@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 fighters moved from Greece to Caucasus
1 bomber moved from Greece to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Italians take Northern Italy from British
1 fighter moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 3 fighters and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 0/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
3 fighters moved from Caucasus to Greece
1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,1,2,4,2,5,3,3,3,1,6,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,1,5,3,4
Italians collect 5 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.67
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in 21 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 42 Sea Zone
2 aaGuns, 2 artilleries, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 armour moved from Rostov to Ukraine
Germans take Bryansk from Russians
10 armour and 13 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 13 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 10 armour and 13 mech_infantrys in Northwest Persia, round 2 : 5/23 hits, 7.17 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
9 mech_infantrys moved from Ukraine to Caucasus
7 artilleries and 7 infantry moved from Rostov to Ukraine
4 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun, 8 artilleries and 2 infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
2 bombers moved from Kazakhstan to Ukraine
1 fighter moved from Greece to Southern Italy
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
2 infantry placed in France
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,3,5,5,5,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -3.67
British regular : 0.67
I also forgot to move that sub from 121z
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 artilleries and 7 infantry moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 10 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 7 infantry in Tambov, round 2 : 5/17 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 armour moved from Russia to Samara
1 artillery moved from Samara to Tambov
7 infantry moved from Samara to Tambov
2 infantry moved from Novosibirsk to Timguska
2 infantry moved from Kansu to Timguska
3 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
4 infantry moved from Russia to Tambov
1 tactical_bomber moved from Volgograd to Russia
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Tambov
4 infantry moved from Buryatia to Sakha
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Shensi to Sikang
1 fighter, 1 infantry and 1 tactical_bomber moved from Shan State to Burma
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 3 Sea Zone
1 bomber moved from Kiangsu to 3 Sea Zone
1 bomber moved from Kiangsu to Siberia
1 infantry moved from Soviet Far East to Siberia
1 submarine moved from 39 Sea Zone to 77 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Siberia
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 3 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 infantry owned by the British lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 77 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 bomber moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber and 1 fighter moved from 3 Sea Zone to Soviet Far East
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
4 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.67
UK_Pacific regular : 0.67
ANZAC regular : 0.83
Russians regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from New South Wales to Queensland
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Battle in Guam
Non Combat Move - Americans
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Iceland to United Kingdom
1 aaGun moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Caroline Islands to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 121 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 3 armour, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 2 fighters
EDIT: Adding units owned by Americans to Eastern Persia: 2 fighters
EDIT: Turning off Edit Mode
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Samara to Kazakhstan
5 fighters moved from Russia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
Combat - British
Battle in Kazakhstan
British attack with 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.50 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
1 mech_infantry owned by the Germans lost in Kazakhstan
British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour moved from Russia to Samara
3 fighters moved from Kazakhstan to Russia
1 bomber, 3 fighters and 1 tactical_bomber moved from Kazakhstan to Tambov
4 fighters moved from 99 Sea Zone to Tambov
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Tambov to Russia
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 80 Sea Zone
2 infantry placed in Persia
3 armour placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from British
1 fighter moved from Western Germany to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
2 fighters moved from Greece to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Greece
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Greece
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,5,1,4,2
Italians collect 12 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from British
1 fighter moved from Western Germany to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
2 fighters moved from Greece to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Greece
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Greece
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,5,1,4,2
Italians collect 12 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Iraq from British
1 fighter moved from Western Germany to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
2 fighters moved from Greece to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Greece
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Greece
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,5,1,4,2
Italians collect 12 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Holland Belgium: 1 infantry
EDIT: Adding units owned by Italians to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
3 armour moved from Northwest Persia to Persia
9 mech_infantrys moved from Caucasus to Persia
7 armour and 12 mech_infantrys moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Archangel to Belarus
Germans take Smolensk from Russians
1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Persia
Germans attack with 3 armour and 9 mech_infantrys
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Persia, round 2 : 2/12 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Germans lost in Persia
1 aaGun owned by the British and 1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 6 mech_infantrys in Persia, round 3 : 1/9 hits, 2.50 expected hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Persia, round 3 : 3/6 hits, 2.00 expected hits
3 mech_infantrys owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 4 : 2/6 hits, 2.00 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 4 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Germans lost in Persia
2 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 2 mech_infantrys in Persia, round 5 : 3/5 hits, 1.83 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 5 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Persia
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour remaining. Battle score for attacker is -8
Casualties for Germans: 9 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the French lost in Holland Belgium
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Ukraine
2 bombers and 2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries and 10 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 8 artilleries, 2 infantry and 3 mech_infantrys moved from Archangel to Belarus
3 artilleries and 1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Holland Belgium to Ukraine
1 tactical_bomber moved from Southern Italy to Greece
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,3,5,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,4,3,6
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.67
Germans regular : -3.33
British regular : 2.00
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 1 fighter moved from Ukraine to Russia
1 fighter moved from Novgorod to Russia
3 armour moved from Northwest Persia to Persia
9 mech_infantrys moved from Caucasus to Persia
7 armour and 12 mech_infantrys moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Archangel to Belarus
Germans take Smolensk from Russians
1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Persia
Germans attack with 3 armour and 9 mech_infantrys
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Persia, round 2 : 2/12 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry in Persia, round 2 : 3/7 hits, 2.33 expected hits
3 mech_infantrys owned by the Germans lost in Persia
1 aaGun owned by the British and 1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 6 mech_infantrys in Persia, round 3 : 1/9 hits, 2.50 expected hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Persia, round 3 : 3/6 hits, 2.00 expected hits
3 mech_infantrys owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 3 mech_infantrys in Persia, round 4 : 2/6 hits, 2.00 expected hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Persia, round 4 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Germans lost in Persia
2 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 2 mech_infantrys in Persia, round 5 : 3/5 hits, 1.83 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 5 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans lost in Persia
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour remaining. Battle score for attacker is -8
Casualties for Germans: 9 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the French lost in Holland Belgium
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Ukraine
2 bombers and 2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries and 10 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun, 8 artilleries, 2 infantry and 3 mech_infantrys moved from Archangel to Belarus
3 artilleries and 1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Holland Belgium to Ukraine
1 tactical_bomber moved from Southern Italy to Greece
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,3,5,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,4,3,6
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.67
Germans regular : -3.33
British regular : 2.00
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
12 infantry moved from Russia to Vologda
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Russia to Vologda
3 armour moved from Samara to Vologda
3 mech_infantrys moved from Samara to Vologda
1 armour moved from Samara to Russia
4 infantry moved from Timguska to Novosibirsk
1 aaGun and 9 infantry moved from Sakha to Amur
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
6 artilleries and 8 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
5 artilleries and 6 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 6/12 hits, 6.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery moved from French Indo China to Yunnan
4 fighters moved from Japan to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Soviet Far East to Philippines
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
2 armour and 1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Yunnan
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 armour, 1 artillery and 3 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Soviet Far East to Kiangsu
Place Units - Japanese
1 carrier and 1 destroyer placed in 37 Sea Zone
1 artillery placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.00
ANZAC regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 artillery moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
2 fighters moved from Eastern Persia to Egypt
2 transports moved from 91 Sea Zone to 89 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 bomber moved from Queensland to Caroline Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 bomber moved from Russia to 115 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 77 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 77 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 77 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
3 aaGuns, 5 artilleries and 20 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 armour moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 115 Sea Zone to Vologda
Place Units - British
1 airfield and 3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.83
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber and 3 fighters moved from Greece to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 5/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Caucasus to Greece
1 infantry moved from France to Western Germany
2 artilleries moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,6,2,2,4
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Java: 1 artillery
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Java: 1 artillery
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Bryansk from Russians
21 artilleries and 17 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 armour, 21 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 21 artilleries, 17 infantry and 1 mech_infantry in Rostov, round 2 : 4/40 hits, 13.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 21 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour moved from Persia to Caucasus
2 tactical_bombers moved from Ukraine to Trans-Jordan
4 mech_infantrys moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Ukraine to Rostov
5 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from Norway to Finland
1 fighter moved from Ukraine to Greece
3 bombers moved from Ukraine to Greece
2 infantry moved from Western Ukraine to Ukraine
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2,5,5,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,2,3,4,5,1,5,1,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -9.50