1d10<=4: 9; Hits: 0
World at War Captain Walker (axis) vs Entek
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 B.Transport, 1 Battleship, 3 Destroyers, 4 Submarines and 3 Transports moved from 107 Sea Zone to 85 Sea Zone Purchase Units - Hisaichi Hisaichi buy 16 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Hisaichi Place Units - Hisaichi 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun 4 Infantrys placed in Davao Turn Complete - Hisaichi Hisaichi collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - British 2 Fighters moved from Malta to Rome 2 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to Rome 1 Fighter moved from Corsica to Rome 1 Battleship moved from 48 Sea Zone to 50 Sea Zone 2 Artillerys and 2 Elites moved from Tobruk to 48 Sea Zone 2 Artillerys and 2 Elites moved from El Agheila to 48 Sea Zone 1 Artillery and 3 Elites moved from Tripoli to 48 Sea Zone 5 Artillerys, 2 Cruisers, 7 Elites and 5 Transports moved from 48 Sea Zone to 50 Sea Zone 5 Artillerys and 7 Elites moved from 50 Sea Zone to Rome 2 Infantrys and 1 Tank moved from Campania to Rome Purchase Units - British British buy 4 Adv.Fighters, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 14 Infantrys, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in Rome British attack with 2 Adv.Fighters, 5 Artillerys, 7 Elites, 5 Fighters, 2 Infantrys and 1 Tank Italians defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 10 Infantrys Italians roll AA dice in Rome : 2/7 hits, 1.17 expected hits 2 Fighters owned by the British lost in Rome British roll dice for 1 Battleship and 2 Cruisers in Rome, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Italians 1 Infantry owned by the Italians lost in Rome British roll dice for 2 Adv.Fighters, 5 Artillerys, 7 Elites, 3 Fighters, 2 Infantrys and 1 Tank in Rome, round 2 : 7/20 hits, 7.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Bunker and 9 Infantrys in Rome, round 2 : 4/11 hits, 4.17 expected hits 2 Elites owned by the British and 2 Infantrys owned by the British lost in Rome 7 Infantrys owned by the Italians lost in Rome British roll dice for 2 Adv.Fighters, 5 Artillerys, 5 Elites, 3 Fighters and 1 Tank in Rome, round 3 : 6/16 hits, 6.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Bunker and 2 Infantrys in Rome, round 3 : 2/4 hits, 1.83 expected hits 2 Fighters owned by the British lost in Rome 1 Bunker owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the Italians lost in Rome British captures 44PUs while taking Italians capital British win, taking Rome from Italians with 2 Adv.Fighters, 5 Artillerys, 5 Elites, 1 Fighter and 1 Tank remaining. Battle score for attacker is -6 Casualties for British: 2 Elites, 4 Fighters and 2 Infantrys Casualties for Italians: 1 Adv.Fighter, 1 Bunker and 10 Infantrys Non Combat Move - British 2 Adv.Fighters moved from Rome to 48 Sea Zone 1 Fighter moved from Rome to 48 Sea Zone 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 56 Sea Zone to 48 Sea Zone 1 Artillery and 1 Elite moved from 48 Sea Zone to Tripoli 3 Tanks moved from Lower Egypt to Tobruk 3 Infantrys moved from Lower Egypt to Mersa Matruh 2 Infantrys moved from Cairo to Lower Egypt 1 Elite moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 2 Artillerys and 4 Infantrys moved from Erzurum to Georgia 3 Infantrys moved from Adana to Erzurum 1 Artillery and 3 Infantrys moved from W.Iran to Erzurum 1 Tank moved from W.Iran to Georgia 2 ArmoredCars and 1 Tank moved from E.Iran to Erzurum 1 Artillery, 2 Elites and 1 Tank moved from Manchester to 11 Sea Zone 1 Artillery, 2 Elites, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone 1 Artillery, 2 Elites and 1 Tank moved from 6 Sea Zone to Lapland 1 Artillery moved from Murmansk to Lapland 2 Transports moved from 6 Sea Zone to 11 Sea Zone 1 Artillery moved from Wales to Manchester 1 Artillery, 1 Elite and 9 Infantrys moved from N.French Indochina to Kwangsi 1 Tank moved from N.French Indochina to Kwangsi 1 AAGun and 1 Infantry moved from N.Thailand to N.French Indochina 3 Tanks moved from N.Thailand to Kwangsi 1 Infantry moved from S.French Indochina to N.French Indochina 4 Artillerys and 4 Infantrys moved from Bangkok to Malaya Place Units - British 1 Cruiser and 2 Transports placed in 110 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Manchester 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry placed in Wales 2 Infantrys and 1 Tank placed in W.Iran 2 Infantrys and 1 Tank placed in E.Iran 1 Destroyer and 1 Transport placed in 110 Sea Zone 1 Adv.Fighter placed in Malaya 1 Adv.Fighter and 5 Infantrys placed in Cairo 3 Infantrys placed in Italian East Africa Turning on Edit Mode EDIT: Removing units owned by British from 63 Sea Zone: 1 Cruiser and 1 Transport EDIT: Adding units owned by British to 110 Sea Zone: 1 B.Transport and 1 Cruiser EDIT: Turning off Edit Mode Turn Complete - British British collect 139 PUs; end with 183 PUsCombat Hit Differential Summary :
Italians regular : -0.00 British regular : -1.00 Italians AA : 0.83 -
TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 2 Cruisers moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Flores to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes Dutch take Celebes from Hisaichi 1 Infantry moved from 111 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay Americans take Panay from Hisaichi 2 Infantrys moved from Java to 110 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Mindanao Americans take Mindanao from Hisaichi 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Americans take Palawan from Hisaichi 4 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Jilolo Dutch take Jilolo from Hisaichi Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 93 Sea Zone Anzac attack with 4 Adv.Fighters Yamamoto defend with 1 Destroyer Anzac roll dice for 4 Adv.Fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Anzac win with 4 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 4 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia 2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Mindanao 1 Battleship, 2 Carriers, 3 Destroyers and 4 Submarines moved from 110 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Townsville to Hollandia 1 Artillery and 5 Infantrys moved from West Papua to Hollandia 4 Infantrys moved from Port Moresby to West Papua 1 Cruiser and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 2 Transports placed in 113 Sea Zone 1 Infantry placed in Townsville 1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby 1 Adv.Fighter and 1 Artillery placed in Broome Anzac undo move 3. 1 Elite placed in Broome 1 Artillery and 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -1.00 -
TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Anzac 2 Cruisers moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Flores to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Celebes Dutch take Celebes from Hisaichi 1 Infantry moved from 111 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay Americans take Panay from Hisaichi 2 Infantrys moved from Java to 110 Sea Zone 1 Infantry moved from 111 Sea Zone to Panay 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Mindanao Americans take Mindanao from Hisaichi 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Americans take Palawan from Hisaichi 4 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Infantry and 1 S.Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Jilolo Dutch take Jilolo from Hisaichi Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 93 Sea Zone Anzac attack with 4 Adv.Fighters Yamamoto defend with 1 Destroyer Anzac roll dice for 4 Adv.Fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 93 Sea Zone Anzac win with 4 Adv.Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Anzac 4 Adv.Fighters moved from 93 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia 2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Mindanao 1 Battleship, 2 Carriers, 3 Destroyers and 4 Submarines moved from 110 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Townsville to Hollandia 1 Artillery and 5 Infantrys moved from West Papua to Hollandia 4 Infantrys moved from Port Moresby to West Papua 1 Cruiser and 1 Destroyer moved from 114 Sea Zone to 113 Sea Zone 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 2 Transports placed in 113 Sea Zone 1 Infantry placed in Townsville 1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby 1 Adv.Fighter and 1 Artillery placed in Broome Anzac undo move 3. 1 Elite placed in Broome 1 Artillery and 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : -1.00 -
TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Dutch 4 Infantrys, 1 Mech.Inf and 2 Tanks moved from Andalusia to La Mancha Purchase Units - Dutch Dutch buy 1 Destroyer, 2 Infantrys and 4 Transports; Remaining resources: 0 PUs; Combat - Dutch Battle in La Mancha Dutch attack with 4 Infantrys, 1 Mech.Inf and 2 Tanks Neutral defend with 2 Infantrys Dutch roll dice for 4 Infantrys, 1 Mech.Inf and 2 Tanks in La Mancha, round 2 : 2/7 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Dutch loses 0 PUs for violating La Manchas neutrality. Dutch win, taking La Mancha from Neutral with 4 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Dutch 1 Artillery and 1 Elite moved from Mauritania to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from W.Morocco to 31 Sea Zone 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry moved from 31 Sea Zone to Andalusia 1 ArmoredCar moved from Amazon to 32 Sea Zone 1 Artillery and 2 Infantrys moved from Suriname to 32 Sea Zone 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from 34 Sea Zone to Mauritania 1 Transport moved from 34 Sea Zone to 32 Sea Zone Place Units - Dutch 1 Destroyer and 3 Transports placed in 110 Sea Zone 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : -0.17 -
TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 1 Elite, 9 Infantrys and 1 Tank moved from Oulu to Tampere 1 Elite and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Finns 1 Elite, 9 Infantrys and 1 Tank moved from Oulu to Tampere 1 Elite and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 2 ArmoredCars and 5 Infantrys moved from Odessa to Donetsk 2 Artillerys, 2 Elites and 1 Infantry moved from E.Romania to Odessa 1 Tank moved from W.Romania to Odessa 2 Artillerys moved from W.Romania to E.Romania 4 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 ArmoredCars, 1 Fighter and 5 Infantrys Russians defend with 2 Artillerys, 2 Elites and 1 Tank Romanians roll dice for 2 ArmoredCars, 1 Fighter and 5 Infantrys in Donetsk, round 2 : 1/8 hits, 1.83 expected hits Russians roll dice for 2 Artillerys, 2 Elites and 1 Tank in Donetsk, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Romanians lost in Donetsk 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 2 ArmoredCars, 1 Fighter and 3 Infantrys in Donetsk, round 3 : 1/6 hits, 1.50 expected hits Russians roll dice for 2 Artillerys, 1 Elite and 1 Tank in Donetsk, round 3 : 2/4 hits, 1.50 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk 1 Elite owned by the Russians lost in Donetsk Romanians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Donetsk, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 Artillerys and 1 Tank in Donetsk, round 4 : 1/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 5 : 3/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Tank in Donetsk, round 5 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Romanians: 2 ArmoredCars and 4 Infantrys Casualties for Russians: 2 Artillerys, 2 Elites and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Bucharest 2 Elites and 1 Tank placed in W.Romania Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Romanians regular : 1.00 Russians regular : 0.67 -
@captainwalker With italy done, I think this one is over.
Thanks for the game. did you want another?
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@Entek sure… I’ll play axis this time. Probably get it set up tomorrow…





