the Russians lost in Russia Germans roll dice for 13 armour, 8 artilleries, 2 bombers, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 14/32 hits, 14.83 expected hits Russians roll dice for 1 armour, 6 artilleries, 2 fighters and 1 infantry in Russia, round 4 : 6/10 hits, 4.17 expected hits 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 6 artilleries owned by the Russians and 1 fighter owned by the British lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Germans: 5 artilleries, 2 infantry, 17 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 1 fighter and 29 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from 115 Sea Zone to Germany 1 tactical_bomber moved from 115 Sea Zone to Germany 1 fighter moved from Baltic States to Germany 2 artilleries moved from Germany to Western Germany 2 bombers moved from Russia to Bryansk 2 tactical_bombers moved from Russia to Bryansk 3 infantry moved from Norway to Finland 2 tactical_bombers moved from Russia to Bryansk Place Units - Germans 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany 3 infantry placed in France 3 mech_infantrys placed in Ukraine 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 51 PUs (3 lost to blockades); end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 88 Optional[PUs] Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Russians regular : -4.17 Germans regular : -6.00 Russians AA : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Tambov to Samara Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 artilleries, 6 infantry and 3 mech_infantrys moved from Burma to India 1 bomber moved from French Indo China to India 1 bomber moved from Hunan to India 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to India 2 submarines moved from 20 Sea Zone to 21 Sea Zone 2 submarines moved from 21 Sea Zone to 22 Sea Zone 2 submarines moved from 22 Sea Zone to 33 Sea ZoneCombat Hit Differential Summary :
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